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shader_recompiler: Improvements to array and cube handling. (#2083)
* shader_recompiler: Account for instruction array flag in image type. * shader_recompiler: Check da flag for all mimg instructions. * shader_recompiler: Convert cube images into 2D arrays. * shader_recompiler: Move image resource functions into sharp type. * shader_recompiler: Use native AMD cube instructions when possible. * specialization: Fix buffer storage mistake.
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@@ -24,6 +24,7 @@ struct Profile {
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bool support_explicit_workgroup_layout{};
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bool support_legacy_vertex_attributes{};
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bool supports_image_load_store_lod{};
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bool supports_native_cube_calc{};
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bool has_broken_spirv_clamp{};
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bool lower_left_origin_mode{};
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bool needs_manual_interpolation{};
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