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gnm_driver: sceGnmSetEmbeddedVsShader added
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@@ -22,7 +22,7 @@ int EqueueInternal::addEvent(const EqueueEvent& event) {
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int EqueueInternal::removeEvent(u64 id) {
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const auto& event_q = std::find_if(m_events.cbegin(), m_events.cend(),
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[id](auto& ev) { return ev.event.ident == id; });
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[id](auto& ev) { return ev.event.ident == id; });
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ASSERT(event_q != m_events.cend());
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m_events.erase(event_q);
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return 0;
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