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New translations en_us.ts (Norwegian Bokmal)
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@ -1698,6 +1698,14 @@
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<source>Guest Debug Markers</source>
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<translation>Gjestefeilsøkingsmarkører</translation>
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</message>
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<message>
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<source>Enable Readbacks</source>
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<translation type="unfinished">Enable Readbacks</translation>
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</message>
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<message>
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<source>Enable Readback Linear Images</source>
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<translation type="unfinished">Enable Readback Linear Images</translation>
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</message>
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<message>
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<source>Update</source>
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<translation>Oppdatering</translation>
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@ -1926,6 +1934,14 @@
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<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
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<translation>Krasjdiagnostikk:\nOppretter en .yaml-fil med informasjon om Vulkan-tilstanden ved krasj.\nNyttig for feilsøking 'Device lost' feil. Hvis dette brukes, burde du aktivere vert OG gjestefeilsøkingsmarkører.\nFunker ikke med Intel GPU-er.\nDu trenger Vulkan Validation Layers og Vulkan SDK for at dette skal fungere.</translation>
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</message>
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<message>
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<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
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<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
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</message>
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<message>
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<source>Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</source>
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<translation type="unfinished">Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games.</translation>
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</message>
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<message>
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<source>Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes.</source>
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<translation>Kopier GPU-buffere:\nKommer rundt løpsforhold som involverer GPU-innsendinger.\nKan muligens hjelpe med PM4 type 0 krasj.</translation>
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