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https://github.com/shadps4-emu/shadPS4.git
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Wip implementation of isdevkit and neo mode to experimental tab.
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@ -473,6 +473,10 @@ void setNeoMode(bool enable) {
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isNeo = enable;
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}
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void setDevKitMode(bool enable) {
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isDevKit = enable;
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}
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void setLogType(const std::string& type) {
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logType = type;
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}
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@ -137,6 +137,8 @@ bool getVkGuestMarkersEnabled();
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void setVkCrashDiagnosticEnabled(bool enable);
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void setVkHostMarkersEnabled(bool enable);
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void setVkGuestMarkersEnabled(bool enable);
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void setNeoMode(bool enable);
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void setDevKitMode(bool enable);
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// Gui
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void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
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@ -389,6 +389,10 @@ SettingsDialog::SettingsDialog(std::shared_ptr<CompatibilityInfoClass> m_compat_
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ui->hostMarkersCheckBox->installEventFilter(this);
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ui->collectShaderCheckBox->installEventFilter(this);
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ui->copyGPUBuffersCheckBox->installEventFilter(this);
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//Experimental
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ui->isDevKitCheckBox->setChecked(Config::isDevKitConsole());
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ui->isNeoModeCheckBox->setChecked(Config::isNeoModeConsole());
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}
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}
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@ -754,7 +758,8 @@ void SettingsDialog::UpdateSettings() {
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} else if (ui->radioButton_Bottom->isChecked()) {
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Config::setSideTrophy("bottom");
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}
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Config::setDevKitMode(ui->isDevKitCheckBox->isChecked());
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Config::setNeoMode(ui->isNeoModeCheckBox->isChecked());
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Config::setPlayBGM(ui->playBGMCheckBox->isChecked());
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Config::setAllowHDR(ui->enableHDRCheckBox->isChecked());
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Config::setLogType(logTypeMap.value(ui->logTypeComboBox->currentText()).toStdString());
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@ -2079,6 +2079,30 @@
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</layout>
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</widget>
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</widget>
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<widget class="QWidget" name="experimentalTab">
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<attribute name="title">
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<string>Experimental
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</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_experimental">
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<item>
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<widget class="QCheckBox" name="isDevKitCheckBox">
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<property name="text">
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<string>Enable DevKit Mode
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</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="isNeoModeCheckBox">
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<property name="text">
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<string>Enable Neo Mode
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</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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<item>
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