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https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-24 19:14:40 +00:00
more setting
This commit is contained in:
parent
5181ff36ff
commit
75f11b95a5
@ -41,7 +41,6 @@ static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto
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static std::string logFilter;
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static std::string logType = "sync";
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static std::string userName = "shadPS4";
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static std::string updateChannel;
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static std::string chooseHomeTab;
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static std::string backButtonBehavior = "left";
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static bool useSpecialPad = false;
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@ -206,10 +205,6 @@ std::string getUserName() {
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return userName;
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}
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std::string getUpdateChannel() {
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return updateChannel;
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}
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std::string getChooseHomeTab() {
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return chooseHomeTab;
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}
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@ -342,7 +337,6 @@ void setShowSplash(bool enable) {
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isShowSplash = enable;
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}
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void setSideTrophy(std::string side) {
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isSideTrophy = side;
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}
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@ -430,9 +424,6 @@ void setUserName(const std::string& type) {
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userName = type;
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}
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void setUpdateChannel(const std::string& type) {
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updateChannel = type;
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}
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void setChooseHomeTab(const std::string& type) {
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chooseHomeTab = type;
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}
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@ -616,11 +607,6 @@ void load(const std::filesystem::path& path) {
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logFilter = toml::find_or<std::string>(general, "logFilter", "");
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logType = toml::find_or<std::string>(general, "logType", "sync");
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userName = toml::find_or<std::string>(general, "userName", "shadPS4");
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if (Common::g_is_release) {
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updateChannel = toml::find_or<std::string>(general, "updateChannel", "Release");
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} else {
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updateChannel = toml::find_or<std::string>(general, "updateChannel", "Nightly");
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}
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isShowSplash = toml::find_or<bool>(general, "showSplash", true);
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isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
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compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
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@ -798,7 +784,6 @@ void save(const std::filesystem::path& path) {
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data["General"]["logFilter"] = logFilter;
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data["General"]["logType"] = logType;
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data["General"]["userName"] = userName;
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data["General"]["updateChannel"] = updateChannel;
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data["General"]["chooseHomeTab"] = chooseHomeTab;
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data["General"]["showSplash"] = isShowSplash;
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data["General"]["sideTrophy"] = isSideTrophy;
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@ -929,11 +914,7 @@ void setDefaultValues() {
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logFilter = "";
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logType = "sync";
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userName = "shadPS4";
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if (Common::g_is_release) {
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updateChannel = "Release";
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} else {
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updateChannel = "Nightly";
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}
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chooseHomeTab = "General";
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cursorState = HideCursorState::Idle;
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cursorHideTimeout = 5;
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@ -38,7 +38,6 @@ bool getPSNSignedIn();
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std::string getLogFilter();
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std::string getLogType();
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std::string getUserName();
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std::string getUpdateChannel();
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std::string getChooseHomeTab();
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s16 getCursorState();
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@ -91,7 +90,6 @@ void setEnableDiscordRPC(bool enable);
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void setLanguage(u32 language);
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void setNeoMode(bool enable);
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void setUserName(const std::string& type);
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void setUpdateChannel(const std::string& type);
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void setChooseHomeTab(const std::string& type);
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void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
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void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
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@ -45,7 +45,7 @@ void CheckUpdate::CheckForUpdates(const bool showMessage) {
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bool checkName = true;
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while (checkName) {
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updateChannel = QString::fromStdString(Config::getUpdateChannel());
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updateChannel = m_gui_settings->GetValue(gui::gen_updateChannel).toString();
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if (updateChannel == "Nightly") {
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url = QUrl("https://api.github.com/repos/shadps4-emu/shadPS4/releases");
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checkName = false;
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@ -54,12 +54,10 @@ void CheckUpdate::CheckForUpdates(const bool showMessage) {
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checkName = false;
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} else {
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if (Common::g_is_release) {
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Config::setUpdateChannel("Release");
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m_gui_settings->SetValue(gui::gen_updateChannel, "Release");
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} else {
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Config::setUpdateChannel("Nightly");
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m_gui_settings->SetValue(gui::gen_updateChannel, "Nightly");
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}
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const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
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Config::save(config_dir / "config.toml");
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}
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}
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@ -200,7 +198,7 @@ void CheckUpdate::setupUI(const QString& downloadUrl, const QString& latestDate,
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titleLayout->addWidget(titleLabel);
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layout->addLayout(titleLayout);
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QString updateChannel = QString::fromStdString(Config::getUpdateChannel());
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QString updateChannel = m_gui_settings->GetValue(gui::gen_updateChannel).toString();
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QString updateText = QString("<p><b>" + tr("Update Channel") + ": </b>" + updateChannel +
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"<br>"
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@ -16,6 +16,7 @@ const QString game_grid = "game_grid";
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// general
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const gui_value gen_checkForUpdates = gui_value(general, "checkForUpdates", false);
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const gui_value gen_showChangeLog = gui_value(general, "showChangeLog", false);
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const gui_value gen_updateChannel = gui_value(general, "updateChannel", "Release");
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// main window settings
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const gui_value mw_geometry = gui_value(main_window, "geometry", QByteArray());
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@ -181,7 +181,8 @@ SettingsDialog::SettingsDialog(std::shared_ptr<gui_settings> gui_settings,
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m_gui_settings->SetValue(gui::gen_checkForUpdates, state == Qt::Checked);
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});
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connect(ui->changelogCheckBox, &QCheckBox::stateChanged, this, [this](int state) { m_gui_settings->SetValue(gui::gen_showChangeLog,state == Qt::Checked);
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connect(ui->changelogCheckBox, &QCheckBox::stateChanged, this, [this](int state) {
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m_gui_settings->SetValue(gui::gen_showChangeLog, state == Qt::Checked);
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});
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#else
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connect(ui->updateCheckBox, &QCheckBox::checkStateChanged, this,
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@ -198,7 +199,7 @@ SettingsDialog::SettingsDialog(std::shared_ptr<gui_settings> gui_settings,
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connect(ui->updateComboBox, &QComboBox::currentTextChanged, this,
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[this](const QString& channel) {
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if (channelMap.contains(channel)) {
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Config::setUpdateChannel(channelMap.value(channel).toStdString());
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m_gui_settings->SetValue(gui::gen_updateChannel, channelMap.value(channel));
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}
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});
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@ -512,7 +513,7 @@ void SettingsDialog::LoadValuesFromConfig() {
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ui->changelogCheckBox->setChecked(
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toml::find_or<bool>(data, "General", "alwaysShowChangelog", false));
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QString updateChannel = QString::fromStdString(Config::getUpdateChannel());
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QString updateChannel = m_gui_settings->GetValue(gui::gen_updateChannel).toString();
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ui->updateComboBox->setCurrentText(
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channelMap.key(updateChannel != "Release" && updateChannel != "Nightly"
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? (Common::g_is_release ? "Release" : "Nightly")
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@ -794,8 +795,9 @@ void SettingsDialog::UpdateSettings() {
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Config::setCollectShaderForDebug(ui->collectShaderCheckBox->isChecked());
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Config::setCopyGPUCmdBuffers(ui->copyGPUBuffersCheckBox->isChecked());
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m_gui_settings->SetValue(gui::gen_checkForUpdates, ui->updateCheckBox->isChecked());
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m_gui_settings->SetValue(gui::gen_showChangeLog,ui->changelogCheckBox->isChecked());
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Config::setUpdateChannel(channelMap.value(ui->updateComboBox->currentText()).toStdString());
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m_gui_settings->SetValue(gui::gen_showChangeLog, ui->changelogCheckBox->isChecked());
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m_gui_settings->SetValue(gui::gen_updateChannel,
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channelMap.value(ui->updateComboBox->currentText()));
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Config::setChooseHomeTab(
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chooseHomeTabMap.value(ui->chooseHomeTabComboBox->currentText()).toStdString());
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Config::setCompatibilityEnabled(ui->enableCompatibilityCheckBox->isChecked());
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@ -880,4 +882,9 @@ void SettingsDialog::setDefaultValues() {
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m_gui_settings->SetValue(gui::gl_backgroundMusicVolume, 50);
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m_gui_settings->SetValue(gui::gen_checkForUpdates, false);
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m_gui_settings->SetValue(gui::gen_showChangeLog, false);
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if (Common::g_is_release) {
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m_gui_settings->SetValue(gui::gen_updateChannel, "Release");
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} else {
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m_gui_settings->SetValue(gui::gen_updateChannel, "Nightly");
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}
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}
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