mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-09 05:08:43 +00:00
more settings conversion
This commit is contained in:
@@ -130,10 +130,6 @@ public:
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// General
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static ConfigEntry<int> volumeSlider(100);
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static ConfigEntry<bool> isDevKit(false);
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static ConfigEntry<int> extraDmemInMbytes(0);
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static ConfigEntry<bool> isPSNSignedIn(false);
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static ConfigEntry<bool> isTrophyPopupDisabled(false);
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static ConfigEntry<double> trophyNotificationDuration(6.0);
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static ConfigEntry<string> logFilter("");
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static ConfigEntry<string> logType("sync");
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@@ -296,20 +292,6 @@ void setVolumeSlider(int volumeValue, bool is_game_specific) {
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volumeSlider.set(volumeValue, is_game_specific);
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}
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bool isDevKitConsole() {
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return isDevKit.get();
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}
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int getExtraDmemInMbytes() {
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return extraDmemInMbytes.get();
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}
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void setExtraDmemInMbytes(int value, bool is_game_specific) {
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// Disable setting in global config
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is_game_specific ? extraDmemInMbytes.game_specific_value = value
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: extraDmemInMbytes.base_value = 0;
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}
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bool getIsFullscreen() {
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return isFullscreen.get();
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}
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@@ -322,10 +304,6 @@ std::string getPresentMode() {
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return presentMode.get();
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}
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bool getisTrophyPopupDisabled() {
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return isTrophyPopupDisabled.get();
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}
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bool getEnableDiscordRPC() {
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return enableDiscordRPC;
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}
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@@ -613,9 +591,6 @@ void setPresentMode(std::string mode, bool is_game_specific) {
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presentMode.set(mode, is_game_specific);
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}
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void setisTrophyPopupDisabled(bool disable, bool is_game_specific) {
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isTrophyPopupDisabled.set(disable, is_game_specific);
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}
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void setEnableDiscordRPC(bool enable) {
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enableDiscordRPC = enable;
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@@ -649,10 +624,6 @@ void setLanguage(u32 language, bool is_game_specific) {
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m_language.set(language, is_game_specific);
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}
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void setDevKitConsole(bool enable, bool is_game_specific) {
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isDevKit.set(enable, is_game_specific);
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}
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void setLogType(const string& type, bool is_game_specific) {
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logType.set(type, is_game_specific);
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}
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@@ -754,14 +725,6 @@ u32 GetLanguage() {
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return m_language.get();
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}
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bool getPSNSignedIn() {
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return isPSNSignedIn.get();
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}
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void setPSNSignedIn(bool sign, bool is_game_specific) {
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isPSNSignedIn.set(sign, is_game_specific);
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}
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string getDefaultControllerID() {
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return defaultControllerID.get();
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}
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@@ -843,12 +806,6 @@ void load(const std::filesystem::path& path, bool is_game_specific) {
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const toml::value& general = data.at("General");
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volumeSlider.setFromToml(general, "volumeSlider", is_game_specific);
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isDevKit.setFromToml(general, "isDevKit", is_game_specific);
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if (is_game_specific) { // do not get this value from the base config
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extraDmemInMbytes.setFromToml(general, "extraDmemInMbytes", is_game_specific);
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}
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isPSNSignedIn.setFromToml(general, "isPSNSignedIn", is_game_specific);
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isTrophyPopupDisabled.setFromToml(general, "isTrophyPopupDisabled", is_game_specific);
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trophyNotificationDuration.setFromToml(general, "trophyNotificationDuration",
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is_game_specific);
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enableDiscordRPC = toml::find_or<bool>(general, "enableDiscordRPC", enableDiscordRPC);
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@@ -1030,10 +987,8 @@ void save(const std::filesystem::path& path, bool is_game_specific) {
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}
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fmt::print("Saving new configuration file {}\n", fmt::UTF(path.u8string()));
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}
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// Entries saved by the game-specific settings GUI
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volumeSlider.setTomlValue(data, "General", "volumeSlider", is_game_specific);
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isTrophyPopupDisabled.setTomlValue(data, "General", "isTrophyPopupDisabled", is_game_specific);
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trophyNotificationDuration.setTomlValue(data, "General", "trophyNotificationDuration",
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is_game_specific);
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logFilter.setTomlValue(data, "General", "logFilter", is_game_specific);
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@@ -1041,11 +996,6 @@ void save(const std::filesystem::path& path, bool is_game_specific) {
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userName.setTomlValue(data, "General", "userName", is_game_specific);
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isShowSplash.setTomlValue(data, "General", "showSplash", is_game_specific);
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isSideTrophy.setTomlValue(data, "General", "sideTrophy", is_game_specific);
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isDevKit.setTomlValue(data, "General", "isDevKit", is_game_specific);
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if (is_game_specific) {
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extraDmemInMbytes.setTomlValue(data, "General", "extraDmemInMbytes", is_game_specific);
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}
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isPSNSignedIn.setTomlValue(data, "General", "isPSNSignedIn", is_game_specific);
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isConnectedToNetwork.setTomlValue(data, "General", "isConnectedToNetwork", is_game_specific);
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cursorState.setTomlValue(data, "Input", "cursorState", is_game_specific);
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@@ -1160,17 +1110,13 @@ void setDefaultValues(bool is_game_specific) {
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if (is_game_specific) {
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readbacksEnabled.set(false, is_game_specific);
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readbackLinearImagesEnabled.set(false, is_game_specific);
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isDevKit.set(false, is_game_specific);
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isPSNSignedIn.set(false, is_game_specific);
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isConnectedToNetwork.set(false, is_game_specific);
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directMemoryAccessEnabled.set(false, is_game_specific);
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extraDmemInMbytes.set(0, is_game_specific);
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}
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// Entries with game-specific settings that are in both the game-specific and global GUI
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// GS - General
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volumeSlider.set(100, is_game_specific);
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isTrophyPopupDisabled.set(false, is_game_specific);
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trophyNotificationDuration.set(6.0, is_game_specific);
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logFilter.set("", is_game_specific);
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logType.set("sync", is_game_specific);
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@@ -73,8 +73,6 @@ bool dumpShaders();
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void setDumpShaders(bool enable, bool is_game_specific = false);
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u32 vblankFreq();
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void setVblankFreq(u32 value, bool is_game_specific = false);
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bool getisTrophyPopupDisabled();
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void setisTrophyPopupDisabled(bool disable, bool is_game_specific = false);
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s16 getCursorState();
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void setCursorState(s16 cursorState, bool is_game_specific = false);
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bool vkValidationEnabled();
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@@ -116,15 +114,8 @@ void setUseSpecialPad(bool use);
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bool getUseSpecialPad();
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void setSpecialPadClass(int type);
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int getSpecialPadClass();
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bool getPSNSignedIn();
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void setPSNSignedIn(bool sign, bool is_game_specific = false);
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bool patchShaders(); // no set
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bool fpsColor(); // no set
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bool isDevKitConsole();
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void setDevKitConsole(bool enable, bool is_game_specific = false);
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int getExtraDmemInMbytes();
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void setExtraDmemInMbytes(int value, bool is_game_specific = false);
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bool getIsMotionControlsEnabled();
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void setIsMotionControlsEnabled(bool use, bool is_game_specific = false);
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std::string getDefaultControllerID();
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@@ -9,6 +9,7 @@
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#include "common/elf_info.h"
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#include "common/error.h"
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#include "core/address_space.h"
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#include "core/emulator_settings.h"
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#include "core/libraries/kernel/memory.h"
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#include "core/memory.h"
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#include "libraries/error_codes.h"
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@@ -183,7 +184,7 @@ struct AddressSpace::Impl {
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user_size = supported_user_max - USER_MIN - 1;
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// Increase BackingSize to account for config options.
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BackingSize += Config::getExtraDmemInMbytes() * 1_MB;
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BackingSize += EmulatorSettings::GetInstance()->GetExtraDmemInMBytes() * 1_MB;
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// Allocate backing file that represents the total physical memory.
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backing_handle = CreateFileMapping2(INVALID_HANDLE_VALUE, nullptr, FILE_MAP_ALL_ACCESS,
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@@ -318,6 +318,10 @@ public:
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// General settings
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SETTING_FORWARD(m_general, VolumeSlider, volume_slider)
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SETTING_FORWARD_BOOL(m_general, Neo, neo_mode)
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SETTING_FORWARD_BOOL(m_general, DevKit, dev_kit_mode)
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SETTING_FORWARD(m_general, ExtraDmemInMBytes, extra_dmem_in_mbytes)
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SETTING_FORWARD_BOOL(m_general, PSNSignedIn, psn_signed_in)
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SETTING_FORWARD_BOOL(m_general, TrophyPopupDisabled, trophy_popup_disabled)
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SETTING_FORWARD(m_general, AddonInstallDir, addon_install_dir)
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// Debug settings
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@@ -4,6 +4,7 @@
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#include <mutex>
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#include "common/config.h"
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#include "common/logging/log.h"
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#include "core/emulator_settings.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/np/np_auth.h"
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@@ -361,7 +362,7 @@ s32 PS4_SYSV_ABI sceNpAuthDeleteRequest(s32 req_id) {
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}
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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g_signed_in = Config::getPSNSignedIn();
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g_signed_in = EmulatorSettings::GetInstance()->IsPSNSignedIn();
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LIB_FUNCTION("6bwFkosYRQg", "libSceNpAuth", 1, "libSceNpAuth", sceNpAuthCreateRequest);
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LIB_FUNCTION("N+mr7GjTvr8", "libSceNpAuth", 1, "libSceNpAuth", sceNpAuthCreateAsyncRequest);
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@@ -5,6 +5,7 @@
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#include "common/config.h"
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#include "common/logging/log.h"
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#include "core/emulator_settings.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/np/np_error.h"
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@@ -702,7 +703,7 @@ s32 PS4_SYSV_ABI sceNpRegisterStateCallbackForToolkit(OrbisNpStateCallbackForNpT
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}
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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g_signed_in = Config::getPSNSignedIn();
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g_signed_in = EmulatorSettings::GetInstance()->IsPSNSignedIn();
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LIB_FUNCTION("GpLQDNKICac", "libSceNpManager", 1, "libSceNpManager", sceNpCreateRequest);
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LIB_FUNCTION("eiqMCt9UshI", "libSceNpManager", 1, "libSceNpManager", sceNpCreateAsyncRequest);
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@@ -7,15 +7,11 @@
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#include <mutex>
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#include <cmrc/cmrc.hpp>
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#include <imgui.h>
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#ifdef ENABLE_QT_GUI
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#include <qt_gui/background_music_player.h>
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#endif
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#include "common/assert.h"
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#include "common/config.h"
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#include "common/path_util.h"
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#include "common/singleton.h"
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#include "core/emulator_settings.h"
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#include "core/libraries/np/trophy_ui.h"
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#include "imgui/imgui_std.h"
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@@ -284,7 +280,7 @@ void AddTrophyToQueue(const std::filesystem::path& trophyIconPath, const std::st
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const std::string_view& rarity) {
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std::lock_guard<std::mutex> lock(queueMtx);
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if (Config::getisTrophyPopupDisabled()) {
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if (EmulatorSettings::GetInstance()->IsTrophyPopupDisabled()) {
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return;
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} else if (current_trophy_ui.has_value()) {
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current_trophy_ui.reset();
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@@ -5,6 +5,7 @@
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#include "common/assert.h"
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#include "common/config.h"
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#include "common/debug.h"
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#include "core/emulator_settings.h"
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#include "core/file_sys/fs.h"
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#include "core/libraries/kernel/memory.h"
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#include "core/libraries/kernel/orbis_error.h"
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@@ -33,11 +34,11 @@ void MemoryManager::SetupMemoryRegions(u64 flexible_size, bool use_extended_mem1
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bool use_extended_mem2) {
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const bool is_neo = ::Libraries::Kernel::sceKernelIsNeoMode();
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auto total_size = is_neo ? ORBIS_KERNEL_TOTAL_MEM_PRO : ORBIS_KERNEL_TOTAL_MEM;
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if (Config::isDevKitConsole()) {
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if (EmulatorSettings::GetInstance()->IsDevKit()) {
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total_size = is_neo ? ORBIS_KERNEL_TOTAL_MEM_DEV_PRO : ORBIS_KERNEL_TOTAL_MEM_DEV;
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}
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s32 extra_dmem = Config::getExtraDmemInMbytes();
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if (Config::getExtraDmemInMbytes() != 0) {
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s32 extra_dmem = EmulatorSettings::GetInstance()->GetExtraDmemInMBytes();
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if (extra_dmem != 0) {
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LOG_WARNING(Kernel_Vmm,
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"extraDmemInMbytes is {} MB! Old Direct Size: {:#x} -> New Direct Size: {:#x}",
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extra_dmem, total_size, total_size + extra_dmem * 1_MB);
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@@ -205,9 +205,9 @@ void Emulator::Run(std::filesystem::path file, std::vector<std::string> args,
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LOG_INFO(Config, "General LogType: {}", Config::getLogType());
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LOG_INFO(Config, "General isNeo: {}", EmulatorSettings::GetInstance()->IsNeo());
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LOG_INFO(Config, "General isDevKit: {}", Config::isDevKitConsole());
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LOG_INFO(Config, "General isDevKit: {}", EmulatorSettings::GetInstance()->IsDevKit());
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LOG_INFO(Config, "General isConnectedToNetwork: {}", Config::getIsConnectedToNetwork());
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LOG_INFO(Config, "General isPsnSignedIn: {}", Config::getPSNSignedIn());
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LOG_INFO(Config, "General isPsnSignedIn: {}", EmulatorSettings::GetInstance()->IsPSNSignedIn());
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LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
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LOG_INFO(Config, "GPU readbacks: {}", Config::readbacks());
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LOG_INFO(Config, "GPU readbackLinearImages: {}", Config::readbackLinearImages());
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