mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-18 01:28:36 +00:00
Merge branch 'shadps4-emu:main' into Cheats_Patches
This commit is contained in:
@@ -18,7 +18,6 @@ static std::string logFilter;
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static std::string logType = "async";
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static std::string userName = "shadPS4";
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static bool isDebugDump = false;
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static bool isLibc = true;
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static bool isShowSplash = false;
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static bool isNullGpu = false;
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static bool shouldDumpShaders = false;
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@@ -49,10 +48,6 @@ std::vector<std::string> m_recent_files;
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// Settings
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u32 m_language = 1; // english
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bool isLleLibc() {
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return isLibc;
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}
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bool isNeoMode() {
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return isNeo;
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}
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@@ -189,15 +184,15 @@ void setNeoMode(bool enable) {
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isNeo = enable;
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}
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void setLogType(std::string type) {
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void setLogType(const std::string& type) {
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logType = type;
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}
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void setLogFilter(std::string type) {
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void setLogFilter(const std::string& type) {
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logFilter = type;
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}
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void setUserName(std::string type) {
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void setUserName(const std::string& type) {
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userName = type;
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}
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@@ -234,15 +229,15 @@ void setMainWindowWidth(u32 width) {
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void setMainWindowHeight(u32 height) {
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m_window_size_H = height;
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}
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void setPkgViewer(std::vector<std::string> pkgList) {
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void setPkgViewer(const std::vector<std::string>& pkgList) {
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m_pkg_viewer.resize(pkgList.size());
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m_pkg_viewer = pkgList;
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}
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void setElfViewer(std::vector<std::string> elfList) {
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void setElfViewer(const std::vector<std::string>& elfList) {
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m_elf_viewer.resize(elfList.size());
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m_elf_viewer = elfList;
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}
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void setRecentFiles(std::vector<std::string> recentFiles) {
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void setRecentFiles(const std::vector<std::string>& recentFiles) {
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m_recent_files.resize(recentFiles.size());
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m_recent_files = recentFiles;
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}
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@@ -354,12 +349,6 @@ void load(const std::filesystem::path& path) {
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isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
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}
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if (data.contains("LLE")) {
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const toml::value& lle = data.at("LLE");
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isLibc = toml::find_or<bool>(lle, "libc", true);
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}
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if (data.contains("GUI")) {
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const toml::value& gui = data.at("GUI");
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@@ -425,7 +414,6 @@ void save(const std::filesystem::path& path) {
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data["Vulkan"]["rdocEnable"] = rdocEnable;
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data["Vulkan"]["rdocMarkersEnable"] = rdocMarkersEnable;
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data["Debug"]["DebugDump"] = isDebugDump;
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data["LLE"]["libc"] = isLibc;
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data["GUI"]["theme"] = mw_themes;
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data["GUI"]["iconSize"] = m_icon_size;
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data["GUI"]["sliderPos"] = m_slider_pos;
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@@ -22,7 +22,6 @@ u32 getScreenHeight();
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s32 getGpuId();
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bool debugDump();
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bool isLleLibc();
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bool showSplash();
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bool nullGpu();
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bool dumpShaders();
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@@ -43,10 +42,10 @@ void setScreenHeight(u32 height);
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void setFullscreenMode(bool enable);
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void setLanguage(u32 language);
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void setNeoMode(bool enable);
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void setUserName(std::string type);
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void setUserName(const std::string& type);
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void setLogType(std::string type);
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void setLogFilter(std::string type);
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void setLogType(const std::string& type);
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void setLogFilter(const std::string& type);
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void setVkValidation(bool enable);
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void setVkSyncValidation(bool enable);
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@@ -67,9 +66,9 @@ void setSliderPositonGrid(u32 pos);
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void setTableMode(u32 mode);
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void setMainWindowWidth(u32 width);
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void setMainWindowHeight(u32 height);
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void setPkgViewer(std::vector<std::string> pkgList);
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void setElfViewer(std::vector<std::string> elfList);
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void setRecentFiles(std::vector<std::string> recentFiles);
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void setPkgViewer(const std::vector<std::string>& pkgList);
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void setElfViewer(const std::vector<std::string>& elfList);
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void setRecentFiles(const std::vector<std::string>& recentFiles);
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u32 getMainWindowGeometryX();
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u32 getMainWindowGeometryY();
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@@ -217,7 +217,7 @@ void IOFile::Close() {
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file = nullptr;
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#ifdef _WIN64
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if (file_mapping) {
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if (file_mapping && file_access_mode == FileAccessMode::ReadWrite) {
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CloseHandle(std::bit_cast<HANDLE>(file_mapping));
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}
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#endif
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@@ -259,8 +259,7 @@ uintptr_t IOFile::GetFileMapping() {
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mapping = CreateFileMapping2(hfile, NULL, FILE_MAP_WRITE, PAGE_READWRITE, SEC_COMMIT, 0,
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NULL, NULL, 0);
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} else {
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mapping = CreateFileMapping2(hfile, NULL, FILE_MAP_READ, PAGE_READONLY, SEC_COMMIT, 0, NULL,
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NULL, 0);
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mapping = hfile;
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}
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file_mapping = std::bit_cast<uintptr_t>(mapping);
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@@ -8,6 +8,7 @@
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#ifdef __APPLE__
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#include <CoreFoundation/CFBundle.h>
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#include <dlfcn.h>
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#include <sys/param.h>
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#endif
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@@ -26,23 +27,52 @@ namespace Common::FS {
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namespace fs = std::filesystem;
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#ifdef __APPLE__
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using IsTranslocatedURLFunc = Boolean (*)(CFURLRef path, bool* isTranslocated,
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CFErrorRef* __nullable error);
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using CreateOriginalPathForURLFunc = CFURLRef __nullable (*)(CFURLRef translocatedPath,
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CFErrorRef* __nullable error);
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static CFURLRef UntranslocateBundlePath(const CFURLRef bundle_path) {
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if (void* security_handle =
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dlopen("/System/Library/Frameworks/Security.framework/Security", RTLD_LAZY)) {
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SCOPE_EXIT {
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dlclose(security_handle);
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};
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const auto IsTranslocatedURL = reinterpret_cast<IsTranslocatedURLFunc>(
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dlsym(security_handle, "SecTranslocateIsTranslocatedURL"));
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const auto CreateOriginalPathForURL = reinterpret_cast<CreateOriginalPathForURLFunc>(
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dlsym(security_handle, "SecTranslocateCreateOriginalPathForURL"));
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bool is_translocated = false;
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if (IsTranslocatedURL && CreateOriginalPathForURL &&
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IsTranslocatedURL(bundle_path, &is_translocated, nullptr) && is_translocated) {
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return CreateOriginalPathForURL(bundle_path, nullptr);
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}
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}
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return nullptr;
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}
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static std::filesystem::path GetBundleParentDirectory() {
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if (CFBundleRef bundle_ref = CFBundleGetMainBundle()) {
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if (CFURLRef bundle_url_ref = CFBundleCopyBundleURL(bundle_ref)) {
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SCOPE_EXIT {
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CFRelease(bundle_url_ref);
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};
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if (CFStringRef bundle_path_ref =
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CFURLCopyFileSystemPath(bundle_url_ref, kCFURLPOSIXPathStyle)) {
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SCOPE_EXIT {
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CFRelease(bundle_path_ref);
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};
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char app_bundle_path[MAXPATHLEN];
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if (CFStringGetFileSystemRepresentation(bundle_path_ref, app_bundle_path,
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sizeof(app_bundle_path))) {
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std::filesystem::path bundle_path{app_bundle_path};
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return bundle_path.parent_path();
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CFURLRef untranslocated_url_ref = UntranslocateBundlePath(bundle_url_ref);
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SCOPE_EXIT {
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if (untranslocated_url_ref) {
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CFRelease(untranslocated_url_ref);
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}
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};
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char app_bundle_path[MAXPATHLEN];
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if (CFURLGetFileSystemRepresentation(
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untranslocated_url_ref ? untranslocated_url_ref : bundle_url_ref, true,
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reinterpret_cast<u8*>(app_bundle_path), sizeof(app_bundle_path))) {
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std::filesystem::path bundle_path{app_bundle_path};
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return bundle_path.parent_path();
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}
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}
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}
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@@ -94,7 +94,7 @@ namespace Common {
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// This function divides a u128 by a u32 value and produces two u64 values:
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// the result of division and the remainder
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[[nodiscard]] static inline std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
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[[nodiscard]] static inline std::pair<u64, u64> Divide128On32(const u128& dividend, u32 divisor) {
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u64 remainder = dividend[0] % divisor;
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u64 accum = dividend[0] / divisor;
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if (dividend[1] == 0)
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@@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <boost/icl/separate_interval_set.hpp>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/error.h"
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#include "core/address_space.h"
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@@ -129,9 +130,10 @@ struct AddressSpace::Impl {
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}
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void* Map(VAddr virtual_addr, PAddr phys_addr, size_t size, ULONG prot, uintptr_t fd = 0) {
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const size_t aligned_size = Common::AlignUp(size, 16_KB);
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const auto it = placeholders.find(virtual_addr);
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ASSERT_MSG(it != placeholders.end(), "Cannot map already mapped region");
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ASSERT_MSG(virtual_addr >= it->lower() && virtual_addr + size <= it->upper(),
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ASSERT_MSG(virtual_addr >= it->lower() && virtual_addr + aligned_size <= it->upper(),
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"Map range must be fully contained in a placeholder");
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// Windows only allows splitting a placeholder into two.
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@@ -140,7 +142,7 @@ struct AddressSpace::Impl {
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// one at the start and at the end.
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const VAddr placeholder_start = it->lower();
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const VAddr placeholder_end = it->upper();
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const VAddr virtual_end = virtual_addr + size;
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const VAddr virtual_end = virtual_addr + aligned_size;
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// If the placeholder doesn't exactly start at virtual_addr, split it at the start.
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if (placeholder_start != virtual_addr) {
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@@ -161,11 +163,23 @@ struct AddressSpace::Impl {
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void* ptr = nullptr;
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if (phys_addr != -1) {
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HANDLE backing = fd ? reinterpret_cast<HANDLE>(fd) : backing_handle;
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ptr = MapViewOfFile3(backing, process, reinterpret_cast<PVOID>(virtual_addr), phys_addr,
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size, MEM_REPLACE_PLACEHOLDER, prot, nullptr, 0);
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if (fd && prot == PAGE_READONLY) {
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DWORD resultvar;
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ptr = VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), aligned_size,
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MEM_RESERVE | MEM_COMMIT | MEM_REPLACE_PLACEHOLDER,
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PAGE_READWRITE, nullptr, 0);
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bool ret = ReadFile(backing, ptr, size, &resultvar, NULL);
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ASSERT_MSG(ret, "ReadFile failed. {}", Common::GetLastErrorMsg());
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ret = VirtualProtect(ptr, size, prot, &resultvar);
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ASSERT_MSG(ret, "VirtualProtect failed. {}", Common::GetLastErrorMsg());
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} else {
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ptr = MapViewOfFile3(backing, process, reinterpret_cast<PVOID>(virtual_addr),
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phys_addr, aligned_size, MEM_REPLACE_PLACEHOLDER, prot,
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nullptr, 0);
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}
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} else {
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ptr =
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VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), size,
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VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), aligned_size,
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MEM_RESERVE | MEM_COMMIT | MEM_REPLACE_PLACEHOLDER, prot, nullptr, 0);
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}
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ASSERT_MSG(ptr, "{}", Common::GetLastErrorMsg());
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@@ -455,12 +469,12 @@ void* AddressSpace::MapFile(VAddr virtual_addr, size_t size, size_t offset, u32
|
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}
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void AddressSpace::Unmap(VAddr virtual_addr, size_t size, VAddr start_in_vma, VAddr end_in_vma,
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PAddr phys_base, bool is_exec, bool has_backing) {
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PAddr phys_base, bool is_exec, bool has_backing, bool readonly_file) {
|
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#ifdef _WIN32
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||||
// There does not appear to be comparable support for partial unmapping on Windows.
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// Unfortunately, a least one title was found to require this. The workaround is to unmap
|
||||
// the entire allocation and remap the portions outside of the requested unmapping range.
|
||||
impl->Unmap(virtual_addr, size, has_backing);
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||||
impl->Unmap(virtual_addr, size, has_backing && !readonly_file);
|
||||
|
||||
// TODO: Determine if any titles require partial unmapping support for flexible allocations.
|
||||
ASSERT_MSG(has_backing || (start_in_vma == 0 && end_in_vma == size),
|
||||
|
||||
@@ -92,7 +92,7 @@ public:
|
||||
|
||||
/// Unmaps specified virtual memory area.
|
||||
void Unmap(VAddr virtual_addr, size_t size, VAddr start_in_vma, VAddr end_in_vma,
|
||||
PAddr phys_base, bool is_exec, bool has_backing);
|
||||
PAddr phys_base, bool is_exec, bool has_backing, bool readonly_file);
|
||||
|
||||
void Protect(VAddr virtual_addr, size_t size, MemoryPermission perms);
|
||||
|
||||
|
||||
@@ -1,16 +1,75 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/io_file.h"
|
||||
|
||||
#include "playgo_chunk.h"
|
||||
|
||||
bool PlaygoChunk::Open(const std::filesystem::path& filepath) {
|
||||
bool PlaygoFile::Open(const std::filesystem::path& filepath) {
|
||||
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
|
||||
if (!file.IsOpen()) {
|
||||
return false;
|
||||
if (file.IsOpen()) {
|
||||
file.Read(playgoHeader);
|
||||
if (LoadChunks(file)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
file.Read(playgoHeader);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
bool PlaygoFile::LoadChunks(const Common::FS::IOFile& file) {
|
||||
if (file.IsOpen()) {
|
||||
if (playgoHeader.magic == PLAYGO_MAGIC) {
|
||||
bool ret = true;
|
||||
|
||||
std::string chunk_attrs_data, chunk_mchunks_data, chunk_labels_data, mchunk_attrs_data;
|
||||
ret = ret && load_chunk_data(file, playgoHeader.chunk_attrs, chunk_attrs_data);
|
||||
ret = ret && load_chunk_data(file, playgoHeader.chunk_mchunks, chunk_mchunks_data);
|
||||
ret = ret && load_chunk_data(file, playgoHeader.chunk_labels, chunk_labels_data);
|
||||
ret = ret && load_chunk_data(file, playgoHeader.mchunk_attrs, mchunk_attrs_data);
|
||||
|
||||
if (ret) {
|
||||
chunks.resize(playgoHeader.chunk_count);
|
||||
|
||||
auto chunk_attrs =
|
||||
reinterpret_cast<playgo_chunk_attr_entry_t*>(&chunk_attrs_data[0]);
|
||||
auto chunk_mchunks = reinterpret_cast<u16*>(&chunk_mchunks_data[0]);
|
||||
auto chunk_labels = reinterpret_cast<char*>(&chunk_labels_data[0]);
|
||||
auto mchunk_attrs =
|
||||
reinterpret_cast<playgo_mchunk_attr_entry_t*>(&mchunk_attrs_data[0]);
|
||||
|
||||
for (u16 i = 0; i < playgoHeader.chunk_count; i++) {
|
||||
chunks[i].req_locus = chunk_attrs[i].req_locus;
|
||||
chunks[i].language_mask = chunk_attrs[i].language_mask;
|
||||
chunks[i].label_name = std::string(chunk_labels + chunk_attrs[i].label_offset);
|
||||
|
||||
u64 total_size = 0;
|
||||
u16 mchunk_count = chunk_attrs[i].mchunk_count;
|
||||
if (mchunk_count != 0) {
|
||||
auto mchunks = reinterpret_cast<u16*>(
|
||||
((u8*)chunk_mchunks + chunk_attrs[i].mchunks_offset));
|
||||
for (u16 j = 0; j < mchunk_count; j++) {
|
||||
u16 mchunk_id = mchunks[j];
|
||||
total_size += mchunk_attrs[mchunk_id].size.size;
|
||||
}
|
||||
}
|
||||
chunks[i].total_size = total_size;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PlaygoFile::load_chunk_data(const Common::FS::IOFile& file, const chunk_t chunk,
|
||||
std::string& data) {
|
||||
if (file.IsOpen()) {
|
||||
if (file.Seek(chunk.offset)) {
|
||||
data.resize(chunk.length);
|
||||
if (data.size() == chunk.length) {
|
||||
file.ReadRaw<char>(&data[0], chunk.length);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -3,29 +3,129 @@
|
||||
|
||||
#pragma once
|
||||
#include <filesystem>
|
||||
#include "common/types.h"
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/io_file.h"
|
||||
#include "core/libraries/playgo/playgo_types.h"
|
||||
|
||||
constexpr u32 PLAYGO_MAGIC = 0x6F676C70;
|
||||
|
||||
struct chunk_t {
|
||||
u32 offset;
|
||||
u32 length;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PlaygoHeader {
|
||||
u32 magic;
|
||||
|
||||
u16 version_major;
|
||||
u16 version_minor;
|
||||
u16 image_count;
|
||||
u16 image_count; // [0;1]
|
||||
u16 chunk_count; // [0;1000]
|
||||
u16 mchunk_count; // [0;8000]
|
||||
u16 scenario_count; // [0;32]
|
||||
|
||||
u32 file_size;
|
||||
u16 default_scenario_id;
|
||||
u16 attrib;
|
||||
u32 sdk_version;
|
||||
u16 disc_count; // [0;2] (if equals to 0 then disc count = 1)
|
||||
u16 layer_bmp;
|
||||
|
||||
u8 reserved[32];
|
||||
char content_id[128];
|
||||
|
||||
chunk_t chunk_attrs; // [0;32000]
|
||||
chunk_t chunk_mchunks;
|
||||
chunk_t chunk_labels; // [0;16000]
|
||||
chunk_t mchunk_attrs; // [0;12800]
|
||||
chunk_t scenario_attrs; // [0;1024]
|
||||
chunk_t scenario_chunks;
|
||||
chunk_t scenario_labels;
|
||||
chunk_t inner_mchunk_attrs; // [0;12800]
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_scenario_attr_entry_t {
|
||||
u8 _type;
|
||||
u8 _unk[19];
|
||||
u16 initial_chunk_count;
|
||||
u16 chunk_count;
|
||||
u32 chunks_offset; //<-scenario_chunks
|
||||
u32 label_offset; //<-scenario_labels
|
||||
} __attribute__((packed));
|
||||
|
||||
struct image_disc_layer_no_t {
|
||||
u8 layer_no : 2;
|
||||
u8 disc_no : 2;
|
||||
u8 image_no : 4;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_chunk_attr_entry_t {
|
||||
u8 flag;
|
||||
image_disc_layer_no_t image_disc_layer_no;
|
||||
u8 req_locus;
|
||||
u8 unk[11];
|
||||
u16 mchunk_count;
|
||||
u16 scenario_count;
|
||||
// TODO fill the rest
|
||||
u64 language_mask;
|
||||
u32 mchunks_offset; //<-chunk_mchunks
|
||||
u32 label_offset; //<-chunk_labels
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_chunk_loc_t {
|
||||
u64 offset : 48;
|
||||
u64 _align1 : 8;
|
||||
u64 image_no : 4;
|
||||
u64 _align2 : 4;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_chunk_size_t {
|
||||
u64 size : 48;
|
||||
u64 _align : 16;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct playgo_mchunk_attr_entry_t {
|
||||
playgo_chunk_loc_t loc;
|
||||
playgo_chunk_size_t size;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PlaygoChunk {
|
||||
u64 req_locus;
|
||||
u64 language_mask;
|
||||
u64 total_size;
|
||||
std::string label_name;
|
||||
};
|
||||
class PlaygoChunk {
|
||||
|
||||
class PlaygoFile {
|
||||
public:
|
||||
PlaygoChunk() = default;
|
||||
~PlaygoChunk() = default;
|
||||
bool initialized;
|
||||
OrbisPlayGoHandle handle;
|
||||
OrbisPlayGoChunkId id;
|
||||
OrbisPlayGoLocus locus;
|
||||
OrbisPlayGoInstallSpeed speed;
|
||||
s64 speed_tick;
|
||||
OrbisPlayGoEta eta;
|
||||
OrbisPlayGoLanguageMask langMask;
|
||||
std::vector<PlaygoChunk> chunks;
|
||||
|
||||
public:
|
||||
PlaygoFile()
|
||||
: initialized(false), handle(0), id(0), locus(0), speed(ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE),
|
||||
speed_tick(0), eta(0), langMask(0), playgoHeader{0} {}
|
||||
~PlaygoFile() = default;
|
||||
|
||||
bool Open(const std::filesystem::path& filepath);
|
||||
PlaygoHeader GetPlaygoHeader() {
|
||||
bool LoadChunks(const Common::FS::IOFile& file);
|
||||
PlaygoHeader& GetPlaygoHeader() {
|
||||
return playgoHeader;
|
||||
}
|
||||
std::mutex& GetSpeedMutex() {
|
||||
return speed_mutex;
|
||||
}
|
||||
|
||||
private:
|
||||
bool load_chunk_data(const Common::FS::IOFile& file, const chunk_t chunk, std::string& data);
|
||||
|
||||
private:
|
||||
PlaygoHeader playgoHeader;
|
||||
};
|
||||
std::mutex speed_mutex;
|
||||
};
|
||||
|
||||
@@ -9,7 +9,7 @@ PSF::PSF() = default;
|
||||
|
||||
PSF::~PSF() = default;
|
||||
|
||||
bool PSF::open(const std::string& filepath, std::vector<u8> psfBuffer) {
|
||||
bool PSF::open(const std::string& filepath, const std::vector<u8>& psfBuffer) {
|
||||
if (!psfBuffer.empty()) {
|
||||
psf.resize(psfBuffer.size());
|
||||
psf = psfBuffer;
|
||||
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
PSF();
|
||||
~PSF();
|
||||
|
||||
bool open(const std::string& filepath, std::vector<u8> psfBuffer);
|
||||
bool open(const std::string& filepath, const std::vector<u8>& psfBuffer);
|
||||
|
||||
std::string GetString(const std::string& key);
|
||||
u32 GetInteger(const std::string& key);
|
||||
|
||||
@@ -82,7 +82,7 @@ static s32 CodecTypeToStreamType(AVMediaType codec_type) {
|
||||
}
|
||||
}
|
||||
|
||||
static f32 AVRationalToF32(const AVRational& rational) {
|
||||
static f32 AVRationalToF32(const AVRational rational) {
|
||||
return f32(rational.num) / rational.den;
|
||||
}
|
||||
|
||||
@@ -359,12 +359,16 @@ bool AvPlayerSource::GetAudioData(SceAvPlayerFrameInfo& audio_info) {
|
||||
audio_info = {};
|
||||
audio_info.timestamp = frame->info.timestamp;
|
||||
audio_info.pData = reinterpret_cast<u8*>(frame->info.pData);
|
||||
audio_info.details.audio.sample_rate = frame->info.details.audio.sample_rate;
|
||||
audio_info.details.audio.size = frame->info.details.audio.size;
|
||||
audio_info.details.audio.channel_count = frame->info.details.audio.channel_count;
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 AvPlayerSource::CurrentTime() {
|
||||
if (!IsActive()) {
|
||||
return 0;
|
||||
}
|
||||
using namespace std::chrono;
|
||||
return duration_cast<milliseconds>(high_resolution_clock::now() - m_start_time).count();
|
||||
}
|
||||
@@ -655,6 +659,7 @@ Frame AvPlayerSource::PrepareAudioFrame(FrameBuffer buffer, const AVFrame& frame
|
||||
.audio =
|
||||
{
|
||||
.channel_count = u16(frame.ch_layout.nb_channels),
|
||||
.sample_rate = u32(frame.sample_rate),
|
||||
.size = u32(size),
|
||||
},
|
||||
},
|
||||
|
||||
@@ -143,6 +143,7 @@ int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
#ifdef _WIN64
|
||||
auto now = std::chrono::system_clock::now();
|
||||
auto duration = now.time_since_epoch();
|
||||
auto seconds = std::chrono::duration_cast<std::chrono::seconds>(duration);
|
||||
@@ -150,6 +151,12 @@ int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
|
||||
|
||||
tp->tv_sec = seconds.count();
|
||||
tp->tv_usec = microsecs.count();
|
||||
#else
|
||||
timeval tv;
|
||||
gettimeofday(&tv, nullptr);
|
||||
tp->tv_sec = tv.tv_sec;
|
||||
tp->tv_usec = tv.tv_usec;
|
||||
#endif
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,496 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
#include "common/debug.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/singleton.h"
|
||||
#include "core/libraries/libc/libc.h"
|
||||
#include "core/libraries/libc/libc_cxa.h"
|
||||
#include "core/libraries/libc/libc_math.h"
|
||||
#include "core/libraries/libc/libc_stdio.h"
|
||||
#include "core/libraries/libc/libc_stdlib.h"
|
||||
#include "core/libraries/libc/libc_string.h"
|
||||
#include "core/libraries/libs.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
constexpr bool log_file_libc = true; // disable it to disable logging
|
||||
static u32 g_need_sceLibc = 1;
|
||||
|
||||
using cxa_destructor_func_t = void (*)(void*);
|
||||
|
||||
struct CxaDestructor {
|
||||
cxa_destructor_func_t destructor_func;
|
||||
void* destructor_object;
|
||||
void* module_id;
|
||||
};
|
||||
|
||||
struct CContext {
|
||||
std::vector<CxaDestructor> cxa;
|
||||
};
|
||||
|
||||
static PS4_SYSV_ABI int ps4___cxa_atexit(void (*func)(void*), void* arg, void* dso_handle) {
|
||||
auto* cc = Common::Singleton<CContext>::Instance();
|
||||
CxaDestructor c{};
|
||||
c.destructor_func = func;
|
||||
c.destructor_object = arg;
|
||||
c.module_id = dso_handle;
|
||||
cc->cxa.push_back(c);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI ps4___cxa_finalize(void* d) {
|
||||
BREAKPOINT();
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI ps4___cxa_pure_virtual() {
|
||||
BREAKPOINT();
|
||||
}
|
||||
|
||||
static PS4_SYSV_ABI void ps4_init_env() {
|
||||
LOG_INFO(Lib_LibC, "called");
|
||||
}
|
||||
|
||||
static PS4_SYSV_ABI void ps4_catchReturnFromMain(int status) {
|
||||
LOG_INFO(Lib_LibC, "returned = {}", status);
|
||||
}
|
||||
|
||||
static PS4_SYSV_ABI void ps4__Assert() {
|
||||
LOG_INFO(Lib_LibC, "called");
|
||||
BREAKPOINT();
|
||||
}
|
||||
|
||||
PS4_SYSV_ABI void ps4__ZdlPv(void* ptr) {
|
||||
std::free(ptr);
|
||||
}
|
||||
|
||||
PS4_SYSV_ABI void ps4__ZSt11_Xbad_allocv() {
|
||||
LOG_INFO(Lib_LibC, "called");
|
||||
BREAKPOINT();
|
||||
}
|
||||
|
||||
PS4_SYSV_ABI void ps4__ZSt14_Xlength_errorPKc() {
|
||||
LOG_INFO(Lib_LibC, "called");
|
||||
BREAKPOINT();
|
||||
}
|
||||
|
||||
PS4_SYSV_ABI void* ps4__Znwm(u64 count) {
|
||||
if (count == 0) {
|
||||
LOG_INFO(Lib_LibC, "_Znwm count ={}", count);
|
||||
BREAKPOINT();
|
||||
}
|
||||
void* ptr = std::malloc(count);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
static constexpr u16 lowercaseTable[256] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B,
|
||||
0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
|
||||
0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023,
|
||||
0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F,
|
||||
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B,
|
||||
0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067,
|
||||
0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073,
|
||||
0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F,
|
||||
0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B,
|
||||
0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077,
|
||||
0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083,
|
||||
0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F,
|
||||
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B,
|
||||
0x009C, 0x009D, 0x009E, 0x009F, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7,
|
||||
0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3,
|
||||
0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF,
|
||||
0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB,
|
||||
0x00CC, 0x00CD, 0x00CE, 0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7,
|
||||
0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3,
|
||||
0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF,
|
||||
0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB,
|
||||
0x00FC, 0x00FD, 0x00FE, 0x00FF,
|
||||
};
|
||||
|
||||
const PS4_SYSV_ABI u16* ps4__Getptolower() {
|
||||
return &lowercaseTable[0];
|
||||
}
|
||||
|
||||
static constexpr u16 uppercaseTable[256] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B,
|
||||
0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
|
||||
0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023,
|
||||
0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F,
|
||||
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B,
|
||||
0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047,
|
||||
0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053,
|
||||
0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F,
|
||||
0x0060, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B,
|
||||
0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057,
|
||||
0x0058, 0x0059, 0x005A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083,
|
||||
0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F,
|
||||
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B,
|
||||
0x009C, 0x009D, 0x009E, 0x009F, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7,
|
||||
0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3,
|
||||
0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF,
|
||||
0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB,
|
||||
0x00CC, 0x00CD, 0x00CE, 0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7,
|
||||
0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3,
|
||||
0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF,
|
||||
0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB,
|
||||
0x00FC, 0x00FD, 0x00FE, 0x00FF,
|
||||
};
|
||||
|
||||
const PS4_SYSV_ABI u16* ps4__Getptoupper() {
|
||||
return &uppercaseTable[0];
|
||||
}
|
||||
|
||||
namespace CharacterType {
|
||||
enum : u16 {
|
||||
HexDigit = 0x1, // '0'-'9', 'A'-'F', 'a'-'f'
|
||||
Uppercase = 0x2, // 'A'-'Z'
|
||||
Space = 0x4,
|
||||
Punctuation = 0x08,
|
||||
Lowercase = 0x10, // 'a'-'z'
|
||||
DecimalDigit = 0x20, // '0'-'9'
|
||||
Control = 0x40, // CR, FF, HT, NL, VT
|
||||
Control2 = 0x80, // BEL, BS, etc
|
||||
ExtraSpace = 0x100,
|
||||
ExtraAlphabetic = 0x200,
|
||||
ExtraBlank = 0x400
|
||||
};
|
||||
}
|
||||
|
||||
static constexpr u16 characterTypeTable[256] = {
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control | CharacterType::Control2 | CharacterType::ExtraBlank,
|
||||
CharacterType::Control | CharacterType::Control2,
|
||||
CharacterType::Control | CharacterType::Control2,
|
||||
CharacterType::Control | CharacterType::Control2,
|
||||
CharacterType::Control | CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Control2,
|
||||
CharacterType::Space, //
|
||||
CharacterType::Punctuation, // !
|
||||
CharacterType::Punctuation, // "
|
||||
CharacterType::Punctuation, // #
|
||||
CharacterType::Punctuation, // $
|
||||
CharacterType::Punctuation, // %
|
||||
CharacterType::Punctuation, // &
|
||||
CharacterType::Punctuation, // '
|
||||
CharacterType::Punctuation, // (
|
||||
CharacterType::Punctuation, // )
|
||||
CharacterType::Punctuation, // *
|
||||
CharacterType::Punctuation, // +
|
||||
CharacterType::Punctuation, // ,
|
||||
CharacterType::Punctuation, // -
|
||||
CharacterType::Punctuation, // .
|
||||
CharacterType::Punctuation, // /
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 0
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 1
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 2
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 3
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 4
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 5
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 6
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 7
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 8
|
||||
CharacterType::HexDigit | CharacterType::DecimalDigit, // 9
|
||||
CharacterType::Punctuation, // :
|
||||
CharacterType::Punctuation, // ;
|
||||
CharacterType::Punctuation, // <
|
||||
CharacterType::Punctuation, // =
|
||||
CharacterType::Punctuation, // >
|
||||
CharacterType::Punctuation, // ?
|
||||
CharacterType::Punctuation, // @
|
||||
CharacterType::HexDigit | CharacterType::Uppercase, // A
|
||||
CharacterType::HexDigit | CharacterType::Uppercase, // B
|
||||
CharacterType::HexDigit | CharacterType::Uppercase, // C
|
||||
CharacterType::HexDigit | CharacterType::Uppercase, // D
|
||||
CharacterType::HexDigit | CharacterType::Uppercase, // E
|
||||
CharacterType::HexDigit | CharacterType::Uppercase, // F
|
||||
CharacterType::Uppercase, // G
|
||||
CharacterType::Uppercase, // H
|
||||
CharacterType::Uppercase, // I
|
||||
CharacterType::Uppercase, // J
|
||||
CharacterType::Uppercase, // K
|
||||
CharacterType::Uppercase, // L
|
||||
CharacterType::Uppercase, // M
|
||||
CharacterType::Uppercase, // N
|
||||
CharacterType::Uppercase, // O
|
||||
CharacterType::Uppercase, // P
|
||||
CharacterType::Uppercase, // Q
|
||||
CharacterType::Uppercase, // R
|
||||
CharacterType::Uppercase, // S
|
||||
CharacterType::Uppercase, // T
|
||||
CharacterType::Uppercase, // U
|
||||
CharacterType::Uppercase, // V
|
||||
CharacterType::Uppercase, // W
|
||||
CharacterType::Uppercase, // X
|
||||
CharacterType::Uppercase, // Y
|
||||
CharacterType::Uppercase, // Z
|
||||
CharacterType::Punctuation, // [
|
||||
CharacterType::Punctuation, //
|
||||
CharacterType::Punctuation, // ]
|
||||
CharacterType::Punctuation, // ^
|
||||
CharacterType::Punctuation, // _
|
||||
CharacterType::Punctuation, // `
|
||||
CharacterType::HexDigit | CharacterType::Lowercase, // a
|
||||
CharacterType::HexDigit | CharacterType::Lowercase, // b
|
||||
CharacterType::HexDigit | CharacterType::Lowercase, // c
|
||||
CharacterType::HexDigit | CharacterType::Lowercase, // d
|
||||
CharacterType::HexDigit | CharacterType::Lowercase, // e
|
||||
CharacterType::HexDigit | CharacterType::Lowercase, // f
|
||||
CharacterType::Lowercase, // g
|
||||
CharacterType::Lowercase, // h
|
||||
CharacterType::Lowercase, // i
|
||||
CharacterType::Lowercase, // j
|
||||
CharacterType::Lowercase, // k
|
||||
CharacterType::Lowercase, // l
|
||||
CharacterType::Lowercase, // m
|
||||
CharacterType::Lowercase, // n
|
||||
CharacterType::Lowercase, // o
|
||||
CharacterType::Lowercase, // p
|
||||
CharacterType::Lowercase, // q
|
||||
CharacterType::Lowercase, // r
|
||||
CharacterType::Lowercase, // s
|
||||
CharacterType::Lowercase, // t
|
||||
CharacterType::Lowercase, // u
|
||||
CharacterType::Lowercase, // v
|
||||
CharacterType::Lowercase, // w
|
||||
CharacterType::Lowercase, // x
|
||||
CharacterType::Lowercase, // y
|
||||
CharacterType::Lowercase, // z
|
||||
CharacterType::Punctuation, // {
|
||||
CharacterType::Punctuation, // |
|
||||
CharacterType::Punctuation, // }
|
||||
CharacterType::Punctuation, // ~
|
||||
CharacterType::Control2,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
};
|
||||
|
||||
const PS4_SYSV_ABI u16* ps4__Getpctype() {
|
||||
return &characterTypeTable[0];
|
||||
}
|
||||
|
||||
void libcSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
|
||||
// cxa functions
|
||||
LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, ps4___cxa_guard_acquire);
|
||||
LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, ps4___cxa_guard_release);
|
||||
LIB_FUNCTION("2emaaluWzUw", "libc", 1, "libc", 1, 1, ps4___cxa_guard_abort);
|
||||
|
||||
// stdlib functions
|
||||
LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, ps4_exit);
|
||||
LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, ps4_atexit);
|
||||
LIB_FUNCTION("gQX+4GDQjpM", "libc", 1, "libc", 1, 1, ps4_malloc);
|
||||
LIB_FUNCTION("tIhsqj0qsFE", "libc", 1, "libc", 1, 1, ps4_free);
|
||||
LIB_FUNCTION("cpCOXWMgha0", "libc", 1, "libc", 1, 1, ps4_rand);
|
||||
LIB_FUNCTION("AEJdIVZTEmo", "libc", 1, "libc", 1, 1, ps4_qsort);
|
||||
|
||||
// math functions
|
||||
LIB_FUNCTION("EH-x713A99c", "libc", 1, "libc", 1, 1, ps4_atan2f);
|
||||
LIB_FUNCTION("QI-x0SL8jhw", "libc", 1, "libc", 1, 1, ps4_acosf);
|
||||
LIB_FUNCTION("ZE6RNL+eLbk", "libc", 1, "libc", 1, 1, ps4_tanf);
|
||||
LIB_FUNCTION("GZWjF-YIFFk", "libc", 1, "libc", 1, 1, ps4_asinf);
|
||||
LIB_FUNCTION("9LCjpWyQ5Zc", "libc", 1, "libc", 1, 1, ps4_pow);
|
||||
LIB_FUNCTION("cCXjU72Z0Ow", "libc", 1, "libc", 1, 1, ps4__Sin);
|
||||
LIB_FUNCTION("ZtjspkJQ+vw", "libc", 1, "libc", 1, 1, ps4__Fsin);
|
||||
LIB_FUNCTION("dnaeGXbjP6E", "libc", 1, "libc", 1, 1, ps4_exp2);
|
||||
LIB_FUNCTION("1D0H2KNjshE", "libc", 1, "libc", 1, 1, ps4_powf);
|
||||
LIB_FUNCTION("DDHG1a6+3q0", "libc", 1, "libc", 1, 1, ps4_roundf);
|
||||
|
||||
// string functions
|
||||
LIB_FUNCTION("Ovb2dSJOAuE", "libc", 1, "libc", 1, 1, ps4_strcmp);
|
||||
LIB_FUNCTION("j4ViWNHEgww", "libc", 1, "libc", 1, 1, ps4_strlen);
|
||||
LIB_FUNCTION("6sJWiWSRuqk", "libc", 1, "libc", 1, 1, ps4_strncpy);
|
||||
LIB_FUNCTION("+P6FRGH4LfA", "libc", 1, "libc", 1, 1, ps4_memmove);
|
||||
LIB_FUNCTION("kiZSXIWd9vg", "libc", 1, "libc", 1, 1, ps4_strcpy);
|
||||
LIB_FUNCTION("Ls4tzzhimqQ", "libc", 1, "libc", 1, 1, ps4_strcat);
|
||||
LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, ps4_memcmp);
|
||||
LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, ps4_memcpy);
|
||||
LIB_FUNCTION("8zTFvBIAIN8", "libc", 1, "libc", 1, 1, ps4_memset);
|
||||
LIB_FUNCTION("9yDWMxEFdJU", "libc", 1, "libc", 1, 1, ps4_strrchr);
|
||||
LIB_FUNCTION("aesyjrHVWy4", "libc", 1, "libc", 1, 1, ps4_strncmp);
|
||||
LIB_FUNCTION("g7zzzLDYGw0", "libc", 1, "libc", 1, 1, ps4_strdup);
|
||||
|
||||
// stdio functions
|
||||
LIB_FUNCTION("xeYO4u7uyJ0", "libc", 1, "libc", 1, 1, ps4_fopen);
|
||||
// LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, ps4_printf);
|
||||
LIB_FUNCTION("Q2V+iqvjgC0", "libc", 1, "libc", 1, 1, ps4_vsnprintf);
|
||||
LIB_FUNCTION("YQ0navp+YIc", "libc", 1, "libc", 1, 1, ps4_puts);
|
||||
// LIB_FUNCTION("fffwELXNVFA", "libc", 1, "libc", 1, 1, ps4_fprintf);
|
||||
LIB_FUNCTION("QMFyLoqNxIg", "libc", 1, "libc", 1, 1, ps4_setvbuf);
|
||||
LIB_FUNCTION("uodLYyUip20", "libc", 1, "libc", 1, 1, ps4_fclose);
|
||||
LIB_FUNCTION("rQFVBXp-Cxg", "libc", 1, "libc", 1, 1, ps4_fseek);
|
||||
LIB_FUNCTION("SHlt7EhOtqA", "libc", 1, "libc", 1, 1, ps4_fgetpos);
|
||||
LIB_FUNCTION("lbB+UlZqVG0", "libc", 1, "libc", 1, 1, ps4_fread);
|
||||
LIB_FUNCTION("Qazy8LmXTvw", "libc", 1, "libc", 1, 1, ps4_ftell);
|
||||
|
||||
// misc
|
||||
LIB_OBJ("P330P3dFF68", "libc", 1, "libc", 1, 1, &g_need_sceLibc);
|
||||
LIB_OBJ("2sWzhYqFH4E", "libc", 1, "libc", 1, 1, stdout);
|
||||
LIB_OBJ("H8AprKeZtNg", "libc", 1, "libc", 1, 1, stderr);
|
||||
LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, ps4_init_env);
|
||||
LIB_FUNCTION("XKRegsFpEpk", "libc", 1, "libc", 1, 1, ps4_catchReturnFromMain);
|
||||
LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, ps4__Assert);
|
||||
LIB_FUNCTION("z+P+xCnWLBk", "libc", 1, "libc", 1, 1, ps4__ZdlPv);
|
||||
LIB_FUNCTION("eT2UsmTewbU", "libc", 1, "libc", 1, 1, ps4__ZSt11_Xbad_allocv);
|
||||
LIB_FUNCTION("tQIo+GIPklo", "libc", 1, "libc", 1, 1, ps4__ZSt14_Xlength_errorPKc);
|
||||
LIB_FUNCTION("fJnpuVVBbKk", "libc", 1, "libc", 1, 1, ps4__Znwm);
|
||||
LIB_FUNCTION("tsvEmnenz48", "libc", 1, "libc", 1, 1, ps4___cxa_atexit);
|
||||
LIB_FUNCTION("H2e8t5ScQGc", "libc", 1, "libc", 1, 1, ps4___cxa_finalize);
|
||||
LIB_FUNCTION("zr094EQ39Ww", "libc", 1, "libc", 1, 1, ps4___cxa_pure_virtual);
|
||||
LIB_FUNCTION("1uJgoVq3bQU", "libc", 1, "libc", 1, 1, ps4__Getptolower);
|
||||
LIB_FUNCTION("rcQCUr0EaRU", "libc", 1, "libc", 1, 1, ps4__Getptoupper);
|
||||
LIB_FUNCTION("sUP1hBaouOw", "libc", 1, "libc", 1, 1, ps4__Getpctype);
|
||||
}
|
||||
|
||||
}; // namespace Libraries::LibC
|
||||
@@ -1,14 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
void libcSymbolsRegister(Core::Loader::SymbolsResolver* sym);
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,161 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/libc/libc_cxa.h"
|
||||
|
||||
// adapted from
|
||||
// https://opensource.apple.com/source/libcppabi/libcppabi-14/src/cxa_guard.cxx.auto.html
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
// This file implements the __cxa_guard_* functions as defined at:
|
||||
// http://www.codesourcery.com/public/cxx-abi/abi.html
|
||||
//
|
||||
// The goal of these functions is to support thread-safe, one-time
|
||||
// initialization of function scope variables. The compiler will generate
|
||||
// code like the following:
|
||||
//
|
||||
// if ( obj_guard.first_byte == 0 ) {
|
||||
// if ( __cxa_guard_acquire(&obj_guard) ) {
|
||||
// try {
|
||||
// ... initialize the object ...;
|
||||
// }
|
||||
// catch (...) {
|
||||
// __cxa_guard_abort(&obj_guard);
|
||||
// throw;
|
||||
// }
|
||||
// ... queue object destructor with __cxa_atexit() ...;
|
||||
// __cxa_guard_release(&obj_guard);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// Notes:
|
||||
// ojb_guard is a 64-bytes in size and statically initialized to zero.
|
||||
//
|
||||
// Section 6.7 of the C++ Spec says "If control re-enters the declaration
|
||||
// recursively while the object is being initialized, the behavior is
|
||||
// undefined". This implementation calls abort().
|
||||
//
|
||||
|
||||
// Note don't use function local statics to avoid use of cxa functions...
|
||||
static pthread_mutex_t __guard_mutex;
|
||||
static pthread_once_t __once_control = PTHREAD_ONCE_INIT;
|
||||
|
||||
static void makeRecusiveMutex() {
|
||||
pthread_mutexattr_t recursiveMutexAttr;
|
||||
pthread_mutexattr_init(&recursiveMutexAttr);
|
||||
pthread_mutexattr_settype(&recursiveMutexAttr, PTHREAD_MUTEX_RECURSIVE);
|
||||
pthread_mutex_init(&__guard_mutex, &recursiveMutexAttr);
|
||||
}
|
||||
|
||||
__attribute__((noinline)) static pthread_mutex_t* guard_mutex() {
|
||||
pthread_once(&__once_control, &makeRecusiveMutex);
|
||||
return &__guard_mutex;
|
||||
}
|
||||
|
||||
// helper functions for getting/setting flags in guard_object
|
||||
static bool initializerHasRun(u64* guard_object) {
|
||||
return (*((u8*)guard_object) != 0);
|
||||
}
|
||||
|
||||
static void setInitializerHasRun(u64* guard_object) {
|
||||
*((u8*)guard_object) = 1;
|
||||
}
|
||||
|
||||
static bool inUse(u64* guard_object) {
|
||||
return (((u8*)guard_object)[1] != 0);
|
||||
}
|
||||
|
||||
static void setInUse(u64* guard_object) {
|
||||
((u8*)guard_object)[1] = 1;
|
||||
}
|
||||
|
||||
static void setNotInUse(u64* guard_object) {
|
||||
((u8*)guard_object)[1] = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// Returns 1 if the caller needs to run the initializer and then either
|
||||
// call __cxa_guard_release() or __cxa_guard_abort(). If zero is returned,
|
||||
// then the initializer has already been run. This function blocks
|
||||
// if another thread is currently running the initializer. This function
|
||||
// aborts if called again on the same guard object without an intervening
|
||||
// call to __cxa_guard_release() or __cxa_guard_abort().
|
||||
//
|
||||
int PS4_SYSV_ABI ps4___cxa_guard_acquire(u64* guard_object) {
|
||||
// Double check that the initializer has not already been run
|
||||
if (initializerHasRun(guard_object))
|
||||
return 0;
|
||||
|
||||
// We now need to acquire a lock that allows only one thread
|
||||
// to run the initializer. If a different thread calls
|
||||
// __cxa_guard_acquire() with the same guard object, we want
|
||||
// that thread to block until this thread is done running the
|
||||
// initializer and calls __cxa_guard_release(). But if the same
|
||||
// thread calls __cxa_guard_acquire() with the same guard object,
|
||||
// we want to abort.
|
||||
// To implement this we have one global pthread recursive mutex
|
||||
// shared by all guard objects, but only one at a time.
|
||||
|
||||
int result = ::pthread_mutex_lock(guard_mutex());
|
||||
if (result != 0) {
|
||||
LOG_ERROR(Lib_LibC, "pthread_mutex_lock failed with {}", result);
|
||||
}
|
||||
// At this point all other threads will block in __cxa_guard_acquire()
|
||||
|
||||
// Check if another thread has completed initializer run
|
||||
if (initializerHasRun(guard_object)) {
|
||||
int result = ::pthread_mutex_unlock(guard_mutex());
|
||||
if (result != 0) {
|
||||
LOG_ERROR(Lib_LibC, "pthread_mutex_lock failed with {}", result);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// The pthread mutex is recursive to allow other lazy initialized
|
||||
// function locals to be evaluated during evaluation of this one.
|
||||
// But if the same thread can call __cxa_guard_acquire() on the
|
||||
// *same* guard object again, we call abort();
|
||||
if (inUse(guard_object)) {
|
||||
LOG_ERROR(Lib_LibC,
|
||||
"initializer for function local static variable called enclosing function");
|
||||
}
|
||||
|
||||
// mark this guard object as being in use
|
||||
setInUse(guard_object);
|
||||
|
||||
// return non-zero to tell caller to run initializer
|
||||
return 1;
|
||||
}
|
||||
|
||||
//
|
||||
// Sets the first byte of the guard_object to a non-zero value.
|
||||
// Releases any locks acquired by __cxa_guard_acquire().
|
||||
//
|
||||
void PS4_SYSV_ABI ps4___cxa_guard_release(u64* guard_object) {
|
||||
// first mark initalizer as having been run, so
|
||||
// other threads won't try to re-run it.
|
||||
setInitializerHasRun(guard_object);
|
||||
|
||||
// release global mutex
|
||||
int result = ::pthread_mutex_unlock(guard_mutex());
|
||||
if (result != 0) {
|
||||
LOG_ERROR(Lib_LibC, "pthread_mutex_unlock failed with {}", result);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Releases any locks acquired by __cxa_guard_acquire().
|
||||
//
|
||||
void PS4_SYSV_ABI ps4___cxa_guard_abort(u64* guard_object) {
|
||||
int result = ::pthread_mutex_unlock(guard_mutex());
|
||||
if (result != 0) {
|
||||
LOG_ERROR(Lib_LibC, "pthread_mutex_unlock failed with {}", result);
|
||||
}
|
||||
|
||||
// now reset state, so possible to try to initialize again
|
||||
setNotInUse(guard_object);
|
||||
}
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,15 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <pthread.h>
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
int PS4_SYSV_ABI ps4___cxa_guard_acquire(u64* guard_object);
|
||||
void PS4_SYSV_ABI ps4___cxa_guard_release(u64* guard_object);
|
||||
void PS4_SYSV_ABI ps4___cxa_guard_abort(u64* guard_object);
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,55 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cmath>
|
||||
#include "common/assert.h"
|
||||
#include "core/libraries/libc/libc_math.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
float PS4_SYSV_ABI ps4_atan2f(float y, float x) {
|
||||
return atan2f(y, x);
|
||||
}
|
||||
|
||||
float PS4_SYSV_ABI ps4_acosf(float num) {
|
||||
return acosf(num);
|
||||
}
|
||||
|
||||
float PS4_SYSV_ABI ps4_tanf(float num) {
|
||||
return tanf(num);
|
||||
}
|
||||
|
||||
float PS4_SYSV_ABI ps4_asinf(float num) {
|
||||
return asinf(num);
|
||||
}
|
||||
|
||||
double PS4_SYSV_ABI ps4_pow(double base, double exponent) {
|
||||
return pow(base, exponent);
|
||||
}
|
||||
|
||||
float PS4_SYSV_ABI ps4_powf(float x, float y) {
|
||||
return powf(x, y);
|
||||
}
|
||||
|
||||
float PS4_SYSV_ABI ps4_roundf(float arg) {
|
||||
return roundf(arg);
|
||||
}
|
||||
|
||||
double PS4_SYSV_ABI ps4__Sin(double x) {
|
||||
return sin(x);
|
||||
}
|
||||
|
||||
float PS4_SYSV_ABI ps4__Fsin(float arg, unsigned int m, int n) {
|
||||
ASSERT(n == 0);
|
||||
if (m != 0) {
|
||||
return cosf(arg);
|
||||
} else {
|
||||
return sinf(arg);
|
||||
}
|
||||
}
|
||||
|
||||
double PS4_SYSV_ABI ps4_exp2(double arg) {
|
||||
return exp2(arg);
|
||||
}
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,21 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
float PS4_SYSV_ABI ps4_atan2f(float y, float x);
|
||||
float PS4_SYSV_ABI ps4_acosf(float num);
|
||||
float PS4_SYSV_ABI ps4_tanf(float num);
|
||||
float PS4_SYSV_ABI ps4_asinf(float num);
|
||||
double PS4_SYSV_ABI ps4_pow(double base, double exponent);
|
||||
double PS4_SYSV_ABI ps4__Sin(double x);
|
||||
float PS4_SYSV_ABI ps4__Fsin(float arg, unsigned int, int);
|
||||
double PS4_SYSV_ABI ps4_exp2(double arg);
|
||||
float PS4_SYSV_ABI ps4_powf(float x, float y);
|
||||
float PS4_SYSV_ABI ps4_roundf(float arg);
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,78 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/singleton.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/libc/libc_stdio.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
std::FILE* PS4_SYSV_ABI ps4_fopen(const char* filename, const char* mode) {
|
||||
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
|
||||
const auto host_path = mnt->GetHostPath(filename).string();
|
||||
FILE* f = std::fopen(host_path.c_str(), mode);
|
||||
if (f != nullptr) {
|
||||
LOG_INFO(Lib_LibC, "fopen = {}", host_path);
|
||||
} else {
|
||||
LOG_INFO(Lib_LibC, "fopen can't open = {}", host_path);
|
||||
}
|
||||
return f;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_fclose(FILE* stream) {
|
||||
LOG_INFO(Lib_LibC, "callled");
|
||||
int ret = 0;
|
||||
if (stream != nullptr) {
|
||||
ret = fclose(stream);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_setvbuf(FILE* stream, char* buf, int mode, size_t size) {
|
||||
return setvbuf(stream, buf, mode, size);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_fseek(FILE* stream, long offset, int whence) {
|
||||
return fseek(stream, offset, whence);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_fgetpos(FILE* stream, fpos_t* pos) {
|
||||
return fgetpos(stream, pos);
|
||||
}
|
||||
|
||||
std::size_t PS4_SYSV_ABI ps4_fread(void* ptr, size_t size, size_t nmemb, FILE* stream) {
|
||||
return fread(ptr, size, nmemb, stream);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_printf(VA_ARGS) {
|
||||
VA_CTX(ctx);
|
||||
return printf_ctx(&ctx);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_fprintf(FILE* file, VA_ARGS) {
|
||||
int fd = fileno(file);
|
||||
if (fd == 1 || fd == 2) { // output stdout and stderr to console
|
||||
VA_CTX(ctx);
|
||||
return printf_ctx(&ctx);
|
||||
} else {
|
||||
VA_CTX(ctx);
|
||||
char buf[256];
|
||||
fprintf_ctx(&ctx, buf);
|
||||
return fprintf(file, "%s", buf);
|
||||
}
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_vsnprintf(char* s, size_t n, const char* format, VaList* arg) {
|
||||
return vsnprintf_ctx(s, n, format, arg);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_puts(const char* s) {
|
||||
return std::puts(s);
|
||||
}
|
||||
|
||||
long PS4_SYSV_ABI ps4_ftell(FILE* stream) {
|
||||
return ftell(stream);
|
||||
}
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,23 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
#include "core/libraries/libc/printf.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
std::FILE* PS4_SYSV_ABI ps4_fopen(const char* filename, const char* mode);
|
||||
int PS4_SYSV_ABI ps4_printf(VA_ARGS);
|
||||
int PS4_SYSV_ABI ps4_vsnprintf(char* s, size_t n, const char* format, VaList* arg);
|
||||
int PS4_SYSV_ABI ps4_puts(const char* s);
|
||||
int PS4_SYSV_ABI ps4_fprintf(FILE* file, VA_ARGS);
|
||||
int PS4_SYSV_ABI ps4_setvbuf(FILE* stream, char* buf, int mode, size_t size);
|
||||
int PS4_SYSV_ABI ps4_fclose(FILE* stream);
|
||||
int PS4_SYSV_ABI ps4_fseek(FILE* stream, long offset, int whence);
|
||||
int PS4_SYSV_ABI ps4_fgetpos(FILE* stream, fpos_t* pos);
|
||||
std::size_t PS4_SYSV_ABI ps4_fread(void* ptr, size_t size, size_t nmemb, FILE* stream);
|
||||
long PS4_SYSV_ABI ps4_ftell(FILE* stream);
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,45 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
#include "common/assert.h"
|
||||
#include "core/libraries/libc/libc_stdlib.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
void PS4_SYSV_ABI ps4_exit(int code) {
|
||||
std::exit(code);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_atexit(void (*func)()) {
|
||||
int rt = std::atexit(func);
|
||||
ASSERT_MSG(rt == 0, "atexit returned {}", rt);
|
||||
return rt;
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI ps4_malloc(size_t size) {
|
||||
return std::malloc(size);
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI ps4_free(void* ptr) {
|
||||
std::free(ptr);
|
||||
}
|
||||
|
||||
typedef int(PS4_SYSV_ABI* pfunc_QsortCmp)(const void*, const void*);
|
||||
thread_local static pfunc_QsortCmp compair_ps4;
|
||||
|
||||
int qsort_compair(const void* arg1, const void* arg2) {
|
||||
return compair_ps4(arg1, arg2);
|
||||
}
|
||||
|
||||
void PS4_SYSV_ABI ps4_qsort(void* ptr, size_t count, size_t size,
|
||||
int(PS4_SYSV_ABI* comp)(const void*, const void*)) {
|
||||
compair_ps4 = comp;
|
||||
std::qsort(ptr, count, size, qsort_compair);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_rand() {
|
||||
return std::rand();
|
||||
}
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,19 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
void PS4_SYSV_ABI ps4_exit(int code);
|
||||
int PS4_SYSV_ABI ps4_atexit(void (*func)());
|
||||
void* PS4_SYSV_ABI ps4_malloc(size_t size);
|
||||
void PS4_SYSV_ABI ps4_free(void* ptr);
|
||||
void PS4_SYSV_ABI ps4_qsort(void* ptr, size_t count, size_t size,
|
||||
int(PS4_SYSV_ABI* comp)(const void*, const void*));
|
||||
int PS4_SYSV_ABI ps4_rand();
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,61 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include "core/libraries/libc/libc_string.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
int PS4_SYSV_ABI ps4_memcmp(const void* s1, const void* s2, size_t n) {
|
||||
return std::memcmp(s1, s2, n);
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI ps4_memcpy(void* dest, const void* src, size_t n) {
|
||||
return std::memcpy(dest, src, n);
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI ps4_memset(void* s, int c, size_t n) {
|
||||
return std::memset(s, c, n);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_strcmp(const char* str1, const char* str2) {
|
||||
return std::strcmp(str1, str2);
|
||||
}
|
||||
|
||||
char* PS4_SYSV_ABI ps4_strncpy(char* dest, const char* src, size_t count) {
|
||||
return std::strncpy(dest, src, count);
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI ps4_memmove(void* dest, const void* src, std::size_t count) {
|
||||
return std::memmove(dest, src, count);
|
||||
}
|
||||
|
||||
char* PS4_SYSV_ABI ps4_strcpy(char* dest, const char* src) {
|
||||
return std::strcpy(dest, src);
|
||||
}
|
||||
|
||||
char* PS4_SYSV_ABI ps4_strcat(char* dest, const char* src) {
|
||||
return std::strcat(dest, src);
|
||||
}
|
||||
|
||||
size_t PS4_SYSV_ABI ps4_strlen(const char* str) {
|
||||
return std::strlen(str);
|
||||
}
|
||||
|
||||
char* PS4_SYSV_ABI ps4_strrchr(const char* s, int c) {
|
||||
return (char*)strrchr(s, c);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI ps4_strncmp(const char* s1, const char* s2, size_t n) {
|
||||
return strncmp(s1, s2, n);
|
||||
}
|
||||
|
||||
char* PS4_SYSV_ABI ps4_strdup(const char* str1) {
|
||||
char* dup = (char*)std::malloc(std::strlen(str1) + 1);
|
||||
if (dup != NULL)
|
||||
strcpy(dup, str1);
|
||||
return dup;
|
||||
}
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,24 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
int PS4_SYSV_ABI ps4_memcmp(const void* s1, const void* s2, size_t n);
|
||||
void* PS4_SYSV_ABI ps4_memcpy(void* dest, const void* src, size_t n);
|
||||
void* PS4_SYSV_ABI ps4_memset(void* s, int c, size_t n);
|
||||
int PS4_SYSV_ABI ps4_strcmp(const char* str1, const char* str2);
|
||||
char* PS4_SYSV_ABI ps4_strncpy(char* dest, const char* src, size_t count);
|
||||
void* PS4_SYSV_ABI ps4_memmove(void* dest, const void* src, std::size_t count);
|
||||
char* PS4_SYSV_ABI ps4_strcpy(char* destination, const char* source);
|
||||
char* PS4_SYSV_ABI ps4_strcat(char* dest, const char* src);
|
||||
size_t PS4_SYSV_ABI ps4_strlen(const char* str);
|
||||
char* PS4_SYSV_ABI ps4_strrchr(const char* s, int c);
|
||||
int PS4_SYSV_ABI ps4_strncmp(const char* s1, const char* s2, size_t n);
|
||||
char* PS4_SYSV_ABI ps4_strdup(const char* str1);
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,753 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2014-2018 Marco Paland (info@paland.com)
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// \author (c) Marco Paland (info@paland.com)
|
||||
// 2014-2018, PALANDesign Hannover, Germany
|
||||
//
|
||||
// \license The MIT License (MIT)
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
// \brief Tiny printf, sprintf and snprintf implementation, optimized for speed on
|
||||
// embedded systems with a very limited resources.
|
||||
// Use this instead of bloated standard/newlib printf.
|
||||
// These routines are thread safe and reentrant!
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Vita3K emulator project
|
||||
// Copyright (C) 2023 Vita3K team
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation; either version 2 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along
|
||||
// with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
// copied from Vita3k project at 6/10/2023 (latest update 30/06/2023)
|
||||
// modifications for adapting va_args parameters
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstdbool>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
#include "va_ctx.h"
|
||||
|
||||
namespace Libraries::LibC {
|
||||
// ntoa conversion buffer size, this must be big enough to hold
|
||||
// one converted numeric number including padded zeros (dynamically created on stack)
|
||||
// 32 byte is a good default
|
||||
#define PRINTF_NTOA_BUFFER_SIZE 32U
|
||||
|
||||
// ftoa conversion buffer size, this must be big enough to hold
|
||||
// one converted float number including padded zeros (dynamically created on stack)
|
||||
// 32 byte is a good default
|
||||
#define PRINTF_FTOA_BUFFER_SIZE 32U
|
||||
|
||||
// define this to support floating point (%f)
|
||||
#define PRINTF_SUPPORT_FLOAT
|
||||
|
||||
// define this to support long long types (%llu or %p)
|
||||
#define PRINTF_SUPPORT_LONG_LONG
|
||||
|
||||
// define this to support the ptrdiff_t type (%t)
|
||||
// ptrdiff_t is normally defined in <stddef.h> as long or long long type
|
||||
#define PRINTF_SUPPORT_PTRDIFF_T
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// internal flag definitions
|
||||
#define FLAGS_ZEROPAD (1U << 0U)
|
||||
#define FLAGS_LEFT (1U << 1U)
|
||||
#define FLAGS_PLUS (1U << 2U)
|
||||
#define FLAGS_SPACE (1U << 3U)
|
||||
#define FLAGS_HASH (1U << 4U)
|
||||
#define FLAGS_UPPERCASE (1U << 5U)
|
||||
#define FLAGS_CHAR (1U << 6U)
|
||||
#define FLAGS_SHORT (1U << 7U)
|
||||
#define FLAGS_LONG (1U << 8U)
|
||||
#define FLAGS_LONG_LONG (1U << 9U)
|
||||
#define FLAGS_PRECISION (1U << 10U)
|
||||
#define FLAGS_WIDTH (1U << 11U)
|
||||
|
||||
// output function type
|
||||
typedef void (*out_fct_type)(char character, void* buffer, size_t idx, size_t maxlen);
|
||||
|
||||
// wrapper (used as buffer) for output function type
|
||||
typedef struct {
|
||||
void (*fct)(char character, void* arg);
|
||||
void* arg;
|
||||
} out_fct_wrap_type;
|
||||
|
||||
// internal buffer output
|
||||
static inline void _out_buffer(char character, void* buffer, size_t idx, size_t maxlen) {
|
||||
if (idx < maxlen) {
|
||||
((char*)buffer)[idx] = character;
|
||||
}
|
||||
}
|
||||
|
||||
// internal null output
|
||||
static inline void _out_null(char character, void* buffer, size_t idx, size_t maxlen) {
|
||||
(void)character;
|
||||
(void)buffer;
|
||||
(void)idx;
|
||||
(void)maxlen;
|
||||
}
|
||||
|
||||
// internal output function wrapper
|
||||
static inline void _out_fct(char character, void* buffer, size_t idx, size_t maxlen) {
|
||||
(void)idx;
|
||||
(void)maxlen;
|
||||
// buffer is the output fct pointer
|
||||
((out_fct_wrap_type*)buffer)->fct(character, ((out_fct_wrap_type*)buffer)->arg);
|
||||
}
|
||||
|
||||
// internal strlen
|
||||
// \return The length of the string (excluding the terminating 0)
|
||||
static inline unsigned int _strlen(const char* str) {
|
||||
const char* s;
|
||||
for (s = str; *s; ++s)
|
||||
;
|
||||
return (unsigned int)(s - str);
|
||||
}
|
||||
|
||||
// internal test if char is a digit (0-9)
|
||||
// \return true if char is a digit
|
||||
static inline bool _is_digit(char ch) {
|
||||
return (ch >= '0') && (ch <= '9');
|
||||
}
|
||||
|
||||
// internal ASCII string to unsigned int conversion
|
||||
static inline unsigned int _atoi(const char** str) {
|
||||
unsigned int i = 0U;
|
||||
while (_is_digit(**str)) {
|
||||
i = i * 10U + (unsigned int)(*((*str)++) - '0');
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
// internal itoa format
|
||||
static inline size_t _ntoa_format(out_fct_type out, char* buffer, size_t idx, size_t maxlen,
|
||||
char* buf, size_t len, bool negative, unsigned int base,
|
||||
unsigned int prec, unsigned int width, unsigned int flags) {
|
||||
const size_t start_idx = idx;
|
||||
|
||||
// pad leading zeros
|
||||
while (!(flags & FLAGS_LEFT) && (len < prec) && (len < PRINTF_NTOA_BUFFER_SIZE)) {
|
||||
buf[len++] = '0';
|
||||
}
|
||||
while (!(flags & FLAGS_LEFT) && (flags & FLAGS_ZEROPAD) && (len < width) &&
|
||||
(len < PRINTF_NTOA_BUFFER_SIZE)) {
|
||||
buf[len++] = '0';
|
||||
}
|
||||
|
||||
// handle hash
|
||||
if (flags & FLAGS_HASH) {
|
||||
if (((len == prec) || (len == width)) && (len > 0U)) {
|
||||
len--;
|
||||
if ((base == 16U) && (len > 0U)) {
|
||||
len--;
|
||||
}
|
||||
}
|
||||
if ((base == 16U) && !(flags & FLAGS_UPPERCASE) && (len < PRINTF_NTOA_BUFFER_SIZE)) {
|
||||
buf[len++] = 'x';
|
||||
}
|
||||
if ((base == 16U) && (flags & FLAGS_UPPERCASE) && (len < PRINTF_NTOA_BUFFER_SIZE)) {
|
||||
buf[len++] = 'X';
|
||||
}
|
||||
if (len < PRINTF_NTOA_BUFFER_SIZE) {
|
||||
buf[len++] = '0';
|
||||
}
|
||||
}
|
||||
|
||||
// handle sign
|
||||
if ((len == width) && (negative || (flags & FLAGS_PLUS) || (flags & FLAGS_SPACE))) {
|
||||
len--;
|
||||
}
|
||||
if (len < PRINTF_NTOA_BUFFER_SIZE) {
|
||||
if (negative) {
|
||||
buf[len++] = '-';
|
||||
} else if (flags & FLAGS_PLUS) {
|
||||
buf[len++] = '+'; // ignore the space if the '+' exists
|
||||
} else if (flags & FLAGS_SPACE) {
|
||||
buf[len++] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
// pad spaces up to given width
|
||||
if (!(flags & FLAGS_LEFT) && !(flags & FLAGS_ZEROPAD)) {
|
||||
for (size_t i = len; i < width; i++) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
|
||||
// reverse string
|
||||
for (size_t i = 0U; i < len; i++) {
|
||||
out(buf[len - i - 1U], buffer, idx++, maxlen);
|
||||
}
|
||||
|
||||
// append pad spaces up to given width
|
||||
if (flags & FLAGS_LEFT) {
|
||||
while (idx - start_idx < width) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
// internal itoa for 'long' type
|
||||
static inline size_t _ntoa_long(out_fct_type out, char* buffer, size_t idx, size_t maxlen,
|
||||
unsigned long value, bool negative, unsigned long base,
|
||||
unsigned int prec, unsigned int width, unsigned int flags) {
|
||||
char buf[PRINTF_NTOA_BUFFER_SIZE];
|
||||
size_t len = 0U;
|
||||
|
||||
// write if precision != 0 and value is != 0
|
||||
if (!(flags & FLAGS_PRECISION) || value) {
|
||||
do {
|
||||
const char digit = (char)(value % base);
|
||||
buf[len++] =
|
||||
digit < 10 ? '0' + digit : (flags & FLAGS_UPPERCASE ? 'A' : 'a') + digit - 10;
|
||||
value /= base;
|
||||
} while (value && (len < PRINTF_NTOA_BUFFER_SIZE));
|
||||
}
|
||||
|
||||
return _ntoa_format(out, buffer, idx, maxlen, buf, len, negative, (unsigned int)base, prec,
|
||||
width, flags);
|
||||
}
|
||||
|
||||
// internal itoa for 'long long' type
|
||||
#if defined(PRINTF_SUPPORT_LONG_LONG)
|
||||
static inline size_t _ntoa_long_long(out_fct_type out, char* buffer, size_t idx, size_t maxlen,
|
||||
unsigned long long value, bool negative,
|
||||
unsigned long long base, unsigned int prec, unsigned int width,
|
||||
unsigned int flags) {
|
||||
char buf[PRINTF_NTOA_BUFFER_SIZE];
|
||||
size_t len = 0U;
|
||||
|
||||
// write if precision != 0 and value is != 0
|
||||
if (!(flags & FLAGS_PRECISION) || value) {
|
||||
do {
|
||||
const char digit = (char)(value % base);
|
||||
buf[len++] =
|
||||
digit < 10 ? '0' + digit : (flags & FLAGS_UPPERCASE ? 'A' : 'a') + digit - 10;
|
||||
value /= base;
|
||||
} while (value && (len < PRINTF_NTOA_BUFFER_SIZE));
|
||||
}
|
||||
|
||||
return _ntoa_format(out, buffer, idx, maxlen, buf, len, negative, (unsigned int)base, prec,
|
||||
width, flags);
|
||||
}
|
||||
#endif // PRINTF_SUPPORT_LONG_LONG
|
||||
|
||||
#if defined(PRINTF_SUPPORT_FLOAT)
|
||||
static inline size_t _ftoa(out_fct_type out, char* buffer, size_t idx, size_t maxlen, double value,
|
||||
unsigned int prec, unsigned int width, unsigned int flags) {
|
||||
char buf[PRINTF_FTOA_BUFFER_SIZE];
|
||||
size_t len = 0U;
|
||||
double diff = 0.0;
|
||||
|
||||
// if input is larger than thres_max, revert to exponential
|
||||
const double thres_max = (double)0x7FFFFFFF;
|
||||
|
||||
// powers of 10
|
||||
static const double pow10[] = {1, 10, 100, 1000, 10000,
|
||||
100000, 1000000, 10000000, 100000000, 1000000000};
|
||||
|
||||
// test for negative
|
||||
bool negative = false;
|
||||
if (value < 0) {
|
||||
negative = true;
|
||||
value = 0 - value;
|
||||
}
|
||||
|
||||
// set default precision to 6, if not set explicitly
|
||||
if (!(flags & FLAGS_PRECISION)) {
|
||||
prec = 6U;
|
||||
}
|
||||
// limit precision to 9, cause a prec >= 10 can lead to overflow errors
|
||||
while ((len < PRINTF_FTOA_BUFFER_SIZE) && (prec > 9U)) {
|
||||
buf[len++] = '0';
|
||||
prec--;
|
||||
}
|
||||
|
||||
int whole = (int)value;
|
||||
double tmp = (value - whole) * pow10[prec];
|
||||
unsigned long frac = (unsigned long)tmp;
|
||||
diff = tmp - frac;
|
||||
|
||||
if (diff > 0.5) {
|
||||
++frac;
|
||||
// handle rollover, e.g. case 0.99 with prec 1 is 1.0
|
||||
if (frac >= pow10[prec]) {
|
||||
frac = 0;
|
||||
++whole;
|
||||
}
|
||||
} else if ((diff == 0.5) && ((frac == 0U) || (frac & 1U))) {
|
||||
// if halfway, round up if odd, OR if last digit is 0
|
||||
++frac;
|
||||
}
|
||||
|
||||
// TBD: for very large numbers switch back to native sprintf for exponentials. Anyone want to
|
||||
// write code to replace this? Normal printf behavior is to print EVERY whole number digit which
|
||||
// can be 100s of characters overflowing your buffers == bad
|
||||
if (value > thres_max) {
|
||||
return 0U;
|
||||
}
|
||||
|
||||
if (prec == 0U) {
|
||||
diff = value - (double)whole;
|
||||
if (diff > 0.5) {
|
||||
// greater than 0.5, round up, e.g. 1.6 -> 2
|
||||
++whole;
|
||||
} else if ((diff == 0.5) && (whole & 1)) {
|
||||
// exactly 0.5 and ODD, then round up
|
||||
// 1.5 -> 2, but 2.5 -> 2
|
||||
++whole;
|
||||
}
|
||||
} else {
|
||||
unsigned int count = prec;
|
||||
// now do fractional part, as an unsigned number
|
||||
while (len < PRINTF_FTOA_BUFFER_SIZE) {
|
||||
--count;
|
||||
buf[len++] = (char)(48U + (frac % 10U));
|
||||
if (!(frac /= 10U)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// add extra 0s
|
||||
while ((len < PRINTF_FTOA_BUFFER_SIZE) && (count-- > 0U)) {
|
||||
buf[len++] = '0';
|
||||
}
|
||||
if (len < PRINTF_FTOA_BUFFER_SIZE) {
|
||||
// add decimal
|
||||
buf[len++] = '.';
|
||||
}
|
||||
}
|
||||
|
||||
// do whole part, number is reversed
|
||||
while (len < PRINTF_FTOA_BUFFER_SIZE) {
|
||||
buf[len++] = (char)(48 + (whole % 10));
|
||||
if (!(whole /= 10)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// pad leading zeros
|
||||
while (!(flags & FLAGS_LEFT) && (flags & FLAGS_ZEROPAD) && (len < width) &&
|
||||
(len < PRINTF_FTOA_BUFFER_SIZE)) {
|
||||
buf[len++] = '0';
|
||||
}
|
||||
|
||||
// handle sign
|
||||
if ((len == width) && (negative || (flags & FLAGS_PLUS) || (flags & FLAGS_SPACE))) {
|
||||
len--;
|
||||
}
|
||||
if (len < PRINTF_FTOA_BUFFER_SIZE) {
|
||||
if (negative) {
|
||||
buf[len++] = '-';
|
||||
} else if (flags & FLAGS_PLUS) {
|
||||
buf[len++] = '+'; // ignore the space if the '+' exists
|
||||
} else if (flags & FLAGS_SPACE) {
|
||||
buf[len++] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
// pad spaces up to given width
|
||||
if (!(flags & FLAGS_LEFT) && !(flags & FLAGS_ZEROPAD)) {
|
||||
for (size_t i = len; i < width; i++) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
|
||||
// reverse string
|
||||
for (size_t i = 0U; i < len; i++) {
|
||||
out(buf[len - i - 1U], buffer, idx++, maxlen);
|
||||
}
|
||||
|
||||
// append pad spaces up to given width
|
||||
if (flags & FLAGS_LEFT) {
|
||||
while (idx < width) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
|
||||
return idx;
|
||||
}
|
||||
#endif // PRINTF_SUPPORT_FLOAT
|
||||
|
||||
// internal vsnprintf
|
||||
static inline int _vsnprintf(out_fct_type out, char* buffer, const char* format, VaList* va_list) {
|
||||
unsigned int flags, width, precision, n;
|
||||
size_t idx = 0U;
|
||||
auto maxlen = static_cast<size_t>(-1);
|
||||
|
||||
if (!buffer) {
|
||||
// use null output function
|
||||
out = _out_null;
|
||||
}
|
||||
|
||||
while (*format) {
|
||||
// format specifier? %[flags][width][.precision][length]
|
||||
if (*format != '%') {
|
||||
// no
|
||||
out(*format, buffer, idx++, maxlen);
|
||||
format++;
|
||||
continue;
|
||||
} else {
|
||||
// yes, evaluate it
|
||||
format++;
|
||||
}
|
||||
|
||||
// evaluate flags
|
||||
flags = 0U;
|
||||
do {
|
||||
switch (*format) {
|
||||
case '0':
|
||||
flags |= FLAGS_ZEROPAD;
|
||||
format++;
|
||||
n = 1U;
|
||||
break;
|
||||
case '-':
|
||||
flags |= FLAGS_LEFT;
|
||||
format++;
|
||||
n = 1U;
|
||||
break;
|
||||
case '+':
|
||||
flags |= FLAGS_PLUS;
|
||||
format++;
|
||||
n = 1U;
|
||||
break;
|
||||
case ' ':
|
||||
flags |= FLAGS_SPACE;
|
||||
format++;
|
||||
n = 1U;
|
||||
break;
|
||||
case '#':
|
||||
flags |= FLAGS_HASH;
|
||||
format++;
|
||||
n = 1U;
|
||||
break;
|
||||
default:
|
||||
n = 0U;
|
||||
break;
|
||||
}
|
||||
} while (n);
|
||||
|
||||
// evaluate width field
|
||||
width = 0U;
|
||||
if (_is_digit(*format)) {
|
||||
width = _atoi(&format);
|
||||
} else if (*format == '*') {
|
||||
const int w = vaArgInteger(va_list); // const int w = va.next<int>(cpu, mem);
|
||||
|
||||
if (w < 0) {
|
||||
flags |= FLAGS_LEFT; // reverse padding
|
||||
width = (unsigned int)-w;
|
||||
} else {
|
||||
width = (unsigned int)w;
|
||||
}
|
||||
format++;
|
||||
}
|
||||
|
||||
// evaluate precision field
|
||||
precision = 0U;
|
||||
if (*format == '.') {
|
||||
flags |= FLAGS_PRECISION;
|
||||
format++;
|
||||
if (_is_digit(*format)) {
|
||||
precision = _atoi(&format);
|
||||
} else if (*format == '*') {
|
||||
precision =
|
||||
vaArgInteger(va_list); // precision = (unsigned int)va.next<int>(cpu, mem);
|
||||
format++;
|
||||
}
|
||||
}
|
||||
|
||||
// evaluate length field
|
||||
switch (*format) {
|
||||
case 'l':
|
||||
flags |= FLAGS_LONG;
|
||||
format++;
|
||||
if (*format == 'l') {
|
||||
flags |= FLAGS_LONG_LONG;
|
||||
format++;
|
||||
}
|
||||
break;
|
||||
case 'h':
|
||||
flags |= FLAGS_SHORT;
|
||||
format++;
|
||||
if (*format == 'h') {
|
||||
flags |= FLAGS_CHAR;
|
||||
format++;
|
||||
}
|
||||
break;
|
||||
#if defined(PRINTF_SUPPORT_PTRDIFF_T)
|
||||
case 't':
|
||||
flags |= (sizeof(ptrdiff_t) == sizeof(long) ? FLAGS_LONG : FLAGS_LONG_LONG);
|
||||
format++;
|
||||
break;
|
||||
#endif
|
||||
case 'j':
|
||||
flags |= (sizeof(intmax_t) == sizeof(long) ? FLAGS_LONG : FLAGS_LONG_LONG);
|
||||
format++;
|
||||
break;
|
||||
case 'z':
|
||||
flags |= (sizeof(size_t) == sizeof(long) ? FLAGS_LONG : FLAGS_LONG_LONG);
|
||||
format++;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// evaluate specifier
|
||||
switch (*format) {
|
||||
case 'd':
|
||||
case 'i':
|
||||
case 'u':
|
||||
case 'x':
|
||||
case 'X':
|
||||
case 'o':
|
||||
case 'b': {
|
||||
// set the base
|
||||
unsigned int base;
|
||||
if (*format == 'x' || *format == 'X') {
|
||||
base = 16U;
|
||||
} else if (*format == 'o') {
|
||||
base = 8U;
|
||||
} else if (*format == 'b') {
|
||||
base = 2U;
|
||||
flags &= ~FLAGS_HASH; // no hash for bin format
|
||||
} else {
|
||||
base = 10U;
|
||||
flags &= ~FLAGS_HASH; // no hash for dec format
|
||||
}
|
||||
// uppercase
|
||||
if (*format == 'X') {
|
||||
flags |= FLAGS_UPPERCASE;
|
||||
}
|
||||
|
||||
// no plus or space flag for u, x, X, o, b
|
||||
if ((*format != 'i') && (*format != 'd')) {
|
||||
flags &= ~(FLAGS_PLUS | FLAGS_SPACE);
|
||||
}
|
||||
|
||||
// convert the integer
|
||||
if ((*format == 'i') || (*format == 'd')) {
|
||||
// signed
|
||||
if (flags & FLAGS_LONG_LONG) {
|
||||
#if defined(PRINTF_SUPPORT_LONG_LONG)
|
||||
auto value = vaArgLongLong(
|
||||
va_list); // const long long value = va.next<long long>(cpu, mem);
|
||||
idx = _ntoa_long_long(out, buffer, idx, maxlen,
|
||||
(unsigned long long)(value > 0 ? value : 0 - value),
|
||||
value < 0, base, precision, width, flags);
|
||||
#endif
|
||||
} else if (flags & FLAGS_LONG) {
|
||||
auto value = vaArgLong(va_list); // const long value = va.next<long>(cpu, mem);
|
||||
idx = _ntoa_long(out, buffer, idx, maxlen,
|
||||
(unsigned long)(value > 0 ? value : 0 - value), value < 0,
|
||||
base, precision, width, flags);
|
||||
} else {
|
||||
// const int value = (flags & FLAGS_CHAR) ? (char)va.next<int>(cpu, mem) :
|
||||
// (flags & FLAGS_SHORT) ? (short int)va.next<int>(cpu, mem): va.next<int>(cpu,
|
||||
// mem);
|
||||
const int value =
|
||||
(flags & FLAGS_CHAR) ? static_cast<char>(vaArgInteger(va_list))
|
||||
: (flags & FLAGS_SHORT) ? static_cast<int16_t>(vaArgInteger(va_list))
|
||||
: vaArgInteger(va_list);
|
||||
idx = _ntoa_long(out, buffer, idx, maxlen,
|
||||
(unsigned int)(value > 0 ? value : 0 - value), value < 0, base,
|
||||
precision, width, flags);
|
||||
}
|
||||
} else {
|
||||
// unsigned
|
||||
if (flags & FLAGS_LONG_LONG) {
|
||||
#if defined(PRINTF_SUPPORT_LONG_LONG)
|
||||
// idx = _ntoa_long_long(out, buffer, idx, maxlen, va.next<unsigned long
|
||||
// long>(cpu, mem), false, base, precision, width, flags);
|
||||
idx = _ntoa_long_long(out, buffer, idx, maxlen,
|
||||
static_cast<u64>(vaArgLongLong(va_list)), false, base,
|
||||
precision, width, flags);
|
||||
#endif
|
||||
} else if (flags & FLAGS_LONG) {
|
||||
// idx = _ntoa_long(out, buffer, idx, maxlen, va.next<unsigned long>(cpu, mem),
|
||||
// false, base, precision, width, flags);
|
||||
idx = _ntoa_long(out, buffer, idx, maxlen, static_cast<u32>(vaArgLong(va_list)),
|
||||
false, base, precision, width, flags);
|
||||
} else {
|
||||
// const unsigned int value = (flags & FLAGS_CHAR) ? (unsigned
|
||||
// char)va.next<unsigned int>(cpu, mem) : (flags & FLAGS_SHORT) ?
|
||||
// (unsigned short int)va.next<unsigned int>(cpu, mem) : va.next<unsigned
|
||||
// int>(cpu, mem);
|
||||
const unsigned int value =
|
||||
(flags & FLAGS_CHAR) ? static_cast<u8>(vaArgInteger(va_list))
|
||||
: (flags & FLAGS_SHORT) ? static_cast<u16>(vaArgInteger(va_list))
|
||||
: static_cast<u32>(vaArgInteger(va_list));
|
||||
idx = _ntoa_long(out, buffer, idx, maxlen, value, false, base, precision, width,
|
||||
flags);
|
||||
}
|
||||
}
|
||||
format++;
|
||||
break;
|
||||
}
|
||||
#if defined(PRINTF_SUPPORT_FLOAT)
|
||||
case 'f':
|
||||
case 'F':
|
||||
// idx = _ftoa(out, buffer, idx, maxlen, va.next<double>(cpu, mem), precision, width,
|
||||
// flags);
|
||||
idx = _ftoa(out, buffer, idx, maxlen, vaArgDouble(va_list), precision, width, flags);
|
||||
format++;
|
||||
break;
|
||||
#endif // PRINTF_SUPPORT_FLOAT
|
||||
case 'c': {
|
||||
unsigned int l = 1U;
|
||||
// pre padding
|
||||
if (!(flags & FLAGS_LEFT)) {
|
||||
while (l++ < width) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
// char output
|
||||
// out((char)va.next<int>(cpu, mem), buffer, idx++, maxlen);
|
||||
out(static_cast<char>(vaArgInteger(va_list)), buffer, idx++, maxlen);
|
||||
// post padding
|
||||
if (flags & FLAGS_LEFT) {
|
||||
while (l++ < width) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
format++;
|
||||
break;
|
||||
}
|
||||
|
||||
case 's': {
|
||||
const char* p = vaArgPtr<const char>(
|
||||
va_list); // const char *p = va.next<Ptr<char>>(cpu, mem).get(mem);
|
||||
p = p != nullptr ? p : "(null)";
|
||||
unsigned int l = _strlen(p);
|
||||
// pre padding
|
||||
if (flags & FLAGS_PRECISION) {
|
||||
l = (l < precision ? l : precision);
|
||||
}
|
||||
if (!(flags & FLAGS_LEFT)) {
|
||||
while (l++ < width) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
// string output
|
||||
while ((*p != 0) && (!(flags & FLAGS_PRECISION) || precision--)) {
|
||||
out(*(p++), buffer, idx++, maxlen);
|
||||
}
|
||||
// post padding
|
||||
if (flags & FLAGS_LEFT) {
|
||||
while (l++ < width) {
|
||||
out(' ', buffer, idx++, maxlen);
|
||||
}
|
||||
}
|
||||
format++;
|
||||
break;
|
||||
}
|
||||
|
||||
case 'p': {
|
||||
width = sizeof(void*) * 2U;
|
||||
flags |= FLAGS_ZEROPAD | FLAGS_UPPERCASE;
|
||||
#if defined(PRINTF_SUPPORT_LONG_LONG)
|
||||
const bool is_ll = sizeof(uintptr_t) == sizeof(long long);
|
||||
if (is_ll) {
|
||||
// idx = _ntoa_long_long(out, buffer, idx, maxlen,
|
||||
// (uintptr_t)va.next<Ptr<void>>(cpu, mem).address(), false, 16U, precision, width,
|
||||
// flags);
|
||||
idx = _ntoa_long_long(out, buffer, idx, maxlen,
|
||||
reinterpret_cast<uintptr_t>(vaArgPtr<void>(va_list)), false,
|
||||
16U, precision, width, flags);
|
||||
} else {
|
||||
#endif
|
||||
// idx = _ntoa_long(out, buffer, idx, maxlen, (unsigned
|
||||
// long)((uintptr_t)va.next<Ptr<void>>(cpu, mem).address()), false, 16U, precision,
|
||||
// width, flags);
|
||||
idx = _ntoa_long(
|
||||
out, buffer, idx, maxlen,
|
||||
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(vaArgPtr<void>(va_list))),
|
||||
false, 16U, precision, width, flags);
|
||||
#if defined(PRINTF_SUPPORT_LONG_LONG)
|
||||
}
|
||||
#endif
|
||||
format++;
|
||||
break;
|
||||
}
|
||||
|
||||
case '%':
|
||||
out('%', buffer, idx++, maxlen);
|
||||
format++;
|
||||
break;
|
||||
|
||||
default:
|
||||
out(*format, buffer, idx++, maxlen);
|
||||
format++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// termination
|
||||
out((char)0, buffer, idx < maxlen ? idx : maxlen - 1U, maxlen);
|
||||
|
||||
// return written chars without terminating \0
|
||||
return (int)idx;
|
||||
}
|
||||
|
||||
static int printf_ctx(VaCtx* ctx) {
|
||||
const char* format = vaArgPtr<const char>(&ctx->va_list);
|
||||
char buffer[256];
|
||||
int result = _vsnprintf(_out_buffer, buffer, format, &ctx->va_list);
|
||||
printf("%s", buffer);
|
||||
return result;
|
||||
}
|
||||
|
||||
static int fprintf_ctx(VaCtx* ctx, char* buf) {
|
||||
const char* format = vaArgPtr<const char>(&ctx->va_list);
|
||||
char buffer[256];
|
||||
int result = _vsnprintf(_out_buffer, buffer, format, &ctx->va_list);
|
||||
std::strcpy(buf, buffer);
|
||||
return result;
|
||||
}
|
||||
|
||||
static int vsnprintf_ctx(char* s, size_t n, const char* format, VaList* arg) {
|
||||
char buffer[n];
|
||||
int result = _vsnprintf(_out_buffer, buffer, format, arg);
|
||||
std::strcpy(s, buffer);
|
||||
return result;
|
||||
}
|
||||
} // namespace Libraries::LibC
|
||||
@@ -1,110 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <xmmintrin.h>
|
||||
#include "common/types.h"
|
||||
|
||||
#define VA_ARGS \
|
||||
uint64_t rdi, uint64_t rsi, uint64_t rdx, uint64_t rcx, uint64_t r8, uint64_t r9, \
|
||||
uint64_t overflow_arg_area, __m128 xmm0, __m128 xmm1, __m128 xmm2, __m128 xmm3, \
|
||||
__m128 xmm4, __m128 xmm5, __m128 xmm6, __m128 xmm7, ...
|
||||
|
||||
#define VA_CTX(ctx) \
|
||||
alignas(16) VaCtx ctx; \
|
||||
(ctx).reg_save_area.gp[0] = rdi; \
|
||||
(ctx).reg_save_area.gp[1] = rsi; \
|
||||
(ctx).reg_save_area.gp[2] = rdx; \
|
||||
(ctx).reg_save_area.gp[3] = rcx; \
|
||||
(ctx).reg_save_area.gp[4] = r8; \
|
||||
(ctx).reg_save_area.gp[5] = r9; \
|
||||
(ctx).reg_save_area.fp[0] = xmm0; \
|
||||
(ctx).reg_save_area.fp[1] = xmm1; \
|
||||
(ctx).reg_save_area.fp[2] = xmm2; \
|
||||
(ctx).reg_save_area.fp[3] = xmm3; \
|
||||
(ctx).reg_save_area.fp[4] = xmm4; \
|
||||
(ctx).reg_save_area.fp[5] = xmm5; \
|
||||
(ctx).reg_save_area.fp[6] = xmm6; \
|
||||
(ctx).reg_save_area.fp[7] = xmm7; \
|
||||
(ctx).va_list.reg_save_area = &(ctx).reg_save_area; \
|
||||
(ctx).va_list.gp_offset = offsetof(VaRegSave, gp); \
|
||||
(ctx).va_list.fp_offset = offsetof(VaRegSave, fp); \
|
||||
(ctx).va_list.overflow_arg_area = &overflow_arg_area;
|
||||
|
||||
namespace Libraries::LibC {
|
||||
|
||||
// https://stackoverflow.com/questions/4958384/what-is-the-format-of-the-x86-64-va-list-structure
|
||||
|
||||
struct VaList {
|
||||
u32 gp_offset;
|
||||
u32 fp_offset;
|
||||
void* overflow_arg_area;
|
||||
void* reg_save_area;
|
||||
};
|
||||
|
||||
struct VaRegSave {
|
||||
u64 gp[6];
|
||||
__m128 fp[8];
|
||||
};
|
||||
|
||||
struct VaCtx {
|
||||
VaRegSave reg_save_area;
|
||||
VaList va_list;
|
||||
};
|
||||
|
||||
template <class T, uint32_t Size>
|
||||
T vaArgRegSaveAreaGp(VaList* l) {
|
||||
auto* addr = reinterpret_cast<T*>(static_cast<u8*>(l->reg_save_area) + l->gp_offset);
|
||||
l->gp_offset += Size;
|
||||
return *addr;
|
||||
}
|
||||
template <class T, u64 Align, u64 Size>
|
||||
T vaArgOverflowArgArea(VaList* l) {
|
||||
auto ptr = ((reinterpret_cast<u64>(l->overflow_arg_area) + (Align - 1)) & ~(Align - 1));
|
||||
auto* addr = reinterpret_cast<T*>(ptr);
|
||||
l->overflow_arg_area = reinterpret_cast<void*>(ptr + Size);
|
||||
return *addr;
|
||||
}
|
||||
|
||||
template <class T, uint32_t Size>
|
||||
T vaArgRegSaveAreaFp(VaList* l) {
|
||||
auto* addr = reinterpret_cast<T*>(static_cast<u8*>(l->reg_save_area) + l->fp_offset);
|
||||
l->fp_offset += Size;
|
||||
return *addr;
|
||||
}
|
||||
|
||||
inline int vaArgInteger(VaList* l) {
|
||||
if (l->gp_offset <= 40) {
|
||||
return vaArgRegSaveAreaGp<int, 8>(l);
|
||||
}
|
||||
return vaArgOverflowArgArea<int, 1, 8>(l);
|
||||
}
|
||||
|
||||
inline long long vaArgLongLong(VaList* l) {
|
||||
if (l->gp_offset <= 40) {
|
||||
return vaArgRegSaveAreaGp<long long, 8>(l);
|
||||
}
|
||||
return vaArgOverflowArgArea<long long, 1, 8>(l);
|
||||
}
|
||||
inline long vaArgLong(VaList* l) {
|
||||
if (l->gp_offset <= 40) {
|
||||
return vaArgRegSaveAreaGp<long, 8>(l);
|
||||
}
|
||||
return vaArgOverflowArgArea<long, 1, 8>(l);
|
||||
}
|
||||
|
||||
inline double vaArgDouble(VaList* l) {
|
||||
if (l->fp_offset <= 160) {
|
||||
return vaArgRegSaveAreaFp<double, 16>(l);
|
||||
}
|
||||
return vaArgOverflowArgArea<double, 1, 8>(l);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
T* vaArgPtr(VaList* l) {
|
||||
if (l->gp_offset <= 40) {
|
||||
return vaArgRegSaveAreaGp<T*, 8>(l);
|
||||
}
|
||||
return vaArgOverflowArgArea<T*, 1, 8>(l);
|
||||
}
|
||||
|
||||
} // namespace Libraries::LibC
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "core/libraries/disc_map/disc_map.h"
|
||||
#include "core/libraries/gnmdriver/gnmdriver.h"
|
||||
#include "core/libraries/kernel/libkernel.h"
|
||||
#include "core/libraries/libc/libc.h"
|
||||
#include "core/libraries/libc_internal/libc_internal.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/network/http.h"
|
||||
@@ -46,9 +45,6 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
|
||||
Libraries::Kernel::LibKernel_Register(sym);
|
||||
Libraries::GnmDriver::RegisterlibSceGnmDriver(sym);
|
||||
Libraries::VideoOut::RegisterLib(sym);
|
||||
if (!Config::isLleLibc()) {
|
||||
Libraries::LibC::libcSymbolsRegister(sym);
|
||||
}
|
||||
|
||||
// New libraries folder from autogen
|
||||
Libraries::UserService::RegisterlibSceUserService(sym);
|
||||
|
||||
@@ -12,22 +12,23 @@ using namespace Libraries::Kernel;
|
||||
|
||||
namespace Libraries::Ngs2 {
|
||||
|
||||
s32 Ngs2::ReportInvalid(u32 handle_type) const {
|
||||
s32 Ngs2::ReportInvalid(Ngs2Handle* handle, u32 handle_type) const {
|
||||
uintptr_t hAddress = reinterpret_cast<uintptr_t>(handle);
|
||||
switch (handle_type) {
|
||||
case 1:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", this);
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
|
||||
case 2:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", this);
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
|
||||
case 4:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", this);
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
|
||||
case 8:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", this);
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
|
||||
default:
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid handle {}", this);
|
||||
LOG_ERROR(Lib_Ngs2, "Invalid handle {}", hAddress);
|
||||
return ORBIS_NGS2_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
@@ -58,24 +59,24 @@ s32 Ngs2::HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut) {
|
||||
}
|
||||
}
|
||||
}
|
||||
return HandleReportInvalid(handle, hType);
|
||||
return this->ReportInvalid(handle, hType);
|
||||
}
|
||||
|
||||
s32 Ngs2::HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut) {
|
||||
if (!handle) {
|
||||
return HandleReportInvalid(handle, 0);
|
||||
return this->ReportInvalid(handle, 0);
|
||||
}
|
||||
|
||||
if (handle->selfPointer != handle || !handle->atomicPtr || !handle->dataPointer ||
|
||||
(~hType & handle->handleType)) {
|
||||
return HandleReportInvalid(handle, handle->handleType);
|
||||
return this->ReportInvalid(handle, handle->handleType);
|
||||
}
|
||||
|
||||
std::atomic<u32>* atomic = handle->atomicPtr;
|
||||
while (true) {
|
||||
u32 i = atomic->load();
|
||||
if (i == 0) {
|
||||
return HandleReportInvalid(handle, handle->handleType);
|
||||
return this->ReportInvalid(handle, handle->handleType);
|
||||
}
|
||||
if (atomic->compare_exchange_strong(i, i + 1)) {
|
||||
break;
|
||||
@@ -83,7 +84,7 @@ s32 Ngs2::HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut) {
|
||||
}
|
||||
|
||||
if (handleOut) {
|
||||
*handleOut = handle;
|
||||
handleOut = handle;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace Libraries::Ngs2 {
|
||||
|
||||
class Ngs2 {
|
||||
public:
|
||||
s32 ReportInvalid(u32 handle_type) const;
|
||||
s32 ReportInvalid(Ngs2Handle* handle, u32 handle_type) const;
|
||||
s32 HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type, u32 flags);
|
||||
s32 HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut);
|
||||
s32 HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/singleton.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/system/systemservice.h"
|
||||
#include "playgo.h"
|
||||
|
||||
namespace Libraries::PlayGo {
|
||||
@@ -20,42 +21,129 @@ s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoClose() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoClose(OrbisPlayGoHandle handle) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId(OrbisPlayGoHandle handle, OrbisPlayGoChunkId* outChunkIdList,
|
||||
u32 numberOfEntries, u32* outEntries) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outEntries == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (outChunkIdList != nullptr && numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
|
||||
if (playgo->GetPlaygoHeader().file_size == 0) {
|
||||
*outEntries = 0;
|
||||
} else {
|
||||
if (outChunkIdList == nullptr) {
|
||||
*outEntries = playgo->chunks.size();
|
||||
} else {
|
||||
if (numberOfEntries > playgo->chunks.size()) {
|
||||
numberOfEntries = playgo->chunks.size();
|
||||
}
|
||||
|
||||
if (numberOfEntries != 0) {
|
||||
for (u32 i = 0; i < numberOfEntries; i++) {
|
||||
outChunkIdList[i] = i;
|
||||
}
|
||||
*outEntries = numberOfEntries;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoEta* outEta) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr || outEta == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
|
||||
*outEta = 0; // all is loaded
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoInstallSpeed* outSpeed) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outSpeed == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
std::scoped_lock lk{playgo->GetSpeedMutex()};
|
||||
|
||||
if (playgo->speed == 0) {
|
||||
using namespace std::chrono;
|
||||
if ((duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count() -
|
||||
playgo->speed_tick) > 30 * 1000) { // 30sec
|
||||
playgo->speed = ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE;
|
||||
}
|
||||
}
|
||||
*outSpeed = playgo->speed;
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask* languageMask) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
*languageMask = 1; // En, todo;
|
||||
OrbisPlayGoLanguageMask* outLanguageMask) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outLanguageMask == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
*outLanguageMask = playgo->langMask;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
uint32_t numberOfEntries, OrbisPlayGoLocus* outLoci) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {}, chunkIds = {}, numberOfEntries = {}",
|
||||
handle, *chunkIds, numberOfEntries);
|
||||
LOG_INFO(Lib_PlayGo, "called handle = {}, chunkIds = {}, numberOfEntries = {}", handle,
|
||||
*chunkIds, numberOfEntries);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoChunk>::Instance();
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr || outLoci == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
if (playgo->GetPlaygoHeader().file_size == 0)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO;
|
||||
|
||||
for (uint32_t i = 0; i < numberOfEntries; i++) {
|
||||
if (chunkIds[i] <= playgo->GetPlaygoHeader().mchunk_count) {
|
||||
if (chunkIds[i] <= playgo->chunks.size()) {
|
||||
outLoci[i] = OrbisPlayGoLocusValue::ORBIS_PLAYGO_LOCUS_LOCAL_FAST;
|
||||
} else {
|
||||
outLoci[i] = ORBIS_PLAYGO_LOCUS_NOT_DOWNLOADED;
|
||||
@@ -67,64 +155,202 @@ s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoCh
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetProgress(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
uint32_t numberOfEntries, OrbisPlayGoProgress* outProgress) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {}, chunkIds = {}, numberOfEntries = {}",
|
||||
handle, *chunkIds, numberOfEntries);
|
||||
outProgress->progressSize = 0x10000; // todo?
|
||||
outProgress->totalSize = 0x10000;
|
||||
LOG_INFO(Lib_PlayGo, "called handle = {}, chunkIds = {}, numberOfEntries = {}", handle,
|
||||
*chunkIds, numberOfEntries);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr || outProgress == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
if (playgo->GetPlaygoHeader().file_size == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
|
||||
|
||||
outProgress->progressSize = 0;
|
||||
outProgress->totalSize = 0;
|
||||
|
||||
u64 total_size = 0;
|
||||
for (u32 i = 0; i < numberOfEntries; i++) {
|
||||
u32 chunk_id = chunkIds[i];
|
||||
if (chunk_id < playgo->chunks.size()) {
|
||||
total_size += playgo->chunks[chunk_id].total_size;
|
||||
} else {
|
||||
return ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID;
|
||||
}
|
||||
}
|
||||
|
||||
outProgress->progressSize = total_size;
|
||||
outProgress->totalSize = total_size;
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo* outTodoList,
|
||||
u32 numberOfEntries, u32* outEntries) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {} numberOfEntries = {}", handle,
|
||||
numberOfEntries);
|
||||
LOG_INFO(Lib_PlayGo, "called handle = {} numberOfEntries = {}", handle, numberOfEntries);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (outTodoList == nullptr)
|
||||
if (outTodoList == nullptr || outEntries == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
*outEntries = 0; // nothing to do
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int scePlayGoConvertLanguage(int systemLang) {
|
||||
if (systemLang >= 0 && systemLang < 48) {
|
||||
return (1 << (64 - systemLang - 1));
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param) {
|
||||
LOG_INFO(Lib_PlayGo, "called, bufSize = {}", param->bufSize);
|
||||
if (param->bufAddr == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (param->bufSize < 0x200000)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
LOG_INFO(Lib_PlayGo, "(STUBBED)called, bufSize = {}", param->bufSize);
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (!playgo->initialized) {
|
||||
using namespace SystemService;
|
||||
// get system lang
|
||||
int systemLang = 0;
|
||||
sceSystemServiceParamGetInt(ORBIS_SYSTEM_SERVICE_PARAM_ID_LANG, &systemLang);
|
||||
playgo->langMask = scePlayGoConvertLanguage(systemLang);
|
||||
playgo->initialized = true;
|
||||
} else {
|
||||
return ORBIS_PLAYGO_ERROR_ALREADY_INITIALIZED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param) {
|
||||
*outHandle = 1;
|
||||
LOG_INFO(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (outHandle == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (param)
|
||||
return ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
if (playgo->GetPlaygoHeader().file_size == 0)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO;
|
||||
|
||||
playgo->handle = *outHandle = 1;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoLocus minimumLocus) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (chunkIds == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
switch (minimumLocus) {
|
||||
case ORBIS_PLAYGO_LOCUS_NOT_DOWNLOADED:
|
||||
case ORBIS_PLAYGO_LOCUS_LOCAL_SLOW:
|
||||
case ORBIS_PLAYGO_LOCUS_LOCAL_FAST:
|
||||
break;
|
||||
default:
|
||||
return ORBIS_PLAYGO_ERROR_BAD_LOCUS;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed(OrbisPlayGoHandle handle, OrbisPlayGoInstallSpeed speed) {
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
switch (speed) {
|
||||
case ORBIS_PLAYGO_INSTALL_SPEED_SUSPENDED:
|
||||
case ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE:
|
||||
case ORBIS_PLAYGO_INSTALL_SPEED_FULL:
|
||||
break;
|
||||
default:
|
||||
return ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
std::scoped_lock lk{playgo->GetSpeedMutex()};
|
||||
|
||||
using namespace std::chrono;
|
||||
playgo->speed = speed;
|
||||
playgo->speed_tick =
|
||||
duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask languageMask) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
|
||||
playgo->langMask = languageMask;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
|
||||
uint32_t numberOfEntries) {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
|
||||
if (handle != 1)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
|
||||
if (todoList == nullptr)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
|
||||
if (numberOfEntries == 0)
|
||||
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
|
||||
if (!playgo->initialized)
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI scePlayGoTerminate() {
|
||||
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
|
||||
LOG_INFO(Lib_PlayGo, "called");
|
||||
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
if (playgo->initialized) {
|
||||
playgo->initialized = false;
|
||||
} else {
|
||||
return ORBIS_PLAYGO_ERROR_NOT_INITIALIZED;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,10 +14,13 @@ constexpr int shadMagic = 0x53484144;
|
||||
|
||||
s32 PS4_SYSV_ABI sceDbgPlayGoRequestNextChunk();
|
||||
s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot();
|
||||
s32 PS4_SYSV_ABI scePlayGoClose();
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId();
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta();
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed();
|
||||
s32 PS4_SYSV_ABI scePlayGoClose(OrbisPlayGoHandle handle);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetChunkId(OrbisPlayGoHandle handle, OrbisPlayGoChunkId* outChunkIdList,
|
||||
u32 numberOfEntries, u32* outEntries);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetEta(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoEta* outEta);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoInstallSpeed* outSpeed);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask* outLanguageMask);
|
||||
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
@@ -28,8 +31,9 @@ s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo*
|
||||
u32 numberOfEntries, u32* outEntries);
|
||||
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param);
|
||||
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param);
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch();
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed();
|
||||
s32 PS4_SYSV_ABI scePlayGoPrefetch(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
|
||||
u32 numberOfEntries, OrbisPlayGoLocus minimumLocus);
|
||||
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed(OrbisPlayGoHandle handle, OrbisPlayGoInstallSpeed speed);
|
||||
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
|
||||
OrbisPlayGoLanguageMask languageMask);
|
||||
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "rtc.h"
|
||||
#include "rtc_error.h"
|
||||
|
||||
namespace Libraries::Rtc {
|
||||
|
||||
@@ -123,8 +124,7 @@ int PS4_SYSV_ABI sceRtcGetTick() {
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceRtcGetTickResolution() {
|
||||
LOG_ERROR(Lib_Rtc, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
return 1000000;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceRtcGetTime_t() {
|
||||
|
||||
17
src/core/libraries/rtc/rtc_error.h
Normal file
17
src/core/libraries/rtc/rtc_error.h
Normal file
@@ -0,0 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_PARAMETER = 0x80010602;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_TICK_PARAMETER = 0x80010603;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_DATE_PARAMETER = 0x80010604;
|
||||
constexpr int ORBIS_RTC_ERROR_NOT_IMPLEMENTED = 0x80010605;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_TIMEZONE_FORMAT = 0x80010607;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_YEARS_PARAMETER = 0x80010621;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_MONTHS_PARAMETER = 0x80010622;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_DAYS_PARAMETER = 0x80010623;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_HOURS_PARAMETER = 0x80010624;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_MINUTES_PARAMETER = 0x80010625;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_SECONDS_PARAMETER = 0x80010626;
|
||||
constexpr int ORBIS_RTC_ERROR_INVALID_MILLISECONDS_PARAMETER = 0x80010627;
|
||||
@@ -6,6 +6,8 @@
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/system/msgdialog.h"
|
||||
|
||||
#include <magic_enum.hpp>
|
||||
|
||||
namespace Libraries::MsgDialog {
|
||||
|
||||
int PS4_SYSV_ABI sceMsgDialogClose() {
|
||||
@@ -30,9 +32,22 @@ int PS4_SYSV_ABI sceMsgDialogInitialize() {
|
||||
|
||||
s32 PS4_SYSV_ABI sceMsgDialogOpen(const OrbisMsgDialogParam* param) {
|
||||
LOG_ERROR(Lib_MsgDlg, "(STUBBED) called");
|
||||
OrbisMsgDialogUserMessageParam* userMsgParam = param->userMsgParam;
|
||||
const char* msg = userMsgParam->msg;
|
||||
printf("sceMsgDialogOpen msg : %s", msg);
|
||||
switch (param->mode) {
|
||||
case ORBIS_MSG_DIALOG_MODE_USER_MSG:
|
||||
LOG_INFO(Lib_MsgDlg, "sceMsgDialogOpen userMsg type = %s msg = %s",
|
||||
magic_enum::enum_name(param->userMsgParam->buttonType), param->userMsgParam->msg);
|
||||
break;
|
||||
case ORBIS_MSG_DIALOG_MODE_PROGRESS_BAR:
|
||||
LOG_INFO(Lib_MsgDlg, "sceMsgDialogOpen progressBar type = %s msg = %s",
|
||||
magic_enum::enum_name(param->progBarParam->barType), param->progBarParam->msg);
|
||||
break;
|
||||
case ORBIS_MSG_DIALOG_MODE_SYSTEM_MSG:
|
||||
LOG_INFO(Lib_MsgDlg, "sceMsgDialogOpen systemMsg type: %s",
|
||||
magic_enum::enum_name(param->sysMsgParam->sysMsgType));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
||||
@@ -242,10 +242,11 @@ void MemoryManager::UnmapMemory(VAddr virtual_addr, size_t size) {
|
||||
vma.disallow_merge = false;
|
||||
vma.name = "";
|
||||
MergeAdjacent(vma_map, new_it);
|
||||
bool readonly_file = vma.prot == MemoryProt::CpuRead && type == VMAType::File;
|
||||
|
||||
// Unmap the memory region.
|
||||
impl.Unmap(vma_base_addr, vma_base_size, start_in_vma, start_in_vma + size, phys_base, is_exec,
|
||||
has_backing);
|
||||
has_backing, readonly_file);
|
||||
TRACK_FREE(virtual_addr, "VMEM");
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/disc_map/disc_map.h"
|
||||
#include "core/libraries/kernel/thread_management.h"
|
||||
#include "core/libraries/libc/libc.h"
|
||||
#include "core/libraries/libc_internal/libc_internal.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/ngs2/ngs2.h"
|
||||
@@ -34,9 +33,6 @@ Frontend::WindowSDL* g_window = nullptr;
|
||||
|
||||
namespace Core {
|
||||
|
||||
static constexpr s32 WindowWidth = 1280;
|
||||
static constexpr s32 WindowHeight = 720;
|
||||
|
||||
Emulator::Emulator() {
|
||||
// Read configuration file.
|
||||
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
@@ -55,6 +51,18 @@ Emulator::Emulator() {
|
||||
LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
|
||||
LOG_INFO(Loader, "Description {}", Common::g_scm_desc);
|
||||
|
||||
LOG_INFO(Config, "General isNeo: {}", Config::isNeoMode());
|
||||
LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
|
||||
LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders());
|
||||
LOG_INFO(Config, "GPU shouldDumpPM4: {}", Config::dumpPM4());
|
||||
LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv());
|
||||
LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId());
|
||||
LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled());
|
||||
LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled());
|
||||
LOG_INFO(Config, "Vulkan vkValidationGpu: {}", Config::vkValidationGpuEnabled());
|
||||
LOG_INFO(Config, "Vulkan rdocEnable: {}", Config::isRdocEnabled());
|
||||
LOG_INFO(Config, "Vulkan rdocMarkersEnable: {}", Config::isMarkersEnabled());
|
||||
|
||||
// Defer until after logging is initialized.
|
||||
memory = Core::Memory::Instance();
|
||||
controller = Common::Singleton<Input::GameController>::Instance();
|
||||
@@ -91,8 +99,11 @@ void Emulator::Run(const std::filesystem::path& file) {
|
||||
app_version = param_sfo->GetString("APP_VER");
|
||||
LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
|
||||
} else if (entry.path().filename() == "playgo-chunk.dat") {
|
||||
auto* playgo = Common::Singleton<PlaygoChunk>::Instance();
|
||||
playgo->Open(sce_sys_folder.string() + "/playgo-chunk.dat");
|
||||
auto* playgo = Common::Singleton<PlaygoFile>::Instance();
|
||||
auto filepath = sce_sys_folder / "playgo-chunk.dat";
|
||||
if (!playgo->Open(filepath)) {
|
||||
LOG_ERROR(Loader, "PlayGo: unable to open file");
|
||||
}
|
||||
} else if (entry.path().filename() == "pic0.png" ||
|
||||
entry.path().filename() == "pic1.png") {
|
||||
auto* splash = Common::Singleton<Splash>::Instance();
|
||||
@@ -114,8 +125,8 @@ void Emulator::Run(const std::filesystem::path& file) {
|
||||
window_title =
|
||||
fmt::format("shadPS4 v{} {} | {}", Common::VERSION, Common::g_scm_desc, game_title);
|
||||
}
|
||||
window =
|
||||
std::make_unique<Frontend::WindowSDL>(WindowWidth, WindowHeight, controller, window_title);
|
||||
window = std::make_unique<Frontend::WindowSDL>(
|
||||
Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
|
||||
|
||||
g_window = window.get();
|
||||
|
||||
@@ -154,23 +165,14 @@ void Emulator::Run(const std::filesystem::path& file) {
|
||||
// check if we have system modules to load
|
||||
LoadSystemModules(file);
|
||||
|
||||
// Check if there is a libc.prx in sce_module folder
|
||||
bool found = false;
|
||||
if (Config::isLleLibc()) {
|
||||
std::filesystem::path sce_module_folder = file.parent_path() / "sce_module";
|
||||
if (std::filesystem::is_directory(sce_module_folder)) {
|
||||
for (const auto& entry : std::filesystem::directory_iterator(sce_module_folder)) {
|
||||
if (entry.path().filename() == "libc.prx") {
|
||||
found = true;
|
||||
}
|
||||
LOG_INFO(Loader, "Loading {}", entry.path().string().c_str());
|
||||
linker->LoadModule(entry.path());
|
||||
}
|
||||
// Load all prx from game's sce_module folder
|
||||
std::filesystem::path sce_module_folder = file.parent_path() / "sce_module";
|
||||
if (std::filesystem::is_directory(sce_module_folder)) {
|
||||
for (const auto& entry : std::filesystem::directory_iterator(sce_module_folder)) {
|
||||
LOG_INFO(Loader, "Loading {}", entry.path().string().c_str());
|
||||
linker->LoadModule(entry.path());
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
Libraries::LibC::libcSymbolsRegister(&linker->GetHLESymbols());
|
||||
}
|
||||
|
||||
// start execution
|
||||
std::jthread mainthread =
|
||||
|
||||
BIN
src/images/about_icon.png
Normal file
BIN
src/images/about_icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.3 KiB |
@@ -40,9 +40,6 @@
|
||||
<property name="scaledContents">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="openExternalLinks">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QLabel" name="shad_title">
|
||||
<property name="geometry">
|
||||
@@ -106,5 +103,6 @@
|
||||
</property>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -179,6 +179,7 @@ void MainWindow::CreateConnects() {
|
||||
connect(ui->mw_searchbar, &QLineEdit::textChanged, this, &MainWindow::SearchGameTable);
|
||||
connect(ui->exitAct, &QAction::triggered, this, &QWidget::close);
|
||||
connect(ui->refreshGameListAct, &QAction::triggered, this, &MainWindow::RefreshGameTable);
|
||||
connect(ui->showGameListAct, &QAction::triggered, this, &MainWindow::ShowGameList);
|
||||
connect(this, &MainWindow::ExtractionFinished, this, &MainWindow::RefreshGameTable);
|
||||
|
||||
connect(ui->sizeSlider, &QSlider::valueChanged, this, [this](int value) {
|
||||
@@ -445,6 +446,15 @@ void MainWindow::SearchGameTable(const QString& text) {
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::ShowGameList() {
|
||||
if (ui->showGameListAct->isChecked()) {
|
||||
RefreshGameTable();
|
||||
} else {
|
||||
m_game_grid_frame->clearContents();
|
||||
m_game_list_frame->clearContents();
|
||||
}
|
||||
};
|
||||
|
||||
void MainWindow::RefreshGameTable() {
|
||||
// m_game_info->m_games.clear();
|
||||
m_game_info->GetGameInfo(this);
|
||||
@@ -702,7 +712,9 @@ QIcon MainWindow::RecolorIcon(const QIcon& icon, bool isWhite) {
|
||||
|
||||
void MainWindow::SetUiIcons(bool isWhite) {
|
||||
ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite));
|
||||
ui->bootGameAct->setIcon(RecolorIcon(ui->bootGameAct->icon(), isWhite));
|
||||
ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite));
|
||||
ui->aboutAct->setIcon(RecolorIcon(ui->aboutAct->icon(), isWhite));
|
||||
ui->setlistModeListAct->setIcon(RecolorIcon(ui->setlistModeListAct->icon(), isWhite));
|
||||
ui->setlistModeGridAct->setIcon(RecolorIcon(ui->setlistModeGridAct->icon(), isWhite));
|
||||
ui->gameInstallPathAct->setIcon(RecolorIcon(ui->gameInstallPathAct->icon(), isWhite));
|
||||
@@ -716,6 +728,8 @@ void MainWindow::SetUiIcons(bool isWhite) {
|
||||
ui->refreshGameListAct->setIcon(RecolorIcon(ui->refreshGameListAct->icon(), isWhite));
|
||||
ui->menuGame_List_Mode->setIcon(RecolorIcon(ui->menuGame_List_Mode->icon(), isWhite));
|
||||
ui->pkgViewerAct->setIcon(RecolorIcon(ui->pkgViewerAct->icon(), isWhite));
|
||||
ui->configureAct->setIcon(RecolorIcon(ui->configureAct->icon(), isWhite));
|
||||
ui->addElfFolderAct->setIcon(RecolorIcon(ui->addElfFolderAct->icon(), isWhite));
|
||||
}
|
||||
|
||||
void MainWindow::resizeEvent(QResizeEvent* event) {
|
||||
|
||||
@@ -45,6 +45,7 @@ private Q_SLOTS:
|
||||
void ConfigureGuiFromSettings();
|
||||
void SaveWindowState() const;
|
||||
void SearchGameTable(const QString& text);
|
||||
void ShowGameList();
|
||||
void RefreshGameTable();
|
||||
void HandleResize(QResizeEvent* event);
|
||||
|
||||
|
||||
@@ -98,8 +98,10 @@ public:
|
||||
bootInstallPkgAct->setIcon(QIcon(":images/file_icon.png"));
|
||||
bootGameAct = new QAction(MainWindow);
|
||||
bootGameAct->setObjectName("bootGameAct");
|
||||
bootGameAct->setIcon(QIcon(":images/play_icon.png"));
|
||||
addElfFolderAct = new QAction(MainWindow);
|
||||
addElfFolderAct->setObjectName("addElfFolderAct");
|
||||
addElfFolderAct->setIcon(QIcon(":images/folder_icon.png"));
|
||||
exitAct = new QAction(MainWindow);
|
||||
exitAct->setObjectName("exitAct");
|
||||
exitAct->setIcon(QIcon(":images/exit_icon.png"));
|
||||
@@ -144,8 +146,10 @@ public:
|
||||
pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
|
||||
aboutAct = new QAction(MainWindow);
|
||||
aboutAct->setObjectName("aboutAct");
|
||||
aboutAct->setIcon(QIcon(":images/about_icon.png"));
|
||||
configureAct = new QAction(MainWindow);
|
||||
configureAct->setObjectName("configureAct");
|
||||
configureAct->setIcon(QIcon(":images/settings_icon.png"));
|
||||
setThemeDark = new QAction(MainWindow);
|
||||
setThemeDark->setObjectName("setThemeDark");
|
||||
setThemeDark->setCheckable(true);
|
||||
|
||||
@@ -51,8 +51,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>832</width>
|
||||
<height>418</height>
|
||||
<width>836</width>
|
||||
<height>428</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
@@ -74,7 +74,7 @@
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="systemTabLayoutLeft">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="emuSettings">
|
||||
<widget class="QGroupBox" name="SystemSettings">
|
||||
<property name="title">
|
||||
<string>System</string>
|
||||
</property>
|
||||
@@ -112,28 +112,11 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="settingsLayout">
|
||||
<item>
|
||||
<widget class="QComboBox" name="consoleLanguageComboBox">
|
||||
</widget>
|
||||
<widget class="QComboBox" name="consoleLanguageComboBox"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorTabSpacerLeft">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -148,35 +131,39 @@
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="additionalSettingsVLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="fullscreenCheckBox">
|
||||
<property name="text">
|
||||
<string>Enable Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showSplashCheckBox">
|
||||
<property name="text">
|
||||
<string>Show Splash</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="ps4proCheckBox">
|
||||
<property name="text">
|
||||
<string>Is PS4 Pro</string>
|
||||
</property>
|
||||
</widget>
|
||||
<layout class="QVBoxLayout" name="emulatorverticalLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="fullscreenCheckBox">
|
||||
<property name="text">
|
||||
<string>Enable Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="showSplashCheckBox">
|
||||
<property name="text">
|
||||
<string>Show Splash</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="ps4proCheckBox">
|
||||
<property name="text">
|
||||
<string>Is PS4 Pro</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="emulatorSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
@@ -261,19 +248,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="logSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -282,34 +256,29 @@
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="widgetSettingsBottom" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetGpuBottomLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
<spacer name="generalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="gpuTab">
|
||||
<widget class="QWidget" name="grphicsTab">
|
||||
<attribute name="title">
|
||||
<string>GPU</string>
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="gpuTabVLayout" stretch="0">
|
||||
<layout class="QVBoxLayout" name="graphicsTabVLayout" stretch="0,0">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="gpuTabHLayout" stretch="1,1,1">
|
||||
<layout class="QHBoxLayout" name="graphicsTabHLayout" stretch="1,1,1">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="gpuTabLayoutLeft">
|
||||
<layout class="QVBoxLayout" name="graphicsTabLayoutLeft">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="graphicsAdapterGroupBox">
|
||||
<property name="title">
|
||||
@@ -323,8 +292,8 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="widgetGpuTop" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetGpuTopHLayout">
|
||||
<widget class="QWidget" name="widgetgraphicsBottom" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetgraphicsBottomHLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
@@ -340,44 +309,10 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="widgetGpuBottom" native="true">
|
||||
<layout class="QHBoxLayout" name="widgetGpuBottomHLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="gpu_tab_layout_right_spacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="gpuTabLayoutMiddle">
|
||||
<layout class="QVBoxLayout" name="graphicsTabLayoutMiddle">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="layoutResolution">
|
||||
<property name="spacing">
|
||||
@@ -505,26 +440,10 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="gpuTabLayoutMiddleSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="gpuTabLayoutRight">
|
||||
<layout class="QVBoxLayout" name="graphicsTabLayoutRight">
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
@@ -534,7 +453,7 @@
|
||||
<item>
|
||||
<widget class="QGroupBox" name="additionalSettingsGroupBox">
|
||||
<property name="title">
|
||||
<string>Additional Settings</string>
|
||||
<string>Advanced</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignmentFlag::AlignLeading|Qt::AlignmentFlag::AlignLeft|Qt::AlignmentFlag::AlignVCenter</set>
|
||||
@@ -565,17 +484,14 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="additionalSettingsSpacer">
|
||||
<spacer name="AdvancedSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Policy::MinimumExpanding</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
@@ -584,6 +500,19 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="graphicSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="debugTab">
|
||||
|
||||
@@ -306,7 +306,13 @@ void WindowSDL::onGamepadEvent(const SDL_Event* event) {
|
||||
: event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER ? Input::Axis::TriggerRight
|
||||
: Input::Axis::AxisMax;
|
||||
if (axis != Input::Axis::AxisMax) {
|
||||
controller->Axis(0, axis, Input::GetAxis(-0x8000, 0x8000, event->gaxis.value));
|
||||
if (event->gaxis.axis == SDL_GAMEPAD_AXIS_LEFT_TRIGGER ||
|
||||
event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
|
||||
controller->Axis(0, axis, Input::GetAxis(0, 0x8000, event->gaxis.value));
|
||||
|
||||
} else {
|
||||
controller->Axis(0, axis, Input::GetAxis(-0x8000, 0x8000, event->gaxis.value));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -37,6 +37,7 @@ static IR::Condition MakeCondition(Opcode opcode) {
|
||||
return IR::Condition::Execnz;
|
||||
case Opcode::S_AND_SAVEEXEC_B64:
|
||||
case Opcode::S_ANDN2_B64:
|
||||
case Opcode::V_CMPX_NE_U32:
|
||||
return IR::Condition::Execnz;
|
||||
default:
|
||||
return IR::Condition::True;
|
||||
@@ -93,7 +94,7 @@ void CFG::EmitDivergenceLabels() {
|
||||
// While this instruction does not save EXEC it is often used paired
|
||||
// with SAVEEXEC to mask the threads that didn't pass the condition
|
||||
// of initial branch.
|
||||
inst.opcode == Opcode::S_ANDN2_B64;
|
||||
inst.opcode == Opcode::S_ANDN2_B64 || inst.opcode == Opcode::V_CMPX_NE_U32;
|
||||
};
|
||||
const auto is_close_scope = [](const GcnInst& inst) {
|
||||
// Closing an EXEC scope can be either a branch instruction
|
||||
@@ -187,7 +188,7 @@ void CFG::LinkBlocks() {
|
||||
const auto end_inst{block.end_inst};
|
||||
// Handle divergence block inserted here.
|
||||
if (end_inst.opcode == Opcode::S_AND_SAVEEXEC_B64 ||
|
||||
end_inst.opcode == Opcode::S_ANDN2_B64) {
|
||||
end_inst.opcode == Opcode::S_ANDN2_B64 || end_inst.opcode == Opcode::V_CMPX_NE_U32) {
|
||||
// Blocks are stored ordered by address in the set
|
||||
auto next_it = std::next(it);
|
||||
auto* target_block = &(*next_it);
|
||||
|
||||
@@ -101,7 +101,7 @@ struct fmt::formatter<Shader::IR::Opcode> {
|
||||
return ctx.begin();
|
||||
}
|
||||
template <typename FormatContext>
|
||||
auto format(const Shader::IR::Opcode& op, FormatContext& ctx) const {
|
||||
auto format(const Shader::IR::Opcode op, FormatContext& ctx) const {
|
||||
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>images/shadps4.ico</file>
|
||||
<file>images/about_icon.png</file>
|
||||
<file>images/play_icon.png</file>
|
||||
<file>images/pause_icon.png</file>
|
||||
<file>images/stop_icon.png</file>
|
||||
|
||||
@@ -848,6 +848,7 @@ struct Liverpool {
|
||||
u32 raw;
|
||||
BitField<0, 1, u32> depth_clear_enable;
|
||||
BitField<1, 1, u32> stencil_clear_enable;
|
||||
BitField<5, 1, u32> stencil_compress_disable;
|
||||
BitField<6, 1, u32> depth_compress_disable;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
#include "video_core/amdgpu/pixel_format.h"
|
||||
#include "video_core/renderer_vulkan/liverpool_to_vk.h"
|
||||
|
||||
#include <magic_enum.hpp>
|
||||
|
||||
namespace Vulkan::LiverpoolToVK {
|
||||
|
||||
using DepthBuffer = Liverpool::DepthBuffer;
|
||||
@@ -588,6 +590,8 @@ vk::Format AdjustColorBufferFormat(vk::Format base_format,
|
||||
return is_vo_surface ? vk::Format::eB8G8R8A8Unorm : vk::Format::eB8G8R8A8Srgb;
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
return is_vo_surface ? vk::Format::eR8G8B8A8Unorm : vk::Format::eR8G8B8A8Srgb;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (is_vo_surface && base_format == vk::Format::eR8G8B8A8Srgb) {
|
||||
@@ -601,27 +605,29 @@ vk::Format AdjustColorBufferFormat(vk::Format base_format,
|
||||
}
|
||||
|
||||
vk::Format DepthFormat(DepthBuffer::ZFormat z_format, DepthBuffer::StencilFormat stencil_format) {
|
||||
if (z_format == DepthBuffer::ZFormat::Z32Float &&
|
||||
stencil_format == DepthBuffer::StencilFormat::Stencil8) {
|
||||
using ZFormat = DepthBuffer::ZFormat;
|
||||
using StencilFormat = DepthBuffer::StencilFormat;
|
||||
|
||||
if (z_format == ZFormat::Z32Float && stencil_format == StencilFormat::Stencil8) {
|
||||
return vk::Format::eD32SfloatS8Uint;
|
||||
}
|
||||
if (z_format == DepthBuffer::ZFormat::Z32Float &&
|
||||
stencil_format == DepthBuffer::StencilFormat::Invalid) {
|
||||
if (z_format == ZFormat::Z32Float && stencil_format == StencilFormat::Invalid) {
|
||||
return vk::Format::eD32Sfloat;
|
||||
}
|
||||
if (z_format == DepthBuffer::ZFormat::Z16 &&
|
||||
stencil_format == DepthBuffer::StencilFormat::Invalid) {
|
||||
if (z_format == ZFormat::Z16 && stencil_format == StencilFormat::Invalid) {
|
||||
return vk::Format::eD16Unorm;
|
||||
}
|
||||
if (z_format == DepthBuffer::ZFormat::Z16 &&
|
||||
stencil_format == DepthBuffer::StencilFormat::Stencil8) {
|
||||
if (z_format == ZFormat::Z16 && stencil_format == StencilFormat::Stencil8) {
|
||||
return vk::Format::eD16UnormS8Uint;
|
||||
}
|
||||
if (z_format == DepthBuffer::ZFormat::Invalid &&
|
||||
stencil_format == DepthBuffer::StencilFormat::Invalid) {
|
||||
if (z_format == ZFormat::Invalid && stencil_format == StencilFormat::Stencil8) {
|
||||
return vk::Format::eD32SfloatS8Uint;
|
||||
}
|
||||
if (z_format == ZFormat::Invalid && stencil_format == StencilFormat::Invalid) {
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
UNREACHABLE();
|
||||
UNREACHABLE_MSG("Unsupported depth/stencil format. depth = {} stencil = {}",
|
||||
magic_enum::enum_name(z_format), magic_enum::enum_name(stencil_format));
|
||||
}
|
||||
|
||||
void EmitQuadToTriangleListIndices(u8* out_ptr, u32 num_vertices) {
|
||||
|
||||
@@ -12,18 +12,19 @@
|
||||
namespace Vulkan {
|
||||
|
||||
ComputePipeline::ComputePipeline(const Instance& instance_, Scheduler& scheduler_,
|
||||
vk::PipelineCache pipeline_cache, const Shader::Info* info_,
|
||||
u64 compute_key_, vk::ShaderModule module)
|
||||
: instance{instance_}, scheduler{scheduler_}, compute_key{compute_key_}, info{*info_} {
|
||||
vk::PipelineCache pipeline_cache, u64 compute_key_,
|
||||
const Program* program)
|
||||
: instance{instance_}, scheduler{scheduler_}, compute_key{compute_key_},
|
||||
info{&program->pgm.info} {
|
||||
const vk::PipelineShaderStageCreateInfo shader_ci = {
|
||||
.stage = vk::ShaderStageFlagBits::eCompute,
|
||||
.module = module,
|
||||
.module = program->module,
|
||||
.pName = "main",
|
||||
};
|
||||
|
||||
u32 binding{};
|
||||
boost::container::small_vector<vk::DescriptorSetLayoutBinding, 32> bindings;
|
||||
for (const auto& buffer : info.buffers) {
|
||||
for (const auto& buffer : info->buffers) {
|
||||
bindings.push_back({
|
||||
.binding = binding++,
|
||||
.descriptorType = buffer.is_storage ? vk::DescriptorType::eStorageBuffer
|
||||
@@ -32,7 +33,7 @@ ComputePipeline::ComputePipeline(const Instance& instance_, Scheduler& scheduler
|
||||
.stageFlags = vk::ShaderStageFlagBits::eCompute,
|
||||
});
|
||||
}
|
||||
for (const auto& image : info.images) {
|
||||
for (const auto& image : info->images) {
|
||||
bindings.push_back({
|
||||
.binding = binding++,
|
||||
.descriptorType = image.is_storage ? vk::DescriptorType::eStorageImage
|
||||
@@ -41,7 +42,7 @@ ComputePipeline::ComputePipeline(const Instance& instance_, Scheduler& scheduler
|
||||
.stageFlags = vk::ShaderStageFlagBits::eCompute,
|
||||
});
|
||||
}
|
||||
for (const auto& sampler : info.samplers) {
|
||||
for (const auto& sampler : info->samplers) {
|
||||
bindings.push_back({
|
||||
.binding = binding++,
|
||||
.descriptorType = vk::DescriptorType::eSampler,
|
||||
@@ -96,8 +97,8 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
|
||||
Shader::PushData push_data{};
|
||||
u32 binding{};
|
||||
|
||||
for (const auto& buffer : info.buffers) {
|
||||
const auto vsharp = buffer.GetVsharp(info);
|
||||
for (const auto& buffer : info->buffers) {
|
||||
const auto vsharp = buffer.GetVsharp(*info);
|
||||
const VAddr address = vsharp.base_address;
|
||||
// Most of the time when a metadata is updated with a shader it gets cleared. It means we
|
||||
// can skip the whole dispatch and update the tracked state instead. Also, it is not
|
||||
@@ -139,9 +140,9 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
|
||||
});
|
||||
}
|
||||
|
||||
for (const auto& image_desc : info.images) {
|
||||
for (const auto& image_desc : info->images) {
|
||||
const auto tsharp =
|
||||
info.ReadUd<AmdGpu::Image>(image_desc.sgpr_base, image_desc.dword_offset);
|
||||
info->ReadUd<AmdGpu::Image>(image_desc.sgpr_base, image_desc.dword_offset);
|
||||
VideoCore::ImageInfo image_info{tsharp};
|
||||
VideoCore::ImageViewInfo view_info{tsharp, image_desc.is_storage};
|
||||
const auto& image_view = texture_cache.FindTexture(image_info, view_info);
|
||||
@@ -161,8 +162,8 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
|
||||
LOG_WARNING(Render_Vulkan, "Unexpected metadata read by a CS shader (texture)");
|
||||
}
|
||||
}
|
||||
for (const auto& sampler : info.samplers) {
|
||||
const auto ssharp = sampler.GetSsharp(info);
|
||||
for (const auto& sampler : info->samplers) {
|
||||
const auto ssharp = sampler.GetSsharp(*info);
|
||||
const auto vk_sampler = texture_cache.GetSampler(ssharp);
|
||||
image_infos.emplace_back(vk_sampler, VK_NULL_HANDLE, vk::ImageLayout::eGeneral);
|
||||
set_writes.push_back({
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "shader_recompiler/ir/program.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
#include "video_core/renderer_vulkan/vk_common.h"
|
||||
|
||||
@@ -16,11 +17,18 @@ namespace Vulkan {
|
||||
class Instance;
|
||||
class Scheduler;
|
||||
|
||||
struct Program {
|
||||
Shader::IR::Program pgm;
|
||||
std::vector<u32> spv;
|
||||
vk::ShaderModule module;
|
||||
u32 end_binding;
|
||||
};
|
||||
|
||||
class ComputePipeline {
|
||||
public:
|
||||
explicit ComputePipeline(const Instance& instance, Scheduler& scheduler,
|
||||
vk::PipelineCache pipeline_cache, const Shader::Info* info,
|
||||
u64 compute_key, vk::ShaderModule module);
|
||||
vk::PipelineCache pipeline_cache, u64 compute_key,
|
||||
const Program* program);
|
||||
~ComputePipeline();
|
||||
|
||||
[[nodiscard]] vk::Pipeline Handle() const noexcept {
|
||||
@@ -37,7 +45,7 @@ private:
|
||||
vk::UniquePipelineLayout pipeline_layout;
|
||||
vk::UniqueDescriptorSetLayout desc_layout;
|
||||
u64 compute_key;
|
||||
Shader::Info info{};
|
||||
const Shader::Info* info;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -19,15 +19,14 @@ namespace Vulkan {
|
||||
GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& scheduler_,
|
||||
const GraphicsPipelineKey& key_,
|
||||
vk::PipelineCache pipeline_cache,
|
||||
std::span<const Shader::Info*, MaxShaderStages> infos,
|
||||
std::array<vk::ShaderModule, MaxShaderStages> modules)
|
||||
std::span<const Program*, MaxShaderStages> programs)
|
||||
: instance{instance_}, scheduler{scheduler_}, key{key_} {
|
||||
const vk::Device device = instance.GetDevice();
|
||||
for (u32 i = 0; i < MaxShaderStages; i++) {
|
||||
if (!infos[i]) {
|
||||
if (!programs[i]) {
|
||||
continue;
|
||||
}
|
||||
stages[i] = *infos[i];
|
||||
stages[i] = &programs[i]->pgm.info;
|
||||
}
|
||||
BuildDescSetLayout();
|
||||
|
||||
@@ -49,14 +48,14 @@ GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& schedul
|
||||
boost::container::static_vector<vk::VertexInputBindingDescription, 32> bindings;
|
||||
boost::container::static_vector<vk::VertexInputAttributeDescription, 32> attributes;
|
||||
const auto& vs_info = stages[u32(Shader::Stage::Vertex)];
|
||||
for (const auto& input : vs_info.vs_inputs) {
|
||||
for (const auto& input : vs_info->vs_inputs) {
|
||||
if (input.instance_step_rate == Shader::Info::VsInput::InstanceIdType::OverStepRate0 ||
|
||||
input.instance_step_rate == Shader::Info::VsInput::InstanceIdType::OverStepRate1) {
|
||||
// Skip attribute binding as the data will be pulled by shader
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto buffer = vs_info.ReadUd<AmdGpu::Buffer>(input.sgpr_base, input.dword_offset);
|
||||
const auto buffer = vs_info->ReadUd<AmdGpu::Buffer>(input.sgpr_base, input.dword_offset);
|
||||
attributes.push_back({
|
||||
.location = input.binding,
|
||||
.binding = input.binding,
|
||||
@@ -173,16 +172,17 @@ GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& schedul
|
||||
},
|
||||
.back{
|
||||
.failOp = LiverpoolToVK::StencilOp(key.depth.backface_enable
|
||||
? key.stencil.stencil_fail_back
|
||||
: key.stencil.stencil_fail_front),
|
||||
? key.stencil.stencil_fail_back.Value()
|
||||
: key.stencil.stencil_fail_front.Value()),
|
||||
.passOp = LiverpoolToVK::StencilOp(key.depth.backface_enable
|
||||
? key.stencil.stencil_zpass_back
|
||||
: key.stencil.stencil_zpass_front),
|
||||
? key.stencil.stencil_zpass_back.Value()
|
||||
: key.stencil.stencil_zpass_front.Value()),
|
||||
.depthFailOp = LiverpoolToVK::StencilOp(key.depth.backface_enable
|
||||
? key.stencil.stencil_zfail_back
|
||||
: key.stencil.stencil_zfail_front),
|
||||
.compareOp = LiverpoolToVK::CompareOp(
|
||||
key.depth.backface_enable ? key.depth.stencil_bf_func : key.depth.stencil_ref_func),
|
||||
? key.stencil.stencil_zfail_back.Value()
|
||||
: key.stencil.stencil_zfail_front.Value()),
|
||||
.compareOp = LiverpoolToVK::CompareOp(key.depth.backface_enable
|
||||
? key.depth.stencil_bf_func.Value()
|
||||
: key.depth.stencil_ref_func.Value()),
|
||||
.compareMask = key.stencil_ref_back.stencil_mask,
|
||||
.writeMask = key.stencil_ref_back.stencil_write_mask,
|
||||
.reference = key.stencil_ref_back.stencil_test_val,
|
||||
@@ -191,21 +191,21 @@ GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& schedul
|
||||
.maxDepthBounds = key.depth_bounds_max,
|
||||
};
|
||||
|
||||
u32 shader_count{};
|
||||
auto stage = u32(Shader::Stage::Vertex);
|
||||
std::array<vk::PipelineShaderStageCreateInfo, MaxShaderStages> shader_stages;
|
||||
shader_stages[shader_count++] = vk::PipelineShaderStageCreateInfo{
|
||||
boost::container::static_vector<vk::PipelineShaderStageCreateInfo, MaxShaderStages>
|
||||
shader_stages;
|
||||
shader_stages.emplace_back(vk::PipelineShaderStageCreateInfo{
|
||||
.stage = vk::ShaderStageFlagBits::eVertex,
|
||||
.module = modules[stage],
|
||||
.module = programs[stage]->module,
|
||||
.pName = "main",
|
||||
};
|
||||
});
|
||||
stage = u32(Shader::Stage::Fragment);
|
||||
if (modules[stage]) {
|
||||
shader_stages[shader_count++] = vk::PipelineShaderStageCreateInfo{
|
||||
if (programs[stage]) {
|
||||
shader_stages.emplace_back(vk::PipelineShaderStageCreateInfo{
|
||||
.stage = vk::ShaderStageFlagBits::eFragment,
|
||||
.module = modules[stage],
|
||||
.module = programs[stage]->module,
|
||||
.pName = "main",
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
const auto it = std::ranges::find(key.color_formats, vk::Format::eUndefined);
|
||||
@@ -214,8 +214,7 @@ GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& schedul
|
||||
.colorAttachmentCount = num_color_formats,
|
||||
.pColorAttachmentFormats = key.color_formats.data(),
|
||||
.depthAttachmentFormat = key.depth_format,
|
||||
.stencilAttachmentFormat =
|
||||
key.depth.stencil_enable ? key.depth_format : vk::Format::eUndefined,
|
||||
.stencilAttachmentFormat = key.stencil_format,
|
||||
};
|
||||
|
||||
std::array<vk::PipelineColorBlendAttachmentState, Liverpool::NumColorBuffers> attachments;
|
||||
@@ -279,7 +278,7 @@ GraphicsPipeline::GraphicsPipeline(const Instance& instance_, Scheduler& schedul
|
||||
|
||||
const vk::GraphicsPipelineCreateInfo pipeline_info = {
|
||||
.pNext = &pipeline_rendering_ci,
|
||||
.stageCount = shader_count,
|
||||
.stageCount = static_cast<u32>(shader_stages.size()),
|
||||
.pStages = shader_stages.data(),
|
||||
.pVertexInputState = &vertex_input_info,
|
||||
.pInputAssemblyState = &input_assembly,
|
||||
@@ -305,8 +304,11 @@ GraphicsPipeline::~GraphicsPipeline() = default;
|
||||
void GraphicsPipeline::BuildDescSetLayout() {
|
||||
u32 binding{};
|
||||
boost::container::small_vector<vk::DescriptorSetLayoutBinding, 32> bindings;
|
||||
for (const auto& stage : stages) {
|
||||
for (const auto& buffer : stage.buffers) {
|
||||
for (const auto* stage : stages) {
|
||||
if (!stage) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& buffer : stage->buffers) {
|
||||
bindings.push_back({
|
||||
.binding = binding++,
|
||||
.descriptorType = buffer.is_storage ? vk::DescriptorType::eStorageBuffer
|
||||
@@ -315,7 +317,7 @@ void GraphicsPipeline::BuildDescSetLayout() {
|
||||
.stageFlags = vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment,
|
||||
});
|
||||
}
|
||||
for (const auto& image : stage.images) {
|
||||
for (const auto& image : stage->images) {
|
||||
bindings.push_back({
|
||||
.binding = binding++,
|
||||
.descriptorType = image.is_storage ? vk::DescriptorType::eStorageImage
|
||||
@@ -324,7 +326,7 @@ void GraphicsPipeline::BuildDescSetLayout() {
|
||||
.stageFlags = vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment,
|
||||
});
|
||||
}
|
||||
for (const auto& sampler : stage.samplers) {
|
||||
for (const auto& sampler : stage->samplers) {
|
||||
bindings.push_back({
|
||||
.binding = binding++,
|
||||
.descriptorType = vk::DescriptorType::eSampler,
|
||||
@@ -351,13 +353,16 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
|
||||
Shader::PushData push_data{};
|
||||
u32 binding{};
|
||||
|
||||
for (const auto& stage : stages) {
|
||||
if (stage.uses_step_rates) {
|
||||
for (const auto* stage : stages) {
|
||||
if (!stage) {
|
||||
continue;
|
||||
}
|
||||
if (stage->uses_step_rates) {
|
||||
push_data.step0 = regs.vgt_instance_step_rate_0;
|
||||
push_data.step1 = regs.vgt_instance_step_rate_1;
|
||||
}
|
||||
for (const auto& buffer : stage.buffers) {
|
||||
const auto vsharp = buffer.GetVsharp(stage);
|
||||
for (const auto& buffer : stage->buffers) {
|
||||
const auto vsharp = buffer.GetVsharp(*stage);
|
||||
if (vsharp) {
|
||||
const VAddr address = vsharp.base_address;
|
||||
if (texture_cache.IsMeta(address)) {
|
||||
@@ -390,9 +395,9 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
|
||||
}
|
||||
|
||||
boost::container::static_vector<AmdGpu::Image, 16> tsharps;
|
||||
for (const auto& image_desc : stage.images) {
|
||||
for (const auto& image_desc : stage->images) {
|
||||
const auto& tsharp = tsharps.emplace_back(
|
||||
stage.ReadUd<AmdGpu::Image>(image_desc.sgpr_base, image_desc.dword_offset));
|
||||
stage->ReadUd<AmdGpu::Image>(image_desc.sgpr_base, image_desc.dword_offset));
|
||||
VideoCore::ImageInfo image_info{tsharp};
|
||||
VideoCore::ImageViewInfo view_info{tsharp, image_desc.is_storage};
|
||||
const auto& image_view = texture_cache.FindTexture(image_info, view_info);
|
||||
@@ -412,8 +417,8 @@ void GraphicsPipeline::BindResources(const Liverpool::Regs& regs,
|
||||
LOG_WARNING(Render_Vulkan, "Unexpected metadata read by a PS shader (texture)");
|
||||
}
|
||||
}
|
||||
for (const auto& sampler : stage.samplers) {
|
||||
auto ssharp = sampler.GetSsharp(stage);
|
||||
for (const auto& sampler : stage->samplers) {
|
||||
auto ssharp = sampler.GetSsharp(*stage);
|
||||
if (sampler.disable_aniso) {
|
||||
const auto& tsharp = tsharps[sampler.associated_image];
|
||||
if (tsharp.base_level == 0 && tsharp.last_level == 0) {
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
|
||||
#include <xxhash.h>
|
||||
#include "common/types.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
#include "video_core/renderer_vulkan/liverpool_to_vk.h"
|
||||
#include "video_core/renderer_vulkan/vk_common.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class BufferCache;
|
||||
@@ -26,6 +26,7 @@ struct GraphicsPipelineKey {
|
||||
std::array<size_t, MaxShaderStages> stage_hashes;
|
||||
std::array<vk::Format, Liverpool::NumColorBuffers> color_formats;
|
||||
vk::Format depth_format;
|
||||
vk::Format stencil_format;
|
||||
|
||||
Liverpool::DepthControl depth;
|
||||
float depth_bounds_min;
|
||||
@@ -58,8 +59,7 @@ class GraphicsPipeline {
|
||||
public:
|
||||
explicit GraphicsPipeline(const Instance& instance, Scheduler& scheduler,
|
||||
const GraphicsPipelineKey& key, vk::PipelineCache pipeline_cache,
|
||||
std::span<const Shader::Info*, MaxShaderStages> infos,
|
||||
std::array<vk::ShaderModule, MaxShaderStages> modules);
|
||||
std::span<const Program*, MaxShaderStages> programs);
|
||||
~GraphicsPipeline();
|
||||
|
||||
void BindResources(const Liverpool::Regs& regs, VideoCore::BufferCache& buffer_cache,
|
||||
@@ -74,7 +74,7 @@ public:
|
||||
}
|
||||
|
||||
const Shader::Info& GetStage(Shader::Stage stage) const noexcept {
|
||||
return stages[u32(stage)];
|
||||
return *stages[u32(stage)];
|
||||
}
|
||||
|
||||
bool IsEmbeddedVs() const noexcept {
|
||||
@@ -99,7 +99,7 @@ private:
|
||||
vk::UniquePipeline pipeline;
|
||||
vk::UniquePipelineLayout pipeline_layout;
|
||||
vk::UniqueDescriptorSetLayout desc_layout;
|
||||
std::array<Shader::Info, MaxShaderStages> stages{};
|
||||
std::array<const Shader::Info*, MaxShaderStages> stages{};
|
||||
GraphicsPipelineKey key;
|
||||
};
|
||||
|
||||
|
||||
@@ -20,6 +20,10 @@ namespace Vulkan {
|
||||
|
||||
using Shader::VsOutput;
|
||||
|
||||
[[nodiscard]] inline u64 HashCombine(const u64 seed, const u64 hash) {
|
||||
return seed ^ (hash + 0x9e3779b9 + (seed << 6) + (seed >> 2));
|
||||
}
|
||||
|
||||
void BuildVsOutputs(Shader::Info& info, const AmdGpu::Liverpool::VsOutputControl& ctl) {
|
||||
const auto add_output = [&](VsOutput x, VsOutput y, VsOutput z, VsOutput w) {
|
||||
if (x != VsOutput::None || y != VsOutput::None || z != VsOutput::None ||
|
||||
@@ -176,11 +180,26 @@ void PipelineCache::RefreshGraphicsKey() {
|
||||
key.num_samples = regs.aa_config.NumSamples();
|
||||
|
||||
const auto& db = regs.depth_buffer;
|
||||
key.depth_format = LiverpoolToVK::DepthFormat(db.z_info.format, db.stencil_info.format);
|
||||
const auto ds_format = LiverpoolToVK::DepthFormat(db.z_info.format, db.stencil_info.format);
|
||||
|
||||
if (db.z_info.format != AmdGpu::Liverpool::DepthBuffer::ZFormat::Invalid) {
|
||||
key.depth_format = ds_format;
|
||||
} else {
|
||||
key.depth_format = vk::Format::eUndefined;
|
||||
}
|
||||
if (key.depth.depth_enable) {
|
||||
key.depth.depth_enable.Assign(key.depth_format != vk::Format::eUndefined);
|
||||
}
|
||||
|
||||
if (db.stencil_info.format != AmdGpu::Liverpool::DepthBuffer::StencilFormat::Invalid) {
|
||||
key.stencil_format = key.depth_format;
|
||||
} else {
|
||||
key.stencil_format = vk::Format::eUndefined;
|
||||
}
|
||||
if (key.depth.stencil_enable) {
|
||||
key.depth.stencil_enable.Assign(key.stencil_format != vk::Format::eUndefined);
|
||||
}
|
||||
|
||||
const auto skip_cb_binding =
|
||||
regs.color_control.mode == AmdGpu::Liverpool::ColorControl::OperationMode::Disable;
|
||||
|
||||
@@ -246,23 +265,14 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
|
||||
}
|
||||
|
||||
u32 binding{};
|
||||
std::array<Shader::IR::Program, MaxShaderStages> programs;
|
||||
std::array<const Shader::Info*, MaxShaderStages> infos{};
|
||||
|
||||
for (u32 i = 0; i < MaxShaderStages; i++) {
|
||||
if (!graphics_key.stage_hashes[i]) {
|
||||
stages[i] = VK_NULL_HANDLE;
|
||||
programs[i] = nullptr;
|
||||
continue;
|
||||
}
|
||||
auto* pgm = regs.ProgramForStage(i);
|
||||
const auto code = pgm->Code();
|
||||
|
||||
const auto it = module_map.find(graphics_key.stage_hashes[i]);
|
||||
if (it != module_map.end()) {
|
||||
stages[i] = *it->second;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Dump shader code if requested.
|
||||
const auto stage = Shader::Stage{i};
|
||||
const u64 hash = graphics_key.stage_hashes[i];
|
||||
@@ -273,39 +283,56 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
|
||||
block_pool.ReleaseContents();
|
||||
inst_pool.ReleaseContents();
|
||||
|
||||
if (stage != Shader::Stage::Compute && stage != Shader::Stage::Fragment &&
|
||||
stage != Shader::Stage::Vertex) {
|
||||
if (stage != Shader::Stage::Fragment && stage != Shader::Stage::Vertex) {
|
||||
LOG_ERROR(Render_Vulkan, "Unsupported shader stage {}. PL creation skipped.", stage);
|
||||
return {};
|
||||
}
|
||||
|
||||
const u64 lookup_hash = HashCombine(hash, binding);
|
||||
auto it = program_cache.find(lookup_hash);
|
||||
if (it != program_cache.end()) {
|
||||
const Program* program = it.value().get();
|
||||
ASSERT(program->pgm.info.stage == stage);
|
||||
programs[i] = program;
|
||||
binding = program->end_binding;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Recompile shader to IR.
|
||||
try {
|
||||
auto program = std::make_unique<Program>();
|
||||
block_pool.ReleaseContents();
|
||||
inst_pool.ReleaseContents();
|
||||
|
||||
LOG_INFO(Render_Vulkan, "Compiling {} shader {:#x}", stage, hash);
|
||||
Shader::Info info = MakeShaderInfo(stage, pgm->user_data, regs);
|
||||
info.pgm_base = pgm->Address<uintptr_t>();
|
||||
info.pgm_hash = hash;
|
||||
programs[i] =
|
||||
program->pgm =
|
||||
Shader::TranslateProgram(inst_pool, block_pool, code, std::move(info), profile);
|
||||
|
||||
// Compile IR to SPIR-V
|
||||
auto spv_code = Shader::Backend::SPIRV::EmitSPIRV(profile, programs[i], binding);
|
||||
program->spv = Shader::Backend::SPIRV::EmitSPIRV(profile, program->pgm, binding);
|
||||
if (Config::dumpShaders()) {
|
||||
DumpShader(spv_code, hash, stage, "spv");
|
||||
DumpShader(program->spv, hash, stage, "spv");
|
||||
}
|
||||
stages[i] = CompileSPV(spv_code, instance.GetDevice());
|
||||
infos[i] = &programs[i].info;
|
||||
|
||||
// Compile module and set name to hash in renderdoc
|
||||
program->end_binding = binding;
|
||||
program->module = CompileSPV(program->spv, instance.GetDevice());
|
||||
const auto name = fmt::format("{}_{:#x}", stage, hash);
|
||||
Vulkan::SetObjectName(instance.GetDevice(), program->module, name);
|
||||
|
||||
// Cache program
|
||||
const auto [it, _] = program_cache.emplace(lookup_hash, std::move(program));
|
||||
programs[i] = it.value().get();
|
||||
} catch (const Shader::Exception& e) {
|
||||
UNREACHABLE_MSG("{}", e.what());
|
||||
}
|
||||
|
||||
// Set module name to hash in renderdoc
|
||||
const auto name = fmt::format("{}_{:#x}", stage, hash);
|
||||
Vulkan::SetObjectName(instance.GetDevice(), stages[i], name);
|
||||
}
|
||||
|
||||
return std::make_unique<GraphicsPipeline>(instance, scheduler, graphics_key, *pipeline_cache,
|
||||
infos, stages);
|
||||
programs);
|
||||
}
|
||||
|
||||
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline() {
|
||||
@@ -322,26 +349,31 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline() {
|
||||
|
||||
// Recompile shader to IR.
|
||||
try {
|
||||
auto program = std::make_unique<Program>();
|
||||
LOG_INFO(Render_Vulkan, "Compiling cs shader {:#x}", compute_key);
|
||||
Shader::Info info =
|
||||
MakeShaderInfo(Shader::Stage::Compute, cs_pgm.user_data, liverpool->regs);
|
||||
info.pgm_base = cs_pgm.Address<uintptr_t>();
|
||||
info.pgm_hash = compute_key;
|
||||
auto program =
|
||||
program->pgm =
|
||||
Shader::TranslateProgram(inst_pool, block_pool, code, std::move(info), profile);
|
||||
|
||||
// Compile IR to SPIR-V
|
||||
u32 binding{};
|
||||
const auto spv_code = Shader::Backend::SPIRV::EmitSPIRV(profile, program, binding);
|
||||
program->spv = Shader::Backend::SPIRV::EmitSPIRV(profile, program->pgm, binding);
|
||||
if (Config::dumpShaders()) {
|
||||
DumpShader(spv_code, compute_key, Shader::Stage::Compute, "spv");
|
||||
DumpShader(program->spv, compute_key, Shader::Stage::Compute, "spv");
|
||||
}
|
||||
const auto module = CompileSPV(spv_code, instance.GetDevice());
|
||||
// Set module name to hash in renderdoc
|
||||
|
||||
// Compile module and set name to hash in renderdoc
|
||||
program->module = CompileSPV(program->spv, instance.GetDevice());
|
||||
const auto name = fmt::format("cs_{:#x}", compute_key);
|
||||
Vulkan::SetObjectName(instance.GetDevice(), module, name);
|
||||
return std::make_unique<ComputePipeline>(instance, scheduler, *pipeline_cache,
|
||||
&program.info, compute_key, module);
|
||||
Vulkan::SetObjectName(instance.GetDevice(), program->module, name);
|
||||
|
||||
// Cache program
|
||||
const auto [it, _] = program_cache.emplace(compute_key, std::move(program));
|
||||
return std::make_unique<ComputePipeline>(instance, scheduler, *pipeline_cache, compute_key,
|
||||
it.value().get());
|
||||
} catch (const Shader::Exception& e) {
|
||||
UNREACHABLE_MSG("{}", e.what());
|
||||
return nullptr;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
#include "shader_recompiler/ir/basic_block.h"
|
||||
#include "shader_recompiler/ir/program.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
|
||||
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
|
||||
@@ -43,10 +44,10 @@ private:
|
||||
AmdGpu::Liverpool* liverpool;
|
||||
vk::UniquePipelineCache pipeline_cache;
|
||||
vk::UniquePipelineLayout pipeline_layout;
|
||||
tsl::robin_map<size_t, vk::UniqueShaderModule> module_map;
|
||||
std::array<vk::ShaderModule, MaxShaderStages> stages{};
|
||||
tsl::robin_map<size_t, std::unique_ptr<Program>> program_cache;
|
||||
tsl::robin_map<size_t, std::unique_ptr<ComputePipeline>> compute_pipelines;
|
||||
tsl::robin_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>> graphics_pipelines;
|
||||
std::array<const Program*, MaxShaderStages> programs{};
|
||||
Shader::Profile profile{};
|
||||
GraphicsPipelineKey graphics_key{};
|
||||
u64 compute_key{};
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/texture_cache/image_view.h"
|
||||
#include "video_core/texture_cache/texture_cache.h"
|
||||
#include "vk_rasterizer.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
@@ -129,8 +130,12 @@ void Rasterizer::BeginRendering() {
|
||||
texture_cache.TouchMeta(col_buf.CmaskAddress(), false);
|
||||
}
|
||||
|
||||
if (regs.depth_buffer.z_info.format != Liverpool::DepthBuffer::ZFormat::Invalid &&
|
||||
regs.depth_buffer.Address() != 0) {
|
||||
using ZFormat = AmdGpu::Liverpool::DepthBuffer::ZFormat;
|
||||
using StencilFormat = AmdGpu::Liverpool::DepthBuffer::StencilFormat;
|
||||
if (regs.depth_buffer.Address() != 0 &&
|
||||
((regs.depth_control.depth_enable && regs.depth_buffer.z_info.format != ZFormat::Invalid) ||
|
||||
regs.depth_control.stencil_enable &&
|
||||
regs.depth_buffer.stencil_info.format != StencilFormat::Invalid)) {
|
||||
const auto htile_address = regs.depth_htile_data_base.GetAddress();
|
||||
const bool is_clear = regs.depth_render_control.depth_clear_enable ||
|
||||
texture_cache.IsMetaCleared(htile_address);
|
||||
@@ -152,8 +157,10 @@ void Rasterizer::BeginRendering() {
|
||||
.stencil = regs.stencil_clear}},
|
||||
};
|
||||
texture_cache.TouchMeta(htile_address, false);
|
||||
state.has_depth = true;
|
||||
state.has_stencil = image.info.usage.stencil;
|
||||
state.has_depth =
|
||||
regs.depth_buffer.z_info.format != AmdGpu::Liverpool::DepthBuffer::ZFormat::Invalid;
|
||||
state.has_stencil = regs.depth_buffer.stencil_info.format !=
|
||||
AmdGpu::Liverpool::DepthBuffer::StencilFormat::Invalid;
|
||||
}
|
||||
scheduler.BeginRendering(state);
|
||||
}
|
||||
|
||||
@@ -29,15 +29,22 @@ void Scheduler::BeginRendering(const RenderState& new_state) {
|
||||
is_rendering = true;
|
||||
render_state = new_state;
|
||||
|
||||
const auto witdh =
|
||||
render_state.width != std::numeric_limits<u32>::max() ? render_state.width : 1;
|
||||
const auto height =
|
||||
render_state.height != std::numeric_limits<u32>::max() ? render_state.height : 1;
|
||||
|
||||
const vk::RenderingInfo rendering_info = {
|
||||
.renderArea =
|
||||
{
|
||||
.offset = {0, 0},
|
||||
.extent = {render_state.width, render_state.height},
|
||||
.extent = {witdh, height},
|
||||
},
|
||||
.layerCount = 1,
|
||||
.colorAttachmentCount = render_state.num_color_attachments,
|
||||
.pColorAttachments = render_state.color_attachments.data(),
|
||||
.pColorAttachments = render_state.num_color_attachments > 0
|
||||
? render_state.color_attachments.data()
|
||||
: nullptr,
|
||||
.pDepthAttachment = render_state.has_depth ? &render_state.depth_attachment : nullptr,
|
||||
.pStencilAttachment = render_state.has_stencil ? &render_state.depth_attachment : nullptr,
|
||||
};
|
||||
@@ -72,7 +79,7 @@ void Scheduler::EndRendering() {
|
||||
},
|
||||
});
|
||||
}
|
||||
if (render_state.has_depth) {
|
||||
if (render_state.has_depth || render_state.has_stencil) {
|
||||
barriers.push_back(vk::ImageMemoryBarrier{
|
||||
.srcAccessMask = vk::AccessFlagBits::eDepthStencilAttachmentWrite,
|
||||
.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite,
|
||||
|
||||
@@ -131,11 +131,19 @@ Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
|
||||
|
||||
usage = ImageUsageFlags(info);
|
||||
|
||||
if (info.pixel_format == vk::Format::eD32Sfloat) {
|
||||
switch (info.pixel_format) {
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eD32Sfloat:
|
||||
case vk::Format::eX8D24UnormPack32:
|
||||
aspect_mask = vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (info.pixel_format == vk::Format::eD32SfloatS8Uint) {
|
||||
break;
|
||||
case vk::Format::eD16UnormS8Uint:
|
||||
case vk::Format::eD24UnormS8Uint:
|
||||
case vk::Format::eD32SfloatS8Uint:
|
||||
aspect_mask = vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
const vk::ImageCreateInfo image_ci = {
|
||||
|
||||
@@ -249,11 +249,11 @@ struct DetilerParams {
|
||||
u32 sizes[14];
|
||||
};
|
||||
|
||||
static constexpr size_t StreamBufferSize = 128_MB;
|
||||
static constexpr size_t StreamBufferSize = 1_GB;
|
||||
|
||||
TileManager::TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler)
|
||||
: instance{instance}, scheduler{scheduler},
|
||||
stream_buffer{instance, scheduler, MemoryUsage::Stream, StreamBufferSize} {
|
||||
stream_buffer{instance, scheduler, MemoryUsage::Upload, StreamBufferSize} {
|
||||
static const std::array detiler_shaders{
|
||||
HostShaders::DETILE_M8X1_COMP, HostShaders::DETILE_M8X2_COMP,
|
||||
HostShaders::DETILE_M32X1_COMP, HostShaders::DETILE_M32X2_COMP,
|
||||
|
||||
Reference in New Issue
Block a user