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Qt: Add FSR options to settings GUI (#3504)
* Qt: Add FSR settings to settings GUI * Move FSR settings from Imgui.ini to main config * move passing fsr settings to presenter constuctor * cleanup: use struct instead of function call * cleanup: make variable names consistent with others * Update fsr settings real-time in qt, save button in Imgui * Linux build fix, missing running game check * syntax fix * Change gamerunning checks to if (presenter)
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@@ -104,6 +104,16 @@ void L::DrawMenuBar() {
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EndDisabled();
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}
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EndDisabled();
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if (Button("Save")) {
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Config::setFsrEnabled(fsr.enable);
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Config::setRcasEnabled(fsr.use_rcas);
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Config::setRcasAttenuation(static_cast<int>(fsr.rcas_attenuation * 1000));
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Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) /
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"config.toml");
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CloseCurrentPopup();
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}
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ImGui::EndMenu();
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}
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ImGui::EndMenu();
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@@ -30,26 +30,12 @@ void LoadOptionsConfig(const char* line) {
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Options.frame_dump_render_on_collapse = i != 0;
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return;
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}
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if (sscanf(line, "fsr_enabled=%d", &i) == 1) {
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presenter->GetFsrSettingsRef().enable = i != 0;
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return;
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}
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if (sscanf(line, "fsr_rcas_enabled=%d", &i) == 1) {
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presenter->GetFsrSettingsRef().use_rcas = i != 0;
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return;
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}
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if (sscanf(line, "fsr_rcas_attenuation=%f", &f) == 1) {
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presenter->GetFsrSettingsRef().rcas_attenuation = f;
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}
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}
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void SerializeOptionsConfig(ImGuiTextBuffer* buf) {
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buf->appendf("disassembler_cli_isa=%s\n", Options.disassembler_cli_isa.c_str());
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buf->appendf("disassembler_cli_spv=%s\n", Options.disassembler_cli_spv.c_str());
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buf->appendf("frame_dump_render_on_collapse=%d\n", Options.frame_dump_render_on_collapse);
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buf->appendf("fsr_enabled=%d\n", presenter->GetFsrSettingsRef().enable);
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buf->appendf("fsr_rcas_enabled=%d\n", presenter->GetFsrSettingsRef().use_rcas);
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buf->appendf("fsr_rcas_attenuation=%f\n", presenter->GetFsrSettingsRef().rcas_attenuation);
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}
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} // namespace Core::Devtools
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