From 7bd993bedfea4bb21882cd38abaebf655b8889b2 Mon Sep 17 00:00:00 2001 From: Nokk Date: Mon, 8 Jul 2024 10:43:42 +1000 Subject: [PATCH] Formatting --- .../backend/spirv/emit_spirv_floating_point.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 39313ce52..ce95b3709 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -64,8 +64,7 @@ Id EmitFPMax64(EmitContext& ctx, Id a, Id b) { } Id EmitFPMin32(EmitContext& ctx, Id a, Id b, bool is_legacy) { - if (is_legacy) - { + if (is_legacy) { return ctx.OpNMin(ctx.F32[1], a, b); }