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https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 16:32:39 +00:00
sRGB hack removed
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e347e3249c
commit
7bfb0e6a06
@ -652,7 +652,7 @@ vk::Format SurfaceFormat(AmdGpu::DataFormat data_format, AmdGpu::NumberFormat nu
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}
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vk::Format AdjustColorBufferFormat(vk::Format base_format,
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Liverpool::ColorBuffer::SwapMode comp_swap, bool is_vo_surface) {
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Liverpool::ColorBuffer::SwapMode comp_swap) {
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const bool comp_swap_alt = comp_swap == Liverpool::ColorBuffer::SwapMode::Alternate;
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const bool comp_swap_reverse = comp_swap == Liverpool::ColorBuffer::SwapMode::StandardReverse;
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const bool comp_swap_alt_reverse =
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@ -664,9 +664,9 @@ vk::Format AdjustColorBufferFormat(vk::Format base_format,
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case vk::Format::eB8G8R8A8Unorm:
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return vk::Format::eR8G8B8A8Unorm;
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case vk::Format::eR8G8B8A8Srgb:
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return is_vo_surface ? vk::Format::eB8G8R8A8Unorm : vk::Format::eB8G8R8A8Srgb;
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return vk::Format::eB8G8R8A8Srgb;
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case vk::Format::eB8G8R8A8Srgb:
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return is_vo_surface ? vk::Format::eR8G8B8A8Unorm : vk::Format::eR8G8B8A8Srgb;
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return vk::Format::eR8G8B8A8Srgb;
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case vk::Format::eA2B10G10R10UnormPack32:
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return vk::Format::eA2R10G10B10UnormPack32;
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default:
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@ -677,20 +677,10 @@ vk::Format AdjustColorBufferFormat(vk::Format base_format,
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case vk::Format::eR8G8B8A8Unorm:
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return vk::Format::eA8B8G8R8UnormPack32;
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case vk::Format::eR8G8B8A8Srgb:
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return is_vo_surface ? vk::Format::eA8B8G8R8UnormPack32
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: vk::Format::eA8B8G8R8SrgbPack32;
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return vk::Format::eA8B8G8R8SrgbPack32;
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default:
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break;
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}
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} else if (comp_swap_alt_reverse) {
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return base_format;
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} else {
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if (is_vo_surface && base_format == vk::Format::eR8G8B8A8Srgb) {
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return vk::Format::eR8G8B8A8Unorm;
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}
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if (is_vo_surface && base_format == vk::Format::eB8G8R8A8Srgb) {
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return vk::Format::eB8G8R8A8Unorm;
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}
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}
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return base_format;
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}
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@ -51,7 +51,7 @@ std::span<const SurfaceFormatInfo> SurfaceFormats();
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vk::Format SurfaceFormat(AmdGpu::DataFormat data_format, AmdGpu::NumberFormat num_format);
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vk::Format AdjustColorBufferFormat(vk::Format base_format,
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Liverpool::ColorBuffer::SwapMode comp_swap, bool is_vo_surface);
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Liverpool::ColorBuffer::SwapMode comp_swap);
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struct DepthFormatInfo {
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Liverpool::DepthBuffer::ZFormat z_format;
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@ -265,9 +265,8 @@ bool PipelineCache::RefreshGraphicsKey() {
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}
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const auto base_format =
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LiverpoolToVK::SurfaceFormat(col_buf.info.format, col_buf.NumFormat());
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const bool is_vo_surface = presenter->IsVideoOutSurface(col_buf);
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key.color_formats[remapped_cb] = LiverpoolToVK::AdjustColorBufferFormat(
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base_format, col_buf.info.comp_swap.Value(), false /*is_vo_surface*/);
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key.color_formats[remapped_cb] =
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LiverpoolToVK::AdjustColorBufferFormat(base_format, col_buf.info.comp_swap.Value());
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key.color_num_formats[remapped_cb] = col_buf.NumFormat();
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if (base_format == key.color_formats[remapped_cb]) {
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key.mrt_swizzles[remapped_cb] = col_buf.info.comp_swap.Value();
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@ -271,7 +271,7 @@ void Rasterizer::BeginRendering(const GraphicsPipeline& pipeline) {
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const auto& hint = liverpool->last_cb_extent[col_buf_id];
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VideoCore::ImageInfo image_info{col_buf, hint};
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VideoCore::ImageViewInfo view_info{col_buf, false /*!!image.info.usage.vo_buffer*/};
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VideoCore::ImageViewInfo view_info{col_buf};
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const auto& image_view = texture_cache.FindRenderTarget(image_info, view_info);
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const auto& image = texture_cache.GetImage(image_view.image_id);
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state.width = std::min<u32>(state.width, image.info.size.width);
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@ -125,15 +125,14 @@ ImageViewInfo::ImageViewInfo(const AmdGpu::Image& image, const Shader::ImageReso
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}
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}
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ImageViewInfo::ImageViewInfo(const AmdGpu::Liverpool::ColorBuffer& col_buffer,
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bool is_vo_surface) noexcept {
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ImageViewInfo::ImageViewInfo(const AmdGpu::Liverpool::ColorBuffer& col_buffer) noexcept {
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const auto base_format =
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Vulkan::LiverpoolToVK::SurfaceFormat(col_buffer.info.format, col_buffer.NumFormat());
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range.base.layer = col_buffer.view.slice_start;
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range.extent.layers = col_buffer.NumSlices() - range.base.layer;
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type = range.extent.layers > 1 ? vk::ImageViewType::e2DArray : vk::ImageViewType::e2D;
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format = Vulkan::LiverpoolToVK::AdjustColorBufferFormat(
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base_format, col_buffer.info.comp_swap.Value(), is_vo_surface);
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format = Vulkan::LiverpoolToVK::AdjustColorBufferFormat(base_format,
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col_buffer.info.comp_swap.Value());
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}
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ImageViewInfo::ImageViewInfo(const AmdGpu::Liverpool::DepthBuffer& depth_buffer,
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@ -19,7 +19,7 @@ namespace VideoCore {
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struct ImageViewInfo {
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ImageViewInfo() = default;
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ImageViewInfo(const AmdGpu::Image& image, const Shader::ImageResource& desc) noexcept;
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ImageViewInfo(const AmdGpu::Liverpool::ColorBuffer& col_buffer, bool is_vo_surface) noexcept;
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ImageViewInfo(const AmdGpu::Liverpool::ColorBuffer& col_buffer) noexcept;
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ImageViewInfo(const AmdGpu::Liverpool::DepthBuffer& depth_buffer,
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AmdGpu::Liverpool::DepthView view, AmdGpu::Liverpool::DepthControl ctl);
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