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Random fixes (#3216)
* buffer_cache: Handle inline data to flexible memory
* control_flow: Fix single instruction scopes edge case
Fixes the following pattern
v_cmpx_gt_u32 cond
buffer_store_dword value
.LABEL:
Before
buffer[index] = value;
After
if (cond)
{
buffer[index] = value;
}
* vector_memory: Handle soffset when offen is false
When offen is not used we can substitute the offset argument with soffset and have it handled correctly
* scalar_alu: Handle sharp moves with S_MOV_B64
This fixes unable to track sharp errors when this pattern is used in a shader
* emulator: Add log
* video_core: Bump binary info search range and buffer num
This commit is contained in:
@@ -188,14 +188,15 @@ void CFG::SplitDivergenceScopes() {
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const bool is_close = is_close_scope(inst);
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if ((is_close || index == blk->end_index) && curr_begin != -1) {
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// If there are no instructions inside scope don't do anything.
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if (index - curr_begin == 1) {
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if (index - curr_begin == 1 && is_close) {
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curr_begin = -1;
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continue;
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}
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// If all instructions in the scope ignore exec masking, we shouldn't insert a
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// scope.
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const auto start = inst_list.begin() + curr_begin + 1;
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if (!std::ranges::all_of(start, inst_list.begin() + index, IgnoresExecMask)) {
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if (!std::ranges::all_of(start, inst_list.begin() + index + !is_close,
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IgnoresExecMask)) {
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// Determine the first instruction affected by the exec mask.
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do {
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++curr_begin;
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