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The way to Unity, pt.2 (#1671)
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@@ -408,7 +408,7 @@ typedef struct _TEB { /* win32/win64 */
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#ifdef _WIN64
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PVOID SystemReserved1[30]; /* /0190 */
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#else
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PVOID SystemReserved1[26]; /* 10c/ used for krnl386 private data in Wine */
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PVOID SystemReserved1[26]; /* 10c/ */
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#endif
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char PlaceholderCompatibilityMode; /* 174/0280 */
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BOOLEAN PlaceholderHydrationAlwaysExplicit; /* 175/0281 */
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@@ -430,13 +430,13 @@ typedef struct _TEB { /* win32/win64 */
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BYTE SpareBytes1[23]; /* 1b9/ */
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ULONG TxFsContext; /* 1d0/ */
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#endif
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GDI_TEB_BATCH GdiTebBatch; /* 1d4/02f0 used for ntdll private data in Wine */
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GDI_TEB_BATCH GdiTebBatch; /* 1d4/02f0 */
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CLIENT_ID RealClientId; /* 6b4/07d8 */
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HANDLE GdiCachedProcessHandle; /* 6bc/07e8 */
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ULONG GdiClientPID; /* 6c0/07f0 */
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ULONG GdiClientTID; /* 6c4/07f4 */
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PVOID GdiThreadLocaleInfo; /* 6c8/07f8 */
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ULONG_PTR Win32ClientInfo[62]; /* 6cc/0800 used for user32 private data in Wine */
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ULONG_PTR Win32ClientInfo[62]; /* 6cc/0800 */
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PVOID glDispatchTable[233]; /* 7c4/09f0 */
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PVOID glReserved1[29]; /* b68/1138 */
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PVOID glReserved2; /* bdc/1220 */
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@@ -511,8 +511,6 @@ static_assert(offsetof(TEB, DeallocationStack) ==
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typedef u64(__stdcall* NtClose_t)(HANDLE Handle);
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typedef u64(__stdcall* NtDelayExecution_t)(BOOL Alertable, PLARGE_INTEGER DelayInterval);
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typedef u64(__stdcall* NtSetInformationFile_t)(HANDLE FileHandle, PIO_STATUS_BLOCK IoStatusBlock,
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PVOID FileInformation, ULONG Length,
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FILE_INFORMATION_CLASS FileInformationClass);
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@@ -525,7 +523,6 @@ typedef u64(__stdcall* NtCreateThread_t)(PHANDLE ThreadHandle, ACCESS_MASK Desir
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typedef u64(__stdcall* NtTerminateThread_t)(HANDLE ThreadHandle, u64 ExitStatus);
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extern NtClose_t NtClose;
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extern NtDelayExecution_t NtDelayExecution;
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extern NtSetInformationFile_t NtSetInformationFile;
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extern NtCreateThread_t NtCreateThread;
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extern NtTerminateThread_t NtTerminateThread;
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