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sceKernelOpen truncate is not neccesary
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parent
64e283c948
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80a013aa07
@ -75,7 +75,7 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
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file->m_host_name = mnt->GetHostFile(file->m_guest_name);
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file->m_host_name = mnt->GetHostFile(file->m_guest_name);
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if (read) {
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if (read) {
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file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
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file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
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} else if (write && create && truncate) {
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} else if (write && create) {
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file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
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file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
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} else if (write && create && append) { // CUSA04729 (appends app0/shaderlist.txt)
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} else if (write && create && append) { // CUSA04729 (appends app0/shaderlist.txt)
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file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
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file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
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