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core/memory: Pooled memory implementation (#1085)
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@@ -260,7 +260,7 @@ void VideoOutDriver::PresentThread(std::stop_token token) {
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static constexpr std::chrono::nanoseconds VblankPeriod{16666667};
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const auto vblank_period = VblankPeriod / Config::vblankDiv();
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Common::SetCurrentThreadName("PresentThread");
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Common::SetCurrentThreadName("shadPS4:PresentThread");
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Common::SetCurrentThreadRealtime(vblank_period);
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Common::AccurateTimer timer{vblank_period};
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