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video_out: Internal Resolution Support (#3194)
* impl * clang * clang+ * update total_entries too
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@@ -445,7 +445,8 @@ s32 PS4_SYSV_ABI sceVideoOutConfigureOutputMode_(s32 handle, u32 reserved, const
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}
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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driver = std::make_unique<VideoOutDriver>(Config::getScreenWidth(), Config::getScreenHeight());
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driver = std::make_unique<VideoOutDriver>(Config::getInternalScreenWidth(),
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Config::getInternalScreenHeight());
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LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
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sceVideoOutGetFlipStatus);
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