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NpAuth library stub (#2808)
* Add the NpAuth library * clang * you didn't see anything * Add some random return to make games at least start using this library * i'm once again asking for your continued ignorance of what i'm forgetting to not push * debug logging * apparently just this is still enough * this isn't used but it still shouldn't be incorrect
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@@ -101,6 +101,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, Ssl2) \
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SUB(Lib, SysModule) \
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SUB(Lib, Move) \
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SUB(Lib, NpAuth) \
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SUB(Lib, NpCommon) \
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SUB(Lib, NpManager) \
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SUB(Lib, NpScore) \
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@@ -69,6 +69,7 @@ enum class Class : u8 {
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Lib_Http2, ///< The LibSceHttp2 implementation.
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Lib_SysModule, ///< The LibSceSysModule implementation
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Lib_NpCommon, ///< The LibSceNpCommon implementation
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Lib_NpAuth, ///< The LibSceNpAuth implementation
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Lib_NpManager, ///< The LibSceNpManager implementation
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Lib_NpScore, ///< The LibSceNpScore implementation
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Lib_NpTrophy, ///< The LibSceNpTrophy implementation
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