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Improve error checks on posix_unlink
Just because a file isn't opened doesn't mean the file doesn't exist. Fixes the error returned if host_path.empty(), and removes the error return for when GetFile fails.
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@ -933,7 +933,7 @@ s32 PS4_SYSV_ABI posix_unlink(const char* path) {
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bool ro = false;
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const auto host_path = mnt->GetHostPath(path, &ro);
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if (host_path.empty()) {
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*__Error() = POSIX_EACCES;
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*__Error() = POSIX_ENOENT;
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return -1;
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}
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@ -949,8 +949,8 @@ s32 PS4_SYSV_ABI posix_unlink(const char* path) {
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auto* file = h->GetFile(host_path);
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if (file == nullptr) {
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*__Error() = POSIX_ENOENT;
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return -1;
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// Cannot unlink an unopened file
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return ORBIS_OK;
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}
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file->f.Unlink();
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