shader_recompiler: Add lowering pass for when 64-bit float is unsupported. (#2858)

* shader_recompiler: Add lowering pass for when 64-bit float is unsupported.

* shader_recompiler: Fix PackDouble2x32/UnpackDouble2x32 type.

* shader_recompiler: Remove extra bit cast implementations.
This commit is contained in:
squidbus
2025-04-28 00:04:16 -07:00
committed by GitHub
parent 385c5a4507
commit 81fa9b7fff
14 changed files with 220 additions and 33 deletions

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@@ -84,16 +84,6 @@ IR::F16 IREmitter::BitCast<IR::F16, IR::U16>(const IR::U16& value) {
return Inst<IR::F16>(Opcode::BitCastF16U16, value);
}
template <>
IR::U64 IREmitter::BitCast<IR::U64, IR::F64>(const IR::F64& value) {
return Inst<IR::U64>(Opcode::BitCastU64F64, value);
}
template <>
IR::F64 IREmitter::BitCast<IR::F64, IR::U64>(const IR::U64& value) {
return Inst<IR::F64>(Opcode::BitCastF64U64, value);
}
U1 IREmitter::ConditionRef(const U1& value) {
return Inst<U1>(Opcode::ConditionRef, value);
}
@@ -841,8 +831,12 @@ Value IREmitter::UnpackUint2x32(const U64& value) {
return Inst<Value>(Opcode::UnpackUint2x32, value);
}
F64 IREmitter::PackFloat2x32(const Value& vector) {
return Inst<F64>(Opcode::PackFloat2x32, vector);
F64 IREmitter::PackDouble2x32(const Value& vector) {
return Inst<F64>(Opcode::PackDouble2x32, vector);
}
Value IREmitter::UnpackDouble2x32(const F64& value) {
return Inst<Value>(Opcode::UnpackDouble2x32, value);
}
U32 IREmitter::Pack2x16(const AmdGpu::NumberFormat number_format, const Value& vector) {

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@@ -181,7 +181,8 @@ public:
[[nodiscard]] U64 PackUint2x32(const Value& vector);
[[nodiscard]] Value UnpackUint2x32(const U64& value);
[[nodiscard]] F64 PackFloat2x32(const Value& vector);
[[nodiscard]] F64 PackDouble2x32(const Value& vector);
[[nodiscard]] Value UnpackDouble2x32(const F64& value);
[[nodiscard]] U32 Pack2x16(AmdGpu::NumberFormat number_format, const Value& vector);
[[nodiscard]] Value Unpack2x16(AmdGpu::NumberFormat number_format, const U32& value);

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@@ -191,14 +191,13 @@ OPCODE(SelectF64, F64, U1,
// Bitwise conversions
OPCODE(BitCastU16F16, U16, F16, )
OPCODE(BitCastU32F32, U32, F32, )
OPCODE(BitCastU64F64, U64, F64, )
OPCODE(BitCastF16U16, F16, U16, )
OPCODE(BitCastF32U32, F32, U32, )
OPCODE(BitCastF64U64, F64, U64, )
OPCODE(PackUint2x32, U64, U32x2, )
OPCODE(UnpackUint2x32, U32x2, U64, )
OPCODE(PackFloat2x32, F64, F32x2, )
OPCODE(PackDouble2x32, F64, U32x2, )
OPCODE(UnpackDouble2x32, U32x2, F64, )
OPCODE(PackUnorm2x16, U32, F32x2, )
OPCODE(UnpackUnorm2x16, F32x2, U32, )

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@@ -21,6 +21,7 @@ void ReadLaneEliminationPass(IR::Program& program);
void ResourceTrackingPass(IR::Program& program);
void CollectShaderInfoPass(IR::Program& program);
void LowerBufferFormatToRaw(IR::Program& program);
void LowerFp64ToFp32(IR::Program& program);
void RingAccessElimination(const IR::Program& program, const RuntimeInfo& runtime_info);
void TessellationPreprocess(IR::Program& program, RuntimeInfo& runtime_info);
void HullShaderTransform(IR::Program& program, RuntimeInfo& runtime_info);

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@@ -0,0 +1,186 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/info.h"
#include "shader_recompiler/ir/basic_block.h"
#include "shader_recompiler/ir/ir_emitter.h"
#include "shader_recompiler/ir/program.h"
namespace Shader::Optimization {
constexpr s32 F64ToF32Exp = +1023 - 127;
constexpr s32 F32ToF64Exp = +127 - 1023;
static IR::F32 PackedF64ToF32(IR::IREmitter& ir, const IR::Value& packed) {
const IR::U32 lo{ir.CompositeExtract(packed, 0)};
const IR::U32 hi{ir.CompositeExtract(packed, 1)};
const IR::U32 sign{ir.BitFieldExtract(hi, ir.Imm32(31), ir.Imm32(1))};
const IR::U32 exp{ir.BitFieldExtract(hi, ir.Imm32(20), ir.Imm32(11))};
const IR::U32 mantissa_hi{ir.BitFieldExtract(hi, ir.Imm32(0), ir.Imm32(20))};
const IR::U32 mantissa_lo{ir.BitFieldExtract(lo, ir.Imm32(29), ir.Imm32(3))};
const IR::U32 mantissa{
ir.BitwiseOr(ir.ShiftLeftLogical(mantissa_hi, ir.Imm32(3)), mantissa_lo)};
const IR::U32 exp_if_subnorm{
ir.Select(ir.IEqual(exp, ir.Imm32(0)), ir.Imm32(0), ir.IAdd(exp, ir.Imm32(F64ToF32Exp)))};
const IR::U32 exp_if_infnan{
ir.Select(ir.IEqual(exp, ir.Imm32(0x7ff)), ir.Imm32(0xff), exp_if_subnorm)};
const IR::U32 result{
ir.BitwiseOr(ir.ShiftLeftLogical(sign, ir.Imm32(31)),
ir.BitwiseOr(ir.ShiftLeftLogical(exp_if_infnan, ir.Imm32(23)), mantissa))};
return ir.BitCast<IR::F32>(result);
}
IR::Value F32ToPackedF64(IR::IREmitter& ir, const IR::Value& raw) {
const IR::U32 value{ir.BitCast<IR::U32>(IR::F32(raw))};
const IR::U32 sign{ir.BitFieldExtract(value, ir.Imm32(31), ir.Imm32(1))};
const IR::U32 exp{ir.BitFieldExtract(value, ir.Imm32(23), ir.Imm32(8))};
const IR::U32 mantissa{ir.BitFieldExtract(value, ir.Imm32(0), ir.Imm32(23))};
const IR::U32 mantissa_hi{ir.BitFieldExtract(mantissa, ir.Imm32(3), ir.Imm32(20))};
const IR::U32 mantissa_lo{ir.BitFieldExtract(mantissa, ir.Imm32(0), ir.Imm32(3))};
const IR::U32 exp_if_subnorm{
ir.Select(ir.IEqual(exp, ir.Imm32(0)), ir.Imm32(0), ir.IAdd(exp, ir.Imm32(F32ToF64Exp)))};
const IR::U32 exp_if_infnan{
ir.Select(ir.IEqual(exp, ir.Imm32(0xff)), ir.Imm32(0x7ff), exp_if_subnorm)};
const IR::U32 lo{ir.ShiftLeftLogical(mantissa_lo, ir.Imm32(29))};
const IR::U32 hi{
ir.BitwiseOr(ir.ShiftLeftLogical(sign, ir.Imm32(31)),
ir.BitwiseOr(ir.ShiftLeftLogical(exp_if_infnan, ir.Imm32(20)), mantissa_hi))};
return ir.CompositeConstruct(lo, hi);
}
static IR::Opcode Replace(IR::Opcode op) {
switch (op) {
case IR::Opcode::CompositeConstructF64x2:
return IR::Opcode::CompositeConstructF32x2;
case IR::Opcode::CompositeConstructF64x3:
return IR::Opcode::CompositeConstructF32x3;
case IR::Opcode::CompositeConstructF64x4:
return IR::Opcode::CompositeConstructF32x4;
case IR::Opcode::CompositeExtractF64x2:
return IR::Opcode::CompositeExtractF32x2;
case IR::Opcode::CompositeExtractF64x3:
return IR::Opcode::CompositeExtractF32x3;
case IR::Opcode::CompositeExtractF64x4:
return IR::Opcode::CompositeExtractF32x4;
case IR::Opcode::CompositeInsertF64x2:
return IR::Opcode::CompositeInsertF32x2;
case IR::Opcode::CompositeInsertF64x3:
return IR::Opcode::CompositeInsertF32x3;
case IR::Opcode::CompositeInsertF64x4:
return IR::Opcode::CompositeInsertF32x4;
case IR::Opcode::CompositeShuffleF64x2:
return IR::Opcode::CompositeShuffleF32x2;
case IR::Opcode::CompositeShuffleF64x3:
return IR::Opcode::CompositeShuffleF32x3;
case IR::Opcode::CompositeShuffleF64x4:
return IR::Opcode::CompositeShuffleF32x4;
case IR::Opcode::SelectF64:
return IR::Opcode::SelectF64;
case IR::Opcode::FPAbs64:
return IR::Opcode::FPAbs32;
case IR::Opcode::FPAdd64:
return IR::Opcode::FPAdd32;
case IR::Opcode::FPFma64:
return IR::Opcode::FPFma32;
case IR::Opcode::FPMax64:
return IR::Opcode::FPMax32;
case IR::Opcode::FPMin64:
return IR::Opcode::FPMin32;
case IR::Opcode::FPMul64:
return IR::Opcode::FPMul32;
case IR::Opcode::FPDiv64:
return IR::Opcode::FPDiv32;
case IR::Opcode::FPNeg64:
return IR::Opcode::FPNeg32;
case IR::Opcode::FPRecip64:
return IR::Opcode::FPRecip32;
case IR::Opcode::FPRecipSqrt64:
return IR::Opcode::FPRecipSqrt32;
case IR::Opcode::FPSaturate64:
return IR::Opcode::FPSaturate32;
case IR::Opcode::FPClamp64:
return IR::Opcode::FPClamp32;
case IR::Opcode::FPRoundEven64:
return IR::Opcode::FPRoundEven32;
case IR::Opcode::FPFloor64:
return IR::Opcode::FPFloor32;
case IR::Opcode::FPCeil64:
return IR::Opcode::FPCeil32;
case IR::Opcode::FPTrunc64:
return IR::Opcode::FPTrunc32;
case IR::Opcode::FPFract64:
return IR::Opcode::FPFract32;
case IR::Opcode::FPFrexpSig64:
return IR::Opcode::FPFrexpSig32;
case IR::Opcode::FPFrexpExp64:
return IR::Opcode::FPFrexpExp32;
case IR::Opcode::FPOrdEqual64:
return IR::Opcode::FPOrdEqual32;
case IR::Opcode::FPUnordEqual64:
return IR::Opcode::FPUnordEqual32;
case IR::Opcode::FPOrdNotEqual64:
return IR::Opcode::FPOrdNotEqual32;
case IR::Opcode::FPUnordNotEqual64:
return IR::Opcode::FPUnordNotEqual32;
case IR::Opcode::FPOrdLessThan64:
return IR::Opcode::FPOrdLessThan32;
case IR::Opcode::FPUnordLessThan64:
return IR::Opcode::FPUnordLessThan32;
case IR::Opcode::FPOrdGreaterThan64:
return IR::Opcode::FPOrdGreaterThan32;
case IR::Opcode::FPUnordGreaterThan64:
return IR::Opcode::FPUnordGreaterThan32;
case IR::Opcode::FPOrdLessThanEqual64:
return IR::Opcode::FPOrdLessThanEqual32;
case IR::Opcode::FPUnordLessThanEqual64:
return IR::Opcode::FPUnordLessThanEqual32;
case IR::Opcode::FPOrdGreaterThanEqual64:
return IR::Opcode::FPOrdGreaterThanEqual32;
case IR::Opcode::FPUnordGreaterThanEqual64:
return IR::Opcode::FPUnordGreaterThanEqual32;
case IR::Opcode::FPIsNan64:
return IR::Opcode::FPIsNan32;
case IR::Opcode::FPIsInf64:
return IR::Opcode::FPIsInf32;
case IR::Opcode::ConvertS32F64:
return IR::Opcode::ConvertS32F32;
case IR::Opcode::ConvertF32F64:
return IR::Opcode::Identity;
case IR::Opcode::ConvertF64F32:
return IR::Opcode::Identity;
case IR::Opcode::ConvertF64S32:
return IR::Opcode::ConvertF32S32;
case IR::Opcode::ConvertF64U32:
return IR::Opcode::ConvertF32U32;
default:
return op;
}
}
static void Lower(IR::Block& block, IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::PackDouble2x32: {
IR::IREmitter ir(block, IR::Block::InstructionList::s_iterator_to(inst));
inst.ReplaceUsesWith(PackedF64ToF32(ir, inst.Arg(0)));
break;
}
case IR::Opcode::UnpackDouble2x32: {
IR::IREmitter ir(block, IR::Block::InstructionList::s_iterator_to(inst));
inst.ReplaceUsesWith(F32ToPackedF64(ir, inst.Arg(0)));
break;
}
default:
inst.ReplaceOpcode(Replace(inst.GetOpcode()));
break;
}
}
void LowerFp64ToFp32(IR::Program& program) {
for (IR::Block* const block : program.blocks) {
for (IR::Inst& inst : block->Instructions()) {
Lower(*block, inst);
}
}
}
} // namespace Shader::Optimization

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@@ -44,7 +44,8 @@ void Visit(Info& info, const IR::Inst& inst) {
case IR::Opcode::BitCastF16U16:
info.uses_fp16 = true;
break;
case IR::Opcode::BitCastU64F64:
case IR::Opcode::PackDouble2x32:
case IR::Opcode::UnpackDouble2x32:
info.uses_fp64 = true;
break;
case IR::Opcode::ImageWrite: