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shader_recompiler: Remove AMD native CubeFaceCoord. (#2129)
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@@ -439,7 +439,6 @@ Id EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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Id EmitImageAtomicOr32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
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Id EmitImageAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
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Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
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Id EmitCubeFaceCoord(EmitContext& ctx, IR::Inst* inst, Id cube_coords);
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Id EmitCubeFaceIndex(EmitContext& ctx, IR::Inst* inst, Id cube_coords);
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Id EmitLaneId(EmitContext& ctx);
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Id EmitWarpId(EmitContext& ctx);
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