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@ -1,6 +1,12 @@
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#include <iostream>
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#include <vector>
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#include <string>
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#ifdef _WIN32
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#include <Windows.h>
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#else
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#include <sys/mman.h>
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#include <unistd.h>
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#endif
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#include "common/hash.h"
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#include "common/path_util.h"
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#include "common/io_file.h"
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@ -350,7 +356,33 @@ void SerializeInfo(std::ostream& info_serialized, Shader::Info info) {
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}
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writeBin(info_serialized, info.srt_info.flattened_bufsize_dw);
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bool has_walker_func = (info.srt_info.walker_func != nullptr);
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writeBin(info_serialized, static_cast<u8>(has_walker_func ? 1 : 0));
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if (has_walker_func) {
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// Größe des JIT-Codes ermitteln
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const u8* walker_start = reinterpret_cast<const u8*>(info.srt_info.walker_func);
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// Wir müssen die Größe des generierten Codes bestimmen
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// Dies kann aus der Xbyak::CodeGenerator Instanz extrahiert werden
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// Alternativ können wir die Distanz zum nächsten Ret-Befehl berechnen
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size_t walker_size = 0;
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const u8* ptr = walker_start;
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const u32 MAX_CODE_SIZE = 4096; // Sicherheitsbegrenzung
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// Suche nach Ret-Befehl (C3 in x86/x64)
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for (walker_size = 0; walker_size < MAX_CODE_SIZE; walker_size++) {
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// Einfacher Ret-Befehl (C3)
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if (ptr[walker_size] == 0xC3) {
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walker_size++; // Ret einschließen
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break;
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}
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}
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// Speichere Größe und JIT-Code
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writeBin(info_serialized, static_cast<u32>(walker_size));
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info_serialized.write(reinterpret_cast<const char*>(walker_start), walker_size);
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}
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// Flat UD
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u32 flatCount = static_cast<u32>(info.flattened_ud_buf.size());
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@ -611,7 +643,36 @@ void DeserializeInfo(std::istream& info_serialized, Shader::Info& info) {
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}
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readBin(info_serialized, info.srt_info.flattened_bufsize_dw);
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// Laden des walker_func JIT-Codes
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u8 has_walker_func;
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readBin(info_serialized, has_walker_func);
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if (has_walker_func == 1) {
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// Größe des JIT-Codes lesen
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u32 walker_size;
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readBin(info_serialized, walker_size);
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// Speicher für ausführbaren Code allokieren
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void* code_memory = nullptr;
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#ifdef _WIN32
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code_memory =
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VirtualAlloc(nullptr, walker_size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
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#else
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code_memory = mmap(nullptr, walker_size, PROT_READ | PROT_WRITE | PROT_EXEC,
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MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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#endif
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if (!code_memory) {
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LOG_ERROR(Render_Vulkan, "Konnte keinen ausführbaren Speicher für JIT-Code allokieren");
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return;
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}
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// JIT-Code laden
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info_serialized.read(reinterpret_cast<char*>(code_memory), walker_size);
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// JIT-Funktion zuweisen
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info.srt_info.walker_func = reinterpret_cast<Shader::PFN_SrtWalker>(code_memory);
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}
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// Flat UD
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u32 flatCount;
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