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Fix the Bloodborne fix
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81e9a547ec
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@ -130,9 +130,7 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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}
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// Create file if it doesn't exist
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Common::FS::IOFile out(file->m_host_name, Common::FS::FileAccessMode::Write);
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}
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if (!exists) {
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} else if (!exists) {
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// File to open doesn't exist, return ENOENT
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h->DeleteHandle(handle);
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*__Error() = POSIX_ENOENT;
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