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video: Import new shader recompiler + display a triangle (#142)
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src/shader_recompiler/frontend/structured_control_flow.h
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src/shader_recompiler/frontend/structured_control_flow.h
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "shader_recompiler/frontend/control_flow_graph.h"
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#include "shader_recompiler/ir/abstract_syntax_list.h"
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#include "shader_recompiler/ir/basic_block.h"
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#include "shader_recompiler/ir/value.h"
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#include "shader_recompiler/object_pool.h"
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namespace Shader {
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enum class Stage : u32;
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}
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namespace Shader::Gcn {
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[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
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ObjectPool<IR::Block>& block_pool, CFG& cfg,
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Stage stage);
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} // namespace Shader::Gcn
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