mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 05:38:49 +00:00
renderer_vulkan: Commize and adjust buffer bindings (#1412)
* shader_recompiler: Implement finite cmp class * shader_recompiler: Implement more opcodes * renderer_vulkan: Commonize buffer binding * liverpool: More dma data impl * fix * copy_shader: Handle additional instructions from Knack * translator: Add V_CMPX_GE_I32
This commit is contained in:
@@ -149,6 +149,8 @@ public:
|
||||
return impl.SystemReservedVirtualBase();
|
||||
}
|
||||
|
||||
bool TryWriteBacking(void* address, const void* data, u32 num_bytes);
|
||||
|
||||
void SetupMemoryRegions(u64 flexible_size);
|
||||
|
||||
PAddr PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment);
|
||||
|
||||
Reference in New Issue
Block a user