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https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-09 21:31:04 +00:00
clean up main window from extraction remains (#3035)
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@@ -372,7 +372,6 @@ void MainWindow::CreateConnects() {
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connect(ui->refreshGameListAct, &QAction::triggered, this, &MainWindow::RefreshGameTable);
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connect(ui->refreshGameListAct, &QAction::triggered, this, &MainWindow::RefreshGameTable);
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connect(ui->refreshButton, &QPushButton::clicked, this, &MainWindow::RefreshGameTable);
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connect(ui->refreshButton, &QPushButton::clicked, this, &MainWindow::RefreshGameTable);
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connect(ui->showGameListAct, &QAction::triggered, this, &MainWindow::ShowGameList);
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connect(ui->showGameListAct, &QAction::triggered, this, &MainWindow::ShowGameList);
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connect(this, &MainWindow::ExtractionFinished, this, &MainWindow::RefreshGameTable);
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connect(ui->toggleLabelsAct, &QAction::toggled, this, &MainWindow::toggleLabelsUnderIcons);
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connect(ui->toggleLabelsAct, &QAction::toggled, this, &MainWindow::toggleLabelsUnderIcons);
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connect(ui->fullscreenButton, &QPushButton::clicked, this, &MainWindow::toggleFullscreen);
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connect(ui->fullscreenButton, &QPushButton::clicked, this, &MainWindow::toggleFullscreen);
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@@ -29,7 +29,6 @@ class MainWindow : public QMainWindow {
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Q_OBJECT
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Q_OBJECT
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signals:
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signals:
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void WindowResized(QResizeEvent* event);
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void WindowResized(QResizeEvent* event);
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void ExtractionFinished();
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public:
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public:
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explicit MainWindow(QWidget* parent = nullptr);
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explicit MainWindow(QWidget* parent = nullptr);
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