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Update file_system.cpp
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@ -75,7 +75,7 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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bool nonblock = (flags & ORBIS_KERNEL_O_NONBLOCK) != 0;
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bool append = (flags & ORBIS_KERNEL_O_APPEND) != 0;
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// Flags fsync and sync do the same thing
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// Flags fsync and sync behave the same
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bool sync = (flags & ORBIS_KERNEL_O_SYNC) != 0 || (flags & ORBIS_KERNEL_O_FSYNC) != 0;
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bool create = (flags & ORBIS_KERNEL_O_CREAT) != 0;
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bool truncate = (flags & ORBIS_KERNEL_O_TRUNC) != 0;
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