shader_recompiler: Implement ff1 with subgroup ops (#3225)

This commit is contained in:
TheTurtle
2025-07-10 21:52:56 +03:00
committed by GitHub
parent 88abb93669
commit 8bc30270c8
8 changed files with 27 additions and 14 deletions

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@@ -531,6 +531,8 @@ Id EmitQuadShuffle(EmitContext& ctx, Id value, Id index);
Id EmitReadFirstLane(EmitContext& ctx, Id value);
Id EmitReadLane(EmitContext& ctx, Id value, Id lane);
Id EmitWriteLane(EmitContext& ctx, Id value, Id write_value, u32 lane);
Id EmitBallot(EmitContext& ctx, Id bit);
Id EmitBallotFindLsb(EmitContext& ctx, Id mask);
Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding);
Id EmitDataConsume(EmitContext& ctx, u32 gds_addr, u32 binding);