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Emulator: Create a Log Backup
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@ -44,12 +44,21 @@ Frontend::WindowSDL* g_window = nullptr;
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namespace Core {
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namespace Core {
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Emulator::Emulator() {
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Emulator::Emulator() {
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// Initialize NT API functions and set high priority
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// Initialize NT API functions and set high priority.
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#ifdef _WIN32
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#ifdef _WIN32
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Common::NtApi::Initialize();
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Common::NtApi::Initialize();
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SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
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#endif
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#endif
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// Renaming shad_log.txt to shad_log.old.txt when booting.
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const auto LogDir = Common::FS::GetUserPath(Common::FS::PathType::LogDir);
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const auto CurrentLog = LogDir / "shad_log.txt";
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const auto NewLogName = LogDir / "shad_log.old.txt";
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// Avoid crash due to shad_log.txt not existing.
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if (std::filesystem::exists(CurrentLog)) {
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rename(CurrentLog, NewLogName);
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}
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// Start logger.
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// Start logger.
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Common::Log::Initialize();
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Common::Log::Initialize();
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Common::Log::Start();
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Common::Log::Start();
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