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@ -136,7 +136,7 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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if (std::filesystem::is_directory(file->m_host_name) || directory) {
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// Directories can be opened even if the directory flag isn't set.
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// In these cases, error behavior is identical to the directory code path.
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directory = true;
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directory = true;
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}
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if (directory) {
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