mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-06 17:32:40 +00:00
rebrand as VTE passthrough
This commit is contained in:
parent
c230ed1507
commit
8e944f9e28
@ -1074,16 +1074,17 @@ void Rasterizer::UpdateViewportScissorState() {
|
||||
.extent = {vp_scsr.GetWidth(), vp_scsr.GetHeight()},
|
||||
});
|
||||
|
||||
const bool viewport_disabled = !vp_ctl.xoffset_enable && !vp_ctl.xscale_enable &&
|
||||
const bool vte_passthrough_enabled = !vp_ctl.xoffset_enable && !vp_ctl.xscale_enable &&
|
||||
!vp_ctl.yoffset_enable && !vp_ctl.yscale_enable &&
|
||||
!vp_ctl.zoffset_enable && !vp_ctl.zscale_enable;
|
||||
if (viewport_disabled) {
|
||||
// If viewport is disabled, normalized device coordinates should be treated as pixel
|
||||
// coordinates and viewport should be at least as large as the scissors.
|
||||
!vp_ctl.zoffset_enable && !vp_ctl.zscale_enable &&
|
||||
vp_ctl.xy_transformed && !vp_ctl.w_transformed;
|
||||
if (vte_passthrough_enabled) {
|
||||
// VTE passthrough is enabled. This means that vertex coordinates should be directly
|
||||
// passed to pixel coordinates. Setup the viewport accordingly.
|
||||
const auto& scissor = scissors.back();
|
||||
const auto xoffset = float(scissor.offset.x);
|
||||
const auto xscale = float(scissor.extent.width);
|
||||
const auto yoffset = float(scissor.offset.y);
|
||||
const auto xscale = float(scissor.extent.width);
|
||||
const auto yscale = float(scissor.extent.height);
|
||||
viewports.push_back({
|
||||
.x = xoffset - xscale,
|
||||
@ -1095,10 +1096,10 @@ void Rasterizer::UpdateViewportScissorState() {
|
||||
});
|
||||
} else {
|
||||
const auto xoffset = vp_ctl.xoffset_enable ? vp.xoffset : 0.f;
|
||||
const auto xscale = vp_ctl.xscale_enable ? vp.xscale : 1.f;
|
||||
const auto yoffset = vp_ctl.yoffset_enable ? vp.yoffset : 0.f;
|
||||
const auto yscale = vp_ctl.yscale_enable ? vp.yscale : 1.f;
|
||||
const auto zoffset = vp_ctl.zoffset_enable ? vp.zoffset : 0.f;
|
||||
const auto xscale = vp_ctl.xscale_enable ? vp.xscale : 1.f;
|
||||
const auto yscale = vp_ctl.yscale_enable ? vp.yscale : 1.f;
|
||||
const auto zscale = vp_ctl.zscale_enable ? vp.zscale : 1.f;
|
||||
viewports.push_back({
|
||||
.x = xoffset - xscale,
|
||||
|
Loading…
Reference in New Issue
Block a user