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amdgpu: Split liverpool registers and cleanup (#3707)
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@@ -851,10 +851,10 @@ if (ARCHITECTURE STREQUAL "x86_64")
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src/core/cpu_patches.h)
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endif()
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set(SHADER_RECOMPILER src/shader_recompiler/exception.h
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src/shader_recompiler/profile.h
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set(SHADER_RECOMPILER src/shader_recompiler/profile.h
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src/shader_recompiler/recompiler.cpp
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src/shader_recompiler/recompiler.h
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src/shader_recompiler/resource.h
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src/shader_recompiler/info.h
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src/shader_recompiler/params.h
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src/shader_recompiler/runtime_info.h
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@@ -952,17 +952,24 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
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src/shader_recompiler/ir/value.h
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)
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set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
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set(VIDEO_CORE src/video_core/amdgpu/cb_db_extent.h
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src/video_core/amdgpu/liverpool.cpp
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src/video_core/amdgpu/liverpool.h
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src/video_core/amdgpu/pixel_format.cpp
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src/video_core/amdgpu/pixel_format.h
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src/video_core/amdgpu/pm4_cmds.h
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src/video_core/amdgpu/pm4_opcodes.h
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src/video_core/amdgpu/regs_color.h
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src/video_core/amdgpu/regs_depth.h
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src/video_core/amdgpu/regs.cpp
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src/video_core/amdgpu/regs.h
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src/video_core/amdgpu/regs_primitive.h
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src/video_core/amdgpu/regs_shader.h
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src/video_core/amdgpu/regs_texture.h
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src/video_core/amdgpu/regs_vertex.h
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src/video_core/amdgpu/resource.h
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src/video_core/amdgpu/tiling.cpp
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src/video_core/amdgpu/tiling.h
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src/video_core/amdgpu/types.h
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src/video_core/amdgpu/default_context.cpp
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src/video_core/buffer_cache/buffer.cpp
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src/video_core/buffer_cache/buffer.h
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src/video_core/buffer_cache/buffer_cache.cpp
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