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No need to check if it is a deleted buffer
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@ -835,9 +835,6 @@ void BufferCache::SynchronizeRange(VAddr device_addr, u32 size) {
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return;
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}
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ForEachBufferInRange(device_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
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if (buffer.is_deleted) {
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return;
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}
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SynchronizeBuffer(buffer, buffer.CpuAddr(), buffer.SizeBytes(), false);
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});
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}
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