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https://github.com/shadps4-emu/shadPS4.git
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clang-format
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parent
e43d60edaa
commit
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@ -463,7 +463,8 @@ bool isInputActive(const InputBinding& i) {
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if (pressed_it->first == key) {
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if (!pressed_it->second) {
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key_found = true;
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flags_to_set.push_back(&pressed_it->second); // Collect pointer if flag is not already set
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flags_to_set.push_back(
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&pressed_it->second); // Collect pointer if flag is not already set
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}
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++pressed_it; // Move to the next key in pressed_keys
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break;
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@ -472,7 +473,8 @@ bool isInputActive(const InputBinding& i) {
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}
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// If not found in pressed_keys, check in toggled_keys
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if (!key_found && std::find(toggled_keys.begin(), toggled_keys.end(), key) == toggled_keys.end()) {
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if (!key_found &&
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std::find(toggled_keys.begin(), toggled_keys.end(), key) == toggled_keys.end()) {
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return false; // Key not found in either list
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}
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}
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@ -487,7 +489,8 @@ bool isInputActive(const InputBinding& i) {
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}
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void activateOutputsFromInputs() {
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//LOG_DEBUG(Input, "Starting input scan... {} inputs active", std::distance(pressed_keys.begin(), pressed_keys.end()));
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// LOG_DEBUG(Input, "Starting input scan... {} inputs active",
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// std::distance(pressed_keys.begin(), pressed_keys.end()));
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// reset everything
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for (auto& it : pressed_keys) {
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it.second = false;
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