mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 08:22:32 +00:00
lib/pad: basic special pad impl scaffold & steering wheel
(config specialPadClass set to 6 is required)
This commit is contained in:
parent
03d24d0fd5
commit
906008e5d7
@ -12,8 +12,62 @@
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namespace Libraries::Pad {
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static bool g_initialized = false;
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static bool g_pad_standard_connected = false;
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static bool g_pad_standard_special_connected = false;
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constexpr auto PAD_STANDARD_HANDLER = 0xBC1;
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constexpr auto PAD_SPECIAL_HANDLER = 0xBC2;
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void OrbisPadData::CopyFromState(const Input::State& state) {
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buttons = state.buttonsState;
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leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
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leftStick.y = state.axes[static_cast<int>(Input::Axis::LeftY)];
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rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
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rightStick.y = state.axes[static_cast<int>(Input::Axis::RightY)];
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analogButtons.l2 = state.axes[static_cast<int>(Input::Axis::TriggerLeft)];
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analogButtons.r2 = state.axes[static_cast<int>(Input::Axis::TriggerRight)];
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orientation.x = 0.0f;
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orientation.y = 0.0f;
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orientation.z = 0.0f;
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orientation.w = 1.0f;
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acceleration.x = 0.0f;
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acceleration.y = 0.0f;
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acceleration.z = 0.0f;
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angularVelocity.x = 0.0f;
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angularVelocity.y = 0.0f;
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angularVelocity.z = 0.0f;
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touchData.touchNum = (state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);
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touchData.touch[0].x = state.touchpad[0].x;
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touchData.touch[0].y = state.touchpad[0].y;
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touchData.touch[0].id = 1;
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touchData.touch[1].x = state.touchpad[1].x;
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touchData.touch[1].y = state.touchpad[1].y;
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touchData.touch[1].id = 2;
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connected = true;
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timestamp = state.time;
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connectedCount = 1;
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deviceUniqueDataLen = 0;
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}
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int PS4_SYSV_ABI scePadClose(s32 handle) {
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LOG_ERROR(Lib_Pad, "(STUBBED) called");
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LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
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if (!g_initialized) {
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return ORBIS_PAD_ERROR_NOT_INITIALIZED;
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}
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if (handle == PAD_STANDARD_HANDLER) {
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if (!g_pad_standard_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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g_pad_standard_connected = false;
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}
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if (handle == PAD_SPECIAL_HANDLER) {
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if (!g_pad_standard_special_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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g_pad_standard_special_connected = false;
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}
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return ORBIS_OK;
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}
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@ -24,16 +78,135 @@ int PS4_SYSV_ABI scePadConnectPort() {
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int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation(
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s32 handle, OrbisPadDeviceClassExtendedInformation* pExtInfo) {
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LOG_ERROR(Lib_Pad, "(STUBBED) called");
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if (Config::getUseSpecialPad()) {
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pExtInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass();
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LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
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if (!g_initialized) {
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return ORBIS_PAD_ERROR_NOT_INITIALIZED;
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}
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return ORBIS_OK;
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if (pExtInfo == nullptr) {
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return ORBIS_PAD_ERROR_INVALID_ARG;
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}
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if (handle == PAD_STANDARD_HANDLER) {
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if (!g_pad_standard_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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pExtInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
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return ORBIS_OK;
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}
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if (handle == PAD_SPECIAL_HANDLER) {
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if (!g_pad_standard_special_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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pExtInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass();
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switch (pExtInfo->deviceClass) {
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case ORBIS_PAD_DEVICE_CLASS_STEERING_WHEEL: {
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auto& data = pExtInfo->classData.steeringWheel;
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data.maxPhysicalWheelAngle = 360;
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data.capability = 0b1110; // Handbrake, Shift, 3 pedals
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} break;
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default:
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memset(pExtInfo->classData.data, 0, sizeof(pExtInfo->classData.data));
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break;
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}
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return ORBIS_OK;
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}
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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int PS4_SYSV_ABI scePadDeviceClassParseData(s32 handle, const OrbisPadData* pData,
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OrbisPadDeviceClassData* pDeviceClassData) {
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LOG_ERROR(Lib_Pad, "(STUBBED) called");
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LOG_TRACE(Lib_Pad, "called handle = {}", handle);
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if (!g_initialized) {
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return ORBIS_PAD_ERROR_NOT_INITIALIZED;
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}
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if (pData == nullptr || pDeviceClassData == nullptr) {
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return ORBIS_PAD_ERROR_INVALID_ARG;
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}
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if (handle == PAD_STANDARD_HANDLER) {
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if (!g_pad_standard_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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pDeviceClassData->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
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return ORBIS_OK;
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}
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if (handle == PAD_SPECIAL_HANDLER) {
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if (!g_pad_standard_special_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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auto pad_class = (OrbisPadDeviceClass)Config::getSpecialPadClass();
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pDeviceClassData->deviceClass = pad_class;
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switch (pad_class) {
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case ORBIS_PAD_DEVICE_CLASS_GUITAR: {
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LOG_ERROR(Lib_Pad, "(STUBBED) guitar not implemented");
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auto& data = pDeviceClassData->classData.guitar;
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// TODO implement guitar
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} break;
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case ORBIS_PAD_DEVICE_CLASS_DRUM: {
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LOG_ERROR(Lib_Pad, "(STUBBED) drum not implemented");
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auto& data = pDeviceClassData->classData.drum;
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// TODO implement drum
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} break;
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case ORBIS_PAD_DEVICE_CLASS_STEERING_WHEEL: {
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auto& data = pDeviceClassData->classData.steeringWheel;
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// TODO proper implement steering wheel
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auto& left_stick = pData->leftStick.x;
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data.steeringWheelAngle = static_cast<float>(left_stick - 0x7F) / 127.0f * 180.0f;
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if (data.steeringWheelAngle == 0.0) {
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data.steeringWheel = 0x80;
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} else {
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data.steeringWheel =
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static_cast<u16>((data.steeringWheelAngle / 360.0f + 0.5f) * 0xFFFF);
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}
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data.acceleratorPedal = static_cast<u16>(pData->analogButtons.r2) * 0x102;
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data.brakePedal = static_cast<u16>(pData->analogButtons.l2) * 0x102;
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data.clutchPedal = pData->buttons & ORBIS_PAD_BUTTON_L1 ? 0xFFFF : 0x0000;
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data.handBrake = pData->buttons & ORBIS_PAD_BUTTON_R1 ? 0xFFFF : 0x0000;
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static int gear = 1;
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static bool switch_gear_up_pressed_last = false;
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static bool switch_gear_down_pressed_last = false;
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bool switch_gear_up_pressed = pData->buttons & ORBIS_PAD_BUTTON_SQUARE;
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bool switch_gear_down_pressed = pData->buttons & ORBIS_PAD_BUTTON_CROSS;
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if (switch_gear_up_pressed != switch_gear_up_pressed_last) {
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switch_gear_up_pressed_last = switch_gear_up_pressed;
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if (switch_gear_up_pressed) {
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if (gear < 7) {
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++gear;
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}
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}
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}
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if (switch_gear_down_pressed != switch_gear_down_pressed_last) {
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switch_gear_down_pressed_last = switch_gear_down_pressed;
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if (switch_gear_down_pressed) {
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if (gear > 0) {
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--gear;
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}
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}
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}
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if (gear == 0) {
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data.gear = 1 << 7;
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} else {
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data.gear = 1 << (gear - 1);
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}
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} break;
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case ORBIS_PAD_DEVICE_CLASS_FLIGHT_STICK: {
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LOG_ERROR(Lib_Pad, "(STUBBED) flight stick not implemented");
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auto& data = pDeviceClassData->classData.flightStick;
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// TODO implement flight stick
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} break;
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default:
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pDeviceClassData->bDataValid = false;
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break;
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}
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return ORBIS_OK;
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}
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return ORBIS_OK;
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}
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@ -89,32 +262,39 @@ int PS4_SYSV_ABI scePadGetCapability() {
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int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
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LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
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if (handle < 0) {
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pInfo->touchPadInfo.pixelDensity = 1;
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pInfo->touchPadInfo.resolution.x = 1920;
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pInfo->touchPadInfo.resolution.y = 950;
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pInfo->stickInfo.deadZoneLeft = 2;
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pInfo->stickInfo.deadZoneRight = 2;
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pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
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pInfo->connectedCount = 1;
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pInfo->connected = false;
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pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
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return SCE_OK;
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if (!g_initialized) {
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return ORBIS_PAD_ERROR_NOT_INITIALIZED;
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}
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if (handle == PAD_STANDARD_HANDLER) {
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if (!g_pad_standard_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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} else if (handle == PAD_SPECIAL_HANDLER) {
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if (!g_pad_standard_special_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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} else {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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pInfo->touchPadInfo.pixelDensity = 1;
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pInfo->touchPadInfo.resolution.x = 1920;
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pInfo->touchPadInfo.resolution.y = 950;
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pInfo->stickInfo.deadZoneLeft = 2;
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pInfo->stickInfo.deadZoneRight = 2;
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pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
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pInfo->connectionType = 0; // Local connection
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pInfo->connectedCount = 1;
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pInfo->connected = true;
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pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
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if (Config::getUseSpecialPad()) {
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pInfo->connectionType = ORBIS_PAD_PORT_TYPE_SPECIAL;
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if (handle == PAD_STANDARD_HANDLER) {
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pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
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} else if (handle == PAD_SPECIAL_HANDLER) {
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pInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass();
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} else {
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UNREACHABLE();
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}
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return SCE_OK;
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI scePadGetDataInternal() {
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@ -134,7 +314,7 @@ int PS4_SYSV_ABI scePadGetDeviceInfo() {
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int PS4_SYSV_ABI scePadGetExtControllerInformation(s32 handle,
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OrbisPadExtendedControllerInformation* pInfo) {
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LOG_INFO(Lib_Pad, "called handle = {}", handle);
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LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
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pInfo->padType1 = 0;
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pInfo->padType2 = 0;
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@ -200,7 +380,8 @@ int PS4_SYSV_ABI scePadGetVersionInfo() {
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}
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int PS4_SYSV_ABI scePadInit() {
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LOG_ERROR(Lib_Pad, "(STUBBED) called");
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LOG_DEBUG(Lib_Pad, "called");
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g_initialized = true;
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return ORBIS_OK;
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}
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@ -245,28 +426,40 @@ int PS4_SYSV_ABI scePadMbusTerm() {
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}
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int PS4_SYSV_ABI scePadOpen(s32 userId, s32 type, s32 index, const OrbisPadOpenParam* pParam) {
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LOG_INFO(Lib_Pad, "(DUMMY) called user_id = {} type = {} index = {}", userId, type, index);
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if (Config::getUseSpecialPad()) {
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if (type != ORBIS_PAD_PORT_TYPE_SPECIAL)
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return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
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} else {
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if (type != ORBIS_PAD_PORT_TYPE_STANDARD && type != ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL)
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return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
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LOG_DEBUG(Lib_Pad, "Called user_id = {} type = {} index = {}", userId,
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type == ORBIS_PAD_PORT_TYPE_STANDARD ? "standard"
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: type == ORBIS_PAD_PORT_TYPE_SPECIAL ? "special"
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: "unknown",
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index);
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if (!g_initialized) {
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return ORBIS_PAD_ERROR_NOT_INITIALIZED;
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}
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return 1; // dummy
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if (type == ORBIS_PAD_PORT_TYPE_STANDARD) {
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if (g_pad_standard_connected) {
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return ORBIS_PAD_ERROR_ALREADY_OPENED;
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}
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g_pad_standard_connected = true;
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return PAD_STANDARD_HANDLER;
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}
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if (type == ORBIS_PAD_PORT_TYPE_SPECIAL) {
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if (!Config::getUseSpecialPad()) {
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return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
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}
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if (g_pad_standard_special_connected) {
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return ORBIS_PAD_ERROR_ALREADY_OPENED;
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}
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g_pad_standard_special_connected = true;
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return PAD_SPECIAL_HANDLER;
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}
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return ORBIS_PAD_ERROR_INVALID_ARG;
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}
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int PS4_SYSV_ABI scePadOpenExt(s32 userId, s32 type, s32 index,
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const OrbisPadOpenExtParam* pParam) {
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LOG_ERROR(Lib_Pad, "(STUBBED) called");
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if (Config::getUseSpecialPad()) {
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if (type != ORBIS_PAD_PORT_TYPE_SPECIAL)
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return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
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} else {
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if (type != ORBIS_PAD_PORT_TYPE_STANDARD && type != ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL)
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return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
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}
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return 1; // dummy
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LOG_DEBUG(Lib_Pad, "Redirecting call to scePadOpen");
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return scePadOpen(userId, type, index, nullptr);
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}
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int PS4_SYSV_ABI scePadOpenExt2() {
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@ -280,49 +473,80 @@ int PS4_SYSV_ABI scePadOutputReport() {
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}
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int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
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int connected_count = 0;
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bool connected = false;
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Input::State states[64];
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auto* controller = Common::Singleton<Input::GameController>::Instance();
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int ret_num = controller->ReadStates(states, num, &connected, &connected_count);
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LOG_TRACE(Lib_Pad, "called handle = {} num = {}", handle, num);
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if (!connected) {
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ret_num = 1;
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if (!g_initialized) {
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return ORBIS_PAD_ERROR_NOT_INITIALIZED;
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}
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for (int i = 0; i < ret_num; i++) {
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pData[i].buttons = states[i].buttonsState;
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pData[i].leftStick.x = states[i].axes[static_cast<int>(Input::Axis::LeftX)];
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pData[i].leftStick.y = states[i].axes[static_cast<int>(Input::Axis::LeftY)];
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pData[i].rightStick.x = states[i].axes[static_cast<int>(Input::Axis::RightX)];
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pData[i].rightStick.y = states[i].axes[static_cast<int>(Input::Axis::RightY)];
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pData[i].analogButtons.l2 = states[i].axes[static_cast<int>(Input::Axis::TriggerLeft)];
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pData[i].analogButtons.r2 = states[i].axes[static_cast<int>(Input::Axis::TriggerRight)];
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pData[i].orientation.x = 0.0f;
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pData[i].orientation.y = 0.0f;
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pData[i].orientation.z = 0.0f;
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pData[i].orientation.w = 1.0f;
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pData[i].acceleration.x = 0.0f;
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pData[i].acceleration.y = 0.0f;
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pData[i].acceleration.z = 0.0f;
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pData[i].angularVelocity.x = 0.0f;
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pData[i].angularVelocity.y = 0.0f;
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pData[i].angularVelocity.z = 0.0f;
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pData[i].touchData.touchNum =
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(states[i].touchpad[0].state ? 1 : 0) + (states[i].touchpad[1].state ? 1 : 0);
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pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
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pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
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pData[i].touchData.touch[0].id = 1;
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pData[i].touchData.touch[1].x = states[i].touchpad[1].x;
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pData[i].touchData.touch[1].y = states[i].touchpad[1].y;
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pData[i].touchData.touch[1].id = 2;
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pData[i].connected = connected;
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pData[i].timestamp = states[i].time;
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pData[i].connectedCount = connected_count;
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pData[i].deviceUniqueDataLen = 0;
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if (num < 1 || num > 64) {
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return ORBIS_PAD_ERROR_INVALID_ARG;
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}
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return ret_num;
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// Hack to copy state between pads
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static bool connected = false;
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static std::array<Input::State, 64> states;
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static int state_count = 0;
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static bool has_std_data = false;
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static bool has_special_data = false;
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if (handle == PAD_STANDARD_HANDLER) {
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if (!g_pad_standard_connected) {
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return ORBIS_PAD_ERROR_INVALID_HANDLE;
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}
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if (!has_special_data) {
|
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int connected_count = 0;
|
||||
auto* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
state_count = controller->ReadStates(states.data(), num, &connected, &connected_count);
|
||||
has_std_data = true;
|
||||
} else {
|
||||
has_special_data = false;
|
||||
}
|
||||
|
||||
if (!connected) {
|
||||
pData[0] = OrbisPadData{
|
||||
.connected = false,
|
||||
};
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < state_count; i++) {
|
||||
pData[i].CopyFromState(states[i]);
|
||||
}
|
||||
|
||||
return state_count;
|
||||
}
|
||||
|
||||
if (handle == PAD_SPECIAL_HANDLER) {
|
||||
if (!g_pad_standard_special_connected) {
|
||||
return ORBIS_PAD_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (!has_std_data) {
|
||||
int connected_count = 0;
|
||||
auto* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
state_count = controller->ReadStates(states.data(), num, &connected, &connected_count);
|
||||
has_special_data = true;
|
||||
} else {
|
||||
has_std_data = false;
|
||||
}
|
||||
|
||||
if (!connected) {
|
||||
pData[0] = OrbisPadData{
|
||||
.connected = false,
|
||||
};
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < state_count; i++) {
|
||||
pData[i].CopyFromState(states[i]);
|
||||
}
|
||||
|
||||
return state_count;
|
||||
}
|
||||
|
||||
return ORBIS_PAD_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadReadBlasterForTracker() {
|
||||
@ -346,42 +570,36 @@ int PS4_SYSV_ABI scePadReadHistory() {
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
|
||||
auto* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
int connectedCount = 0;
|
||||
bool isConnected = false;
|
||||
Input::State state;
|
||||
controller->ReadState(&state, &isConnected, &connectedCount);
|
||||
pData->buttons = state.buttonsState;
|
||||
pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
|
||||
pData->leftStick.y = state.axes[static_cast<int>(Input::Axis::LeftY)];
|
||||
pData->rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
|
||||
pData->rightStick.y = state.axes[static_cast<int>(Input::Axis::RightY)];
|
||||
pData->analogButtons.l2 = state.axes[static_cast<int>(Input::Axis::TriggerLeft)];
|
||||
pData->analogButtons.r2 = state.axes[static_cast<int>(Input::Axis::TriggerRight)];
|
||||
pData->orientation.x = 0;
|
||||
pData->orientation.y = 0;
|
||||
pData->orientation.z = 0;
|
||||
pData->orientation.w = 1;
|
||||
pData->acceleration.x = 0.0f;
|
||||
pData->acceleration.y = 0.0f;
|
||||
pData->acceleration.z = 0.0f;
|
||||
pData->angularVelocity.x = 0.0f;
|
||||
pData->angularVelocity.y = 0.0f;
|
||||
pData->angularVelocity.z = 0.0f;
|
||||
pData->touchData.touchNum =
|
||||
(state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);
|
||||
pData->touchData.touch[0].x = state.touchpad[0].x;
|
||||
pData->touchData.touch[0].y = state.touchpad[0].y;
|
||||
pData->touchData.touch[0].id = 1;
|
||||
pData->touchData.touch[1].x = state.touchpad[1].x;
|
||||
pData->touchData.touch[1].y = state.touchpad[1].y;
|
||||
pData->touchData.touch[1].id = 2;
|
||||
pData->timestamp = state.time;
|
||||
pData->connected = true; // isConnected; //TODO fix me proper
|
||||
pData->connectedCount = 1; // connectedCount;
|
||||
pData->deviceUniqueDataLen = 0;
|
||||
LOG_TRACE(Lib_Pad, "called handle = {}", handle);
|
||||
|
||||
return SCE_OK;
|
||||
if (!g_initialized) {
|
||||
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
|
||||
}
|
||||
|
||||
if (handle == PAD_STANDARD_HANDLER) {
|
||||
if (!g_pad_standard_connected) {
|
||||
return ORBIS_PAD_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
standard_handler:
|
||||
auto* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
int connectedCount = 0;
|
||||
bool isConnected = false;
|
||||
Input::State state;
|
||||
controller->ReadState(&state, &isConnected, &connectedCount);
|
||||
|
||||
pData->CopyFromState(state);
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
if (handle == PAD_SPECIAL_HANDLER) {
|
||||
if (!g_pad_standard_special_connected) {
|
||||
return ORBIS_PAD_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
// TODO implement special pad
|
||||
goto standard_handler;
|
||||
}
|
||||
return ORBIS_PAD_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI scePadReadStateExt() {
|
||||
|
@ -9,6 +9,10 @@ namespace Core::Loader {
|
||||
class SymbolsResolver;
|
||||
}
|
||||
|
||||
namespace Input {
|
||||
struct State;
|
||||
}
|
||||
|
||||
namespace Libraries::Pad {
|
||||
|
||||
constexpr int ORBIS_PAD_MAX_TOUCH_NUM = 2;
|
||||
@ -188,6 +192,8 @@ struct OrbisPadData {
|
||||
u8 reserve[2];
|
||||
u8 deviceUniqueDataLen;
|
||||
u8 deviceUniqueData[ORBIS_PAD_MAX_DEVICE_UNIQUE_DATA_SIZE];
|
||||
|
||||
void CopyFromState(const Input::State& state);
|
||||
};
|
||||
|
||||
struct OrbisPadTouchPadInformation {
|
||||
|
Loading…
Reference in New Issue
Block a user