lib/pad: basic special pad impl scaffold & steering wheel

(config specialPadClass set to 6 is required)
This commit is contained in:
Vinicius Rangel 2024-10-18 22:34:29 -03:00
parent 03d24d0fd5
commit 906008e5d7
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GPG Key ID: A5B154D904B761D9
2 changed files with 338 additions and 114 deletions

View File

@ -12,8 +12,62 @@
namespace Libraries::Pad { namespace Libraries::Pad {
static bool g_initialized = false;
static bool g_pad_standard_connected = false;
static bool g_pad_standard_special_connected = false;
constexpr auto PAD_STANDARD_HANDLER = 0xBC1;
constexpr auto PAD_SPECIAL_HANDLER = 0xBC2;
void OrbisPadData::CopyFromState(const Input::State& state) {
buttons = state.buttonsState;
leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
leftStick.y = state.axes[static_cast<int>(Input::Axis::LeftY)];
rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
rightStick.y = state.axes[static_cast<int>(Input::Axis::RightY)];
analogButtons.l2 = state.axes[static_cast<int>(Input::Axis::TriggerLeft)];
analogButtons.r2 = state.axes[static_cast<int>(Input::Axis::TriggerRight)];
orientation.x = 0.0f;
orientation.y = 0.0f;
orientation.z = 0.0f;
orientation.w = 1.0f;
acceleration.x = 0.0f;
acceleration.y = 0.0f;
acceleration.z = 0.0f;
angularVelocity.x = 0.0f;
angularVelocity.y = 0.0f;
angularVelocity.z = 0.0f;
touchData.touchNum = (state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);
touchData.touch[0].x = state.touchpad[0].x;
touchData.touch[0].y = state.touchpad[0].y;
touchData.touch[0].id = 1;
touchData.touch[1].x = state.touchpad[1].x;
touchData.touch[1].y = state.touchpad[1].y;
touchData.touch[1].id = 2;
connected = true;
timestamp = state.time;
connectedCount = 1;
deviceUniqueDataLen = 0;
}
int PS4_SYSV_ABI scePadClose(s32 handle) { int PS4_SYSV_ABI scePadClose(s32 handle) {
LOG_ERROR(Lib_Pad, "(STUBBED) called"); LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
if (!g_initialized) {
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
}
if (handle == PAD_STANDARD_HANDLER) {
if (!g_pad_standard_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
g_pad_standard_connected = false;
}
if (handle == PAD_SPECIAL_HANDLER) {
if (!g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
g_pad_standard_special_connected = false;
}
return ORBIS_OK; return ORBIS_OK;
} }
@ -24,16 +78,135 @@ int PS4_SYSV_ABI scePadConnectPort() {
int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation( int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation(
s32 handle, OrbisPadDeviceClassExtendedInformation* pExtInfo) { s32 handle, OrbisPadDeviceClassExtendedInformation* pExtInfo) {
LOG_ERROR(Lib_Pad, "(STUBBED) called"); LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
if (Config::getUseSpecialPad()) {
pExtInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass(); if (!g_initialized) {
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
} }
return ORBIS_OK;
if (pExtInfo == nullptr) {
return ORBIS_PAD_ERROR_INVALID_ARG;
}
if (handle == PAD_STANDARD_HANDLER) {
if (!g_pad_standard_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
pExtInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
return ORBIS_OK;
}
if (handle == PAD_SPECIAL_HANDLER) {
if (!g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
pExtInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass();
switch (pExtInfo->deviceClass) {
case ORBIS_PAD_DEVICE_CLASS_STEERING_WHEEL: {
auto& data = pExtInfo->classData.steeringWheel;
data.maxPhysicalWheelAngle = 360;
data.capability = 0b1110; // Handbrake, Shift, 3 pedals
} break;
default:
memset(pExtInfo->classData.data, 0, sizeof(pExtInfo->classData.data));
break;
}
return ORBIS_OK;
}
return ORBIS_PAD_ERROR_INVALID_HANDLE;
} }
int PS4_SYSV_ABI scePadDeviceClassParseData(s32 handle, const OrbisPadData* pData, int PS4_SYSV_ABI scePadDeviceClassParseData(s32 handle, const OrbisPadData* pData,
OrbisPadDeviceClassData* pDeviceClassData) { OrbisPadDeviceClassData* pDeviceClassData) {
LOG_ERROR(Lib_Pad, "(STUBBED) called"); LOG_TRACE(Lib_Pad, "called handle = {}", handle);
if (!g_initialized) {
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
}
if (pData == nullptr || pDeviceClassData == nullptr) {
return ORBIS_PAD_ERROR_INVALID_ARG;
}
if (handle == PAD_STANDARD_HANDLER) {
if (!g_pad_standard_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
pDeviceClassData->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
return ORBIS_OK;
}
if (handle == PAD_SPECIAL_HANDLER) {
if (!g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
auto pad_class = (OrbisPadDeviceClass)Config::getSpecialPadClass();
pDeviceClassData->deviceClass = pad_class;
switch (pad_class) {
case ORBIS_PAD_DEVICE_CLASS_GUITAR: {
LOG_ERROR(Lib_Pad, "(STUBBED) guitar not implemented");
auto& data = pDeviceClassData->classData.guitar;
// TODO implement guitar
} break;
case ORBIS_PAD_DEVICE_CLASS_DRUM: {
LOG_ERROR(Lib_Pad, "(STUBBED) drum not implemented");
auto& data = pDeviceClassData->classData.drum;
// TODO implement drum
} break;
case ORBIS_PAD_DEVICE_CLASS_STEERING_WHEEL: {
auto& data = pDeviceClassData->classData.steeringWheel;
// TODO proper implement steering wheel
auto& left_stick = pData->leftStick.x;
data.steeringWheelAngle = static_cast<float>(left_stick - 0x7F) / 127.0f * 180.0f;
if (data.steeringWheelAngle == 0.0) {
data.steeringWheel = 0x80;
} else {
data.steeringWheel =
static_cast<u16>((data.steeringWheelAngle / 360.0f + 0.5f) * 0xFFFF);
}
data.acceleratorPedal = static_cast<u16>(pData->analogButtons.r2) * 0x102;
data.brakePedal = static_cast<u16>(pData->analogButtons.l2) * 0x102;
data.clutchPedal = pData->buttons & ORBIS_PAD_BUTTON_L1 ? 0xFFFF : 0x0000;
data.handBrake = pData->buttons & ORBIS_PAD_BUTTON_R1 ? 0xFFFF : 0x0000;
static int gear = 1;
static bool switch_gear_up_pressed_last = false;
static bool switch_gear_down_pressed_last = false;
bool switch_gear_up_pressed = pData->buttons & ORBIS_PAD_BUTTON_SQUARE;
bool switch_gear_down_pressed = pData->buttons & ORBIS_PAD_BUTTON_CROSS;
if (switch_gear_up_pressed != switch_gear_up_pressed_last) {
switch_gear_up_pressed_last = switch_gear_up_pressed;
if (switch_gear_up_pressed) {
if (gear < 7) {
++gear;
}
}
}
if (switch_gear_down_pressed != switch_gear_down_pressed_last) {
switch_gear_down_pressed_last = switch_gear_down_pressed;
if (switch_gear_down_pressed) {
if (gear > 0) {
--gear;
}
}
}
if (gear == 0) {
data.gear = 1 << 7;
} else {
data.gear = 1 << (gear - 1);
}
} break;
case ORBIS_PAD_DEVICE_CLASS_FLIGHT_STICK: {
LOG_ERROR(Lib_Pad, "(STUBBED) flight stick not implemented");
auto& data = pDeviceClassData->classData.flightStick;
// TODO implement flight stick
} break;
default:
pDeviceClassData->bDataValid = false;
break;
}
return ORBIS_OK;
}
return ORBIS_OK; return ORBIS_OK;
} }
@ -89,32 +262,39 @@ int PS4_SYSV_ABI scePadGetCapability() {
int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) { int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
LOG_DEBUG(Lib_Pad, "called handle = {}", handle); LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
if (handle < 0) {
pInfo->touchPadInfo.pixelDensity = 1; if (!g_initialized) {
pInfo->touchPadInfo.resolution.x = 1920; return ORBIS_PAD_ERROR_NOT_INITIALIZED;
pInfo->touchPadInfo.resolution.y = 950;
pInfo->stickInfo.deadZoneLeft = 2;
pInfo->stickInfo.deadZoneRight = 2;
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
pInfo->connectedCount = 1;
pInfo->connected = false;
pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
return SCE_OK;
} }
if (handle == PAD_STANDARD_HANDLER) {
if (!g_pad_standard_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
} else if (handle == PAD_SPECIAL_HANDLER) {
if (!g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
} else {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
pInfo->touchPadInfo.pixelDensity = 1; pInfo->touchPadInfo.pixelDensity = 1;
pInfo->touchPadInfo.resolution.x = 1920; pInfo->touchPadInfo.resolution.x = 1920;
pInfo->touchPadInfo.resolution.y = 950; pInfo->touchPadInfo.resolution.y = 950;
pInfo->stickInfo.deadZoneLeft = 2; pInfo->stickInfo.deadZoneLeft = 2;
pInfo->stickInfo.deadZoneRight = 2; pInfo->stickInfo.deadZoneRight = 2;
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD; pInfo->connectionType = 0; // Local connection
pInfo->connectedCount = 1; pInfo->connectedCount = 1;
pInfo->connected = true; pInfo->connected = true;
pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD; if (handle == PAD_STANDARD_HANDLER) {
if (Config::getUseSpecialPad()) { pInfo->deviceClass = ORBIS_PAD_DEVICE_CLASS_STANDARD;
pInfo->connectionType = ORBIS_PAD_PORT_TYPE_SPECIAL; } else if (handle == PAD_SPECIAL_HANDLER) {
pInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass(); pInfo->deviceClass = (OrbisPadDeviceClass)Config::getSpecialPadClass();
} else {
UNREACHABLE();
} }
return SCE_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI scePadGetDataInternal() { int PS4_SYSV_ABI scePadGetDataInternal() {
@ -134,7 +314,7 @@ int PS4_SYSV_ABI scePadGetDeviceInfo() {
int PS4_SYSV_ABI scePadGetExtControllerInformation(s32 handle, int PS4_SYSV_ABI scePadGetExtControllerInformation(s32 handle,
OrbisPadExtendedControllerInformation* pInfo) { OrbisPadExtendedControllerInformation* pInfo) {
LOG_INFO(Lib_Pad, "called handle = {}", handle); LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
pInfo->padType1 = 0; pInfo->padType1 = 0;
pInfo->padType2 = 0; pInfo->padType2 = 0;
@ -200,7 +380,8 @@ int PS4_SYSV_ABI scePadGetVersionInfo() {
} }
int PS4_SYSV_ABI scePadInit() { int PS4_SYSV_ABI scePadInit() {
LOG_ERROR(Lib_Pad, "(STUBBED) called"); LOG_DEBUG(Lib_Pad, "called");
g_initialized = true;
return ORBIS_OK; return ORBIS_OK;
} }
@ -245,28 +426,40 @@ int PS4_SYSV_ABI scePadMbusTerm() {
} }
int PS4_SYSV_ABI scePadOpen(s32 userId, s32 type, s32 index, const OrbisPadOpenParam* pParam) { int PS4_SYSV_ABI scePadOpen(s32 userId, s32 type, s32 index, const OrbisPadOpenParam* pParam) {
LOG_INFO(Lib_Pad, "(DUMMY) called user_id = {} type = {} index = {}", userId, type, index); LOG_DEBUG(Lib_Pad, "Called user_id = {} type = {} index = {}", userId,
if (Config::getUseSpecialPad()) { type == ORBIS_PAD_PORT_TYPE_STANDARD ? "standard"
if (type != ORBIS_PAD_PORT_TYPE_SPECIAL) : type == ORBIS_PAD_PORT_TYPE_SPECIAL ? "special"
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED; : "unknown",
} else { index);
if (type != ORBIS_PAD_PORT_TYPE_STANDARD && type != ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL) if (!g_initialized) {
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED; return ORBIS_PAD_ERROR_NOT_INITIALIZED;
} }
return 1; // dummy if (type == ORBIS_PAD_PORT_TYPE_STANDARD) {
if (g_pad_standard_connected) {
return ORBIS_PAD_ERROR_ALREADY_OPENED;
}
g_pad_standard_connected = true;
return PAD_STANDARD_HANDLER;
}
if (type == ORBIS_PAD_PORT_TYPE_SPECIAL) {
if (!Config::getUseSpecialPad()) {
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
}
if (g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_ALREADY_OPENED;
}
g_pad_standard_special_connected = true;
return PAD_SPECIAL_HANDLER;
}
return ORBIS_PAD_ERROR_INVALID_ARG;
} }
int PS4_SYSV_ABI scePadOpenExt(s32 userId, s32 type, s32 index, int PS4_SYSV_ABI scePadOpenExt(s32 userId, s32 type, s32 index,
const OrbisPadOpenExtParam* pParam) { const OrbisPadOpenExtParam* pParam) {
LOG_ERROR(Lib_Pad, "(STUBBED) called"); LOG_DEBUG(Lib_Pad, "Redirecting call to scePadOpen");
if (Config::getUseSpecialPad()) { return scePadOpen(userId, type, index, nullptr);
if (type != ORBIS_PAD_PORT_TYPE_SPECIAL)
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
} else {
if (type != ORBIS_PAD_PORT_TYPE_STANDARD && type != ORBIS_PAD_PORT_TYPE_REMOTE_CONTROL)
return ORBIS_PAD_ERROR_DEVICE_NOT_CONNECTED;
}
return 1; // dummy
} }
int PS4_SYSV_ABI scePadOpenExt2() { int PS4_SYSV_ABI scePadOpenExt2() {
@ -280,49 +473,80 @@ int PS4_SYSV_ABI scePadOutputReport() {
} }
int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) { int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
int connected_count = 0; LOG_TRACE(Lib_Pad, "called handle = {} num = {}", handle, num);
bool connected = false;
Input::State states[64];
auto* controller = Common::Singleton<Input::GameController>::Instance();
int ret_num = controller->ReadStates(states, num, &connected, &connected_count);
if (!connected) { if (!g_initialized) {
ret_num = 1; return ORBIS_PAD_ERROR_NOT_INITIALIZED;
} }
for (int i = 0; i < ret_num; i++) { if (num < 1 || num > 64) {
pData[i].buttons = states[i].buttonsState; return ORBIS_PAD_ERROR_INVALID_ARG;
pData[i].leftStick.x = states[i].axes[static_cast<int>(Input::Axis::LeftX)];
pData[i].leftStick.y = states[i].axes[static_cast<int>(Input::Axis::LeftY)];
pData[i].rightStick.x = states[i].axes[static_cast<int>(Input::Axis::RightX)];
pData[i].rightStick.y = states[i].axes[static_cast<int>(Input::Axis::RightY)];
pData[i].analogButtons.l2 = states[i].axes[static_cast<int>(Input::Axis::TriggerLeft)];
pData[i].analogButtons.r2 = states[i].axes[static_cast<int>(Input::Axis::TriggerRight)];
pData[i].orientation.x = 0.0f;
pData[i].orientation.y = 0.0f;
pData[i].orientation.z = 0.0f;
pData[i].orientation.w = 1.0f;
pData[i].acceleration.x = 0.0f;
pData[i].acceleration.y = 0.0f;
pData[i].acceleration.z = 0.0f;
pData[i].angularVelocity.x = 0.0f;
pData[i].angularVelocity.y = 0.0f;
pData[i].angularVelocity.z = 0.0f;
pData[i].touchData.touchNum =
(states[i].touchpad[0].state ? 1 : 0) + (states[i].touchpad[1].state ? 1 : 0);
pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
pData[i].touchData.touch[0].id = 1;
pData[i].touchData.touch[1].x = states[i].touchpad[1].x;
pData[i].touchData.touch[1].y = states[i].touchpad[1].y;
pData[i].touchData.touch[1].id = 2;
pData[i].connected = connected;
pData[i].timestamp = states[i].time;
pData[i].connectedCount = connected_count;
pData[i].deviceUniqueDataLen = 0;
} }
return ret_num; // Hack to copy state between pads
static bool connected = false;
static std::array<Input::State, 64> states;
static int state_count = 0;
static bool has_std_data = false;
static bool has_special_data = false;
if (handle == PAD_STANDARD_HANDLER) {
if (!g_pad_standard_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
if (!has_special_data) {
int connected_count = 0;
auto* controller = Common::Singleton<Input::GameController>::Instance();
state_count = controller->ReadStates(states.data(), num, &connected, &connected_count);
has_std_data = true;
} else {
has_special_data = false;
}
if (!connected) {
pData[0] = OrbisPadData{
.connected = false,
};
return 1;
}
for (int i = 0; i < state_count; i++) {
pData[i].CopyFromState(states[i]);
}
return state_count;
}
if (handle == PAD_SPECIAL_HANDLER) {
if (!g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
if (!has_std_data) {
int connected_count = 0;
auto* controller = Common::Singleton<Input::GameController>::Instance();
state_count = controller->ReadStates(states.data(), num, &connected, &connected_count);
has_special_data = true;
} else {
has_std_data = false;
}
if (!connected) {
pData[0] = OrbisPadData{
.connected = false,
};
return 1;
}
for (int i = 0; i < state_count; i++) {
pData[i].CopyFromState(states[i]);
}
return state_count;
}
return ORBIS_PAD_ERROR_INVALID_HANDLE;
} }
int PS4_SYSV_ABI scePadReadBlasterForTracker() { int PS4_SYSV_ABI scePadReadBlasterForTracker() {
@ -346,42 +570,36 @@ int PS4_SYSV_ABI scePadReadHistory() {
} }
int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) { int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
auto* controller = Common::Singleton<Input::GameController>::Instance(); LOG_TRACE(Lib_Pad, "called handle = {}", handle);
int connectedCount = 0;
bool isConnected = false;
Input::State state;
controller->ReadState(&state, &isConnected, &connectedCount);
pData->buttons = state.buttonsState;
pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
pData->leftStick.y = state.axes[static_cast<int>(Input::Axis::LeftY)];
pData->rightStick.x = state.axes[static_cast<int>(Input::Axis::RightX)];
pData->rightStick.y = state.axes[static_cast<int>(Input::Axis::RightY)];
pData->analogButtons.l2 = state.axes[static_cast<int>(Input::Axis::TriggerLeft)];
pData->analogButtons.r2 = state.axes[static_cast<int>(Input::Axis::TriggerRight)];
pData->orientation.x = 0;
pData->orientation.y = 0;
pData->orientation.z = 0;
pData->orientation.w = 1;
pData->acceleration.x = 0.0f;
pData->acceleration.y = 0.0f;
pData->acceleration.z = 0.0f;
pData->angularVelocity.x = 0.0f;
pData->angularVelocity.y = 0.0f;
pData->angularVelocity.z = 0.0f;
pData->touchData.touchNum =
(state.touchpad[0].state ? 1 : 0) + (state.touchpad[1].state ? 1 : 0);
pData->touchData.touch[0].x = state.touchpad[0].x;
pData->touchData.touch[0].y = state.touchpad[0].y;
pData->touchData.touch[0].id = 1;
pData->touchData.touch[1].x = state.touchpad[1].x;
pData->touchData.touch[1].y = state.touchpad[1].y;
pData->touchData.touch[1].id = 2;
pData->timestamp = state.time;
pData->connected = true; // isConnected; //TODO fix me proper
pData->connectedCount = 1; // connectedCount;
pData->deviceUniqueDataLen = 0;
return SCE_OK; if (!g_initialized) {
return ORBIS_PAD_ERROR_NOT_INITIALIZED;
}
if (handle == PAD_STANDARD_HANDLER) {
if (!g_pad_standard_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
standard_handler:
auto* controller = Common::Singleton<Input::GameController>::Instance();
int connectedCount = 0;
bool isConnected = false;
Input::State state;
controller->ReadState(&state, &isConnected, &connectedCount);
pData->CopyFromState(state);
return ORBIS_OK;
}
if (handle == PAD_SPECIAL_HANDLER) {
if (!g_pad_standard_special_connected) {
return ORBIS_PAD_ERROR_INVALID_HANDLE;
}
// TODO implement special pad
goto standard_handler;
}
return ORBIS_PAD_ERROR_INVALID_HANDLE;
} }
int PS4_SYSV_ABI scePadReadStateExt() { int PS4_SYSV_ABI scePadReadStateExt() {

View File

@ -9,6 +9,10 @@ namespace Core::Loader {
class SymbolsResolver; class SymbolsResolver;
} }
namespace Input {
struct State;
}
namespace Libraries::Pad { namespace Libraries::Pad {
constexpr int ORBIS_PAD_MAX_TOUCH_NUM = 2; constexpr int ORBIS_PAD_MAX_TOUCH_NUM = 2;
@ -188,6 +192,8 @@ struct OrbisPadData {
u8 reserve[2]; u8 reserve[2];
u8 deviceUniqueDataLen; u8 deviceUniqueDataLen;
u8 deviceUniqueData[ORBIS_PAD_MAX_DEVICE_UNIQUE_DATA_SIZE]; u8 deviceUniqueData[ORBIS_PAD_MAX_DEVICE_UNIQUE_DATA_SIZE];
void CopyFromState(const Input::State& state);
}; };
struct OrbisPadTouchPadInformation { struct OrbisPadTouchPadInformation {