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Fix compile
Since libSceSsl has many functions of the same name, these functions get treated as overloaded functions and break compiling.
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@ -10,63 +10,5 @@ class SymbolsResolver;
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}
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namespace Libraries::Ssl2 {
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int PS4_SYSV_ABI CA_MGMT_extractKeyBlobEx();
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int PS4_SYSV_ABI CA_MGMT_extractPublicKeyInfo();
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int PS4_SYSV_ABI CA_MGMT_freeKeyBlob();
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int PS4_SYSV_ABI CRYPTO_initAsymmetricKey();
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int PS4_SYSV_ABI CRYPTO_uninitAsymmetricKey();
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int PS4_SYSV_ABI RSA_verifySignature();
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int PS4_SYSV_ABI sceSslCheckRecvPending();
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int PS4_SYSV_ABI sceSslClose();
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int PS4_SYSV_ABI sceSslConnect();
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int PS4_SYSV_ABI sceSslCreateConnection();
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int PS4_SYSV_ABI sceSslCreateSslConnection();
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int PS4_SYSV_ABI sceSslDeleteConnection();
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int PS4_SYSV_ABI sceSslDeleteSslConnection();
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int PS4_SYSV_ABI sceSslDisableOption();
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int PS4_SYSV_ABI sceSslDisableOptionInternal();
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int PS4_SYSV_ABI sceSslDisableOptionInternalInsecure();
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int PS4_SYSV_ABI sceSslDisableVerifyOption();
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int PS4_SYSV_ABI sceSslEnableOption();
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int PS4_SYSV_ABI sceSslEnableOptionInternal();
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int PS4_SYSV_ABI sceSslEnableVerifyOption();
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int PS4_SYSV_ABI sceSslFreeCaCerts();
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int PS4_SYSV_ABI sceSslFreeCaList();
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int PS4_SYSV_ABI sceSslFreeSslCertName();
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int PS4_SYSV_ABI sceSslGetAlpnSelected();
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int PS4_SYSV_ABI sceSslGetCaCerts();
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int PS4_SYSV_ABI sceSslGetCaList();
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int PS4_SYSV_ABI sceSslGetFingerprint();
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int PS4_SYSV_ABI sceSslGetIssuerName();
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int PS4_SYSV_ABI sceSslGetMemoryPoolStats();
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int PS4_SYSV_ABI sceSslGetNameEntryCount();
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int PS4_SYSV_ABI sceSslGetNameEntryInfo();
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int PS4_SYSV_ABI sceSslGetNanoSSLModuleId();
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int PS4_SYSV_ABI sceSslGetNotAfter();
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int PS4_SYSV_ABI sceSslGetNotBefore();
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int PS4_SYSV_ABI sceSslGetPeerCert();
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int PS4_SYSV_ABI sceSslGetPem();
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int PS4_SYSV_ABI sceSslGetSerialNumber();
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int PS4_SYSV_ABI sceSslGetSslError();
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int PS4_SYSV_ABI sceSslGetSubjectName();
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int PS4_SYSV_ABI sceSslInit();
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int PS4_SYSV_ABI sceSslLoadCert();
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int PS4_SYSV_ABI sceSslLoadRootCACert();
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int PS4_SYSV_ABI sceSslRead();
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int PS4_SYSV_ABI sceSslRecv();
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int PS4_SYSV_ABI sceSslReuseConnection();
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int PS4_SYSV_ABI sceSslSend();
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int PS4_SYSV_ABI sceSslSetAlpn();
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int PS4_SYSV_ABI sceSslSetMinSslVersion();
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int PS4_SYSV_ABI sceSslSetSslVersion();
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int PS4_SYSV_ABI sceSslSetVerifyCallback();
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int PS4_SYSV_ABI sceSslTerm();
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int PS4_SYSV_ABI sceSslUnloadCert();
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int PS4_SYSV_ABI sceSslWrite();
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int PS4_SYSV_ABI VLONG_freeVlongQueue();
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int PS4_SYSV_ABI Func_22E76E60BC0587D7();
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int PS4_SYSV_ABI Func_28F8791A771D39C7();
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void RegisterlibSceSsl2(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Ssl2
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