From 5f447a815e1614b791f669c465a05c7279634b5d Mon Sep 17 00:00:00 2001 From: Vinicius Rangel Date: Sat, 17 May 2025 10:41:16 -0300 Subject: [PATCH 01/24] SaveDataDialog: fix possible null access (#2947) --- src/core/libraries/save_data/dialog/savedatadialog_ui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/libraries/save_data/dialog/savedatadialog_ui.cpp b/src/core/libraries/save_data/dialog/savedatadialog_ui.cpp index edb5caa07..05df67eeb 100644 --- a/src/core/libraries/save_data/dialog/savedatadialog_ui.cpp +++ b/src/core/libraries/save_data/dialog/savedatadialog_ui.cpp @@ -155,7 +155,7 @@ SaveDialogState::SaveDialogState(const OrbisSaveDataDialogParam& param) { if (item->focusPos != FocusPos::DIRNAME) { this->focus_pos = item->focusPos; - } else { + } else if (item->focusPosDirName != nullptr) { this->focus_pos = item->focusPosDirName->data.to_string(); } this->style = item->itemStyle; From 6ee205d4e2b032ab7dfd19986bd9c45ac01bcd4b Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Sat, 17 May 2025 17:33:24 +0300 Subject: [PATCH 02/24] New Crowdin updates (#2946) * New translations en_us.ts (Korean) * New translations en_us.ts (Romanian) * New translations en_us.ts (French) * New translations en_us.ts (Spanish) * New translations en_us.ts (Arabic) * New translations en_us.ts (Danish) * New translations en_us.ts (German) * New translations en_us.ts (Greek) * New translations en_us.ts (Finnish) * New translations en_us.ts (Hungarian) * New translations en_us.ts (Italian) * New translations en_us.ts (Japanese) * New translations en_us.ts (Lithuanian) * New translations en_us.ts (Dutch) * New translations en_us.ts (Polish) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Russian) * New translations en_us.ts (Slovenian) * New translations en_us.ts (Albanian) * New translations en_us.ts (Swedish) * New translations en_us.ts (Turkish) * New translations en_us.ts (Ukrainian) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Chinese Traditional) * New translations en_us.ts (Vietnamese) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Indonesian) * New translations en_us.ts (Persian) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Italian) --- src/qt_gui/translations/ar_SA.ts | 8 ++++---- src/qt_gui/translations/da_DK.ts | 8 ++++---- src/qt_gui/translations/de_DE.ts | 8 ++++---- src/qt_gui/translations/el_GR.ts | 8 ++++---- src/qt_gui/translations/es_ES.ts | 8 ++++---- src/qt_gui/translations/fa_IR.ts | 8 ++++---- src/qt_gui/translations/fi_FI.ts | 8 ++++---- src/qt_gui/translations/fr_FR.ts | 8 ++++---- src/qt_gui/translations/hu_HU.ts | 8 ++++---- src/qt_gui/translations/id_ID.ts | 8 ++++---- src/qt_gui/translations/it_IT.ts | 8 ++++---- src/qt_gui/translations/ja_JP.ts | 8 ++++---- src/qt_gui/translations/ko_KR.ts | 8 ++++---- src/qt_gui/translations/lt_LT.ts | 8 ++++---- src/qt_gui/translations/nb_NO.ts | 8 ++++---- src/qt_gui/translations/nl_NL.ts | 8 ++++---- src/qt_gui/translations/pl_PL.ts | 8 ++++---- src/qt_gui/translations/pt_BR.ts | 8 ++++---- src/qt_gui/translations/pt_PT.ts | 8 ++++---- src/qt_gui/translations/ro_RO.ts | 8 ++++---- src/qt_gui/translations/ru_RU.ts | 8 ++++---- src/qt_gui/translations/sl_SI.ts | 8 ++++---- src/qt_gui/translations/sq_AL.ts | 8 ++++---- src/qt_gui/translations/sv_SE.ts | 8 ++++---- src/qt_gui/translations/tr_TR.ts | 8 ++++---- src/qt_gui/translations/uk_UA.ts | 8 ++++---- src/qt_gui/translations/vi_VN.ts | 8 ++++---- src/qt_gui/translations/zh_CN.ts | 8 ++++---- src/qt_gui/translations/zh_TW.ts | 8 ++++---- 29 files changed, 116 insertions(+), 116 deletions(-) diff --git a/src/qt_gui/translations/ar_SA.ts b/src/qt_gui/translations/ar_SA.ts index e434b3259..26e768720 100644 --- a/src/qt_gui/translations/ar_SA.ts +++ b/src/qt_gui/translations/ar_SA.ts @@ -1347,10 +1347,6 @@ Game List قائمة الألعاب - - * Unsupported Vulkan Version - * إصدار Vulkan غير مدعوم - Download Cheats For All Installed Games تحميل الشفرات لجميع الألعاب المثبتة @@ -2051,6 +2047,10 @@ Nightly: نُسخ تحتوي على أحدث الميزات، لكنها أقل Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. افتح مجلد الصور/الأصوات الخاصة بالجوائز المخصصة:\nيمكنك إضافة صور مخصصة للجوائز وصوت مرفق.\nأضف الملفات إلى مجلد custom_trophy بالأسماء التالية:\ntrophy.wav أو trophy.mp3، bronze.png، gold.png، platinum.png، silver.png\nملاحظة: الصوت سيعمل فقط في الإصدارات التي تستخدم QT. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/da_DK.ts b/src/qt_gui/translations/da_DK.ts index 131a989e1..1023c584b 100644 --- a/src/qt_gui/translations/da_DK.ts +++ b/src/qt_gui/translations/da_DK.ts @@ -1347,10 +1347,6 @@ Game List Spiloversigt - - * Unsupported Vulkan Version - * Ikke understøttet Vulkan-version - Download Cheats For All Installed Games Hent snyd til alle installerede spil @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/de_DE.ts b/src/qt_gui/translations/de_DE.ts index c7a18dd99..1d44eb717 100644 --- a/src/qt_gui/translations/de_DE.ts +++ b/src/qt_gui/translations/de_DE.ts @@ -1347,10 +1347,6 @@ Game List Spieleliste - - * Unsupported Vulkan Version - * Nicht unterstützte Vulkan-Version - Download Cheats For All Installed Games Cheats für alle installierten Spiele herunterladen @@ -2054,6 +2050,10 @@ Fügen Sie die Dateien dem Ordner custom_trophy mit folgenden Namen hinzu:\n trophy.wav ODER trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\n Hinweis: Der Sound funktioniert nur in Qt-Versionen. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/el_GR.ts b/src/qt_gui/translations/el_GR.ts index c91e0c731..765185c9e 100644 --- a/src/qt_gui/translations/el_GR.ts +++ b/src/qt_gui/translations/el_GR.ts @@ -1347,10 +1347,6 @@ Game List Λίστα παιχνιδιών - - * Unsupported Vulkan Version - * Μη υποστηριζόμενη έκδοση Vulkan - Download Cheats For All Installed Games Λήψη Cheats για όλα τα εγκατεστημένα παιχνίδια @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/es_ES.ts b/src/qt_gui/translations/es_ES.ts index 035aac6a3..e73386c96 100644 --- a/src/qt_gui/translations/es_ES.ts +++ b/src/qt_gui/translations/es_ES.ts @@ -1347,10 +1347,6 @@ Game List Lista de Juegos - - * Unsupported Vulkan Version - * Versión de Vulkan no soportada - Download Cheats For All Installed Games Descargar trucos para todos los juegos instalados @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Abre la carpeta de trofeos/sonidos personalizados:\nPuedes añadir imágenes y un audio personalizados a los trofeos.\nAñade los archivos a custom_trophy con los siguientes nombres:\ntrophy.wav o trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNota: El sonido sólo funcionará en versiones QT. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/fa_IR.ts b/src/qt_gui/translations/fa_IR.ts index 552a0ff23..b9c2282fa 100644 --- a/src/qt_gui/translations/fa_IR.ts +++ b/src/qt_gui/translations/fa_IR.ts @@ -1347,10 +1347,6 @@ Game List لیست بازی - - * Unsupported Vulkan Version - شما پشتیبانی نمیشود Vulkan ورژن * - Download Cheats For All Installed Games دانلود چیت برای همه بازی ها @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/fi_FI.ts b/src/qt_gui/translations/fi_FI.ts index 44c668560..c77c63b3e 100644 --- a/src/qt_gui/translations/fi_FI.ts +++ b/src/qt_gui/translations/fi_FI.ts @@ -1347,10 +1347,6 @@ Game List Pelilista - - * Unsupported Vulkan Version - * Ei Tuettu Vulkan-versio - Download Cheats For All Installed Games Lataa Huijaukset Kaikille Asennetuille Peleille @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/fr_FR.ts b/src/qt_gui/translations/fr_FR.ts index 13e1be9f5..7a3f1b51c 100644 --- a/src/qt_gui/translations/fr_FR.ts +++ b/src/qt_gui/translations/fr_FR.ts @@ -1347,10 +1347,6 @@ Game List Liste de jeux - - * Unsupported Vulkan Version - * Version de Vulkan non prise en charge - Download Cheats For All Installed Games Télécharger les Cheats pour tous les jeux installés @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Ouvrez le dossier des images/sons des trophées personnalisés:\nVous pouvez ajouter des images personnalisées aux trophées et aux sons.\nAjoutez les fichiers à custom_trophy avec les noms suivants:\ntrophy.wav OU trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote : Le son ne fonctionnera que dans les versions QT. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/hu_HU.ts b/src/qt_gui/translations/hu_HU.ts index 58857d0d7..e396cc4f5 100644 --- a/src/qt_gui/translations/hu_HU.ts +++ b/src/qt_gui/translations/hu_HU.ts @@ -1347,10 +1347,6 @@ Game List Játéklista - - * Unsupported Vulkan Version - * Nem támogatott Vulkan verzió - Download Cheats For All Installed Games Csalások letöltése minden telepített játékhoz @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/id_ID.ts b/src/qt_gui/translations/id_ID.ts index de19824f7..b4fe48637 100644 --- a/src/qt_gui/translations/id_ID.ts +++ b/src/qt_gui/translations/id_ID.ts @@ -1347,10 +1347,6 @@ Game List Daftar game - - * Unsupported Vulkan Version - * Versi Vulkan Tidak Didukung - Download Cheats For All Installed Games Unduh Cheat Untuk Semua Game Yang Terpasang @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/it_IT.ts b/src/qt_gui/translations/it_IT.ts index 8c9e53611..a1aa0bb3f 100644 --- a/src/qt_gui/translations/it_IT.ts +++ b/src/qt_gui/translations/it_IT.ts @@ -1347,10 +1347,6 @@ Game List Elenco giochi - - * Unsupported Vulkan Version - * Versione Vulkan non supportata - Download Cheats For All Installed Games Scarica Trucchi per tutti i giochi installati @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Apri la cartella personalizzata delle immagini/suoni trofei:\nÈ possibile aggiungere immagini personalizzate ai trofei e un audio.\nAggiungi i file a custom_trophy con i seguenti nomi:\ntrophy.wav OPPURE trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNota: Il suono funzionerà solo nelle versioni QT. + + * Unsupported Vulkan Version + * Versione Vulkan non supportata + TrophyViewer diff --git a/src/qt_gui/translations/ja_JP.ts b/src/qt_gui/translations/ja_JP.ts index 146caa515..7bd7fed8a 100644 --- a/src/qt_gui/translations/ja_JP.ts +++ b/src/qt_gui/translations/ja_JP.ts @@ -1347,10 +1347,6 @@ Game List ゲームリスト - - * Unsupported Vulkan Version - * サポートされていないVulkanバージョン - Download Cheats For All Installed Games すべてのインストール済みゲームのチートをダウンロード @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/ko_KR.ts b/src/qt_gui/translations/ko_KR.ts index b735a0d49..6e5b232a0 100644 --- a/src/qt_gui/translations/ko_KR.ts +++ b/src/qt_gui/translations/ko_KR.ts @@ -1347,10 +1347,6 @@ Game List Game List - - * Unsupported Vulkan Version - * Unsupported Vulkan Version - Download Cheats For All Installed Games Download Cheats For All Installed Games @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/lt_LT.ts b/src/qt_gui/translations/lt_LT.ts index 03ff5a003..a0b047dbb 100644 --- a/src/qt_gui/translations/lt_LT.ts +++ b/src/qt_gui/translations/lt_LT.ts @@ -1347,10 +1347,6 @@ Game List Žaidimų sąrašas - - * Unsupported Vulkan Version - * Nepalaikoma Vulkan versija - Download Cheats For All Installed Games Atsisiųsti sukčiavimus visiems įdiegtiems žaidimams @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/nb_NO.ts b/src/qt_gui/translations/nb_NO.ts index e937287fd..856755865 100644 --- a/src/qt_gui/translations/nb_NO.ts +++ b/src/qt_gui/translations/nb_NO.ts @@ -1347,10 +1347,6 @@ Game List Spilliste - - * Unsupported Vulkan Version - * Ustøttet Vulkan-versjon - Download Cheats For All Installed Games Last ned juks for alle installerte spill @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Åpne mappa med tilpassede bilder og lyder for trofé:\nDu kan legge til tilpassede bilder til trofeer og en lyd.\nLegg filene til custom_trophy med følgende navn:\ntrophy.wav ELLER trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nMerk: Lyden avspilles kun i Qt-versjonen. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/nl_NL.ts b/src/qt_gui/translations/nl_NL.ts index 2d75b74eb..ec676d360 100644 --- a/src/qt_gui/translations/nl_NL.ts +++ b/src/qt_gui/translations/nl_NL.ts @@ -1347,10 +1347,6 @@ Game List Lijst met spellen - - * Unsupported Vulkan Version - * Niet ondersteunde Vulkan-versie - Download Cheats For All Installed Games Download cheats voor alle geïnstalleerde spellen @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/pl_PL.ts b/src/qt_gui/translations/pl_PL.ts index bd59a1894..c1343cd2e 100644 --- a/src/qt_gui/translations/pl_PL.ts +++ b/src/qt_gui/translations/pl_PL.ts @@ -1347,10 +1347,6 @@ Game List Lista gier - - * Unsupported Vulkan Version - * Nieobsługiwana wersja Vulkan - Download Cheats For All Installed Games Pobierz kody do wszystkich zainstalowanych gier @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Otwórz niestandardowy folder obrazów/dźwięków:\nMożesz dodać własne obrazy dla trofeów i ich dźwięki.\nDodaj pliki do custom_trophy o następujących nazwach:\ntrophy.wav LUB trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nUwaga: Dźwięki działają tylko w wersji QT. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/pt_BR.ts b/src/qt_gui/translations/pt_BR.ts index 584d6dc19..34d31f240 100644 --- a/src/qt_gui/translations/pt_BR.ts +++ b/src/qt_gui/translations/pt_BR.ts @@ -1347,10 +1347,6 @@ Game List Lista de Jogos - - * Unsupported Vulkan Version - * Versão Vulkan não suportada - Download Cheats For All Installed Games Baixar Trapaças para Todos os Jogos Instalados @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Abrir a pasta de imagens e sons de troféus personalizados:\nVocê pode adicionar imagens personalizadas aos troféus e um áudio.\nAdicione os arquivos na pasta custom_trophy com os seguintes nomes:\ntrophy.wav OU trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nObservação: O som funcionará apenas em versões Qt. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/pt_PT.ts b/src/qt_gui/translations/pt_PT.ts index 70a73afe7..bfc3900dc 100644 --- a/src/qt_gui/translations/pt_PT.ts +++ b/src/qt_gui/translations/pt_PT.ts @@ -1347,10 +1347,6 @@ Game List Lista de Jogos - - * Unsupported Vulkan Version - * Versão do Vulkan não suportada - Download Cheats For All Installed Games Transferir Cheats para Todos os Jogos Instalados @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Abra a pasta de imagens/sons de troféus personalizados:\nPoderá adicionar imagens personalizadas aos troféus e um áudio.\nAdicione os arquivos na pasta custom_trophy com os seguintes nomes:\ntrophy.mp3 ou trophy.wav, bronze.png, gold.png, platinum.png, silver.png\nObservação: O som funcionará apenas nas versões Qt. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/ro_RO.ts b/src/qt_gui/translations/ro_RO.ts index 78dd79c53..a05bb06a8 100644 --- a/src/qt_gui/translations/ro_RO.ts +++ b/src/qt_gui/translations/ro_RO.ts @@ -1347,10 +1347,6 @@ Game List Lista jocurilor - - * Unsupported Vulkan Version - * Versiune Vulkan nesuportată - Download Cheats For All Installed Games Descarcă Cheats pentru toate jocurile instalate @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/ru_RU.ts b/src/qt_gui/translations/ru_RU.ts index 0f16efc2c..176c6e737 100644 --- a/src/qt_gui/translations/ru_RU.ts +++ b/src/qt_gui/translations/ru_RU.ts @@ -1347,10 +1347,6 @@ Game List Список игр - - * Unsupported Vulkan Version - * Неподдерживаемая версия Vulkan - Download Cheats For All Installed Games Скачать читы для всех установленных игр @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Открыть папку с пользовательскими изображениями/звуками трофеев:\nВы можете добавить пользовательские изображения к трофеям и аудио.\nДобавьте файлы в custom_trophy со следующими именами:\ntrophy.wav ИЛИ trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nПримечание: звук будет работать только в QT-версии. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/sl_SI.ts b/src/qt_gui/translations/sl_SI.ts index ab61a5d3a..47c5f5534 100644 --- a/src/qt_gui/translations/sl_SI.ts +++ b/src/qt_gui/translations/sl_SI.ts @@ -1347,10 +1347,6 @@ Game List Game List - - * Unsupported Vulkan Version - * Unsupported Vulkan Version - Download Cheats For All Installed Games Download Cheats For All Installed Games @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/sq_AL.ts b/src/qt_gui/translations/sq_AL.ts index 50314a9b2..003b089f6 100644 --- a/src/qt_gui/translations/sq_AL.ts +++ b/src/qt_gui/translations/sq_AL.ts @@ -1347,10 +1347,6 @@ Game List Lista e lojërave - - * Unsupported Vulkan Version - * Version i pambështetur i Vulkan - Download Cheats For All Installed Games Shkarko mashtrime për të gjitha lojërat e instaluara @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Hap dosjen e imazheve/tingujve të trofeve të personalizuar:\nMund të shtosh imazhe të personalizuara për trofetë dhe një audio.\nShto skedarët në dosjen custom_trophy me emrat që vijojnë:\ntrophy.wav ose trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nShënim: Tingulli do të punojë vetëm në versionet QT. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/sv_SE.ts b/src/qt_gui/translations/sv_SE.ts index ce0da785c..9533864b8 100644 --- a/src/qt_gui/translations/sv_SE.ts +++ b/src/qt_gui/translations/sv_SE.ts @@ -1347,10 +1347,6 @@ Game List Spellista - - * Unsupported Vulkan Version - * Vulkan-versionen stöds inte - Download Cheats For All Installed Games Hämta fusk för alla installerade spel @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Öppna mappen för anpassade trofébilder/ljud:\nDu kan lägga till egna bilder till troféerna och ett ljud.\nLägg till filerna i custom_trophy med följande namn:\ntrophy.wav ELLER trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nObservera: Ljudet fungerar endast i QT-versioner. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/tr_TR.ts b/src/qt_gui/translations/tr_TR.ts index f5f7b65e5..9539ca139 100644 --- a/src/qt_gui/translations/tr_TR.ts +++ b/src/qt_gui/translations/tr_TR.ts @@ -1347,10 +1347,6 @@ Game List Oyun Listesi - - * Unsupported Vulkan Version - * Desteklenmeyen Vulkan Sürümü - Download Cheats For All Installed Games Tüm Yüklenmiş Oyunlar İçin Hileleri İndir @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Özel kupa görüntüleri/sesleri klasörünü aç:\nKupalara özel görüntüler ve sesler ekleyebilirsiniz.\nDosyaları aşağıdaki adlarla custom_trophy'ye ekleyin:\ntrophy.wav ya da trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNot: Ses yalnızca QT sürümlerinde çalışacaktır. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/uk_UA.ts b/src/qt_gui/translations/uk_UA.ts index 3eb88bcab..8b83ae62f 100644 --- a/src/qt_gui/translations/uk_UA.ts +++ b/src/qt_gui/translations/uk_UA.ts @@ -1347,10 +1347,6 @@ Game List Список ігор - - * Unsupported Vulkan Version - * Непідтримувана версія Vulkan - Download Cheats For All Installed Games Завантажити чити для усіх встановлених ігор @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Відкрити папку користувацьких зображень трофеїв/звуків:\nВи можете додати користувацькі зображення до трофеїв та звук.\nДодайте файли до теки custom_trophy з такими назвами:\ntrophy.wav АБО trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nПримітка: Звук буде працювати лише у версіях ShadPS4 з графічним інтерфейсом. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/vi_VN.ts b/src/qt_gui/translations/vi_VN.ts index c657888bf..1e26f626c 100644 --- a/src/qt_gui/translations/vi_VN.ts +++ b/src/qt_gui/translations/vi_VN.ts @@ -1347,10 +1347,6 @@ Game List Danh sách trò chơi - - * Unsupported Vulkan Version - * Phiên bản Vulkan không được hỗ trợ - Download Cheats For All Installed Games Tải xuống cheat cho tất cả các trò chơi đã cài đặt @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer diff --git a/src/qt_gui/translations/zh_CN.ts b/src/qt_gui/translations/zh_CN.ts index 120310810..2bc635c41 100644 --- a/src/qt_gui/translations/zh_CN.ts +++ b/src/qt_gui/translations/zh_CN.ts @@ -1347,10 +1347,6 @@ Game List 游戏列表 - - * Unsupported Vulkan Version - * 不支持的 Vulkan 版本 - Download Cheats For All Installed Games 下载所有已安装游戏的作弊码 @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. 打开自定义奖杯图像/声音文件夹:\n您可以自定义奖杯图像和声音。\n将文件添加到 custom_trophy 文件夹中,文件名如下:\ntrophy.wav 或 trophy.mp3、bronze.png、gold.png、platinum.png、silver.png。\n注意:自定义声音只能在 QT 版本中生效。 + + * Unsupported Vulkan Version + * 不支持的 Vulkan 版本 + TrophyViewer diff --git a/src/qt_gui/translations/zh_TW.ts b/src/qt_gui/translations/zh_TW.ts index bd051651d..320f73c83 100644 --- a/src/qt_gui/translations/zh_TW.ts +++ b/src/qt_gui/translations/zh_TW.ts @@ -1347,10 +1347,6 @@ Game List 遊戲列表 - - * Unsupported Vulkan Version - * 不支援的 Vulkan 版本 - Download Cheats For All Installed Games 下載所有已安裝遊戲的金手指 @@ -2050,6 +2046,10 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. 開啟自訂獎盃影像/聲音資料夾:\n您可以將自訂影像新增至獎盃和音訊。 \n將檔案加入 custom_tropy,名稱如下:\ntropy.wav OR trophy.mp3、bronze.png、gold.png、platinum.png、silver.png\n注意:聲音僅在 QT 版本中有效。 + + * Unsupported Vulkan Version + * Unsupported Vulkan Version + TrophyViewer From 5eb58799fe937443542f9dac231bb236969c7fa3 Mon Sep 17 00:00:00 2001 From: Vinicius Rangel Date: Sat, 17 May 2025 12:00:35 -0300 Subject: [PATCH 03/24] SaveData: respect install dir in param.sfo to select the game save folder (#2951) --- src/core/libraries/save_data/savedata.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/core/libraries/save_data/savedata.cpp b/src/core/libraries/save_data/savedata.cpp index 932bcc1ec..0731392cd 100644 --- a/src/core/libraries/save_data/savedata.cpp +++ b/src/core/libraries/save_data/savedata.cpp @@ -316,7 +316,9 @@ static std::array, 16> g_mount_slots; static void initialize() { g_initialized = true; - g_game_serial = ElfInfo::Instance().GameSerial(); + g_game_serial = Common::Singleton::Instance() + ->GetString("INSTALL_DIR_SAVEDATA") + .value_or(ElfInfo::Instance().GameSerial()); g_fw_ver = ElfInfo::Instance().FirmwareVer(); Backup::StartThread(); } From 034ae8cffac3bd7534f2a9481d06ccaa0e886938 Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Sun, 18 May 2025 13:16:31 -0700 Subject: [PATCH 04/24] qt: Update save data dir open to use name from PSF. (#2954) --- src/qt_gui/game_info.h | 5 +++++ src/qt_gui/game_list_utils.h | 1 + src/qt_gui/gui_context_menus.h | 2 +- 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/src/qt_gui/game_info.h b/src/qt_gui/game_info.h index 09e5a4557..723142e1c 100644 --- a/src/qt_gui/game_info.h +++ b/src/qt_gui/game_info.h @@ -79,6 +79,11 @@ public: if (const auto play_time = psf.GetString("PLAY_TIME"); play_time.has_value()) { game.play_time = *play_time; } + if (const auto save_dir = psf.GetString("INSTALL_DIR_SAVEDATA"); save_dir.has_value()) { + game.save_dir = *save_dir; + } else { + game.save_dir = game.serial; + } } return game; } diff --git a/src/qt_gui/game_list_utils.h b/src/qt_gui/game_list_utils.h index 804f0e4b7..e19cf364e 100644 --- a/src/qt_gui/game_list_utils.h +++ b/src/qt_gui/game_list_utils.h @@ -25,6 +25,7 @@ struct GameInfo { std::string version = "Unknown"; std::string region = "Unknown"; std::string fw = "Unknown"; + std::string save_dir = "Unknown"; std::string play_time = "Unknown"; CompatibilityEntry compatibility = CompatibilityEntry{CompatibilityStatus::Unknown}; diff --git a/src/qt_gui/gui_context_menus.h b/src/qt_gui/gui_context_menus.h index 2fd4588d2..f435a3e38 100644 --- a/src/qt_gui/gui_context_menus.h +++ b/src/qt_gui/gui_context_menus.h @@ -160,7 +160,7 @@ public: Common::FS::PathToQString(userPath, Common::FS::GetUserPath(Common::FS::PathType::UserDir)); QString saveDataPath = - userPath + "/savedata/1/" + QString::fromStdString(m_games[itemID].serial); + userPath + "/savedata/1/" + QString::fromStdString(m_games[itemID].save_dir); QDir(saveDataPath).mkpath(saveDataPath); QDesktopServices::openUrl(QUrl::fromLocalFile(saveDataPath)); } From 60224e1d2278db88162c85ec93192be5da8ecb4d Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Wed, 21 May 2025 13:57:52 +0300 Subject: [PATCH 05/24] New Crowdin updates (#2953) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Albanian) * New translations en_us.ts (Russian) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (French) * New translations en_us.ts (Swedish) * New translations en_us.ts (Norwegian Bokmal) --- src/qt_gui/translations/fr_FR.ts | 2 +- src/qt_gui/translations/nb_NO.ts | 12 +++---- src/qt_gui/translations/pt_PT.ts | 54 ++++++++++++++++---------------- src/qt_gui/translations/ru_RU.ts | 2 +- src/qt_gui/translations/sq_AL.ts | 2 +- src/qt_gui/translations/sv_SE.ts | 2 +- 6 files changed, 37 insertions(+), 37 deletions(-) diff --git a/src/qt_gui/translations/fr_FR.ts b/src/qt_gui/translations/fr_FR.ts index 7a3f1b51c..75e424ad0 100644 --- a/src/qt_gui/translations/fr_FR.ts +++ b/src/qt_gui/translations/fr_FR.ts @@ -2048,7 +2048,7 @@ * Unsupported Vulkan Version - * Unsupported Vulkan Version + * Version de Vulkan non prise en charge diff --git a/src/qt_gui/translations/nb_NO.ts b/src/qt_gui/translations/nb_NO.ts index 856755865..cb209cfb1 100644 --- a/src/qt_gui/translations/nb_NO.ts +++ b/src/qt_gui/translations/nb_NO.ts @@ -1253,11 +1253,11 @@ List View - Liste-visning + Listevisning Grid View - Rute-visning + Rutenettvisning Elf Viewer @@ -1756,7 +1756,7 @@ Log Filter:\nFilters the log to only print specific information.\nExamples: "Core:Trace" "Lib.Pad:Debug Common.Filesystem:Error" "*:Critical"\nLevels: Trace, Debug, Info, Warning, Error, Critical - in this order, a specific level silences all levels preceding it in the list and logs every level after it. - Loggfilter:\nFiltrerer loggen for å kun skrive ut spesifikk informasjon.\nEksempler: "Core:Trace" "Lib.Pad:Debug Common.Filesystem:Error" "*:Critical" \nNivåer: Trace, Debug, Info, Warning, Error, Critical - i denne rekkefølgen, et spesifikt nivå demper alle tidligere nivåer i lista og loggfører alle nivåer etter det. + Loggfilter:\nFiltrerer loggen for å kun skrive ut spesifikk informasjon.\nEksempler: «Core:Trace» «Lib.Pad:Debug Common.Filesystem:Error» «*:Critical» \nNivåer: Trace, Debug, Info, Warning, Error, Critical - i denne rekkefølgen, et spesifikt nivå demper alle tidligere nivåer i lista og loggfører alle nivåer etter det. Update:\nRelease: Official versions released every month that may be very outdated, but are more reliable and tested.\nNightly: Development versions that have all the latest features and fixes, but may contain bugs and are less stable. @@ -1788,7 +1788,7 @@ Display Compatibility Data:\nDisplays game compatibility information in table view. Enable "Update Compatibility On Startup" to get up-to-date information. - Vis kompatibilitets-data:\nViser informasjon om spillkompatibilitet i tabellvisning. Bruk "Oppdater kompatibilitets-data ved oppstart" for oppdatert informasjon. + Vis kompatibilitets-data:\nViser informasjon om spillkompatibilitet i tabellvisning. Bruk «Oppdater database ved oppstart» for oppdatert informasjon. Update Compatibility On Startup:\nAutomatically update the compatibility database when shadPS4 starts. @@ -1828,7 +1828,7 @@ Graphics Device:\nOn multiple GPU systems, select the GPU the emulator will use from the drop down list,\nor select "Auto Select" to automatically determine it. - Grafikkenhet:\nSystemer med flere GPU-er, kan emulatoren velge hvilken enhet som skal brukes fra rullegardinlista,\neller velg "Velg automatisk". + Grafikkenhet:\nSystemer med flere GPU-er, kan emulatoren velge hvilken enhet som skal brukes fra rullegardinlista,\neller bruk «Velg automatisk». Width/Height:\nSets the size of the emulator window at launch, which can be resized during gameplay.\nThis is different from the in-game resolution. @@ -2048,7 +2048,7 @@ * Unsupported Vulkan Version - * Unsupported Vulkan Version + *Ustøttet Vulkan-versjon diff --git a/src/qt_gui/translations/pt_PT.ts b/src/qt_gui/translations/pt_PT.ts index bfc3900dc..a543d0ec3 100644 --- a/src/qt_gui/translations/pt_PT.ts +++ b/src/qt_gui/translations/pt_PT.ts @@ -543,7 +543,7 @@ Unable to Save - Não é possível salvar + Não foi possível guardar Cannot bind axis values more than once @@ -551,7 +551,7 @@ Save - Salvar + Guardar Apply @@ -559,7 +559,7 @@ Restore Defaults - Restaurar o Padrão + Restaurar Predefinições Cancel @@ -570,11 +570,11 @@ EditorDialog Edit Keyboard + Mouse and Controller input bindings - Editar comandos do Teclado + Mouse e do Controle + Editar configurações de entrada do Teclado + Rato e do Comando Use Per-Game configs - Use uma configuração para cada jogo + Utilizar configurações por jogo Error @@ -582,19 +582,19 @@ Could not open the file for reading - Não foi possível abrir o arquivo para ler + Não foi possível abrir o ficheiro para leitura Could not open the file for writing - Não foi possível abrir o arquivo para escrever + Não foi possível abrir o ficheiro para escrita Save Changes - Salvar mudanças + Guardar as alterações Do you want to save changes? - Salvar as mudanças? + Pretende guardar as alterações? Help @@ -610,7 +610,7 @@ Reset to Default - Resetar ao Padrão + Repor para o Padrão @@ -1150,7 +1150,7 @@ Unable to Save - Não é possível salvar + Não foi possível guardar Cannot bind any unique input more than once @@ -1166,11 +1166,11 @@ Mousewheel cannot be mapped to stick outputs - Roda do rato não pode ser mapeada para saídas empates + Roda do rato não pode ser mapeada para saídas dos manípulos Save - Salvar + Guardar Apply @@ -1178,7 +1178,7 @@ Restore Defaults - Restaurar Definições + Restaurar Predefinições Cancel @@ -1405,43 +1405,43 @@ Play - Play + Reproduzir Pause - Pause + Pausa Stop - Stop + Parar Restart - Restart + Reiniciar Full Screen - Full Screen + Ecrã Inteiro Controllers - Controllers + Comandos Keyboard - Keyboard + Teclado Refresh List - Refresh List + Atualizar Lista Resume - Resume + Continuar Show Labels Under Icons - Show Labels Under Icons + Mostrar Etiquetas Debaixo dos Ícones @@ -2028,7 +2028,7 @@ Cannot create portable user folder - Não é possível criar pasta de utilizador portátil + Não foi possível criar pasta de utilizador portátil %1 already exists @@ -2044,11 +2044,11 @@ Open the custom trophy images/sounds folder:\nYou can add custom images to the trophies and an audio.\nAdd the files to custom_trophy with the following names:\ntrophy.wav OR trophy.mp3, bronze.png, gold.png, platinum.png, silver.png\nNote: The sound will only work in QT versions. - Abra a pasta de imagens/sons de troféus personalizados:\nPoderá adicionar imagens personalizadas aos troféus e um áudio.\nAdicione os arquivos na pasta custom_trophy com os seguintes nomes:\ntrophy.mp3 ou trophy.wav, bronze.png, gold.png, platinum.png, silver.png\nObservação: O som funcionará apenas nas versões Qt. + Abra a pasta de imagens/sons de troféus personalizados:\nPoderá adicionar imagens personalizadas aos troféus e um áudio.\nAdicione os ficheiros na pasta custom_trophy com os seguintes nomes:\ntrophy.mp3 ou trophy.wav, bronze.png, gold.png, platinum.png, silver.png\nObservação: O som funcionará apenas nas versões Qt. * Unsupported Vulkan Version - * Unsupported Vulkan Version + * Versão do Vulkan não suportada diff --git a/src/qt_gui/translations/ru_RU.ts b/src/qt_gui/translations/ru_RU.ts index 176c6e737..a56127ece 100644 --- a/src/qt_gui/translations/ru_RU.ts +++ b/src/qt_gui/translations/ru_RU.ts @@ -2048,7 +2048,7 @@ * Unsupported Vulkan Version - * Unsupported Vulkan Version + * Неподдерживаемая версия Vulkan diff --git a/src/qt_gui/translations/sq_AL.ts b/src/qt_gui/translations/sq_AL.ts index 003b089f6..c554a283a 100644 --- a/src/qt_gui/translations/sq_AL.ts +++ b/src/qt_gui/translations/sq_AL.ts @@ -2048,7 +2048,7 @@ * Unsupported Vulkan Version - * Unsupported Vulkan Version + * Version i pambështetur i Vulkan diff --git a/src/qt_gui/translations/sv_SE.ts b/src/qt_gui/translations/sv_SE.ts index 9533864b8..b8fab701c 100644 --- a/src/qt_gui/translations/sv_SE.ts +++ b/src/qt_gui/translations/sv_SE.ts @@ -2048,7 +2048,7 @@ * Unsupported Vulkan Version - * Unsupported Vulkan Version + * Versionen av Vulkan stöds inte From 1b952bf1733de477975c432f22e4aff46e49268b Mon Sep 17 00:00:00 2001 From: Lander Gallastegi Date: Wed, 21 May 2025 18:08:27 +0200 Subject: [PATCH 06/24] ReadConst debug msg (#2964) --- .../backend/spirv/emit_spirv_context_get_set.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 83e8afd78..6442ae9f8 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "common/assert.h" +#include "common/logging/log.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/ir/attribute.h" @@ -167,6 +168,7 @@ Id EmitReadConst(EmitContext& ctx, IR::Inst* inst) { const auto& srt_flatbuf = ctx.buffers.back(); ASSERT(srt_flatbuf.binding >= 0 && flatbuf_off_dw > 0 && srt_flatbuf.buffer_type == BufferType::ReadConstUbo); + LOG_DEBUG(Render_Recompiler, "ReadConst from flatbuf dword {}", flatbuf_off_dw); const auto [id, pointer_type] = srt_flatbuf[BufferAlias::U32]; const Id ptr{ ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, ctx.ConstU32(flatbuf_off_dw))}; From eb21083078ea81a750914fd5213a5a25635360bf Mon Sep 17 00:00:00 2001 From: kalaposfos13 <153381648+kalaposfos13@users.noreply.github.com> Date: Wed, 21 May 2025 21:22:38 +0200 Subject: [PATCH 07/24] Lower stack size to clear from 13 to 12 KB (#2967) --- src/core/tls.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/tls.h b/src/core/tls.h index e9e2b9e6a..470553d85 100644 --- a/src/core/tls.h +++ b/src/core/tls.h @@ -53,7 +53,7 @@ template ReturnType ExecuteGuest(PS4_SYSV_ABI ReturnType (*func)(FuncArgs...), CallArgs&&... args) { EnsureThreadInitialized(); // clear stack to avoid trash from EnsureThreadInitialized - ClearStack<13_KB>(); + ClearStack<12_KB>(); return func(std::forward(args)...); } From 786ad6f71e736955197155c5e11e0e6857daa88e Mon Sep 17 00:00:00 2001 From: kalaposfos13 <153381648+kalaposfos13@users.noreply.github.com> Date: Wed, 21 May 2025 22:00:11 +0200 Subject: [PATCH 08/24] Fork detection fixes IIIIX (#2966) * Fix local builds * Add remote fork windows title to release builds too * Remove trailing slah from remote links before processing --- CMakeLists.txt | 7 ++++--- src/emulator.cpp | 26 +++++++++++++++++--------- src/qt_gui/main_window.cpp | 25 ++++++++++++++++--------- 3 files changed, 37 insertions(+), 21 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index ef2425aff..e993061bd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -134,6 +134,7 @@ if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "") ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE ) + message("got remote: ${GIT_REMOTE_NAME}") endif() # If running in GitHub Actions and the above fails @@ -177,7 +178,7 @@ if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "") set(GIT_BRANCH "${GITHUB_BRANCH}") elseif ("${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_REF}" STREQUAL "") set(GIT_BRANCH "${GITHUB_REF}") - else() + elseif("${GIT_BRANCH}" STREQUAL "") message("couldn't find branch") set(GIT_BRANCH "detached-head") endif() @@ -186,8 +187,8 @@ else() string(FIND "${GIT_REMOTE_NAME}" "/" INDEX) if (INDEX GREATER -1) string(SUBSTRING "${GIT_REMOTE_NAME}" 0 "${INDEX}" GIT_REMOTE_NAME) - else() - # If no remote is present (only a branch name), default to origin + elseif("${GIT_REMOTE_NAME}" STREQUAL "") + message("reset to origin") set(GIT_REMOTE_NAME "origin") endif() endif() diff --git a/src/emulator.cpp b/src/emulator.cpp index ebb34054b..9a0429d5d 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -190,16 +190,24 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector", id, title, app_version); std::string window_title = ""; - if (Common::g_is_release) { - window_title = fmt::format("shadPS4 v{} | {}", Common::g_version, game_title); - } else { - std::string remote_url(Common::g_scm_remote_url); - std::string remote_host; - try { - remote_host = remote_url.substr(19, remote_url.rfind('/') - 19); - } catch (...) { - remote_host = "unknown"; + std::string remote_url(Common::g_scm_remote_url); + std::string remote_host; + try { + if (*remote_url.rbegin() == '/') { + remote_url.pop_back(); } + remote_host = remote_url.substr(19, remote_url.rfind('/') - 19); + } catch (...) { + remote_host = "unknown"; + } + if (Common::g_is_release) { + if (remote_host == "shadps4-emu" || remote_url.length() == 0) { + window_title = fmt::format("shadPS4 v{} | {}", Common::g_version, game_title); + } else { + window_title = + fmt::format("shadPS4 {}/v{} | {}", remote_host, Common::g_version, game_title); + } + } else { if (remote_host == "shadps4-emu" || remote_url.length() == 0) { window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::g_version, Common::g_scm_branch, Common::g_scm_desc, game_title); diff --git a/src/qt_gui/main_window.cpp b/src/qt_gui/main_window.cpp index 8eeec3536..1966aa52b 100644 --- a/src/qt_gui/main_window.cpp +++ b/src/qt_gui/main_window.cpp @@ -55,16 +55,23 @@ bool MainWindow::Init() { // show ui setMinimumSize(720, 405); std::string window_title = ""; - if (Common::g_is_release) { - window_title = fmt::format("shadPS4 v{}", Common::g_version); - } else { - std::string remote_url(Common::g_scm_remote_url); - std::string remote_host; - try { - remote_host = remote_url.substr(19, remote_url.rfind('/') - 19); - } catch (...) { - remote_host = "unknown"; + std::string remote_url(Common::g_scm_remote_url); + std::string remote_host; + try { + if (*remote_url.rbegin() == '/') { + remote_url.pop_back(); } + remote_host = remote_url.substr(19, remote_url.rfind('/') - 19); + } catch (...) { + remote_host = "unknown"; + } + if (Common::g_is_release) { + if (remote_host == "shadps4-emu" || remote_url.length() == 0) { + window_title = fmt::format("shadPS4 v{}", Common::g_version); + } else { + window_title = fmt::format("shadPS4 {}/v{}", remote_host, Common::g_version); + } + } else { if (remote_host == "shadps4-emu" || remote_url.length() == 0) { window_title = fmt::format("shadPS4 v{} {} {}", Common::g_version, Common::g_scm_branch, Common::g_scm_desc); From 6935b24440044fb093e029adf5402ef12c650cd4 Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Thu, 22 May 2025 01:28:41 -0700 Subject: [PATCH 09/24] savedata: Fix missing uses of config based save data dir. (#2971) --- src/common/config.cpp | 2 +- src/common/path_util.cpp | 1 - src/common/path_util.h | 2 -- src/core/libraries/save_data/savedata.cpp | 3 ++- src/qt_gui/gui_context_menus.h | 11 ++++------- 5 files changed, 7 insertions(+), 12 deletions(-) diff --git a/src/common/config.cpp b/src/common/config.cpp index 111c0cfa9..6bccd0f37 100644 --- a/src/common/config.cpp +++ b/src/common/config.cpp @@ -154,7 +154,7 @@ bool GetLoadGameSizeEnabled() { std::filesystem::path GetSaveDataPath() { if (save_data_path.empty()) { - return Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir); + return Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "savedata"; } return save_data_path; } diff --git a/src/common/path_util.cpp b/src/common/path_util.cpp index 1a6ff9ec8..3270c24dd 100644 --- a/src/common/path_util.cpp +++ b/src/common/path_util.cpp @@ -128,7 +128,6 @@ static auto UserPaths = [] { create_path(PathType::LogDir, user_dir / LOG_DIR); create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR); create_path(PathType::ShaderDir, user_dir / SHADER_DIR); - create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR); create_path(PathType::GameDataDir, user_dir / GAMEDATA_DIR); create_path(PathType::TempDataDir, user_dir / TEMPDATA_DIR); create_path(PathType::SysModuleDir, user_dir / SYSMODULES_DIR); diff --git a/src/common/path_util.h b/src/common/path_util.h index 2fd9b1588..b8053a229 100644 --- a/src/common/path_util.h +++ b/src/common/path_util.h @@ -18,7 +18,6 @@ enum class PathType { LogDir, // Where log files are stored. ScreenshotsDir, // Where screenshots are stored. ShaderDir, // Where shaders are stored. - SaveDataDir, // Where guest save data is stored. TempDataDir, // Where game temp data is stored. GameDataDir, // Where game data is stored. SysModuleDir, // Where system modules are stored. @@ -36,7 +35,6 @@ constexpr auto PORTABLE_DIR = "user"; constexpr auto LOG_DIR = "log"; constexpr auto SCREENSHOTS_DIR = "screenshots"; constexpr auto SHADER_DIR = "shader"; -constexpr auto SAVEDATA_DIR = "savedata"; constexpr auto GAMEDATA_DIR = "data"; constexpr auto TEMPDATA_DIR = "temp"; constexpr auto SYSMODULES_DIR = "sys_modules"; diff --git a/src/core/libraries/save_data/savedata.cpp b/src/core/libraries/save_data/savedata.cpp index 0731392cd..b25ebde6c 100644 --- a/src/core/libraries/save_data/savedata.cpp +++ b/src/core/libraries/save_data/savedata.cpp @@ -8,6 +8,7 @@ #include #include "common/assert.h" +#include "common/config.h" #include "common/cstring.h" #include "common/elf_info.h" #include "common/enum.h" @@ -438,7 +439,7 @@ static Error saveDataMount(const OrbisSaveDataMount2* mount_info, LOG_INFO(Lib_SaveData, "called with invalid block size"); } - const auto root_save = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir); + const auto root_save = Config::GetSaveDataPath(); fs::create_directories(root_save); const auto available = fs::space(root_save).available; diff --git a/src/qt_gui/gui_context_menus.h b/src/qt_gui/gui_context_menus.h index f435a3e38..46a40c5cd 100644 --- a/src/qt_gui/gui_context_menus.h +++ b/src/qt_gui/gui_context_menus.h @@ -156,11 +156,9 @@ public: } if (selected == openSaveDataFolder) { - QString userPath; - Common::FS::PathToQString(userPath, - Common::FS::GetUserPath(Common::FS::PathType::UserDir)); - QString saveDataPath = - userPath + "/savedata/1/" + QString::fromStdString(m_games[itemID].save_dir); + QString saveDataPath; + Common::FS::PathToQString(saveDataPath, + Config::GetSaveDataPath() / "1" / m_games[itemID].save_dir); QDir(saveDataPath).mkpath(saveDataPath); QDesktopServices::openUrl(QUrl::fromLocalFile(saveDataPath)); } @@ -485,8 +483,7 @@ public: dlc_path, Config::getAddonInstallDir() / Common::FS::PathFromQString(folder_path).parent_path().filename()); Common::FS::PathToQString(save_data_path, - Common::FS::GetUserPath(Common::FS::PathType::UserDir) / - "savedata/1" / m_games[itemID].serial); + Config::GetSaveDataPath() / "1" / m_games[itemID].save_dir); Common::FS::PathToQString(trophy_data_path, Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / From f4eb0b9b9e0626527b834f170ad14d5b0f190730 Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Thu, 22 May 2025 03:03:24 -0700 Subject: [PATCH 10/24] shader_recompiler: Fix buffer type reading from step rate attribute. (#2973) --- .../spirv/emit_spirv_context_get_set.cpp | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 6442ae9f8..eff562955 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -175,19 +175,24 @@ Id EmitReadConst(EmitContext& ctx, IR::Inst* inst) { return ctx.OpLoad(ctx.U32[1], ptr); } -Id EmitReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { +template +Id ReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { const auto& buffer = ctx.buffers[handle]; index = ctx.OpIAdd(ctx.U32[1], index, buffer.offset_dwords); - const auto [id, pointer_type] = buffer[BufferAlias::U32]; + const auto [id, pointer_type] = buffer[alias]; + const auto value_type = alias == BufferAlias::U32 ? ctx.U32[1] : ctx.F32[1]; const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; - const Id result{ctx.OpLoad(ctx.U32[1], ptr)}; + const Id result{ctx.OpLoad(value_type, ptr)}; if (Sirit::ValidId(buffer.size_dwords)) { const Id in_bounds = ctx.OpULessThan(ctx.U1[1], index, buffer.size_dwords); - return ctx.OpSelect(ctx.U32[1], in_bounds, result, ctx.u32_zero_value); - } else { - return result; + return ctx.OpSelect(value_type, in_bounds, result, ctx.u32_zero_value); } + return result; +} + +Id EmitReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { + return ReadConstBuffer(ctx, handle, index); } Id EmitReadStepRate(EmitContext& ctx, int rate_idx) { @@ -246,7 +251,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp, Id index) { ctx.OpUDiv(ctx.U32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id), step_rate), ctx.ConstU32(param.num_components)), ctx.ConstU32(comp)); - return EmitReadConstBuffer(ctx, param.buffer_handle, offset); + return ReadConstBuffer(ctx, param.buffer_handle, offset); } Id result; From 3f949d2b6cdb5fa4bfe6cc86defa977a435863bd Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Thu, 22 May 2025 03:16:20 -0700 Subject: [PATCH 11/24] amdgpu: Handle 32-bit Unorm formats. (#2974) --- src/shader_recompiler/ir/reinterpret.h | 10 ++++++++++ src/video_core/amdgpu/types.h | 27 ++++++++++++++++++++++++-- 2 files changed, 35 insertions(+), 2 deletions(-) diff --git a/src/shader_recompiler/ir/reinterpret.h b/src/shader_recompiler/ir/reinterpret.h index 99819cbb9..2a18f394a 100644 --- a/src/shader_recompiler/ir/reinterpret.h +++ b/src/shader_recompiler/ir/reinterpret.h @@ -46,6 +46,10 @@ inline F32 ApplyReadNumberConversion(IREmitter& ir, const F32& value, const IR::F32 max = ir.Imm32(float(std::numeric_limits::max())); return ir.FPDiv(left, max); } + case AmdGpu::NumberConversion::Uint32ToUnorm: { + const auto float_val = ir.ConvertUToF(32, 32, ir.BitCast(value)); + return ir.FPDiv(float_val, ir.Imm32(static_cast(std::numeric_limits::max()))); + } default: UNREACHABLE(); } @@ -92,6 +96,12 @@ inline F32 ApplyWriteNumberConversion(IREmitter& ir, const F32& value, const IR::U32 raw = ir.ConvertFToS(32, ir.FPDiv(left, ir.Imm32(2.f))); return ir.BitCast(raw); } + case AmdGpu::NumberConversion::Uint32ToUnorm: { + const auto clamped = ir.FPClamp(value, ir.Imm32(0.f), ir.Imm32(1.f)); + const auto unnormalized = + ir.FPMul(clamped, ir.Imm32(static_cast(std::numeric_limits::max()))); + return ir.BitCast(U32{ir.ConvertFToU(32, unnormalized)}); + } default: UNREACHABLE(); } diff --git a/src/video_core/amdgpu/types.h b/src/video_core/amdgpu/types.h index ab0df689e..f7536f7e2 100644 --- a/src/video_core/amdgpu/types.h +++ b/src/video_core/amdgpu/types.h @@ -197,8 +197,9 @@ enum class NumberConversion : u32 { UintToUscaled = 1, SintToSscaled = 2, UnormToUbnorm = 3, - Sint8ToSnormNz = 5, - Sint16ToSnormNz = 6, + Sint8ToSnormNz = 4, + Sint16ToSnormNz = 5, + Uint32ToUnorm = 6, }; struct CompMapping { @@ -286,6 +287,17 @@ inline DataFormat RemapDataFormat(const DataFormat format) { inline NumberFormat RemapNumberFormat(const NumberFormat format, const DataFormat data_format) { switch (format) { + case NumberFormat::Unorm: { + switch (data_format) { + case DataFormat::Format32: + case DataFormat::Format32_32: + case DataFormat::Format32_32_32: + case DataFormat::Format32_32_32_32: + return NumberFormat::Uint; + default: + return format; + } + } case NumberFormat::Uscaled: return NumberFormat::Uint; case NumberFormat::Sscaled: @@ -341,6 +353,17 @@ inline CompMapping RemapSwizzle(const DataFormat format, const CompMapping swizz inline NumberConversion MapNumberConversion(const NumberFormat num_fmt, const DataFormat data_fmt) { switch (num_fmt) { + case NumberFormat::Unorm: { + switch (data_fmt) { + case DataFormat::Format32: + case DataFormat::Format32_32: + case DataFormat::Format32_32_32: + case DataFormat::Format32_32_32_32: + return NumberConversion::Uint32ToUnorm; + default: + return NumberConversion::None; + } + } case NumberFormat::Uscaled: return NumberConversion::UintToUscaled; case NumberFormat::Sscaled: From b55c3f45559a0a5685b879adbe4c220c7304f859 Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Thu, 22 May 2025 15:35:00 +0300 Subject: [PATCH 12/24] Trophy fix (#2975) * fixed invalid handle destroy * removed log --- src/core/libraries/np_trophy/np_trophy.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/core/libraries/np_trophy/np_trophy.cpp b/src/core/libraries/np_trophy/np_trophy.cpp index a951d5655..6de84bd93 100644 --- a/src/core/libraries/np_trophy/np_trophy.cpp +++ b/src/core/libraries/np_trophy/np_trophy.cpp @@ -206,6 +206,10 @@ s32 PS4_SYSV_ABI sceNpTrophyDestroyHandle(OrbisNpTrophyHandle handle) { if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE) return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE; + if (handle >= trophy_handles.size()) { + LOG_ERROR(Lib_NpTrophy, "Invalid handle {}", handle); + return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE; + } if (!trophy_handles.is_allocated({static_cast(handle)})) { return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE; } From 9c2f71326a0c09795864a138050ee87ffd2d010f Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Thu, 22 May 2025 18:52:44 +0300 Subject: [PATCH 13/24] tagged 0.9.0 release --- CMakeLists.txt | 8 ++++---- dist/net.shadps4.shadPS4.metainfo.xml | 5 ++++- 2 files changed, 8 insertions(+), 5 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index e993061bd..440a4b185 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -203,13 +203,13 @@ execute_process( # Set Version set(EMULATOR_VERSION_MAJOR "0") -set(EMULATOR_VERSION_MINOR "8") -set(EMULATOR_VERSION_PATCH "1") +set(EMULATOR_VERSION_MINOR "9") +set(EMULATOR_VERSION_PATCH "0") set_source_files_properties(src/shadps4.rc PROPERTIES COMPILE_DEFINITIONS "EMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR};EMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR};EMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH}") -set(APP_VERSION "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH} WIP") -set(APP_IS_RELEASE false) +set(APP_VERSION "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH}") +set(APP_IS_RELEASE true) configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp" @ONLY) message("end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}") diff --git a/dist/net.shadps4.shadPS4.metainfo.xml b/dist/net.shadps4.shadPS4.metainfo.xml index 9f7b4f9c5..493dc0df6 100644 --- a/dist/net.shadps4.shadPS4.metainfo.xml +++ b/dist/net.shadps4.shadPS4.metainfo.xml @@ -37,7 +37,10 @@ Game - + + https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.9.0 + + https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.8.0 From 37887e8fded641c0da06ac55b22e50200fb2876d Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Thu, 22 May 2025 19:11:25 +0300 Subject: [PATCH 14/24] starting 0.9.1 WIP --- CMakeLists.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 440a4b185..73fff2c73 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -204,12 +204,12 @@ execute_process( # Set Version set(EMULATOR_VERSION_MAJOR "0") set(EMULATOR_VERSION_MINOR "9") -set(EMULATOR_VERSION_PATCH "0") +set(EMULATOR_VERSION_PATCH "1") set_source_files_properties(src/shadps4.rc PROPERTIES COMPILE_DEFINITIONS "EMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR};EMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR};EMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH}") -set(APP_VERSION "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH}") -set(APP_IS_RELEASE true) +set(APP_VERSION "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH} WIP") +set(APP_IS_RELEASE false) configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp" @ONLY) message("end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}") From f9bbde9c79e0cf225e4e919118ab81f42d63b42d Mon Sep 17 00:00:00 2001 From: Lander Gallastegi Date: Thu, 22 May 2025 20:00:15 +0200 Subject: [PATCH 15/24] video_core: Implement DMA. (#2819) * Import memory * 64K pages and fix memory mapping * Queue coverage * Buffer syncing, faulted readback adn BDA in Buffer * Base DMA implementation * Preparations for implementing SPV DMA access * Base impl (pending 16K pages and getbuffersize) * 16K pages and stack overflow fix * clang-format * clang-format but for real this time * Try to fix macOS build * Correct decltype * Add testing log * Fix stride and patch phi node blocks * No need to check if it is a deleted buffer * Clang format once more * Offset in bytes * Removed host buffers (may do it in another PR) Also some random barrier fixes * Add IR dumping from my read-const branch * clang-format * Correct size insteed of end * Fix incorrect assert * Possible fix for NieR deadlock * Copy to avoid deadlock * Use 2 mutexes insteed of copy * Attempt to range sync error * Revert "Attempt to range sync error" This reverts commit dd287b48682b50f215680bb0956e39c2809bf3fe. * Fix size truncated when syncing range And memory barrier * Some fixes (and async testing (doesn't work)) * Use compute to parse fault buffer * Process faults on submit * Only sync in the first time we see a readconst Thsi is partialy wrong. We need to save the state into the submission context itself, not the rasterizer since we can yield and process another sumission (if im not understanding wrong). * Use spec const and 32 bit atomic * 32 bit counter * Fix store_index * Better sync (WIP, breaks PR now) * Fixes for better sync * Better sync * Remove memory coveragte logic * Point sirit to upstream * Less waiting and barriers * Correctly checkout moltenvk * Bring back applying pending operations in wait * Sync the whole buffer insteed of only the range * Implement recursive shared/scoped locks * Iterators * Faster syncing with ranges * Some alignment fixes * fixed clang format * Fix clang-format again * Port page_manager from readbacks-poc * clang-format * Defer memory protect * Remove RENDERER_TRACE * Experiment: only sync on first readconst * Added profiling (will be removed) * Don't sync entire buffers * Added logging for testing * Updated temporary workaround to use 4k pages * clang.-format * Cleanup part 1 * Make ReadConst a SPIR-V function --------- Co-authored-by: georgemoralis --- CMakeLists.txt | 3 + externals/sirit | 2 +- src/common/recursive_lock.cpp | 37 ++ src/common/recursive_lock.h | 67 +++ src/common/slot_vector.h | 110 +++- .../backend/spirv/emit_spirv.cpp | 11 +- .../backend/spirv/emit_spirv_atomic.cpp | 6 +- .../spirv/emit_spirv_context_get_set.cpp | 81 ++- .../backend/spirv/emit_spirv_instructions.h | 2 +- .../backend/spirv/spirv_emit_context.cpp | 198 +++++++- .../backend/spirv/spirv_emit_context.h | 117 ++++- .../frontend/translate/scalar_memory.cpp | 13 +- src/shader_recompiler/info.h | 14 +- .../ir/abstract_syntax_list.cpp | 44 ++ .../ir/abstract_syntax_list.h | 5 + .../ir/passes/shader_info_collection_pass.cpp | 31 +- src/shader_recompiler/ir/program.cpp | 34 +- src/shader_recompiler/ir/program.h | 2 +- src/shader_recompiler/recompiler.cpp | 2 + src/video_core/amdgpu/liverpool.cpp | 1 + src/video_core/amdgpu/resource.h | 7 + src/video_core/buffer_cache/buffer.cpp | 14 +- src/video_core/buffer_cache/buffer.h | 6 + src/video_core/buffer_cache/buffer_cache.cpp | 470 +++++++++++++++--- src/video_core/buffer_cache/buffer_cache.h | 86 +++- .../buffer_cache/memory_tracker_base.h | 24 +- src/video_core/buffer_cache/range_set.h | 175 ++++++- src/video_core/buffer_cache/word_manager.h | 32 +- src/video_core/host_shaders/CMakeLists.txt | 1 + .../host_shaders/fault_buffer_process.comp | 42 ++ src/video_core/page_manager.cpp | 180 ++++--- src/video_core/page_manager.h | 32 +- src/video_core/renderdoc.cpp | 1 + .../renderer_vulkan/vk_instance.cpp | 3 + src/video_core/renderer_vulkan/vk_instance.h | 6 + .../renderer_vulkan/vk_rasterizer.cpp | 48 +- .../renderer_vulkan/vk_rasterizer.h | 15 +- .../renderer_vulkan/vk_scheduler.cpp | 14 + src/video_core/renderer_vulkan/vk_scheduler.h | 4 + .../texture_cache/texture_cache.cpp | 12 +- 40 files changed, 1641 insertions(+), 311 deletions(-) create mode 100644 src/common/recursive_lock.cpp create mode 100644 src/common/recursive_lock.h create mode 100644 src/shader_recompiler/ir/abstract_syntax_list.cpp create mode 100644 src/video_core/host_shaders/fault_buffer_process.comp diff --git a/CMakeLists.txt b/CMakeLists.txt index 73fff2c73..53a2281ec 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -674,6 +674,8 @@ set(COMMON src/common/logging/backend.cpp src/common/polyfill_thread.h src/common/rdtsc.cpp src/common/rdtsc.h + src/common/recursive_lock.cpp + src/common/recursive_lock.h src/common/sha1.h src/common/signal_context.h src/common/signal_context.cpp @@ -864,6 +866,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h src/shader_recompiler/ir/passes/shared_memory_barrier_pass.cpp src/shader_recompiler/ir/passes/shared_memory_to_storage_pass.cpp src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp + src/shader_recompiler/ir/abstract_syntax_list.cpp src/shader_recompiler/ir/abstract_syntax_list.h src/shader_recompiler/ir/attribute.cpp src/shader_recompiler/ir/attribute.h diff --git a/externals/sirit b/externals/sirit index 09a1416ab..6b450704f 160000 --- a/externals/sirit +++ b/externals/sirit @@ -1 +1 @@ -Subproject commit 09a1416ab1b59ddfebd2618412f118f2004f3b2c +Subproject commit 6b450704f6fedb9413d0c89a9eb59d028eb1e6c0 diff --git a/src/common/recursive_lock.cpp b/src/common/recursive_lock.cpp new file mode 100644 index 000000000..2471a2ee0 --- /dev/null +++ b/src/common/recursive_lock.cpp @@ -0,0 +1,37 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include +#include "common/assert.h" +#include "common/recursive_lock.h" + +namespace Common::Detail { + +struct RecursiveLockState { + RecursiveLockType type; + int count; +}; + +thread_local std::unordered_map g_recursive_locks; + +bool IncrementRecursiveLock(void* mutex, RecursiveLockType type) { + auto& state = g_recursive_locks[mutex]; + if (state.count == 0) { + ASSERT(state.type == RecursiveLockType::None); + state.type = type; + } + ASSERT(state.type == type); + return state.count++ == 0; +} + +bool DecrementRecursiveLock(void* mutex, RecursiveLockType type) { + auto& state = g_recursive_locks[mutex]; + ASSERT(state.type == type && state.count > 0); + if (--state.count == 0) { + g_recursive_locks.erase(mutex); + return true; + } + return false; +} + +} // namespace Common::Detail diff --git a/src/common/recursive_lock.h b/src/common/recursive_lock.h new file mode 100644 index 000000000..5a5fc6658 --- /dev/null +++ b/src/common/recursive_lock.h @@ -0,0 +1,67 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +namespace Common { + +namespace Detail { + +enum class RecursiveLockType { None, Shared, Exclusive }; + +bool IncrementRecursiveLock(void* mutex, RecursiveLockType type); +bool DecrementRecursiveLock(void* mutex, RecursiveLockType type); + +} // namespace Detail + +template +class RecursiveScopedLock { +public: + explicit RecursiveScopedLock(MutexType& mutex) : m_mutex(mutex), m_locked(false) { + if (Detail::IncrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Exclusive)) { + m_locked = true; + m_lock.emplace(m_mutex); + } + } + + ~RecursiveScopedLock() { + Detail::DecrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Exclusive); + if (m_locked) { + m_lock.reset(); + } + } + +private: + MutexType& m_mutex; + std::optional> m_lock; + bool m_locked = false; +}; + +template +class RecursiveSharedLock { +public: + explicit RecursiveSharedLock(MutexType& mutex) : m_mutex(mutex), m_locked(false) { + if (Detail::IncrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Shared)) { + m_locked = true; + m_lock.emplace(m_mutex); + } + } + + ~RecursiveSharedLock() { + Detail::DecrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Shared); + if (m_locked) { + m_lock.reset(); + } + } + +private: + MutexType& m_mutex; + std::optional> m_lock; + bool m_locked = false; +}; + +} // namespace Common \ No newline at end of file diff --git a/src/common/slot_vector.h b/src/common/slot_vector.h index d4ac51361..2f693fb28 100644 --- a/src/common/slot_vector.h +++ b/src/common/slot_vector.h @@ -14,6 +14,9 @@ namespace Common { struct SlotId { static constexpr u32 INVALID_INDEX = std::numeric_limits::max(); + SlotId() noexcept = default; + constexpr SlotId(u32 index) noexcept : index(index) {} + constexpr auto operator<=>(const SlotId&) const noexcept = default; constexpr explicit operator bool() const noexcept { @@ -28,6 +31,63 @@ class SlotVector { constexpr static std::size_t InitialCapacity = 2048; public: + template + class Iterator { + public: + using iterator_category = std::forward_iterator_tag; + using value_type = ValueType; + using difference_type = std::ptrdiff_t; + using pointer = Pointer; + using reference = Reference; + + Iterator(SlotVector& vector_, SlotId index_) : vector(vector_), slot(index_) { + AdvanceToValid(); + } + + reference operator*() const { + return vector[slot]; + } + + pointer operator->() const { + return &vector[slot]; + } + + Iterator& operator++() { + ++slot.index; + AdvanceToValid(); + return *this; + } + + Iterator operator++(int) { + Iterator temp = *this; + ++(*this); + return temp; + } + + bool operator==(const Iterator& other) const { + return slot == other.slot; + } + + bool operator!=(const Iterator& other) const { + return !(*this == other); + } + + private: + void AdvanceToValid() { + while (slot < vector.values_capacity && !vector.ReadStorageBit(slot.index)) { + ++slot.index; + } + } + + SlotVector& vector; + SlotId slot; + }; + + using iterator = Iterator; + using const_iterator = Iterator; + using reverse_iterator = std::reverse_iterator; + using const_reverse_iterator = std::reverse_iterator; + SlotVector() { Reserve(InitialCapacity); } @@ -60,7 +120,7 @@ public: } template - [[nodiscard]] SlotId insert(Args&&... args) noexcept { + SlotId insert(Args&&... args) noexcept { const u32 index = FreeValueIndex(); new (&values[index].object) T(std::forward(args)...); SetStorageBit(index); @@ -78,6 +138,54 @@ public: return values_capacity - free_list.size(); } + iterator begin() noexcept { + return iterator(*this, 0); + } + + const_iterator begin() const noexcept { + return const_iterator(*this, 0); + } + + const_iterator cbegin() const noexcept { + return begin(); + } + + iterator end() noexcept { + return iterator(*this, values_capacity); + } + + const_iterator end() const noexcept { + return const_iterator(*this, values_capacity); + } + + const_iterator cend() const noexcept { + return end(); + } + + reverse_iterator rbegin() noexcept { + return reverse_iterator(end()); + } + + const_reverse_iterator rbegin() const noexcept { + return const_reverse_iterator(end()); + } + + const_reverse_iterator crbegin() const noexcept { + return rbegin(); + } + + reverse_iterator rend() noexcept { + return reverse_iterator(begin()); + } + + const_reverse_iterator rend() const noexcept { + return const_reverse_iterator(begin()); + } + + const_reverse_iterator crend() const noexcept { + return rend(); + } + private: struct NonTrivialDummy { NonTrivialDummy() noexcept {} diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 9ebb842cc..f2e6279f4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -154,6 +154,7 @@ void Traverse(EmitContext& ctx, const IR::Program& program) { for (IR::Inst& inst : node.data.block->Instructions()) { EmitInst(ctx, &inst); } + ctx.first_to_last_label_map[label.value] = ctx.last_label; break; } case IR::AbstractSyntaxNode::Type::If: { @@ -298,6 +299,10 @@ void SetupCapabilities(const Info& info, const Profile& profile, EmitContext& ct if (stage == LogicalStage::TessellationControl || stage == LogicalStage::TessellationEval) { ctx.AddCapability(spv::Capability::Tessellation); } + if (info.dma_types != IR::Type::Void) { + ctx.AddCapability(spv::Capability::PhysicalStorageBufferAddresses); + ctx.AddExtension("SPV_KHR_physical_storage_buffer"); + } } void DefineEntryPoint(const Info& info, EmitContext& ctx, Id main) { @@ -387,7 +392,7 @@ void SetupFloatMode(EmitContext& ctx, const Profile& profile, const RuntimeInfo& void PatchPhiNodes(const IR::Program& program, EmitContext& ctx) { auto inst{program.blocks.front()->begin()}; size_t block_index{0}; - ctx.PatchDeferredPhi([&](size_t phi_arg) { + ctx.PatchDeferredPhi([&](u32 phi_arg, Id first_parent) { if (phi_arg == 0) { ++inst; if (inst == program.blocks[block_index]->end() || @@ -398,7 +403,9 @@ void PatchPhiNodes(const IR::Program& program, EmitContext& ctx) { } while (inst->GetOpcode() != IR::Opcode::Phi); } } - return ctx.Def(inst->Arg(phi_arg)); + const Id arg = ctx.Def(inst->Arg(phi_arg)); + const Id parent = ctx.first_to_last_label_map[first_parent.value]; + return std::make_pair(arg, parent); }); } } // Anonymous namespace diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp index c3799fb4b..d7c73ca8f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp @@ -60,7 +60,7 @@ Id BufferAtomicU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset); } const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); - const auto [id, pointer_type] = buffer[EmitContext::BufferAlias::U32]; + const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index); const auto [scope, semantics]{AtomicArgs(ctx)}; return BufferAtomicU32BoundsCheck(ctx, index, buffer.size_dwords, [&] { @@ -257,7 +257,7 @@ Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id co Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding) { const auto& buffer = ctx.buffers[binding]; - const auto [id, pointer_type] = buffer[EmitContext::BufferAlias::U32]; + const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, ctx.ConstU32(gds_addr)); const auto [scope, semantics]{AtomicArgs(ctx)}; return ctx.OpAtomicIIncrement(ctx.U32[1], ptr, scope, semantics); @@ -265,7 +265,7 @@ Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding) { Id EmitDataConsume(EmitContext& ctx, u32 gds_addr, u32 binding) { const auto& buffer = ctx.buffers[binding]; - const auto [id, pointer_type] = buffer[EmitContext::BufferAlias::U32]; + const auto [id, pointer_type] = buffer[EmitContext::PointerType::U32]; const Id ptr = ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, ctx.ConstU32(gds_addr)); const auto [scope, semantics]{AtomicArgs(ctx)}; return ctx.OpAtomicIDecrement(ctx.U32[1], ptr, scope, semantics); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index eff562955..658d4759f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -161,26 +161,25 @@ void EmitGetGotoVariable(EmitContext&) { UNREACHABLE_MSG("Unreachable instruction"); } -using BufferAlias = EmitContext::BufferAlias; +using PointerType = EmitContext::PointerType; -Id EmitReadConst(EmitContext& ctx, IR::Inst* inst) { +Id EmitReadConst(EmitContext& ctx, IR::Inst* inst, Id addr, Id offset) { const u32 flatbuf_off_dw = inst->Flags(); - const auto& srt_flatbuf = ctx.buffers.back(); - ASSERT(srt_flatbuf.binding >= 0 && flatbuf_off_dw > 0 && - srt_flatbuf.buffer_type == BufferType::ReadConstUbo); - LOG_DEBUG(Render_Recompiler, "ReadConst from flatbuf dword {}", flatbuf_off_dw); - const auto [id, pointer_type] = srt_flatbuf[BufferAlias::U32]; - const Id ptr{ - ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, ctx.ConstU32(flatbuf_off_dw))}; - return ctx.OpLoad(ctx.U32[1], ptr); + // We can only provide a fallback for immediate offsets. + if (flatbuf_off_dw == 0) { + return ctx.OpFunctionCall(ctx.U32[1], ctx.read_const_dynamic, addr, offset); + } else { + return ctx.OpFunctionCall(ctx.U32[1], ctx.read_const, addr, offset, + ctx.ConstU32(flatbuf_off_dw)); + } } -template +template Id ReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { const auto& buffer = ctx.buffers[handle]; index = ctx.OpIAdd(ctx.U32[1], index, buffer.offset_dwords); - const auto [id, pointer_type] = buffer[alias]; - const auto value_type = alias == BufferAlias::U32 ? ctx.U32[1] : ctx.F32[1]; + const auto [id, pointer_type] = buffer[type]; + const auto value_type = type == PointerType::U32 ? ctx.U32[1] : ctx.F32[1]; const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; const Id result{ctx.OpLoad(value_type, ptr)}; @@ -192,7 +191,7 @@ Id ReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { } Id EmitReadConstBuffer(EmitContext& ctx, u32 handle, Id index) { - return ReadConstBuffer(ctx, handle, index); + return ReadConstBuffer(ctx, handle, index); } Id EmitReadStepRate(EmitContext& ctx, int rate_idx) { @@ -251,7 +250,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp, Id index) { ctx.OpUDiv(ctx.U32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id), step_rate), ctx.ConstU32(param.num_components)), ctx.ConstU32(comp)); - return ReadConstBuffer(ctx, param.buffer_handle, offset); + return ReadConstBuffer(ctx, param.buffer_handle, offset); } Id result; @@ -437,7 +436,7 @@ static Id EmitLoadBufferBoundsCheck(EmitContext& ctx, Id index, Id buffer_size, return result; } -template +template static Id EmitLoadBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { const auto flags = inst->Flags(); const auto& spv_buffer = ctx.buffers[handle]; @@ -445,7 +444,7 @@ static Id EmitLoadBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id a address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); } const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); - const auto& data_types = alias == BufferAlias::U32 ? ctx.U32 : ctx.F32; + const auto& data_types = alias == PointerType::U32 ? ctx.U32 : ctx.F32; const auto [id, pointer_type] = spv_buffer[alias]; boost::container::static_vector ids; @@ -456,7 +455,7 @@ static Id EmitLoadBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id a if (!flags.typed) { // Untyped loads have bounds checking per-component. ids.push_back(EmitLoadBufferBoundsCheck<1>(ctx, index_i, spv_buffer.size_dwords, - result_i, alias == BufferAlias::F32)); + result_i, alias == PointerType::F32)); } else { ids.push_back(result_i); } @@ -466,7 +465,7 @@ static Id EmitLoadBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id a if (flags.typed) { // Typed loads have single bounds check for the whole load. return EmitLoadBufferBoundsCheck(ctx, index, spv_buffer.size_dwords, result, - alias == BufferAlias::F32); + alias == PointerType::F32); } return result; } @@ -476,7 +475,7 @@ Id EmitLoadBufferU8(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { if (Sirit::ValidId(spv_buffer.offset)) { address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); } - const auto [id, pointer_type] = spv_buffer[BufferAlias::U8]; + const auto [id, pointer_type] = spv_buffer[PointerType::U8]; const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address)}; const Id result{ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, ptr))}; return EmitLoadBufferBoundsCheck<1>(ctx, address, spv_buffer.size, result, false); @@ -487,7 +486,7 @@ Id EmitLoadBufferU16(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { if (Sirit::ValidId(spv_buffer.offset)) { address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); } - const auto [id, pointer_type] = spv_buffer[BufferAlias::U16]; + const auto [id, pointer_type] = spv_buffer[PointerType::U16]; const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(1u)); const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; const Id result{ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, ptr))}; @@ -495,35 +494,35 @@ Id EmitLoadBufferU16(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { } Id EmitLoadBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<1, BufferAlias::U32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<1, PointerType::U32>(ctx, inst, handle, address); } Id EmitLoadBufferU32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<2, BufferAlias::U32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<2, PointerType::U32>(ctx, inst, handle, address); } Id EmitLoadBufferU32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<3, BufferAlias::U32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<3, PointerType::U32>(ctx, inst, handle, address); } Id EmitLoadBufferU32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<4, BufferAlias::U32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<4, PointerType::U32>(ctx, inst, handle, address); } Id EmitLoadBufferF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<1, BufferAlias::F32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<1, PointerType::F32>(ctx, inst, handle, address); } Id EmitLoadBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<2, BufferAlias::F32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<2, PointerType::F32>(ctx, inst, handle, address); } Id EmitLoadBufferF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<3, BufferAlias::F32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<3, PointerType::F32>(ctx, inst, handle, address); } Id EmitLoadBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { - return EmitLoadBufferB32xN<4, BufferAlias::F32>(ctx, inst, handle, address); + return EmitLoadBufferB32xN<4, PointerType::F32>(ctx, inst, handle, address); } Id EmitLoadBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { @@ -553,7 +552,7 @@ void EmitStoreBufferBoundsCheck(EmitContext& ctx, Id index, Id buffer_size, auto emit_func(); } -template +template static void EmitStoreBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { const auto flags = inst->Flags(); @@ -562,7 +561,7 @@ static void EmitStoreBufferB32xN(EmitContext& ctx, IR::Inst* inst, u32 handle, I address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); } const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); - const auto& data_types = alias == BufferAlias::U32 ? ctx.U32 : ctx.F32; + const auto& data_types = alias == PointerType::U32 ? ctx.U32 : ctx.F32; const auto [id, pointer_type] = spv_buffer[alias]; auto store = [&] { @@ -593,7 +592,7 @@ void EmitStoreBufferU8(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id v if (Sirit::ValidId(spv_buffer.offset)) { address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); } - const auto [id, pointer_type] = spv_buffer[BufferAlias::U8]; + const auto [id, pointer_type] = spv_buffer[PointerType::U8]; const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, address)}; const Id result{ctx.OpUConvert(ctx.U8, value)}; EmitStoreBufferBoundsCheck<1>(ctx, address, spv_buffer.size, [&] { ctx.OpStore(ptr, result); }); @@ -604,7 +603,7 @@ void EmitStoreBufferU16(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id if (Sirit::ValidId(spv_buffer.offset)) { address = ctx.OpIAdd(ctx.U32[1], address, spv_buffer.offset); } - const auto [id, pointer_type] = spv_buffer[BufferAlias::U16]; + const auto [id, pointer_type] = spv_buffer[PointerType::U16]; const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(1u)); const Id ptr{ctx.OpAccessChain(pointer_type, id, ctx.u32_zero_value, index)}; const Id result{ctx.OpUConvert(ctx.U16, value)}; @@ -613,35 +612,35 @@ void EmitStoreBufferU16(EmitContext& ctx, IR::Inst*, u32 handle, Id address, Id } void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<1, BufferAlias::U32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<1, PointerType::U32>(ctx, inst, handle, address, value); } void EmitStoreBufferU32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<2, BufferAlias::U32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<2, PointerType::U32>(ctx, inst, handle, address, value); } void EmitStoreBufferU32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<3, BufferAlias::U32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<3, PointerType::U32>(ctx, inst, handle, address, value); } void EmitStoreBufferU32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<4, BufferAlias::U32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<4, PointerType::U32>(ctx, inst, handle, address, value); } void EmitStoreBufferF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<1, BufferAlias::F32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<1, PointerType::F32>(ctx, inst, handle, address, value); } void EmitStoreBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<2, BufferAlias::F32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<2, PointerType::F32>(ctx, inst, handle, address, value); } void EmitStoreBufferF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<3, BufferAlias::F32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<3, PointerType::F32>(ctx, inst, handle, address, value); } void EmitStoreBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { - EmitStoreBufferB32xN<4, BufferAlias::F32>(ctx, inst, handle, address, value); + EmitStoreBufferB32xN<4, PointerType::F32>(ctx, inst, handle, address, value); } void EmitStoreBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index 269f372d5..09f9732bf 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h @@ -61,7 +61,7 @@ void EmitSetVectorRegister(EmitContext& ctx); void EmitSetGotoVariable(EmitContext& ctx); void EmitGetGotoVariable(EmitContext& ctx); void EmitSetScc(EmitContext& ctx); -Id EmitReadConst(EmitContext& ctx, IR::Inst* inst); +Id EmitReadConst(EmitContext& ctx, IR::Inst* inst, Id addr, Id offset); Id EmitReadConstBuffer(EmitContext& ctx, u32 handle, Id index); Id EmitLoadBufferU8(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); Id EmitLoadBufferU16(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 2640030df..68bfcc0d0 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -7,6 +7,7 @@ #include "shader_recompiler/frontend/fetch_shader.h" #include "shader_recompiler/runtime_info.h" #include "video_core/amdgpu/types.h" +#include "video_core/buffer_cache/buffer_cache.h" #include #include @@ -70,6 +71,12 @@ EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_inf Bindings& binding_) : Sirit::Module(profile_.supported_spirv), info{info_}, runtime_info{runtime_info_}, profile{profile_}, stage{info.stage}, l_stage{info.l_stage}, binding{binding_} { + if (info.dma_types != IR::Type::Void) { + SetMemoryModel(spv::AddressingModel::PhysicalStorageBuffer64, spv::MemoryModel::GLSL450); + } else { + SetMemoryModel(spv::AddressingModel::Logical, spv::MemoryModel::GLSL450); + } + AddCapability(spv::Capability::Shader); DefineArithmeticTypes(); DefineInterfaces(); @@ -137,9 +144,13 @@ void EmitContext::DefineArithmeticTypes() { true_value = ConstantTrue(U1[1]); false_value = ConstantFalse(U1[1]); + u8_one_value = Constant(U8, 1U); + u8_zero_value = Constant(U8, 0U); u32_one_value = ConstU32(1U); u32_zero_value = ConstU32(0U); f32_zero_value = ConstF32(0.0f); + u64_one_value = Constant(U64, 1ULL); + u64_zero_value = Constant(U64, 0ULL); pi_x2 = ConstF32(2.0f * float{std::numbers::pi}); @@ -157,6 +168,35 @@ void EmitContext::DefineArithmeticTypes() { if (info.uses_fp64) { frexp_result_f64 = Name(TypeStruct(F64[1], S32[1]), "frexp_result_f64"); } + + if (True(info.dma_types & IR::Type::F64)) { + physical_pointer_types[PointerType::F64] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, F64[1]); + } + if (True(info.dma_types & IR::Type::U64)) { + physical_pointer_types[PointerType::U64] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, U64); + } + if (True(info.dma_types & IR::Type::F32)) { + physical_pointer_types[PointerType::F32] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, F32[1]); + } + if (True(info.dma_types & IR::Type::U32)) { + physical_pointer_types[PointerType::U32] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, U32[1]); + } + if (True(info.dma_types & IR::Type::F16)) { + physical_pointer_types[PointerType::F16] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, F16[1]); + } + if (True(info.dma_types & IR::Type::U16)) { + physical_pointer_types[PointerType::U16] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, U16); + } + if (True(info.dma_types & IR::Type::U8)) { + physical_pointer_types[PointerType::U8] = + TypePointer(spv::StorageClass::PhysicalStorageBuffer, U8); + } } void EmitContext::DefineInterfaces() { @@ -195,9 +235,10 @@ EmitContext::SpirvAttribute EmitContext::GetAttributeInfo(AmdGpu::NumberFormat f } Id EmitContext::GetBufferSize(const u32 sharp_idx) { - const auto& srt_flatbuf = buffers.back(); - ASSERT(srt_flatbuf.buffer_type == BufferType::ReadConstUbo); - const auto [id, pointer_type] = srt_flatbuf[BufferAlias::U32]; + // Can this be done with memory access? Like we do now with ReadConst + const auto& srt_flatbuf = buffers[flatbuf_index]; + ASSERT(srt_flatbuf.buffer_type == BufferType::Flatbuf); + const auto [id, pointer_type] = srt_flatbuf[PointerType::U32]; const auto rsrc1{ OpLoad(U32[1], OpAccessChain(pointer_type, id, u32_zero_value, ConstU32(sharp_idx + 1)))}; @@ -690,8 +731,14 @@ EmitContext::BufferSpv EmitContext::DefineBuffer(bool is_storage, bool is_writte case Shader::BufferType::GdsBuffer: Name(id, "gds_buffer"); break; - case Shader::BufferType::ReadConstUbo: - Name(id, "srt_flatbuf_ubo"); + case Shader::BufferType::Flatbuf: + Name(id, "srt_flatbuf"); + break; + case Shader::BufferType::BdaPagetable: + Name(id, "bda_pagetable"); + break; + case Shader::BufferType::FaultBuffer: + Name(id, "fault_buffer"); break; case Shader::BufferType::SharedMemory: Name(id, "ssbo_shmem"); @@ -705,35 +752,53 @@ EmitContext::BufferSpv EmitContext::DefineBuffer(bool is_storage, bool is_writte }; void EmitContext::DefineBuffers() { - if (!profile.supports_robust_buffer_access && !info.has_readconst) { - // In case ReadConstUbo has not already been bound by IR and is needed + if (!profile.supports_robust_buffer_access && + info.readconst_types == Info::ReadConstType::None) { + // In case Flatbuf has not already been bound by IR and is needed // to query buffer sizes, bind it now. info.buffers.push_back({ .used_types = IR::Type::U32, - .inline_cbuf = AmdGpu::Buffer::Null(), - .buffer_type = BufferType::ReadConstUbo, + // We can't guarantee that flatbuf will not grow past UBO + // limit if there are a lot of ReadConsts. (We could specialize) + .inline_cbuf = AmdGpu::Buffer::Placeholder(std::numeric_limits::max()), + .buffer_type = BufferType::Flatbuf, }); + // In the future we may want to read buffer sizes from GPU memory if available. + // info.readconst_types |= Info::ReadConstType::Immediate; } for (const auto& desc : info.buffers) { const auto buf_sharp = desc.GetSharp(info); const bool is_storage = desc.IsStorage(buf_sharp, profile); + // Set indexes for special buffers. + if (desc.buffer_type == BufferType::Flatbuf) { + flatbuf_index = buffers.size(); + } else if (desc.buffer_type == BufferType::BdaPagetable) { + bda_pagetable_index = buffers.size(); + } else if (desc.buffer_type == BufferType::FaultBuffer) { + fault_buffer_index = buffers.size(); + } + // Define aliases depending on the shader usage. auto& spv_buffer = buffers.emplace_back(binding.buffer++, desc.buffer_type); + if (True(desc.used_types & IR::Type::U64)) { + spv_buffer[PointerType::U64] = + DefineBuffer(is_storage, desc.is_written, 3, desc.buffer_type, U64); + } if (True(desc.used_types & IR::Type::U32)) { - spv_buffer[BufferAlias::U32] = + spv_buffer[PointerType::U32] = DefineBuffer(is_storage, desc.is_written, 2, desc.buffer_type, U32[1]); } if (True(desc.used_types & IR::Type::F32)) { - spv_buffer[BufferAlias::F32] = + spv_buffer[PointerType::F32] = DefineBuffer(is_storage, desc.is_written, 2, desc.buffer_type, F32[1]); } if (True(desc.used_types & IR::Type::U16)) { - spv_buffer[BufferAlias::U16] = + spv_buffer[PointerType::U16] = DefineBuffer(is_storage, desc.is_written, 1, desc.buffer_type, U16); } if (True(desc.used_types & IR::Type::U8)) { - spv_buffer[BufferAlias::U8] = + spv_buffer[PointerType::U8] = DefineBuffer(is_storage, desc.is_written, 0, desc.buffer_type, U8); } ++binding.unified; @@ -1003,6 +1068,101 @@ Id EmitContext::DefineUfloatM5ToFloat32(u32 mantissa_bits, const std::string_vie return func; } +Id EmitContext::DefineGetBdaPointer() { + const auto caching_pagebits{ + Constant(U64, static_cast(VideoCore::BufferCache::CACHING_PAGEBITS))}; + const auto caching_pagemask{Constant(U64, VideoCore::BufferCache::CACHING_PAGESIZE - 1)}; + + const auto func_type{TypeFunction(U64, U64)}; + const auto func{OpFunction(U64, spv::FunctionControlMask::MaskNone, func_type)}; + const auto address{OpFunctionParameter(U64)}; + Name(func, "get_bda_pointer"); + AddLabel(); + + const auto fault_label{OpLabel()}; + const auto available_label{OpLabel()}; + const auto merge_label{OpLabel()}; + + // Get page BDA + const auto page{OpShiftRightLogical(U64, address, caching_pagebits)}; + const auto page32{OpUConvert(U32[1], page)}; + const auto& bda_buffer{buffers[bda_pagetable_index]}; + const auto [bda_buffer_id, bda_pointer_type] = bda_buffer[PointerType::U64]; + const auto bda_ptr{OpAccessChain(bda_pointer_type, bda_buffer_id, u32_zero_value, page32)}; + const auto bda{OpLoad(U64, bda_ptr)}; + + // Check if page is GPU cached + const auto is_fault{OpIEqual(U1[1], bda, u64_zero_value)}; + OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone); + OpBranchConditional(is_fault, fault_label, available_label); + + // First time acces, mark as fault + AddLabel(fault_label); + const auto& fault_buffer{buffers[fault_buffer_index]}; + const auto [fault_buffer_id, fault_pointer_type] = fault_buffer[PointerType::U8]; + const auto page_div8{OpShiftRightLogical(U32[1], page32, ConstU32(3U))}; + const auto page_mod8{OpBitwiseAnd(U32[1], page32, ConstU32(7U))}; + const auto page_mask{OpShiftLeftLogical(U8, u8_one_value, page_mod8)}; + const auto fault_ptr{ + OpAccessChain(fault_pointer_type, fault_buffer_id, u32_zero_value, page_div8)}; + const auto fault_value{OpLoad(U8, fault_ptr)}; + const auto fault_value_masked{OpBitwiseOr(U8, fault_value, page_mask)}; + OpStore(fault_ptr, fault_value_masked); + + // Return null pointer + const auto fallback_result{u64_zero_value}; + OpBranch(merge_label); + + // Value is available, compute address + AddLabel(available_label); + const auto offset_in_bda{OpBitwiseAnd(U64, address, caching_pagemask)}; + const auto addr{OpIAdd(U64, bda, offset_in_bda)}; + OpBranch(merge_label); + + // Merge + AddLabel(merge_label); + const auto result{OpPhi(U64, addr, available_label, fallback_result, fault_label)}; + OpReturnValue(result); + OpFunctionEnd(); + return func; +} + +Id EmitContext::DefineReadConst(bool dynamic) { + const auto func_type{!dynamic ? TypeFunction(U32[1], U32[2], U32[1], U32[1]) + : TypeFunction(U32[1], U32[2], U32[1])}; + const auto func{OpFunction(U32[1], spv::FunctionControlMask::MaskNone, func_type)}; + const auto base{OpFunctionParameter(U32[2])}; + const auto offset{OpFunctionParameter(U32[1])}; + const auto flatbuf_offset{!dynamic ? OpFunctionParameter(U32[1]) : Id{}}; + Name(func, dynamic ? "read_const_dynamic" : "read_const"); + AddLabel(); + + const auto base_lo{OpUConvert(U64, OpCompositeExtract(U32[1], base, 0))}; + const auto base_hi{OpUConvert(U64, OpCompositeExtract(U32[1], base, 1))}; + const auto base_shift{OpShiftLeftLogical(U64, base_hi, ConstU32(32U))}; + const auto base_addr{OpBitwiseOr(U64, base_lo, base_shift)}; + const auto offset_bytes{OpShiftLeftLogical(U32[1], offset, ConstU32(2U))}; + const auto addr{OpIAdd(U64, base_addr, OpUConvert(U64, offset_bytes))}; + + const auto result = EmitMemoryRead(U32[1], addr, [&]() { + if (dynamic) { + return u32_zero_value; + } else { + const auto& flatbuf_buffer{buffers[flatbuf_index]}; + ASSERT(flatbuf_buffer.binding >= 0 && + flatbuf_buffer.buffer_type == BufferType::Flatbuf); + const auto [flatbuf_buffer_id, flatbuf_pointer_type] = flatbuf_buffer[PointerType::U32]; + const auto ptr{OpAccessChain(flatbuf_pointer_type, flatbuf_buffer_id, u32_zero_value, + flatbuf_offset)}; + return OpLoad(U32[1], ptr); + } + }); + + OpReturnValue(result); + OpFunctionEnd(); + return func; +} + void EmitContext::DefineFunctions() { if (info.uses_pack_10_11_11) { f32_to_uf11 = DefineFloat32ToUfloatM5(6, "f32_to_uf11"); @@ -1012,6 +1172,18 @@ void EmitContext::DefineFunctions() { uf11_to_f32 = DefineUfloatM5ToFloat32(6, "uf11_to_f32"); uf10_to_f32 = DefineUfloatM5ToFloat32(5, "uf10_to_f32"); } + if (info.dma_types != IR::Type::Void) { + get_bda_pointer = DefineGetBdaPointer(); + } + + if (True(info.readconst_types & Info::ReadConstType::Immediate)) { + LOG_DEBUG(Render_Recompiler, "Shader {:#x} uses immediate ReadConst", info.pgm_hash); + read_const = DefineReadConst(false); + } + if (True(info.readconst_types & Info::ReadConstType::Dynamic)) { + LOG_DEBUG(Render_Recompiler, "Shader {:#x} uses dynamic ReadConst", info.pgm_hash); + read_const_dynamic = DefineReadConst(true); + } } } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 38d55e0e4..a2e0d2f47 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -4,6 +4,7 @@ #pragma once #include +#include #include #include "shader_recompiler/backend/bindings.h" @@ -41,6 +42,17 @@ public: Bindings& binding); ~EmitContext(); + enum class PointerType : u32 { + U8, + U16, + F16, + U32, + F32, + U64, + F64, + NumAlias, + }; + Id Def(const IR::Value& value); void DefineBufferProperties(); @@ -133,12 +145,72 @@ public: return ConstantComposite(type, constituents); } + inline Id AddLabel() { + last_label = Module::AddLabel(); + return last_label; + } + + inline Id AddLabel(Id label) { + last_label = Module::AddLabel(label); + return last_label; + } + + PointerType PointerTypeFromType(Id type) { + if (type.value == U8.value) + return PointerType::U8; + if (type.value == U16.value) + return PointerType::U16; + if (type.value == F16[1].value) + return PointerType::F16; + if (type.value == U32[1].value) + return PointerType::U32; + if (type.value == F32[1].value) + return PointerType::F32; + if (type.value == U64.value) + return PointerType::U64; + if (type.value == F64[1].value) + return PointerType::F64; + UNREACHABLE_MSG("Unknown type for pointer"); + } + + Id EmitMemoryRead(Id type, Id address, auto&& fallback) { + const Id available_label = OpLabel(); + const Id fallback_label = OpLabel(); + const Id merge_label = OpLabel(); + + const Id addr = OpFunctionCall(U64, get_bda_pointer, address); + const Id is_available = OpINotEqual(U1[1], addr, u64_zero_value); + OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone); + OpBranchConditional(is_available, available_label, fallback_label); + + // Available + AddLabel(available_label); + const auto pointer_type = PointerTypeFromType(type); + const Id pointer_type_id = physical_pointer_types[pointer_type]; + const Id addr_ptr = OpConvertUToPtr(pointer_type_id, addr); + const Id result = OpLoad(type, addr_ptr, spv::MemoryAccessMask::Aligned, 4u); + OpBranch(merge_label); + + // Fallback + AddLabel(fallback_label); + const Id fallback_result = fallback(); + OpBranch(merge_label); + + // Merge + AddLabel(merge_label); + const Id final_result = + OpPhi(type, fallback_result, fallback_label, result, available_label); + return final_result; + } + Info& info; const RuntimeInfo& runtime_info; const Profile& profile; Stage stage; LogicalStage l_stage{}; + Id last_label{}; + Id void_id{}; Id U8{}; Id S8{}; @@ -161,9 +233,13 @@ public: Id true_value{}; Id false_value{}; + Id u8_one_value{}; + Id u8_zero_value{}; Id u32_one_value{}; Id u32_zero_value{}; Id f32_zero_value{}; + Id u64_one_value{}; + Id u64_zero_value{}; Id shared_u8{}; Id shared_u16{}; @@ -231,14 +307,6 @@ public: bool is_storage = false; }; - enum class BufferAlias : u32 { - U8, - U16, - U32, - F32, - NumAlias, - }; - struct BufferSpv { Id id; Id pointer_type; @@ -252,22 +320,40 @@ public: Id size; Id size_shorts; Id size_dwords; - std::array aliases; + std::array aliases; - const BufferSpv& operator[](BufferAlias alias) const { + const BufferSpv& operator[](PointerType alias) const { return aliases[u32(alias)]; } - BufferSpv& operator[](BufferAlias alias) { + BufferSpv& operator[](PointerType alias) { return aliases[u32(alias)]; } }; + struct PhysicalPointerTypes { + std::array types; + + const Id& operator[](PointerType type) const { + return types[u32(type)]; + } + + Id& operator[](PointerType type) { + return types[u32(type)]; + } + }; + Bindings& binding; boost::container::small_vector buf_type_ids; boost::container::small_vector buffers; boost::container::small_vector images; boost::container::small_vector samplers; + PhysicalPointerTypes physical_pointer_types; + std::unordered_map first_to_last_label_map; + + size_t flatbuf_index{}; + size_t bda_pagetable_index{}; + size_t fault_buffer_index{}; Id sampler_type{}; Id sampler_pointer_type{}; @@ -292,6 +378,11 @@ public: Id uf10_to_f32{}; Id f32_to_uf10{}; + Id get_bda_pointer{}; + + Id read_const{}; + Id read_const_dynamic{}; + private: void DefineArithmeticTypes(); void DefineInterfaces(); @@ -312,6 +403,10 @@ private: Id DefineFloat32ToUfloatM5(u32 mantissa_bits, std::string_view name); Id DefineUfloatM5ToFloat32(u32 mantissa_bits, std::string_view name); + Id DefineGetBdaPointer(); + + Id DefineReadConst(bool dynamic); + Id GetBufferSize(u32 sharp_idx); }; diff --git a/src/shader_recompiler/frontend/translate/scalar_memory.cpp b/src/shader_recompiler/frontend/translate/scalar_memory.cpp index 376cc304e..3c6fd3968 100644 --- a/src/shader_recompiler/frontend/translate/scalar_memory.cpp +++ b/src/shader_recompiler/frontend/translate/scalar_memory.cpp @@ -39,21 +39,22 @@ void Translator::EmitScalarMemory(const GcnInst& inst) { void Translator::S_LOAD_DWORD(int num_dwords, const GcnInst& inst) { const auto& smrd = inst.control.smrd; - const u32 dword_offset = [&] -> u32 { + const IR::ScalarReg sbase{inst.src[0].code * 2}; + const IR::U32 dword_offset = [&] -> IR::U32 { if (smrd.imm) { - return smrd.offset; + return ir.Imm32(smrd.offset); } if (smrd.offset == SQ_SRC_LITERAL) { - return inst.src[1].code; + return ir.Imm32(inst.src[1].code); } - UNREACHABLE(); + return ir.ShiftRightLogical(ir.GetScalarReg(IR::ScalarReg(smrd.offset)), ir.Imm32(2)); }(); - const IR::ScalarReg sbase{inst.src[0].code * 2}; const IR::Value base = ir.CompositeConstruct(ir.GetScalarReg(sbase), ir.GetScalarReg(sbase + 1)); IR::ScalarReg dst_reg{inst.dst[0].code}; for (u32 i = 0; i < num_dwords; i++) { - ir.SetScalarReg(dst_reg + i, ir.ReadConst(base, ir.Imm32(dword_offset + i))); + IR::U32 index = ir.IAdd(dword_offset, ir.Imm32(i)); + ir.SetScalarReg(dst_reg + i, ir.ReadConst(base, index)); } } diff --git a/src/shader_recompiler/info.h b/src/shader_recompiler/info.h index ba28d7e43..d349d7827 100644 --- a/src/shader_recompiler/info.h +++ b/src/shader_recompiler/info.h @@ -41,7 +41,9 @@ constexpr u32 NUM_TEXTURE_TYPES = 7; enum class BufferType : u32 { Guest, - ReadConstUbo, + Flatbuf, + BdaPagetable, + FaultBuffer, GdsBuffer, SharedMemory, }; @@ -215,11 +217,18 @@ struct Info { bool stores_tess_level_outer{}; bool stores_tess_level_inner{}; bool translation_failed{}; - bool has_readconst{}; u8 mrt_mask{0u}; bool has_fetch_shader{false}; u32 fetch_shader_sgpr_base{0u}; + enum class ReadConstType { + None = 0, + Immediate = 1 << 0, + Dynamic = 1 << 1, + }; + ReadConstType readconst_types{}; + IR::Type dma_types{IR::Type::Void}; + explicit Info(Stage stage_, LogicalStage l_stage_, ShaderParams params) : stage{stage_}, l_stage{l_stage_}, pgm_hash{params.hash}, pgm_base{params.Base()}, user_data{params.user_data} {} @@ -277,6 +286,7 @@ struct Info { sizeof(tess_constants)); } }; +DECLARE_ENUM_FLAG_OPERATORS(Info::ReadConstType); constexpr AmdGpu::Buffer BufferResource::GetSharp(const Info& info) const noexcept { return inline_cbuf ? inline_cbuf : info.ReadUdSharp(sharp_idx); diff --git a/src/shader_recompiler/ir/abstract_syntax_list.cpp b/src/shader_recompiler/ir/abstract_syntax_list.cpp new file mode 100644 index 000000000..0d967ac11 --- /dev/null +++ b/src/shader_recompiler/ir/abstract_syntax_list.cpp @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "abstract_syntax_list.h" + +namespace Shader::IR { + +std::string DumpASLNode(const AbstractSyntaxNode& node, + const std::map& block_to_index, + const std::map& inst_to_index) { + switch (node.type) { + case AbstractSyntaxNode::Type::Block: + return fmt::format("Block: ${}", block_to_index.at(node.data.block)); + case AbstractSyntaxNode::Type::If: + return fmt::format("If: cond = %{}, body = ${}, merge = ${}", + inst_to_index.at(node.data.if_node.cond.Inst()), + block_to_index.at(node.data.if_node.body), + block_to_index.at(node.data.if_node.merge)); + case AbstractSyntaxNode::Type::EndIf: + return fmt::format("EndIf: merge = ${}", block_to_index.at(node.data.end_if.merge)); + case AbstractSyntaxNode::Type::Loop: + return fmt::format("Loop: body = ${}, continue = ${}, merge = ${}", + block_to_index.at(node.data.loop.body), + block_to_index.at(node.data.loop.continue_block), + block_to_index.at(node.data.loop.merge)); + case AbstractSyntaxNode::Type::Repeat: + return fmt::format("Repeat: cond = %{}, header = ${}, merge = ${}", + inst_to_index.at(node.data.repeat.cond.Inst()), + block_to_index.at(node.data.repeat.loop_header), + block_to_index.at(node.data.repeat.merge)); + case AbstractSyntaxNode::Type::Break: + return fmt::format("Break: cond = %{}, merge = ${}, skip = ${}", + inst_to_index.at(node.data.break_node.cond.Inst()), + block_to_index.at(node.data.break_node.merge), + block_to_index.at(node.data.break_node.skip)); + case AbstractSyntaxNode::Type::Return: + return "Return"; + case AbstractSyntaxNode::Type::Unreachable: + return "Unreachable"; + }; + UNREACHABLE(); +} + +} // namespace Shader::IR \ No newline at end of file diff --git a/src/shader_recompiler/ir/abstract_syntax_list.h b/src/shader_recompiler/ir/abstract_syntax_list.h index 313a23abc..a620baccb 100644 --- a/src/shader_recompiler/ir/abstract_syntax_list.h +++ b/src/shader_recompiler/ir/abstract_syntax_list.h @@ -3,6 +3,7 @@ #pragma once +#include #include #include "shader_recompiler/ir/value.h" @@ -53,4 +54,8 @@ struct AbstractSyntaxNode { }; using AbstractSyntaxList = std::vector; +std::string DumpASLNode(const AbstractSyntaxNode& node, + const std::map& block_to_index, + const std::map& inst_to_index); + } // namespace Shader::IR diff --git a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp index f53a0f4d4..d4759b32e 100644 --- a/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp +++ b/src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/ir/program.h" +#include "video_core/buffer_cache/buffer_cache.h" namespace Shader::Optimization { @@ -79,14 +80,21 @@ void Visit(Info& info, const IR::Inst& inst) { info.uses_lane_id = true; break; case IR::Opcode::ReadConst: - if (!info.has_readconst) { + if (info.readconst_types == Info::ReadConstType::None) { info.buffers.push_back({ .used_types = IR::Type::U32, - .inline_cbuf = AmdGpu::Buffer::Null(), - .buffer_type = BufferType::ReadConstUbo, + // We can't guarantee that flatbuf will not grow past UBO + // limit if there are a lot of ReadConsts. (We could specialize) + .inline_cbuf = AmdGpu::Buffer::Placeholder(std::numeric_limits::max()), + .buffer_type = BufferType::Flatbuf, }); - info.has_readconst = true; } + if (inst.Flags() != 0) { + info.readconst_types |= Info::ReadConstType::Immediate; + } else { + info.readconst_types |= Info::ReadConstType::Dynamic; + } + info.dma_types |= IR::Type::U32; break; case IR::Opcode::PackUfloat10_11_11: info.uses_pack_10_11_11 = true; @@ -105,6 +113,21 @@ void CollectShaderInfoPass(IR::Program& program) { Visit(program.info, inst); } } + + if (program.info.dma_types != IR::Type::Void) { + program.info.buffers.push_back({ + .used_types = IR::Type::U64, + .inline_cbuf = AmdGpu::Buffer::Placeholder(VideoCore::BufferCache::BDA_PAGETABLE_SIZE), + .buffer_type = BufferType::BdaPagetable, + .is_written = true, + }); + program.info.buffers.push_back({ + .used_types = IR::Type::U8, + .inline_cbuf = AmdGpu::Buffer::Placeholder(VideoCore::BufferCache::FAULT_BUFFER_SIZE), + .buffer_type = BufferType::FaultBuffer, + .is_written = true, + }); + } } } // namespace Shader::Optimization diff --git a/src/shader_recompiler/ir/program.cpp b/src/shader_recompiler/ir/program.cpp index 7728a3ccb..f2f6e34fa 100644 --- a/src/shader_recompiler/ir/program.cpp +++ b/src/shader_recompiler/ir/program.cpp @@ -6,13 +6,30 @@ #include +#include "common/config.h" +#include "common/io_file.h" +#include "common/path_util.h" #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/program.h" #include "shader_recompiler/ir/value.h" namespace Shader::IR { -std::string DumpProgram(const Program& program) { +void DumpProgram(const Program& program, const Info& info, const std::string& type) { + using namespace Common::FS; + + if (!Config::dumpShaders()) { + return; + } + + const auto dump_dir = GetUserPath(PathType::ShaderDir) / "dumps"; + if (!std::filesystem::exists(dump_dir)) { + std::filesystem::create_directories(dump_dir); + } + const auto ir_filename = + fmt::format("{}_{:#018x}.{}irprogram.txt", info.stage, info.pgm_hash, type); + const auto ir_file = IOFile{dump_dir / ir_filename, FileAccessMode::Write, FileType::TextFile}; + size_t index{0}; std::map inst_to_index; std::map block_to_index; @@ -21,11 +38,20 @@ std::string DumpProgram(const Program& program) { block_to_index.emplace(block, index); ++index; } - std::string ret; + for (const auto& block : program.blocks) { - ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n'; + std::string s = IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n'; + ir_file.WriteString(s); + } + + const auto asl_filename = fmt::format("{}_{:#018x}.{}asl.txt", info.stage, info.pgm_hash, type); + const auto asl_file = + IOFile{dump_dir / asl_filename, FileAccessMode::Write, FileType::TextFile}; + + for (const auto& node : program.syntax_list) { + std::string s = IR::DumpASLNode(node, block_to_index, inst_to_index) + '\n'; + asl_file.WriteString(s); } - return ret; } } // namespace Shader::IR diff --git a/src/shader_recompiler/ir/program.h b/src/shader_recompiler/ir/program.h index 84a1a2d40..3ffd4dc96 100644 --- a/src/shader_recompiler/ir/program.h +++ b/src/shader_recompiler/ir/program.h @@ -21,6 +21,6 @@ struct Program { Info& info; }; -[[nodiscard]] std::string DumpProgram(const Program& program); +void DumpProgram(const Program& program, const Info& info, const std::string& type = ""); } // namespace Shader::IR diff --git a/src/shader_recompiler/recompiler.cpp b/src/shader_recompiler/recompiler.cpp index 3e0bd98d2..9f92857d6 100644 --- a/src/shader_recompiler/recompiler.cpp +++ b/src/shader_recompiler/recompiler.cpp @@ -85,6 +85,8 @@ IR::Program TranslateProgram(std::span code, Pools& pools, Info& info Shader::Optimization::ConstantPropagationPass(program.post_order_blocks); Shader::Optimization::CollectShaderInfoPass(program); + Shader::IR::DumpProgram(program, info); + return program; } diff --git a/src/video_core/amdgpu/liverpool.cpp b/src/video_core/amdgpu/liverpool.cpp index d1cd98634..706e94c2b 100644 --- a/src/video_core/amdgpu/liverpool.cpp +++ b/src/video_core/amdgpu/liverpool.cpp @@ -133,6 +133,7 @@ void Liverpool::Process(std::stop_token stoken) { VideoCore::EndCapture(); if (rasterizer) { + rasterizer->ProcessFaults(); rasterizer->Flush(); } submit_done = false; diff --git a/src/video_core/amdgpu/resource.h b/src/video_core/amdgpu/resource.h index 9060074fb..89ac04f9a 100644 --- a/src/video_core/amdgpu/resource.h +++ b/src/video_core/amdgpu/resource.h @@ -37,6 +37,13 @@ struct Buffer { return buffer; } + static constexpr Buffer Placeholder(u32 size) { + Buffer buffer{}; + buffer.base_address = 1; + buffer.num_records = size; + return buffer; + } + bool Valid() const { return type == 0u; } diff --git a/src/video_core/buffer_cache/buffer.cpp b/src/video_core/buffer_cache/buffer.cpp index 15ef746cd..15bf0d81e 100644 --- a/src/video_core/buffer_cache/buffer.cpp +++ b/src/video_core/buffer_cache/buffer.cpp @@ -70,8 +70,11 @@ UniqueBuffer::~UniqueBuffer() { void UniqueBuffer::Create(const vk::BufferCreateInfo& buffer_ci, MemoryUsage usage, VmaAllocationInfo* out_alloc_info) { + const bool with_bda = bool(buffer_ci.usage & vk::BufferUsageFlagBits::eShaderDeviceAddress); + const VmaAllocationCreateFlags bda_flag = + with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0; const VmaAllocationCreateInfo alloc_ci = { - .flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage), + .flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | MemoryUsageVmaFlags(usage), .usage = MemoryUsageVma(usage), .requiredFlags = 0, .preferredFlags = MemoryUsagePreferredVmaFlags(usage), @@ -86,6 +89,15 @@ void UniqueBuffer::Create(const vk::BufferCreateInfo& buffer_ci, MemoryUsage usa ASSERT_MSG(result == VK_SUCCESS, "Failed allocating buffer with error {}", vk::to_string(vk::Result{result})); buffer = vk::Buffer{unsafe_buffer}; + + if (with_bda) { + vk::BufferDeviceAddressInfo bda_info{ + .buffer = buffer, + }; + auto bda_result = device.getBufferAddress(bda_info); + ASSERT_MSG(bda_result != 0, "Failed to get buffer device address"); + bda_addr = bda_result; + } } Buffer::Buffer(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_, MemoryUsage usage_, diff --git a/src/video_core/buffer_cache/buffer.h b/src/video_core/buffer_cache/buffer.h index 188b4b2ca..530968787 100644 --- a/src/video_core/buffer_cache/buffer.h +++ b/src/video_core/buffer_cache/buffer.h @@ -68,6 +68,7 @@ struct UniqueBuffer { VmaAllocator allocator; VmaAllocation allocation; vk::Buffer buffer{}; + vk::DeviceAddress bda_addr = 0; }; class Buffer { @@ -115,6 +116,11 @@ public: return buffer; } + vk::DeviceAddress BufferDeviceAddress() const noexcept { + ASSERT_MSG(buffer.bda_addr != 0, "Can't get BDA from a non BDA buffer"); + return buffer.bda_addr; + } + std::optional GetBarrier( vk::Flags dst_acess_mask, vk::PipelineStageFlagBits2 dst_stage, u32 offset = 0) { diff --git a/src/video_core/buffer_cache/buffer_cache.cpp b/src/video_core/buffer_cache/buffer_cache.cpp index c993ef3e5..45863d8e8 100644 --- a/src/video_core/buffer_cache/buffer_cache.cpp +++ b/src/video_core/buffer_cache/buffer_cache.cpp @@ -3,13 +3,17 @@ #include #include "common/alignment.h" +#include "common/debug.h" #include "common/scope_exit.h" #include "common/types.h" #include "video_core/amdgpu/liverpool.h" #include "video_core/buffer_cache/buffer_cache.h" +#include "video_core/host_shaders/fault_buffer_process_comp.h" #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_instance.h" +#include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" #include "video_core/texture_cache/texture_cache.h" namespace VideoCore { @@ -17,17 +21,26 @@ namespace VideoCore { static constexpr size_t DataShareBufferSize = 64_KB; static constexpr size_t StagingBufferSize = 512_MB; static constexpr size_t UboStreamBufferSize = 128_MB; +static constexpr size_t DownloadBufferSize = 128_MB; +static constexpr size_t MaxPageFaults = 1024; BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_, - AmdGpu::Liverpool* liverpool_, TextureCache& texture_cache_, - PageManager& tracker_) - : instance{instance_}, scheduler{scheduler_}, liverpool{liverpool_}, + Vulkan::Rasterizer& rasterizer_, AmdGpu::Liverpool* liverpool_, + TextureCache& texture_cache_, PageManager& tracker_) + : instance{instance_}, scheduler{scheduler_}, rasterizer{rasterizer_}, liverpool{liverpool_}, texture_cache{texture_cache_}, tracker{tracker_}, staging_buffer{instance, scheduler, MemoryUsage::Upload, StagingBufferSize}, stream_buffer{instance, scheduler, MemoryUsage::Stream, UboStreamBufferSize}, + download_buffer(instance, scheduler, MemoryUsage::Download, DownloadBufferSize), gds_buffer{instance, scheduler, MemoryUsage::Stream, 0, AllFlags, DataShareBufferSize}, - memory_tracker{&tracker} { + bda_pagetable_buffer{instance, scheduler, MemoryUsage::DeviceLocal, + 0, AllFlags, BDA_PAGETABLE_SIZE}, + fault_buffer(instance, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, FAULT_BUFFER_SIZE), + memory_tracker{tracker} { Vulkan::SetObjectName(instance.GetDevice(), gds_buffer.Handle(), "GDS Buffer"); + Vulkan::SetObjectName(instance.GetDevice(), bda_pagetable_buffer.Handle(), + "BDA Page Table Buffer"); + Vulkan::SetObjectName(instance.GetDevice(), fault_buffer.Handle(), "Fault Buffer"); // Ensure the first slot is used for the null buffer const auto null_id = @@ -35,15 +48,93 @@ BufferCache::BufferCache(const Vulkan::Instance& instance_, Vulkan::Scheduler& s ASSERT(null_id.index == 0); const vk::Buffer& null_buffer = slot_buffers[null_id].buffer; Vulkan::SetObjectName(instance.GetDevice(), null_buffer, "Null Buffer"); + + // Prepare the fault buffer parsing pipeline + boost::container::static_vector bindings{ + { + .binding = 0, + .descriptorType = vk::DescriptorType::eStorageBuffer, + .descriptorCount = 1, + .stageFlags = vk::ShaderStageFlagBits::eCompute, + }, + { + .binding = 1, + .descriptorType = vk::DescriptorType::eStorageBuffer, + .descriptorCount = 1, + .stageFlags = vk::ShaderStageFlagBits::eCompute, + }, + }; + + const vk::DescriptorSetLayoutCreateInfo desc_layout_ci = { + .flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR, + .bindingCount = static_cast(bindings.size()), + .pBindings = bindings.data(), + }; + auto [desc_layout_result, desc_layout] = + instance.GetDevice().createDescriptorSetLayoutUnique(desc_layout_ci); + ASSERT_MSG(desc_layout_result == vk::Result::eSuccess, + "Failed to create descriptor set layout: {}", vk::to_string(desc_layout_result)); + fault_process_desc_layout = std::move(desc_layout); + + const auto& module = Vulkan::Compile(HostShaders::FAULT_BUFFER_PROCESS_COMP, + vk::ShaderStageFlagBits::eCompute, instance.GetDevice()); + Vulkan::SetObjectName(instance.GetDevice(), module, "Fault Buffer Parser"); + + const vk::SpecializationMapEntry specialization_map_entry = { + .constantID = 0, + .offset = 0, + .size = sizeof(u32), + }; + + const vk::SpecializationInfo specialization_info = { + .mapEntryCount = 1, + .pMapEntries = &specialization_map_entry, + .dataSize = sizeof(u32), + .pData = &CACHING_PAGEBITS, + }; + + const vk::PipelineShaderStageCreateInfo shader_ci = { + .stage = vk::ShaderStageFlagBits::eCompute, + .module = module, + .pName = "main", + .pSpecializationInfo = &specialization_info, + }; + + const vk::PipelineLayoutCreateInfo layout_info = { + .setLayoutCount = 1U, + .pSetLayouts = &(*fault_process_desc_layout), + }; + auto [layout_result, layout] = instance.GetDevice().createPipelineLayoutUnique(layout_info); + ASSERT_MSG(layout_result == vk::Result::eSuccess, "Failed to create pipeline layout: {}", + vk::to_string(layout_result)); + fault_process_pipeline_layout = std::move(layout); + + const vk::ComputePipelineCreateInfo pipeline_info = { + .stage = shader_ci, + .layout = *fault_process_pipeline_layout, + }; + auto [pipeline_result, pipeline] = + instance.GetDevice().createComputePipelineUnique({}, pipeline_info); + ASSERT_MSG(pipeline_result == vk::Result::eSuccess, "Failed to create compute pipeline: {}", + vk::to_string(pipeline_result)); + fault_process_pipeline = std::move(pipeline); + Vulkan::SetObjectName(instance.GetDevice(), *fault_process_pipeline, + "Fault Buffer Parser Pipeline"); + + instance.GetDevice().destroyShaderModule(module); } BufferCache::~BufferCache() = default; -void BufferCache::InvalidateMemory(VAddr device_addr, u64 size) { +void BufferCache::InvalidateMemory(VAddr device_addr, u64 size, bool unmap) { const bool is_tracked = IsRegionRegistered(device_addr, size); if (is_tracked) { // Mark the page as CPU modified to stop tracking writes. memory_tracker.MarkRegionAsCpuModified(device_addr, size); + + if (unmap) { + return; + } } } @@ -69,20 +160,20 @@ void BufferCache::DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 si if (total_size_bytes == 0) { return; } - const auto [staging, offset] = staging_buffer.Map(total_size_bytes); + const auto [download, offset] = download_buffer.Map(total_size_bytes); for (auto& copy : copies) { // Modify copies to have the staging offset in mind copy.dstOffset += offset; } - staging_buffer.Commit(); + download_buffer.Commit(); scheduler.EndRendering(); const auto cmdbuf = scheduler.CommandBuffer(); - cmdbuf.copyBuffer(buffer.buffer, staging_buffer.Handle(), copies); + cmdbuf.copyBuffer(buffer.buffer, download_buffer.Handle(), copies); scheduler.Finish(); for (const auto& copy : copies) { const VAddr copy_device_addr = buffer.CpuAddr() + copy.srcOffset; const u64 dst_offset = copy.dstOffset - offset; - std::memcpy(std::bit_cast(copy_device_addr), staging + dst_offset, copy.size); + std::memcpy(std::bit_cast(copy_device_addr), download + dst_offset, copy.size); } } @@ -206,58 +297,37 @@ void BufferCache::InlineData(VAddr address, const void* value, u32 num_bytes, bo memcpy(std::bit_cast(address), value, num_bytes); return; } - scheduler.EndRendering(); - const Buffer* buffer = [&] { + Buffer* buffer = [&] { if (is_gds) { return &gds_buffer; } const BufferId buffer_id = FindBuffer(address, num_bytes); return &slot_buffers[buffer_id]; }(); - const auto cmdbuf = scheduler.CommandBuffer(); - const vk::BufferMemoryBarrier2 pre_barrier = { - .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, - .srcAccessMask = vk::AccessFlagBits2::eMemoryRead, - .dstStageMask = vk::PipelineStageFlagBits2::eTransfer, - .dstAccessMask = vk::AccessFlagBits2::eTransferWrite, - .buffer = buffer->Handle(), - .offset = buffer->Offset(address), - .size = num_bytes, - }; - const vk::BufferMemoryBarrier2 post_barrier = { - .srcStageMask = vk::PipelineStageFlagBits2::eTransfer, - .srcAccessMask = vk::AccessFlagBits2::eTransferWrite, - .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, - .dstAccessMask = vk::AccessFlagBits2::eMemoryRead, - .buffer = buffer->Handle(), - .offset = buffer->Offset(address), - .size = num_bytes, - }; - cmdbuf.pipelineBarrier2(vk::DependencyInfo{ - .dependencyFlags = vk::DependencyFlagBits::eByRegion, - .bufferMemoryBarrierCount = 1, - .pBufferMemoryBarriers = &pre_barrier, - }); - // vkCmdUpdateBuffer can only copy up to 65536 bytes at a time. - static constexpr u32 UpdateBufferMaxSize = 65536; - const auto dst_offset = buffer->Offset(address); - for (u32 offset = 0; offset < num_bytes; offset += UpdateBufferMaxSize) { - const auto* update_src = static_cast(value) + offset; - const auto update_dst = dst_offset + offset; - const auto update_size = std::min(num_bytes - offset, UpdateBufferMaxSize); - cmdbuf.updateBuffer(buffer->Handle(), update_dst, update_size, update_src); + InlineDataBuffer(*buffer, address, value, num_bytes); +} + +void BufferCache::WriteData(VAddr address, const void* value, u32 num_bytes, bool is_gds) { + ASSERT_MSG(address % 4 == 0, "GDS offset must be dword aligned"); + if (!is_gds && !IsRegionRegistered(address, num_bytes)) { + memcpy(std::bit_cast(address), value, num_bytes); + return; } - cmdbuf.pipelineBarrier2(vk::DependencyInfo{ - .dependencyFlags = vk::DependencyFlagBits::eByRegion, - .bufferMemoryBarrierCount = 1, - .pBufferMemoryBarriers = &post_barrier, - }); + Buffer* buffer = [&] { + if (is_gds) { + return &gds_buffer; + } + const BufferId buffer_id = FindBuffer(address, num_bytes); + return &slot_buffers[buffer_id]; + }(); + WriteDataBuffer(*buffer, address, value, num_bytes); } std::pair BufferCache::ObtainBuffer(VAddr device_addr, u32 size, bool is_written, bool is_texel_buffer, BufferId buffer_id) { // For small uniform buffers that have not been modified by gpu // use device local stream buffer to reduce renderpass breaks. + // Maybe we want to modify the threshold now that the page size is 16KB? static constexpr u64 StreamThreshold = CACHING_PAGESIZE; const bool is_gpu_dirty = memory_tracker.IsRegionGpuModified(device_addr, size); if (!is_written && size <= StreamThreshold && !is_gpu_dirty) { @@ -280,7 +350,7 @@ std::pair BufferCache::ObtainBuffer(VAddr device_addr, u32 size, b std::pair BufferCache::ObtainViewBuffer(VAddr gpu_addr, u32 size, bool prefer_gpu) { // Check if any buffer contains the full requested range. const u64 page = gpu_addr >> CACHING_PAGEBITS; - const BufferId buffer_id = page_table[page]; + const BufferId buffer_id = page_table[page].buffer_id; if (buffer_id) { Buffer& buffer = slot_buffers[buffer_id]; if (buffer.IsInBounds(gpu_addr, size)) { @@ -300,24 +370,8 @@ std::pair BufferCache::ObtainViewBuffer(VAddr gpu_addr, u32 size, } bool BufferCache::IsRegionRegistered(VAddr addr, size_t size) { - const VAddr end_addr = addr + size; - const u64 page_end = Common::DivCeil(end_addr, CACHING_PAGESIZE); - for (u64 page = addr >> CACHING_PAGEBITS; page < page_end;) { - const BufferId buffer_id = page_table[page]; - if (!buffer_id) { - ++page; - continue; - } - std::shared_lock lk{mutex}; - Buffer& buffer = slot_buffers[buffer_id]; - const VAddr buf_start_addr = buffer.CpuAddr(); - const VAddr buf_end_addr = buf_start_addr + buffer.SizeBytes(); - if (buf_start_addr < end_addr && addr < buf_end_addr) { - return true; - } - page = Common::DivCeil(buf_end_addr, CACHING_PAGESIZE); - } - return false; + // Check if we are missing some edge case here + return buffer_ranges.Intersects(addr, size); } bool BufferCache::IsRegionCpuModified(VAddr addr, size_t size) { @@ -333,7 +387,7 @@ BufferId BufferCache::FindBuffer(VAddr device_addr, u32 size) { return NULL_BUFFER_ID; } const u64 page = device_addr >> CACHING_PAGEBITS; - const BufferId buffer_id = page_table[page]; + const BufferId buffer_id = page_table[page].buffer_id; if (!buffer_id) { return CreateBuffer(device_addr, size); } @@ -379,7 +433,7 @@ BufferCache::OverlapResult BufferCache::ResolveOverlaps(VAddr device_addr, u32 w } for (; device_addr >> CACHING_PAGEBITS < Common::DivCeil(end, CACHING_PAGESIZE); device_addr += CACHING_PAGESIZE) { - const BufferId overlap_id = page_table[device_addr >> CACHING_PAGEBITS]; + const BufferId overlap_id = page_table[device_addr >> CACHING_PAGEBITS].buffer_id; if (!overlap_id) { continue; } @@ -480,11 +534,21 @@ BufferId BufferCache::CreateBuffer(VAddr device_addr, u32 wanted_size) { const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size); const u32 size = static_cast(overlap.end - overlap.begin); const BufferId new_buffer_id = [&] { - std::scoped_lock lk{mutex}; + std::scoped_lock lk{slot_buffers_mutex}; return slot_buffers.insert(instance, scheduler, MemoryUsage::DeviceLocal, overlap.begin, - AllFlags, size); + AllFlags | vk::BufferUsageFlagBits::eShaderDeviceAddress, size); }(); auto& new_buffer = slot_buffers[new_buffer_id]; + boost::container::small_vector bda_addrs; + const u64 start_page = overlap.begin >> CACHING_PAGEBITS; + const u64 size_pages = size >> CACHING_PAGEBITS; + bda_addrs.reserve(size_pages); + for (u64 i = 0; i < size_pages; ++i) { + vk::DeviceAddress addr = new_buffer.BufferDeviceAddress() + (i << CACHING_PAGEBITS); + bda_addrs.push_back(addr); + } + WriteDataBuffer(bda_pagetable_buffer, start_page * sizeof(vk::DeviceAddress), bda_addrs.data(), + bda_addrs.size() * sizeof(vk::DeviceAddress)); const size_t size_bytes = new_buffer.SizeBytes(); const auto cmdbuf = scheduler.CommandBuffer(); scheduler.EndRendering(); @@ -496,6 +560,129 @@ BufferId BufferCache::CreateBuffer(VAddr device_addr, u32 wanted_size) { return new_buffer_id; } +void BufferCache::ProcessFaultBuffer() { + // Run fault processing shader + const auto [mapped, offset] = download_buffer.Map(MaxPageFaults * sizeof(u64)); + vk::BufferMemoryBarrier2 fault_buffer_barrier{ + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eShaderWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eComputeShader, + .dstAccessMask = vk::AccessFlagBits2::eShaderRead, + .buffer = fault_buffer.Handle(), + .offset = 0, + .size = FAULT_BUFFER_SIZE, + }; + vk::BufferMemoryBarrier2 download_barrier{ + .srcStageMask = vk::PipelineStageFlagBits2::eTransfer, + .srcAccessMask = vk::AccessFlagBits2::eTransferWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eComputeShader, + .dstAccessMask = vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite, + .buffer = download_buffer.Handle(), + .offset = offset, + .size = MaxPageFaults * sizeof(u64), + }; + std::array barriers{fault_buffer_barrier, download_barrier}; + vk::DescriptorBufferInfo fault_buffer_info{ + .buffer = fault_buffer.Handle(), + .offset = 0, + .range = FAULT_BUFFER_SIZE, + }; + vk::DescriptorBufferInfo download_info{ + .buffer = download_buffer.Handle(), + .offset = offset, + .range = MaxPageFaults * sizeof(u64), + }; + boost::container::small_vector writes{ + { + .dstSet = VK_NULL_HANDLE, + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = vk::DescriptorType::eStorageBuffer, + .pBufferInfo = &fault_buffer_info, + }, + { + .dstSet = VK_NULL_HANDLE, + .dstBinding = 1, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = vk::DescriptorType::eStorageBuffer, + .pBufferInfo = &download_info, + }, + }; + download_buffer.Commit(); + scheduler.EndRendering(); + const auto cmdbuf = scheduler.CommandBuffer(); + cmdbuf.fillBuffer(download_buffer.Handle(), offset, MaxPageFaults * sizeof(u64), 0); + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 2, + .pBufferMemoryBarriers = barriers.data(), + }); + cmdbuf.bindPipeline(vk::PipelineBindPoint::eCompute, *fault_process_pipeline); + cmdbuf.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, *fault_process_pipeline_layout, 0, + writes); + constexpr u32 num_threads = CACHING_NUMPAGES / 32; // 1 bit per page, 32 pages per workgroup + constexpr u32 num_workgroups = Common::DivCeil(num_threads, 64u); + cmdbuf.dispatch(num_workgroups, 1, 1); + + // Reset fault buffer + const vk::BufferMemoryBarrier2 reset_pre_barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eComputeShader, + .srcAccessMask = vk::AccessFlagBits2::eShaderRead, + .dstStageMask = vk::PipelineStageFlagBits2::eTransfer, + .dstAccessMask = vk::AccessFlagBits2::eTransferWrite, + .buffer = fault_buffer.Handle(), + .offset = 0, + .size = FAULT_BUFFER_SIZE, + }; + const vk::BufferMemoryBarrier2 reset_post_barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eTransfer, + .srcAccessMask = vk::AccessFlagBits2::eTransferWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite, + .buffer = fault_buffer.Handle(), + .offset = 0, + .size = FAULT_BUFFER_SIZE, + }; + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 1, + .pBufferMemoryBarriers = &reset_pre_barrier, + }); + cmdbuf.fillBuffer(fault_buffer.buffer, 0, FAULT_BUFFER_SIZE, 0); + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 1, + .pBufferMemoryBarriers = &reset_post_barrier, + }); + + // Defer creating buffers + scheduler.DeferOperation([this, mapped]() { + // Create the fault buffers batched + boost::icl::interval_set fault_ranges; + const u64* fault_ptr = std::bit_cast(mapped); + const u32 fault_count = static_cast(*(fault_ptr++)); + for (u32 i = 0; i < fault_count; ++i) { + const VAddr fault = *(fault_ptr++); + const VAddr fault_end = fault + CACHING_PAGESIZE; // This can be adjusted + fault_ranges += + boost::icl::interval_set::interval_type::right_open(fault, fault_end); + LOG_INFO(Render_Vulkan, "Accessed non-GPU mapped memory at {:#x}", fault); + } + for (const auto& range : fault_ranges) { + const VAddr start = range.lower(); + const VAddr end = range.upper(); + const u64 page_start = start >> CACHING_PAGEBITS; + const u64 page_end = Common::DivCeil(end, CACHING_PAGESIZE); + // Buffer size is in 32 bits + ASSERT_MSG((range.upper() - range.lower()) <= std::numeric_limits::max(), + "Buffer size is too large"); + CreateBuffer(start, static_cast(end - start)); + } + }); +} + void BufferCache::Register(BufferId buffer_id) { ChangeRegister(buffer_id); } @@ -514,11 +701,16 @@ void BufferCache::ChangeRegister(BufferId buffer_id) { const u64 page_end = Common::DivCeil(device_addr_end, CACHING_PAGESIZE); for (u64 page = page_begin; page != page_end; ++page) { if constexpr (insert) { - page_table[page] = buffer_id; + page_table[page].buffer_id = buffer_id; } else { - page_table[page] = BufferId{}; + page_table[page].buffer_id = BufferId{}; } } + if constexpr (insert) { + buffer_ranges.Add(buffer.CpuAddr(), buffer.SizeBytes(), buffer_id); + } else { + buffer_ranges.Subtract(buffer.CpuAddr(), buffer.SizeBytes()); + } } void BufferCache::SynchronizeBuffer(Buffer& buffer, VAddr device_addr, u32 size, @@ -697,6 +889,138 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, VAddr device_addr, return true; } +void BufferCache::SynchronizeBuffersInRange(VAddr device_addr, u64 size) { + if (device_addr == 0) { + return; + } + VAddr device_addr_end = device_addr + size; + ForEachBufferInRange(device_addr, size, [&](BufferId buffer_id, Buffer& buffer) { + RENDERER_TRACE; + VAddr start = std::max(buffer.CpuAddr(), device_addr); + VAddr end = std::min(buffer.CpuAddr() + buffer.SizeBytes(), device_addr_end); + u32 size = static_cast(end - start); + SynchronizeBuffer(buffer, start, size, false); + }); +} + +void BufferCache::MemoryBarrier() { + // Vulkan doesn't know which buffer we access in a shader if we use + // BufferDeviceAddress. We need a full memory barrier. + // For now, we only read memory using BDA. If we want to write to it, + // we might need to change this. + scheduler.EndRendering(); + const auto cmdbuf = scheduler.CommandBuffer(); + vk::MemoryBarrier2 barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eTransfer, + .srcAccessMask = vk::AccessFlagBits2::eMemoryWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eMemoryRead, + }; + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .memoryBarrierCount = 1, + .pMemoryBarriers = &barrier, + }); +} + +void BufferCache::InlineDataBuffer(Buffer& buffer, VAddr address, const void* value, + u32 num_bytes) { + scheduler.EndRendering(); + const auto cmdbuf = scheduler.CommandBuffer(); + const vk::BufferMemoryBarrier2 pre_barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eMemoryRead, + .dstStageMask = vk::PipelineStageFlagBits2::eTransfer, + .dstAccessMask = vk::AccessFlagBits2::eTransferWrite, + .buffer = buffer.Handle(), + .offset = buffer.Offset(address), + .size = num_bytes, + }; + const vk::BufferMemoryBarrier2 post_barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eTransfer, + .srcAccessMask = vk::AccessFlagBits2::eTransferWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eMemoryRead, + .buffer = buffer.Handle(), + .offset = buffer.Offset(address), + .size = num_bytes, + }; + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 1, + .pBufferMemoryBarriers = &pre_barrier, + }); + // vkCmdUpdateBuffer can only copy up to 65536 bytes at a time. + static constexpr u32 UpdateBufferMaxSize = 65536; + const auto dst_offset = buffer.Offset(address); + for (u32 offset = 0; offset < num_bytes; offset += UpdateBufferMaxSize) { + const auto* update_src = static_cast(value) + offset; + const auto update_dst = dst_offset + offset; + const auto update_size = std::min(num_bytes - offset, UpdateBufferMaxSize); + cmdbuf.updateBuffer(buffer.Handle(), update_dst, update_size, update_src); + } + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 1, + .pBufferMemoryBarriers = &post_barrier, + }); +} + +void BufferCache::WriteDataBuffer(Buffer& buffer, VAddr address, const void* value, u32 num_bytes) { + vk::BufferCopy copy = { + .srcOffset = 0, + .dstOffset = buffer.Offset(address), + .size = num_bytes, + }; + vk::Buffer src_buffer = staging_buffer.Handle(); + if (num_bytes < StagingBufferSize) { + const auto [staging, offset] = staging_buffer.Map(num_bytes); + std::memcpy(staging, value, num_bytes); + copy.srcOffset = offset; + staging_buffer.Commit(); + } else { + // For large one time transfers use a temporary host buffer. + // RenderDoc can lag quite a bit if the stream buffer is too large. + Buffer temp_buffer{ + instance, scheduler, MemoryUsage::Upload, 0, vk::BufferUsageFlagBits::eTransferSrc, + num_bytes}; + src_buffer = temp_buffer.Handle(); + u8* const staging = temp_buffer.mapped_data.data(); + std::memcpy(staging, value, num_bytes); + scheduler.DeferOperation([buffer = std::move(temp_buffer)]() mutable {}); + } + scheduler.EndRendering(); + const auto cmdbuf = scheduler.CommandBuffer(); + const vk::BufferMemoryBarrier2 pre_barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .srcAccessMask = vk::AccessFlagBits2::eMemoryRead, + .dstStageMask = vk::PipelineStageFlagBits2::eTransfer, + .dstAccessMask = vk::AccessFlagBits2::eTransferWrite, + .buffer = buffer.Handle(), + .offset = buffer.Offset(address), + .size = num_bytes, + }; + const vk::BufferMemoryBarrier2 post_barrier = { + .srcStageMask = vk::PipelineStageFlagBits2::eTransfer, + .srcAccessMask = vk::AccessFlagBits2::eTransferWrite, + .dstStageMask = vk::PipelineStageFlagBits2::eAllCommands, + .dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite, + .buffer = buffer.Handle(), + .offset = buffer.Offset(address), + .size = num_bytes, + }; + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 1, + .pBufferMemoryBarriers = &pre_barrier, + }); + cmdbuf.copyBuffer(src_buffer, buffer.Handle(), copy); + cmdbuf.pipelineBarrier2(vk::DependencyInfo{ + .dependencyFlags = vk::DependencyFlagBits::eByRegion, + .bufferMemoryBarrierCount = 1, + .pBufferMemoryBarriers = &post_barrier, + }); +} + void BufferCache::DeleteBuffer(BufferId buffer_id) { Buffer& buffer = slot_buffers[buffer_id]; Unregister(buffer_id); diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 71a6bed2a..2d6551a7f 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -38,14 +38,22 @@ class TextureCache; class BufferCache { public: - static constexpr u32 CACHING_PAGEBITS = 12; + static constexpr u32 CACHING_PAGEBITS = 14; static constexpr u64 CACHING_PAGESIZE = u64{1} << CACHING_PAGEBITS; - static constexpr u64 DEVICE_PAGESIZE = 4_KB; + static constexpr u64 DEVICE_PAGESIZE = 16_KB; + static constexpr u64 CACHING_NUMPAGES = u64{1} << (40 - CACHING_PAGEBITS); + + static constexpr u64 BDA_PAGETABLE_SIZE = CACHING_NUMPAGES * sizeof(vk::DeviceAddress); + static constexpr u64 FAULT_BUFFER_SIZE = CACHING_NUMPAGES / 8; // Bit per page + + struct PageData { + BufferId buffer_id{}; + }; struct Traits { - using Entry = BufferId; + using Entry = PageData; static constexpr size_t AddressSpaceBits = 40; - static constexpr size_t FirstLevelBits = 14; + static constexpr size_t FirstLevelBits = 16; static constexpr size_t PageBits = CACHING_PAGEBITS; }; using PageTable = MultiLevelPageTable; @@ -59,8 +67,8 @@ public: public: explicit BufferCache(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, - AmdGpu::Liverpool* liverpool, TextureCache& texture_cache, - PageManager& tracker); + Vulkan::Rasterizer& rasterizer_, AmdGpu::Liverpool* liverpool, + TextureCache& texture_cache, PageManager& tracker); ~BufferCache(); /// Returns a pointer to GDS device local buffer. @@ -73,13 +81,23 @@ public: return stream_buffer; } + /// Retrieves the device local DBA page table buffer. + [[nodiscard]] Buffer* GetBdaPageTableBuffer() noexcept { + return &bda_pagetable_buffer; + } + + /// Retrieves the fault buffer. + [[nodiscard]] Buffer* GetFaultBuffer() noexcept { + return &fault_buffer; + } + /// Retrieves the buffer with the specified id. [[nodiscard]] Buffer& GetBuffer(BufferId id) { return slot_buffers[id]; } /// Invalidates any buffer in the logical page range. - void InvalidateMemory(VAddr device_addr, u64 size); + void InvalidateMemory(VAddr device_addr, u64 size, bool unmap); /// Binds host vertex buffers for the current draw. void BindVertexBuffers(const Vulkan::GraphicsPipeline& pipeline); @@ -87,9 +105,12 @@ public: /// Bind host index buffer for the current draw. void BindIndexBuffer(u32 index_offset); - /// Writes a value to GPU buffer. + /// Writes a value to GPU buffer. (uses command buffer to temporarily store the data) void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds); + /// Writes a value to GPU buffer. (uses staging buffer to temporarily store the data) + void WriteData(VAddr address, const void* value, u32 num_bytes, bool is_gds); + /// Obtains a buffer for the specified region. [[nodiscard]] std::pair ObtainBuffer(VAddr gpu_addr, u32 size, bool is_written, bool is_texel_buffer = false, @@ -108,24 +129,29 @@ public: /// Return true when a CPU region is modified from the GPU [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size); - [[nodiscard]] BufferId FindBuffer(VAddr device_addr, u32 size); + /// Return buffer id for the specified region + BufferId FindBuffer(VAddr device_addr, u32 size); + + /// Processes the fault buffer. + void ProcessFaultBuffer(); + + /// Synchronizes all buffers in the specified range. + void SynchronizeBuffersInRange(VAddr device_addr, u64 size); + + /// Synchronizes all buffers neede for DMA. + void SynchronizeDmaBuffers(); + + /// Record memory barrier. Used for buffers when accessed via BDA. + void MemoryBarrier(); private: template void ForEachBufferInRange(VAddr device_addr, u64 size, Func&& func) { - const u64 page_end = Common::DivCeil(device_addr + size, CACHING_PAGESIZE); - for (u64 page = device_addr >> CACHING_PAGEBITS; page < page_end;) { - const BufferId buffer_id = page_table[page]; - if (!buffer_id) { - ++page; - continue; - } - Buffer& buffer = slot_buffers[buffer_id]; - func(buffer_id, buffer); - - const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes(); - page = Common::DivCeil(end_addr, CACHING_PAGESIZE); - } + buffer_ranges.ForEachInRange(device_addr, size, + [&](u64 page_start, u64 page_end, BufferId id) { + Buffer& buffer = slot_buffers[id]; + func(id, buffer); + }); } void DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 size); @@ -134,7 +160,7 @@ private: void JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, bool accumulate_stream_score); - [[nodiscard]] BufferId CreateBuffer(VAddr device_addr, u32 wanted_size); + BufferId CreateBuffer(VAddr device_addr, u32 wanted_size); void Register(BufferId buffer_id); @@ -147,21 +173,33 @@ private: bool SynchronizeBufferFromImage(Buffer& buffer, VAddr device_addr, u32 size); + void InlineDataBuffer(Buffer& buffer, VAddr address, const void* value, u32 num_bytes); + + void WriteDataBuffer(Buffer& buffer, VAddr address, const void* value, u32 num_bytes); + void DeleteBuffer(BufferId buffer_id); const Vulkan::Instance& instance; Vulkan::Scheduler& scheduler; + Vulkan::Rasterizer& rasterizer; AmdGpu::Liverpool* liverpool; TextureCache& texture_cache; PageManager& tracker; StreamBuffer staging_buffer; StreamBuffer stream_buffer; + StreamBuffer download_buffer; Buffer gds_buffer; - std::shared_mutex mutex; + Buffer bda_pagetable_buffer; + Buffer fault_buffer; + std::shared_mutex slot_buffers_mutex; Common::SlotVector slot_buffers; RangeSet gpu_modified_ranges; + SplitRangeMap buffer_ranges; MemoryTracker memory_tracker; PageTable page_table; + vk::UniqueDescriptorSetLayout fault_process_desc_layout; + vk::UniquePipeline fault_process_pipeline; + vk::UniquePipelineLayout fault_process_pipeline_layout; }; } // namespace VideoCore diff --git a/src/video_core/buffer_cache/memory_tracker_base.h b/src/video_core/buffer_cache/memory_tracker_base.h index d9166b11c..c60aa9c80 100644 --- a/src/video_core/buffer_cache/memory_tracker_base.h +++ b/src/video_core/buffer_cache/memory_tracker_base.h @@ -7,6 +7,7 @@ #include #include #include +#include "common/debug.h" #include "common/types.h" #include "video_core/buffer_cache/word_manager.h" @@ -19,11 +20,11 @@ public: static constexpr size_t MANAGER_POOL_SIZE = 32; public: - explicit MemoryTracker(PageManager* tracker_) : tracker{tracker_} {} + explicit MemoryTracker(PageManager& tracker_) : tracker{&tracker_} {} ~MemoryTracker() = default; /// Returns true if a region has been modified from the CPU - [[nodiscard]] bool IsRegionCpuModified(VAddr query_cpu_addr, u64 query_size) noexcept { + bool IsRegionCpuModified(VAddr query_cpu_addr, u64 query_size) noexcept { return IteratePages( query_cpu_addr, query_size, [](RegionManager* manager, u64 offset, size_t size) { return manager->template IsRegionModified(offset, size); @@ -31,7 +32,7 @@ public: } /// Returns true if a region has been modified from the GPU - [[nodiscard]] bool IsRegionGpuModified(VAddr query_cpu_addr, u64 query_size) noexcept { + bool IsRegionGpuModified(VAddr query_cpu_addr, u64 query_size) noexcept { return IteratePages( query_cpu_addr, query_size, [](RegionManager* manager, u64 offset, size_t size) { return manager->template IsRegionModified(offset, size); @@ -57,8 +58,7 @@ public: } /// Call 'func' for each CPU modified range and unmark those pages as CPU modified - template - void ForEachUploadRange(VAddr query_cpu_range, u64 query_size, Func&& func) { + void ForEachUploadRange(VAddr query_cpu_range, u64 query_size, auto&& func) { IteratePages(query_cpu_range, query_size, [&func](RegionManager* manager, u64 offset, size_t size) { manager->template ForEachModifiedRange( @@ -67,17 +67,12 @@ public: } /// Call 'func' for each GPU modified range and unmark those pages as GPU modified - template - void ForEachDownloadRange(VAddr query_cpu_range, u64 query_size, Func&& func) { + template + void ForEachDownloadRange(VAddr query_cpu_range, u64 query_size, auto&& func) { IteratePages(query_cpu_range, query_size, [&func](RegionManager* manager, u64 offset, size_t size) { - if constexpr (clear) { - manager->template ForEachModifiedRange( - manager->GetCpuAddr() + offset, size, func); - } else { - manager->template ForEachModifiedRange( - manager->GetCpuAddr() + offset, size, func); - } + manager->template ForEachModifiedRange( + manager->GetCpuAddr() + offset, size, func); }); } @@ -91,6 +86,7 @@ private: */ template bool IteratePages(VAddr cpu_address, size_t size, Func&& func) { + RENDERER_TRACE; using FuncReturn = typename std::invoke_result::type; static constexpr bool BOOL_BREAK = std::is_same_v; std::size_t remaining_size{size}; diff --git a/src/video_core/buffer_cache/range_set.h b/src/video_core/buffer_cache/range_set.h index 2abf6e524..5c8e78c7c 100644 --- a/src/video_core/buffer_cache/range_set.h +++ b/src/video_core/buffer_cache/range_set.h @@ -3,7 +3,10 @@ #pragma once +#include #include +#include +#include #include #include #include @@ -38,6 +41,22 @@ struct RangeSet { m_ranges_set.subtract(interval); } + void Clear() { + m_ranges_set.clear(); + } + + bool Contains(VAddr base_address, size_t size) const { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + return boost::icl::contains(m_ranges_set, interval); + } + + bool Intersects(VAddr base_address, size_t size) const { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + return boost::icl::intersects(m_ranges_set, interval); + } + template void ForEach(Func&& func) const { if (m_ranges_set.empty()) { @@ -77,14 +96,29 @@ struct RangeSet { } } + template + void ForEachNotInRange(VAddr base_addr, size_t size, Func&& func) const { + const VAddr end_addr = base_addr + size; + ForEachInRange(base_addr, size, [&](VAddr range_addr, VAddr range_end) { + if (size_t gap_size = range_addr - base_addr; gap_size != 0) { + func(base_addr, gap_size); + } + base_addr = range_end; + }); + if (base_addr != end_addr) { + func(base_addr, end_addr - base_addr); + } + } + IntervalSet m_ranges_set; }; +template class RangeMap { public: using IntervalMap = - boost::icl::interval_map; using IntervalType = typename IntervalMap::interval_type; @@ -99,7 +133,7 @@ public: RangeMap(RangeMap&& other); RangeMap& operator=(RangeMap&& other); - void Add(VAddr base_address, size_t size, u64 value) { + void Add(VAddr base_address, size_t size, const T& value) { const VAddr end_address = base_address + size; IntervalType interval{base_address, end_address}; m_ranges_map.add({interval, value}); @@ -111,6 +145,35 @@ public: m_ranges_map -= interval; } + void Clear() { + m_ranges_map.clear(); + } + + bool Contains(VAddr base_address, size_t size) const { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + return boost::icl::contains(m_ranges_map, interval); + } + + bool Intersects(VAddr base_address, size_t size) const { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + return boost::icl::intersects(m_ranges_map, interval); + } + + template + void ForEach(Func&& func) const { + if (m_ranges_map.empty()) { + return; + } + + for (const auto& [interval, value] : m_ranges_map) { + const VAddr inter_addr_end = interval.upper(); + const VAddr inter_addr = interval.lower(); + func(inter_addr, inter_addr_end, value); + } + } + template void ForEachInRange(VAddr base_addr, size_t size, Func&& func) const { if (m_ranges_map.empty()) { @@ -140,7 +203,111 @@ public: template void ForEachNotInRange(VAddr base_addr, size_t size, Func&& func) const { const VAddr end_addr = base_addr + size; - ForEachInRange(base_addr, size, [&](VAddr range_addr, VAddr range_end, u64) { + ForEachInRange(base_addr, size, [&](VAddr range_addr, VAddr range_end, const T&) { + if (size_t gap_size = range_addr - base_addr; gap_size != 0) { + func(base_addr, gap_size); + } + base_addr = range_end; + }); + if (base_addr != end_addr) { + func(base_addr, end_addr - base_addr); + } + } + +private: + IntervalMap m_ranges_map; +}; + +template +class SplitRangeMap { +public: + using IntervalMap = boost::icl::split_interval_map< + VAddr, T, boost::icl::total_absorber, std::less, boost::icl::inplace_identity, + boost::icl::inter_section, ICL_INTERVAL_INSTANCE(ICL_INTERVAL_DEFAULT, VAddr, std::less), + RangeSetsAllocator>; + using IntervalType = typename IntervalMap::interval_type; + +public: + SplitRangeMap() = default; + ~SplitRangeMap() = default; + + SplitRangeMap(SplitRangeMap const&) = delete; + SplitRangeMap& operator=(SplitRangeMap const&) = delete; + + SplitRangeMap(SplitRangeMap&& other); + SplitRangeMap& operator=(SplitRangeMap&& other); + + void Add(VAddr base_address, size_t size, const T& value) { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + m_ranges_map.add({interval, value}); + } + + void Subtract(VAddr base_address, size_t size) { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + m_ranges_map -= interval; + } + + void Clear() { + m_ranges_map.clear(); + } + + bool Contains(VAddr base_address, size_t size) const { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + return boost::icl::contains(m_ranges_map, interval); + } + + bool Intersects(VAddr base_address, size_t size) const { + const VAddr end_address = base_address + size; + IntervalType interval{base_address, end_address}; + return boost::icl::intersects(m_ranges_map, interval); + } + + template + void ForEach(Func&& func) const { + if (m_ranges_map.empty()) { + return; + } + + for (const auto& [interval, value] : m_ranges_map) { + const VAddr inter_addr_end = interval.upper(); + const VAddr inter_addr = interval.lower(); + func(inter_addr, inter_addr_end, value); + } + } + + template + void ForEachInRange(VAddr base_addr, size_t size, Func&& func) const { + if (m_ranges_map.empty()) { + return; + } + const VAddr start_address = base_addr; + const VAddr end_address = start_address + size; + const IntervalType search_interval{start_address, end_address}; + auto it = m_ranges_map.lower_bound(search_interval); + if (it == m_ranges_map.end()) { + return; + } + auto end_it = m_ranges_map.upper_bound(search_interval); + for (; it != end_it; it++) { + VAddr inter_addr_end = it->first.upper(); + VAddr inter_addr = it->first.lower(); + if (inter_addr_end > end_address) { + inter_addr_end = end_address; + } + if (inter_addr < start_address) { + inter_addr = start_address; + } + func(inter_addr, inter_addr_end, it->second); + } + } + + template + void ForEachNotInRange(VAddr base_addr, size_t size, Func&& func) const { + const VAddr end_addr = base_addr + size; + ForEachInRange(base_addr, size, [&](VAddr range_addr, VAddr range_end, const T&) { if (size_t gap_size = range_addr - base_addr; gap_size != 0) { func(base_addr, gap_size); } diff --git a/src/video_core/buffer_cache/word_manager.h b/src/video_core/buffer_cache/word_manager.h index 5ad724f96..51a912c62 100644 --- a/src/video_core/buffer_cache/word_manager.h +++ b/src/video_core/buffer_cache/word_manager.h @@ -10,8 +10,10 @@ #ifdef __linux__ #include "common/adaptive_mutex.h" -#endif +#else #include "common/spin_lock.h" +#endif +#include "common/debug.h" #include "common/types.h" #include "video_core/page_manager.h" @@ -56,7 +58,7 @@ public: return cpu_addr; } - static u64 ExtractBits(u64 word, size_t page_start, size_t page_end) { + static constexpr u64 ExtractBits(u64 word, size_t page_start, size_t page_end) { constexpr size_t number_bits = sizeof(u64) * 8; const size_t limit_page_end = number_bits - std::min(page_end, number_bits); u64 bits = (word >> page_start) << page_start; @@ -64,7 +66,7 @@ public: return bits; } - static std::pair GetWordPage(VAddr address) { + static constexpr std::pair GetWordPage(VAddr address) { const size_t converted_address = static_cast(address); const size_t word_number = converted_address / BYTES_PER_WORD; const size_t amount_pages = converted_address % BYTES_PER_WORD; @@ -73,6 +75,7 @@ public: template void IterateWords(size_t offset, size_t size, Func&& func) const { + RENDERER_TRACE; using FuncReturn = std::invoke_result_t; static constexpr bool BOOL_BREAK = std::is_same_v; const size_t start = static_cast(std::max(static_cast(offset), 0LL)); @@ -104,13 +107,13 @@ public: } } - template - void IteratePages(u64 mask, Func&& func) const { + void IteratePages(u64 mask, auto&& func) const { + RENDERER_TRACE; size_t offset = 0; while (mask != 0) { const size_t empty_bits = std::countr_zero(mask); offset += empty_bits; - mask = mask >> empty_bits; + mask >>= empty_bits; const size_t continuous_bits = std::countr_one(mask); func(offset, continuous_bits); @@ -155,8 +158,9 @@ public: * @param size Size in bytes of the CPU range to loop over * @param func Function to call for each turned off region */ - template - void ForEachModifiedRange(VAddr query_cpu_range, s64 size, Func&& func) { + template + void ForEachModifiedRange(VAddr query_cpu_range, s64 size, auto&& func) { + RENDERER_TRACE; std::scoped_lock lk{lock}; static_assert(type != Type::Untracked); @@ -170,6 +174,7 @@ public: (pending_pointer - pending_offset) * BYTES_PER_PAGE); }; IterateWords(offset, size, [&](size_t index, u64 mask) { + RENDERER_TRACE; if constexpr (type == Type::GPU) { mask &= ~untracked[index]; } @@ -177,14 +182,13 @@ public: if constexpr (clear) { if constexpr (type == Type::CPU) { UpdateProtection(index, untracked[index], mask); - } - state_words[index] &= ~mask; - if constexpr (type == Type::CPU) { untracked[index] &= ~mask; } + state_words[index] &= ~mask; } const size_t base_offset = index * PAGES_PER_WORD; IteratePages(word, [&](size_t pages_offset, size_t pages_size) { + RENDERER_TRACE; const auto reset = [&]() { pending_offset = base_offset + pages_offset; pending_pointer = base_offset + pages_offset + pages_size; @@ -245,11 +249,13 @@ private: */ template void UpdateProtection(u64 word_index, u64 current_bits, u64 new_bits) const { + RENDERER_TRACE; + constexpr s32 delta = add_to_tracker ? 1 : -1; u64 changed_bits = (add_to_tracker ? current_bits : ~current_bits) & new_bits; VAddr addr = cpu_addr + word_index * BYTES_PER_WORD; IteratePages(changed_bits, [&](size_t offset, size_t size) { - tracker->UpdatePagesCachedCount(addr + offset * BYTES_PER_PAGE, size * BYTES_PER_PAGE, - add_to_tracker ? 1 : -1); + tracker->UpdatePageWatchers(addr + offset * BYTES_PER_PAGE, + size * BYTES_PER_PAGE); }); } diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index 3001bf773..d52afe738 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -11,6 +11,7 @@ set(SHADER_FILES detilers/micro_32bpp.comp detilers/micro_64bpp.comp detilers/micro_8bpp.comp + fault_buffer_process.comp fs_tri.vert fsr.comp post_process.frag diff --git a/src/video_core/host_shaders/fault_buffer_process.comp b/src/video_core/host_shaders/fault_buffer_process.comp new file mode 100644 index 000000000..a712cf441 --- /dev/null +++ b/src/video_core/host_shaders/fault_buffer_process.comp @@ -0,0 +1,42 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 450 +#extension GL_ARB_gpu_shader_int64 : enable + +layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in; + +layout(std430, binding = 0) buffer input_buf { + uint fault_buffer[]; +}; + +layout(std430, binding = 1) buffer output_buf { + uint64_t download_buffer[]; +}; + +// Overlap for 32 bit atomics +layout(std430, binding = 1) buffer output_buf32 { + uint download_buffer32[]; +}; + +layout(constant_id = 0) const uint CACHING_PAGEBITS = 0; + +void main() { + uint id = gl_GlobalInvocationID.x; + uint word = fault_buffer[id]; + if (word == 0u) { + return; + } + // 1 page per bit + uint base_bit = id * 32u; + while (word != 0u) { + uint bit = findLSB(word); + word &= word - 1; + uint page = base_bit + bit; + uint store_index = atomicAdd(download_buffer32[0], 1u) + 1u; + // It is very unlikely, but should we check for overflow? + if (store_index < 1024u) { // only support 1024 page faults + download_buffer[store_index] = uint64_t(page) << CACHING_PAGEBITS; + } + } +} diff --git a/src/video_core/page_manager.cpp b/src/video_core/page_manager.cpp index 47ed9e543..36145d0c5 100644 --- a/src/video_core/page_manager.cpp +++ b/src/video_core/page_manager.cpp @@ -1,11 +1,9 @@ // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include -#include -#include "common/alignment.h" +#include #include "common/assert.h" -#include "common/error.h" +#include "common/debug.h" #include "common/signal_context.h" #include "core/memory.h" #include "core/signals.h" @@ -15,23 +13,60 @@ #ifndef _WIN64 #include #ifdef ENABLE_USERFAULTFD +#include #include #include #include #include +#include "common/error.h" #endif #else #include #endif +#ifdef __linux__ +#include "common/adaptive_mutex.h" +#else +#include "common/spin_lock.h" +#endif + namespace VideoCore { -constexpr size_t PAGESIZE = 4_KB; -constexpr size_t PAGEBITS = 12; +constexpr size_t PAGE_SIZE = 4_KB; +constexpr size_t PAGE_BITS = 12; -#ifdef ENABLE_USERFAULTFD struct PageManager::Impl { - Impl(Vulkan::Rasterizer* rasterizer_) : rasterizer{rasterizer_} { + struct PageState { + u8 num_watchers{}; + + Core::MemoryPermission Perm() const noexcept { + return num_watchers == 0 ? Core::MemoryPermission::ReadWrite + : Core::MemoryPermission::Read; + } + + template + u8 AddDelta() { + if constexpr (delta == 1) { + return ++num_watchers; + } else { + ASSERT_MSG(num_watchers > 0, "Not enough watchers"); + return --num_watchers; + } + } + }; + + struct UpdateProtectRange { + VAddr addr; + u64 size; + Core::MemoryPermission perms; + }; + + static constexpr size_t ADDRESS_BITS = 40; + static constexpr size_t NUM_ADDRESS_PAGES = 1ULL << (40 - PAGE_BITS); + inline static Vulkan::Rasterizer* rasterizer; +#ifdef ENABLE_USERFAULTFD + Impl(Vulkan::Rasterizer* rasterizer_) { + rasterizer = rasterizer_; uffd = syscall(__NR_userfaultfd, O_CLOEXEC | O_NONBLOCK | UFFD_USER_MODE_ONLY); ASSERT_MSG(uffd != -1, "{}", Common::GetLastErrorMsg()); @@ -63,7 +98,8 @@ struct PageManager::Impl { ASSERT_MSG(ret != -1, "Uffdio unregister failed"); } - void Protect(VAddr address, size_t size, bool allow_write) { + void Protect(VAddr address, size_t size, Core::MemoryPermission perms) { + bool allow_write = True(perms & Core::MemoryPermission::Write); uffdio_writeprotect wp; wp.range.start = address; wp.range.len = size; @@ -118,12 +154,9 @@ struct PageManager::Impl { } } - Vulkan::Rasterizer* rasterizer; std::jthread ufd_thread; int uffd; -}; #else -struct PageManager::Impl { Impl(Vulkan::Rasterizer* rasterizer_) { rasterizer = rasterizer_; @@ -141,12 +174,11 @@ struct PageManager::Impl { // No-op } - void Protect(VAddr address, size_t size, bool allow_write) { + void Protect(VAddr address, size_t size, Core::MemoryPermission perms) { + RENDERER_TRACE; auto* memory = Core::Memory::Instance(); auto& impl = memory->GetAddressSpace(); - impl.Protect(address, size, - allow_write ? Core::MemoryPermission::ReadWrite - : Core::MemoryPermission::Read); + impl.Protect(address, size, perms); } static bool GuestFaultSignalHandler(void* context, void* fault_address) { @@ -157,23 +189,76 @@ struct PageManager::Impl { return false; } - inline static Vulkan::Rasterizer* rasterizer; -}; #endif + template + void UpdatePageWatchers(VAddr addr, u64 size) { + RENDERER_TRACE; + boost::container::small_vector update_ranges; + { + std::scoped_lock lk(lock); + + size_t page = addr >> PAGE_BITS; + auto perms = cached_pages[page].Perm(); + u64 range_begin = 0; + u64 range_bytes = 0; + + const auto release_pending = [&] { + if (range_bytes > 0) { + RENDERER_TRACE; + // Add pending (un)protect action + update_ranges.push_back({range_begin << PAGE_BITS, range_bytes, perms}); + range_bytes = 0; + } + }; + + // Iterate requested pages + const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE); + for (; page != page_end; ++page) { + PageState& state = cached_pages[page]; + + // Apply the change to the page state + const u8 new_count = state.AddDelta(); + + // If the protection changed add pending (un)protect action + if (auto new_perms = state.Perm(); new_perms != perms) [[unlikely]] { + release_pending(); + perms = new_perms; + } + + // If the page must be (un)protected, add it to the pending range + if ((new_count == 0 && delta < 0) || (new_count == 1 && delta > 0)) { + if (range_bytes == 0) { + range_begin = page; + } + range_bytes += PAGE_SIZE; + } else { + release_pending(); + } + } + + // Add pending (un)protect action + release_pending(); + } + + // Flush deferred protects + for (const auto& range : update_ranges) { + Protect(range.addr, range.size, range.perms); + } + } + + std::array cached_pages{}; +#ifdef __linux__ + Common::AdaptiveMutex lock; +#else + Common::SpinLock lock; +#endif +}; PageManager::PageManager(Vulkan::Rasterizer* rasterizer_) - : impl{std::make_unique(rasterizer_)}, rasterizer{rasterizer_} {} + : impl{std::make_unique(rasterizer_)} {} PageManager::~PageManager() = default; -VAddr PageManager::GetPageAddr(VAddr addr) { - return Common::AlignDown(addr, PAGESIZE); -} - -VAddr PageManager::GetNextPageAddr(VAddr addr) { - return Common::AlignUp(addr + 1, PAGESIZE); -} - void PageManager::OnGpuMap(VAddr address, size_t size) { impl->OnMap(address, size); } @@ -182,41 +267,12 @@ void PageManager::OnGpuUnmap(VAddr address, size_t size) { impl->OnUnmap(address, size); } -void PageManager::UpdatePagesCachedCount(VAddr addr, u64 size, s32 delta) { - static constexpr u64 PageShift = 12; - - std::scoped_lock lk{lock}; - const u64 num_pages = ((addr + size - 1) >> PageShift) - (addr >> PageShift) + 1; - const u64 page_start = addr >> PageShift; - const u64 page_end = page_start + num_pages; - - const auto pages_interval = - decltype(cached_pages)::interval_type::right_open(page_start, page_end); - if (delta > 0) { - cached_pages.add({pages_interval, delta}); - } - - const auto& range = cached_pages.equal_range(pages_interval); - for (const auto& [range, count] : boost::make_iterator_range(range)) { - const auto interval = range & pages_interval; - const VAddr interval_start_addr = boost::icl::first(interval) << PageShift; - const VAddr interval_end_addr = boost::icl::last_next(interval) << PageShift; - const u32 interval_size = interval_end_addr - interval_start_addr; - ASSERT_MSG(rasterizer->IsMapped(interval_start_addr, interval_size), - "Attempted to track non-GPU memory at address {:#x}, size {:#x}.", - interval_start_addr, interval_size); - if (delta > 0 && count == delta) { - impl->Protect(interval_start_addr, interval_size, false); - } else if (delta < 0 && count == -delta) { - impl->Protect(interval_start_addr, interval_size, true); - } else { - ASSERT(count >= 0); - } - } - - if (delta < 0) { - cached_pages.add({pages_interval, delta}); - } +template +void PageManager::UpdatePageWatchers(VAddr addr, u64 size) const { + impl->UpdatePageWatchers(addr, size); } +template void PageManager::UpdatePageWatchers<1>(VAddr addr, u64 size) const; +template void PageManager::UpdatePageWatchers<-1>(VAddr addr, u64 size) const; + } // namespace VideoCore diff --git a/src/video_core/page_manager.h b/src/video_core/page_manager.h index f6bae9641..98dd099af 100644 --- a/src/video_core/page_manager.h +++ b/src/video_core/page_manager.h @@ -4,11 +4,7 @@ #pragma once #include -#include -#ifdef __linux__ -#include "common/adaptive_mutex.h" -#endif -#include "common/spin_lock.h" +#include "common/alignment.h" #include "common/types.h" namespace Vulkan { @@ -18,6 +14,9 @@ class Rasterizer; namespace VideoCore { class PageManager { + static constexpr size_t PAGE_BITS = 12; + static constexpr size_t PAGE_SIZE = 1ULL << PAGE_BITS; + public: explicit PageManager(Vulkan::Rasterizer* rasterizer); ~PageManager(); @@ -28,22 +27,23 @@ public: /// Unregister a range of gpu memory that was unmapped. void OnGpuUnmap(VAddr address, size_t size); - /// Increase/decrease the number of surface in pages touching the specified region - void UpdatePagesCachedCount(VAddr addr, u64 size, s32 delta); + /// Updates watches in the pages touching the specified region. + template + void UpdatePageWatchers(VAddr addr, u64 size) const; - static VAddr GetPageAddr(VAddr addr); - static VAddr GetNextPageAddr(VAddr addr); + /// Returns page aligned address. + static constexpr VAddr GetPageAddr(VAddr addr) { + return Common::AlignDown(addr, PAGE_SIZE); + } + + /// Returns address of the next page. + static constexpr VAddr GetNextPageAddr(VAddr addr) { + return Common::AlignUp(addr + 1, PAGE_SIZE); + } private: struct Impl; std::unique_ptr impl; - Vulkan::Rasterizer* rasterizer; - boost::icl::interval_map cached_pages; -#ifdef PTHREAD_ADAPTIVE_MUTEX_INITIALIZER_NP - Common::AdaptiveMutex lock; -#else - Common::SpinLock lock; -#endif }; } // namespace VideoCore diff --git a/src/video_core/renderdoc.cpp b/src/video_core/renderdoc.cpp index b082fd1ca..4cf2ddd53 100644 --- a/src/video_core/renderdoc.cpp +++ b/src/video_core/renderdoc.cpp @@ -121,6 +121,7 @@ void SetOutputDir(const std::filesystem::path& path, const std::string& prefix) if (!rdoc_api) { return; } + LOG_WARNING(Common, "RenderDoc capture path: {}", (path / prefix).string()); rdoc_api->SetCaptureFilePathTemplate(fmt::UTF((path / prefix).u8string()).data.data()); } diff --git a/src/video_core/renderer_vulkan/vk_instance.cpp b/src/video_core/renderer_vulkan/vk_instance.cpp index e31b95844..9584329f0 100644 --- a/src/video_core/renderer_vulkan/vk_instance.cpp +++ b/src/video_core/renderer_vulkan/vk_instance.cpp @@ -147,6 +147,7 @@ Instance::Instance(Frontend::WindowSDL& window, s32 physical_device_index, available_extensions = GetSupportedExtensions(physical_device); format_properties = GetFormatProperties(physical_device); properties = physical_device.getProperties(); + memory_properties = physical_device.getMemoryProperties(); CollectDeviceParameters(); ASSERT_MSG(properties.apiVersion >= TargetVulkanApiVersion, "Vulkan {}.{} is required, but only {}.{} is supported by device!", @@ -375,6 +376,7 @@ bool Instance::CreateDevice() { .separateDepthStencilLayouts = vk12_features.separateDepthStencilLayouts, .hostQueryReset = vk12_features.hostQueryReset, .timelineSemaphore = vk12_features.timelineSemaphore, + .bufferDeviceAddress = vk12_features.bufferDeviceAddress, }, vk::PhysicalDeviceVulkan13Features{ .robustImageAccess = vk13_features.robustImageAccess, @@ -505,6 +507,7 @@ void Instance::CreateAllocator() { }; const VmaAllocatorCreateInfo allocator_info = { + .flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT, .physicalDevice = physical_device, .device = *device, .pVulkanFunctions = &functions, diff --git a/src/video_core/renderer_vulkan/vk_instance.h b/src/video_core/renderer_vulkan/vk_instance.h index 573473869..30848e8b7 100644 --- a/src/video_core/renderer_vulkan/vk_instance.h +++ b/src/video_core/renderer_vulkan/vk_instance.h @@ -286,6 +286,11 @@ public: return vk12_props; } + /// Returns the memory properties of the physical device. + const vk::PhysicalDeviceMemoryProperties& GetMemoryProperties() const noexcept { + return memory_properties; + } + /// Returns true if shaders can declare the ClipDistance attribute bool IsShaderClipDistanceSupported() const { return features.shaderClipDistance; @@ -335,6 +340,7 @@ private: vk::PhysicalDevice physical_device; vk::UniqueDevice device; vk::PhysicalDeviceProperties properties; + vk::PhysicalDeviceMemoryProperties memory_properties; vk::PhysicalDeviceVulkan11Properties vk11_props; vk::PhysicalDeviceVulkan12Properties vk12_props; vk::PhysicalDevicePushDescriptorPropertiesKHR push_descriptor_props; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index e7b42a34b..4bdb08bf2 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -36,7 +36,7 @@ static Shader::PushData MakeUserData(const AmdGpu::Liverpool::Regs& regs) { Rasterizer::Rasterizer(const Instance& instance_, Scheduler& scheduler_, AmdGpu::Liverpool* liverpool_) : instance{instance_}, scheduler{scheduler_}, page_manager{this}, - buffer_cache{instance, scheduler, liverpool_, texture_cache, page_manager}, + buffer_cache{instance, scheduler, *this, liverpool_, texture_cache, page_manager}, texture_cache{instance, scheduler, buffer_cache, page_manager}, liverpool{liverpool_}, memory{Core::Memory::Instance()}, pipeline_cache{instance, scheduler, liverpool} { if (!Config::nullGpu()) { @@ -439,6 +439,13 @@ void Rasterizer::Finish() { scheduler.Finish(); } +void Rasterizer::ProcessFaults() { + if (fault_process_pending) { + fault_process_pending = false; + buffer_cache.ProcessFaultBuffer(); + } +} + bool Rasterizer::BindResources(const Pipeline* pipeline) { if (IsComputeMetaClear(pipeline)) { return false; @@ -449,6 +456,8 @@ bool Rasterizer::BindResources(const Pipeline* pipeline) { buffer_infos.clear(); image_infos.clear(); + bool uses_dma = false; + // Bind resource buffers and textures. Shader::Backend::Bindings binding{}; Shader::PushData push_data = MakeUserData(liverpool->regs); @@ -459,9 +468,28 @@ bool Rasterizer::BindResources(const Pipeline* pipeline) { stage->PushUd(binding, push_data); BindBuffers(*stage, binding, push_data); BindTextures(*stage, binding); + + uses_dma |= stage->dma_types != Shader::IR::Type::Void; } pipeline->BindResources(set_writes, buffer_barriers, push_data); + + if (uses_dma && !fault_process_pending) { + // We only use fault buffer for DMA right now. + { + // TODO: GPU might have written to memory (for example with EVENT_WRITE_EOP) + // we need to account for that and synchronize. + Common::RecursiveSharedLock lock{mapped_ranges_mutex}; + for (auto& range : mapped_ranges) { + buffer_cache.SynchronizeBuffersInRange(range.lower(), + range.upper() - range.lower()); + } + } + buffer_cache.MemoryBarrier(); + } + + fault_process_pending |= uses_dma; + return true; } @@ -520,12 +548,18 @@ void Rasterizer::BindBuffers(const Shader::Info& stage, Shader::Backend::Binding if (desc.buffer_type == Shader::BufferType::GdsBuffer) { const auto* gds_buf = buffer_cache.GetGdsBuffer(); buffer_infos.emplace_back(gds_buf->Handle(), 0, gds_buf->SizeBytes()); - } else if (desc.buffer_type == Shader::BufferType::ReadConstUbo) { + } else if (desc.buffer_type == Shader::BufferType::Flatbuf) { auto& vk_buffer = buffer_cache.GetStreamBuffer(); const u32 ubo_size = stage.flattened_ud_buf.size() * sizeof(u32); const u64 offset = vk_buffer.Copy(stage.flattened_ud_buf.data(), ubo_size, instance.UniformMinAlignment()); buffer_infos.emplace_back(vk_buffer.Handle(), offset, ubo_size); + } else if (desc.buffer_type == Shader::BufferType::BdaPagetable) { + const auto* bda_buffer = buffer_cache.GetBdaPageTableBuffer(); + buffer_infos.emplace_back(bda_buffer->Handle(), 0, bda_buffer->SizeBytes()); + } else if (desc.buffer_type == Shader::BufferType::FaultBuffer) { + const auto* fault_buffer = buffer_cache.GetFaultBuffer(); + buffer_infos.emplace_back(fault_buffer->Handle(), 0, fault_buffer->SizeBytes()); } else if (desc.buffer_type == Shader::BufferType::SharedMemory) { auto& lds_buffer = buffer_cache.GetStreamBuffer(); const auto& cs_program = liverpool->GetCsRegs(); @@ -925,7 +959,7 @@ bool Rasterizer::InvalidateMemory(VAddr addr, u64 size) { // Not GPU mapped memory, can skip invalidation logic entirely. return false; } - buffer_cache.InvalidateMemory(addr, size); + buffer_cache.InvalidateMemory(addr, size, false); texture_cache.InvalidateMemory(addr, size); return true; } @@ -937,24 +971,24 @@ bool Rasterizer::IsMapped(VAddr addr, u64 size) { } const auto range = decltype(mapped_ranges)::interval_type::right_open(addr, addr + size); - std::shared_lock lock{mapped_ranges_mutex}; + Common::RecursiveSharedLock lock{mapped_ranges_mutex}; return boost::icl::contains(mapped_ranges, range); } void Rasterizer::MapMemory(VAddr addr, u64 size) { { - std::unique_lock lock{mapped_ranges_mutex}; + std::scoped_lock lock{mapped_ranges_mutex}; mapped_ranges += decltype(mapped_ranges)::interval_type::right_open(addr, addr + size); } page_manager.OnGpuMap(addr, size); } void Rasterizer::UnmapMemory(VAddr addr, u64 size) { - buffer_cache.InvalidateMemory(addr, size); + buffer_cache.InvalidateMemory(addr, size, true); texture_cache.UnmapMemory(addr, size); page_manager.OnGpuUnmap(addr, size); { - std::unique_lock lock{mapped_ranges_mutex}; + std::scoped_lock lock{mapped_ranges_mutex}; mapped_ranges -= decltype(mapped_ranges)::interval_type::right_open(addr, addr + size); } } diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 4e0ed0996..fb9ca4bbe 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -4,7 +4,7 @@ #pragma once #include - +#include "common/recursive_lock.h" #include "video_core/buffer_cache/buffer_cache.h" #include "video_core/page_manager.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" @@ -65,11 +65,21 @@ public: void CpSync(); u64 Flush(); void Finish(); + void ProcessFaults(); PipelineCache& GetPipelineCache() { return pipeline_cache; } + template + void ForEachMappedRangeInRange(VAddr addr, u64 size, Func&& func) { + const auto range = decltype(mapped_ranges)::interval_type::right_open(addr, addr + size); + Common::RecursiveSharedLock lock{mapped_ranges_mutex}; + for (const auto& mapped_range : (mapped_ranges & range)) { + func(mapped_range); + } + } + private: RenderState PrepareRenderState(u32 mrt_mask); void BeginRendering(const GraphicsPipeline& pipeline, RenderState& state); @@ -100,6 +110,8 @@ private: bool IsComputeMetaClear(const Pipeline* pipeline); private: + friend class VideoCore::BufferCache; + const Instance& instance; Scheduler& scheduler; VideoCore::PageManager page_manager; @@ -126,6 +138,7 @@ private: boost::container::static_vector buffer_bindings; using ImageBindingInfo = std::pair; boost::container::static_vector image_bindings; + bool fault_process_pending{false}; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 8d4188a22..e75a69924 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -70,6 +70,11 @@ void Scheduler::Flush(SubmitInfo& info) { SubmitExecution(info); } +void Scheduler::Flush() { + SubmitInfo info{}; + Flush(info); +} + void Scheduler::Finish() { // When finishing, we need to wait for the submission to have executed on the device. const u64 presubmit_tick = CurrentTick(); @@ -85,6 +90,15 @@ void Scheduler::Wait(u64 tick) { Flush(info); } master_semaphore.Wait(tick); + + // CAUTION: This can introduce unexpected variation in the wait time. + // We don't currently sync the GPU, and some games are very sensitive to this. + // If this becomes a problem, it can be commented out. + // Idealy we would implement proper gpu sync. + while (!pending_ops.empty() && pending_ops.front().gpu_tick <= tick) { + pending_ops.front().callback(); + pending_ops.pop(); + } } void Scheduler::AllocateWorkerCommandBuffers() { diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 7709e1d41..c30fc6e0e 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -307,6 +307,10 @@ public: /// and increments the scheduler timeline semaphore. void Flush(SubmitInfo& info); + /// Sends the current execution context to the GPU + /// and increments the scheduler timeline semaphore. + void Flush(); + /// Sends the current execution context to the GPU and waits for it to complete. void Finish(); diff --git a/src/video_core/texture_cache/texture_cache.cpp b/src/video_core/texture_cache/texture_cache.cpp index 82f4d6413..409085511 100644 --- a/src/video_core/texture_cache/texture_cache.cpp +++ b/src/video_core/texture_cache/texture_cache.cpp @@ -672,7 +672,7 @@ void TextureCache::TrackImage(ImageId image_id) { // Re-track the whole image image.track_addr = image_begin; image.track_addr_end = image_end; - tracker.UpdatePagesCachedCount(image_begin, image.info.guest_size, 1); + tracker.UpdatePageWatchers<1>(image_begin, image.info.guest_size); } else { if (image_begin < image.track_addr) { TrackImageHead(image_id); @@ -695,7 +695,7 @@ void TextureCache::TrackImageHead(ImageId image_id) { ASSERT(image.track_addr != 0 && image_begin < image.track_addr); const auto size = image.track_addr - image_begin; image.track_addr = image_begin; - tracker.UpdatePagesCachedCount(image_begin, size, 1); + tracker.UpdatePageWatchers<1>(image_begin, size); } void TextureCache::TrackImageTail(ImageId image_id) { @@ -711,7 +711,7 @@ void TextureCache::TrackImageTail(ImageId image_id) { const auto addr = image.track_addr_end; const auto size = image_end - image.track_addr_end; image.track_addr_end = image_end; - tracker.UpdatePagesCachedCount(addr, size, 1); + tracker.UpdatePageWatchers<1>(addr, size); } void TextureCache::UntrackImage(ImageId image_id) { @@ -724,7 +724,7 @@ void TextureCache::UntrackImage(ImageId image_id) { image.track_addr = 0; image.track_addr_end = 0; if (size != 0) { - tracker.UpdatePagesCachedCount(addr, size, -1); + tracker.UpdatePageWatchers<-1>(addr, size); } } @@ -743,7 +743,7 @@ void TextureCache::UntrackImageHead(ImageId image_id) { // Cehck its hash later. MarkAsMaybeDirty(image_id, image); } - tracker.UpdatePagesCachedCount(image_begin, size, -1); + tracker.UpdatePageWatchers<-1>(image_begin, size); } void TextureCache::UntrackImageTail(ImageId image_id) { @@ -762,7 +762,7 @@ void TextureCache::UntrackImageTail(ImageId image_id) { // Cehck its hash later. MarkAsMaybeDirty(image_id, image); } - tracker.UpdatePagesCachedCount(addr, size, -1); + tracker.UpdatePageWatchers<-1>(addr, size); } void TextureCache::DeleteImage(ImageId image_id) { From e518a7062c6b26c9fad8966f229f9a597d52bb44 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marcin=20Miko=C5=82ajczyk?= Date: Thu, 22 May 2025 21:17:34 +0200 Subject: [PATCH 16/24] Fix image extent in buffer copy to image (#2961) --- src/video_core/texture_cache/texture_cache.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.cpp b/src/video_core/texture_cache/texture_cache.cpp index 409085511..edf5b6e17 100644 --- a/src/video_core/texture_cache/texture_cache.cpp +++ b/src/video_core/texture_cache/texture_cache.cpp @@ -538,10 +538,16 @@ void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_schedule image.mip_hashes[m] = hash; } + auto mip_pitch = static_cast(mip.pitch); + auto mip_height = static_cast(mip.height); + + auto image_extent_width = mip_pitch ? std::min(mip_pitch, width) : width; + auto image_extent_height = mip_height ? std::min(mip_height, height) : height; + image_copy.push_back({ .bufferOffset = mip.offset, - .bufferRowLength = static_cast(mip.pitch), - .bufferImageHeight = static_cast(mip.height), + .bufferRowLength = mip_pitch, + .bufferImageHeight = mip_height, .imageSubresource{ .aspectMask = image.aspect_mask & ~vk::ImageAspectFlagBits::eStencil, .mipLevel = m, @@ -549,7 +555,7 @@ void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_schedule .layerCount = num_layers, }, .imageOffset = {0, 0, 0}, - .imageExtent = {width, height, depth}, + .imageExtent = {image_extent_width, image_extent_height, depth}, }); } From d124f40503eaaeee132be51a413444e3c13e83d3 Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Thu, 22 May 2025 18:22:05 -0700 Subject: [PATCH 17/24] externals: Update MoltenVK (#2979) --- CMakeLists.txt | 2 +- externals/MoltenVK/MoltenVK | 2 +- externals/MoltenVK/SPIRV-Cross | 2 +- externals/vulkan-headers | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 53a2281ec..eb7a4f427 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -227,7 +227,7 @@ find_package(SDL3 3.1.2 CONFIG) find_package(stb MODULE) find_package(toml11 4.2.0 CONFIG) find_package(tsl-robin-map 1.3.0 CONFIG) -find_package(VulkanHeaders 1.4.309 CONFIG) +find_package(VulkanHeaders 1.4.314 CONFIG) find_package(VulkanMemoryAllocator 3.1.0 CONFIG) find_package(xbyak 7.07 CONFIG) find_package(xxHash 0.8.2 MODULE) diff --git a/externals/MoltenVK/MoltenVK b/externals/MoltenVK/MoltenVK index 87a8e8b13..3a0b07a24 160000 --- a/externals/MoltenVK/MoltenVK +++ b/externals/MoltenVK/MoltenVK @@ -1 +1 @@ -Subproject commit 87a8e8b13d4ad8835367fea1ebad1896d0460946 +Subproject commit 3a0b07a24a4a681ffe70b461b1f4333b2729e2ef diff --git a/externals/MoltenVK/SPIRV-Cross b/externals/MoltenVK/SPIRV-Cross index 791877574..969e75f7c 160000 --- a/externals/MoltenVK/SPIRV-Cross +++ b/externals/MoltenVK/SPIRV-Cross @@ -1 +1 @@ -Subproject commit 7918775748c5e2f5c40d9918ce68825035b5a1e1 +Subproject commit 969e75f7cc0718774231d029f9d52fa87d4ae1b2 diff --git a/externals/vulkan-headers b/externals/vulkan-headers index 5ceb9ed48..9c77de5c3 160000 --- a/externals/vulkan-headers +++ b/externals/vulkan-headers @@ -1 +1 @@ -Subproject commit 5ceb9ed481e58e705d0d9b5326537daedd06b97d +Subproject commit 9c77de5c3dd216f28e407eec65ed9c0a296c1f74 From e5c6c88835a7ab6c33316f5b62bb9f97c21f73dc Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Fri, 23 May 2025 10:56:46 -0700 Subject: [PATCH 18/24] texture_cache: Handle overlap with equal address and different tiling mode (#2981) --- .../texture_cache/texture_cache.cpp | 23 +++++++++++++------ 1 file changed, 16 insertions(+), 7 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.cpp b/src/video_core/texture_cache/texture_cache.cpp index edf5b6e17..ddb4ea799 100644 --- a/src/video_core/texture_cache/texture_cache.cpp +++ b/src/video_core/texture_cache/texture_cache.cpp @@ -222,14 +222,23 @@ std::tuple TextureCache::ResolveOverlap(const ImageInfo& imag -1, -1}; } - ImageId new_image_id{}; - if (image_info.type == tex_cache_image.info.type) { - ASSERT(image_info.resources > tex_cache_image.info.resources); - new_image_id = ExpandImage(image_info, cache_image_id); - } else { - UNREACHABLE(); + if (image_info.type == tex_cache_image.info.type && + image_info.resources > tex_cache_image.info.resources) { + // Size and resources are greater, expand the image. + return {ExpandImage(image_info, cache_image_id), -1, -1}; } - return {new_image_id, -1, -1}; + + if (image_info.tiling_mode != tex_cache_image.info.tiling_mode) { + // Size is greater but resources are not, because the tiling mode is different. + // Likely this memory address is being reused for a different image with a different + // tiling mode. + if (safe_to_delete) { + FreeImage(cache_image_id); + } + return {merged_image_id, -1, -1}; + } + + UNREACHABLE_MSG("Encountered unresolvable image overlap with equal memory address."); } // Right overlap, the image requested is a possible subresource of the image from cache. From 10d09ac97735076b4068079ca2d1aedd119e837d Mon Sep 17 00:00:00 2001 From: Lander Gallastegi Date: Sat, 24 May 2025 00:48:40 +0200 Subject: [PATCH 19/24] Added back the "Attempted to track non-GPU memory" assert. (#2980) * Fix log message * Add non-GPU memory assert back --- src/video_core/buffer_cache/buffer_cache.cpp | 2 +- src/video_core/page_manager.cpp | 6 ++++++ 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/src/video_core/buffer_cache/buffer_cache.cpp b/src/video_core/buffer_cache/buffer_cache.cpp index 45863d8e8..4717a5ff8 100644 --- a/src/video_core/buffer_cache/buffer_cache.cpp +++ b/src/video_core/buffer_cache/buffer_cache.cpp @@ -668,7 +668,7 @@ void BufferCache::ProcessFaultBuffer() { const VAddr fault_end = fault + CACHING_PAGESIZE; // This can be adjusted fault_ranges += boost::icl::interval_set::interval_type::right_open(fault, fault_end); - LOG_INFO(Render_Vulkan, "Accessed non-GPU mapped memory at {:#x}", fault); + LOG_INFO(Render_Vulkan, "Accessed non-GPU cached memory at {:#x}", fault); } for (const auto& range : fault_ranges) { const VAddr start = range.lower(); diff --git a/src/video_core/page_manager.cpp b/src/video_core/page_manager.cpp index 36145d0c5..39c03e7da 100644 --- a/src/video_core/page_manager.cpp +++ b/src/video_core/page_manager.cpp @@ -213,6 +213,12 @@ struct PageManager::Impl { // Iterate requested pages const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE); + const u64 aligned_addr = page << PAGE_BITS; + const u64 aligned_end = page_end << PAGE_BITS; + ASSERT_MSG(rasterizer->IsMapped(aligned_addr, aligned_end - aligned_addr), + "Attempted to track non-GPU memory at address {:#x}, size {:#x}.", + aligned_addr, aligned_end - aligned_addr); + for (; page != page_end; ++page) { PageState& state = cached_pages[page]; From 149898193f00a174e250ea9b3812703cb13b2991 Mon Sep 17 00:00:00 2001 From: Fire Cube Date: Sat, 24 May 2025 14:15:10 +0200 Subject: [PATCH 20/24] Devtools: Add Module Viewer (#2976) * impl * add User or Sysmodule detection * fix compiler warning * clang * fix string * add HLE * prevent crash * fix mutex * remove ref in arg * cleanup * move gamefolder to elfinfo --- CMakeLists.txt | 2 + src/common/elf_info.h | 5 ++ src/core/devtools/layer.cpp | 8 +++ src/core/devtools/widget/module_list.cpp | 55 ++++++++++++++++ src/core/devtools/widget/module_list.h | 82 ++++++++++++++++++++++++ src/core/linker.cpp | 7 ++ src/emulator.cpp | 3 + 7 files changed, 162 insertions(+) create mode 100644 src/core/devtools/widget/module_list.cpp create mode 100644 src/core/devtools/widget/module_list.h diff --git a/CMakeLists.txt b/CMakeLists.txt index eb7a4f427..7962488c8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -622,6 +622,8 @@ set(DEV_TOOLS src/core/devtools/layer.cpp src/core/devtools/widget/imgui_memory_editor.h src/core/devtools/widget/memory_map.cpp src/core/devtools/widget/memory_map.h + src/core/devtools/widget/module_list.cpp + src/core/devtools/widget/module_list.h src/core/devtools/widget/reg_popup.cpp src/core/devtools/widget/reg_popup.h src/core/devtools/widget/reg_view.cpp diff --git a/src/common/elf_info.h b/src/common/elf_info.h index 062cee012..02b845cb5 100644 --- a/src/common/elf_info.h +++ b/src/common/elf_info.h @@ -71,6 +71,7 @@ class ElfInfo { PSFAttributes psf_attributes{}; std::filesystem::path splash_path{}; + std::filesystem::path game_folder{}; public: static constexpr u32 FW_15 = 0x1500000; @@ -123,6 +124,10 @@ public: [[nodiscard]] const std::filesystem::path& GetSplashPath() const { return splash_path; } + + [[nodiscard]] const std::filesystem::path& GetGameFolder() const { + return game_folder; + } }; } // namespace Common diff --git a/src/core/devtools/layer.cpp b/src/core/devtools/layer.cpp index a93178de5..5380d3be9 100644 --- a/src/core/devtools/layer.cpp +++ b/src/core/devtools/layer.cpp @@ -17,6 +17,7 @@ #include "widget/frame_dump.h" #include "widget/frame_graph.h" #include "widget/memory_map.h" +#include "widget/module_list.h" #include "widget/shader_list.h" extern std::unique_ptr presenter; @@ -40,6 +41,7 @@ static bool just_opened_options = false; static Widget::MemoryMapViewer memory_map; static Widget::ShaderList shader_list; +static Widget::ModuleList module_list; // clang-format off static std::string help_text = @@ -108,6 +110,9 @@ void L::DrawMenuBar() { if (MenuItem("Memory map")) { memory_map.open = true; } + if (MenuItem("Module list")) { + module_list.open = true; + } ImGui::EndMenu(); } @@ -256,6 +261,9 @@ void L::DrawAdvanced() { if (shader_list.open) { shader_list.Draw(); } + if (module_list.open) { + module_list.Draw(); + } } void L::DrawSimple() { diff --git a/src/core/devtools/widget/module_list.cpp b/src/core/devtools/widget/module_list.cpp new file mode 100644 index 000000000..73afe3462 --- /dev/null +++ b/src/core/devtools/widget/module_list.cpp @@ -0,0 +1,55 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "module_list.h" + +#include + +#include "common.h" +#include "core/debug_state.h" +#include "imgui/imgui_std.h" + +using namespace ImGui; + +namespace Core::Devtools::Widget { +void ModuleList::Draw() { + SetNextWindowSize({550.0f, 600.0f}, ImGuiCond_FirstUseEver); + if (!Begin("Module List", &open)) { + End(); + return; + } + + if (BeginTable("ModuleTable", 3, + ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable | + ImGuiTableFlags_RowBg)) { + TableSetupColumn("Modulname", ImGuiTableColumnFlags_WidthStretch); + TableHeadersRow(); + + std::scoped_lock lock(modules_mutex); + for (const auto& module : modules) { + TableNextRow(); + + TableSetColumnIndex(0); + TextUnformatted(module.name.c_str()); + + TableSetColumnIndex(1); + if (module.is_sys_module) { + TextColored({0.2f, 0.6f, 0.8f, 1.0f}, "System Module"); + } else { + TextColored({0.8f, 0.4f, 0.2f, 1.0f}, "Game Module"); + } + + TableSetColumnIndex(2); + if (module.is_lle) { + TextColored({0.4f, 0.7f, 0.4f, 1.0f}, "LLE"); + } else { + TextColored({0.7f, 0.4f, 0.5f, 1.0f}, "HLE"); + } + } + EndTable(); + } + + End(); +} + +} // namespace Core::Devtools::Widget \ No newline at end of file diff --git a/src/core/devtools/widget/module_list.h b/src/core/devtools/widget/module_list.h new file mode 100644 index 000000000..4c961919e --- /dev/null +++ b/src/core/devtools/widget/module_list.h @@ -0,0 +1,82 @@ +// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include +#include +#include +#include "common/elf_info.h" +#include "common/path_util.h" + +namespace Core::Devtools::Widget { + +class ModuleList { +public: + ModuleList() = default; + ~ModuleList() = default; + + void Draw(); + bool open = false; + + static bool IsSystemModule(const std::filesystem::path& path) { + const auto sys_modules_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir); + + const auto abs_path = std::filesystem::absolute(path).lexically_normal(); + const auto abs_sys_path = std::filesystem::absolute(sys_modules_path).lexically_normal(); + + const auto path_str = abs_path.string(); + const auto sys_path_str = abs_sys_path.string(); + + return path_str.starts_with(sys_path_str); + } + + static bool IsSystemModule(const std::string& name) { + const auto game_modules_path = Common::ElfInfo::Instance().GetGameFolder() / "sce_module"; + const auto prx_path = game_modules_path / name; + + if (!std::filesystem::exists(prx_path)) { + return true; + } + return false; + } + + static void AddModule(const std::string& name, std::filesystem::path path) { + if (name == "eboot.bin") { + return; + } + std::scoped_lock lock(modules_mutex); + modules.push_back({name, IsSystemModule(path), true}); + } + + static void AddModule(std::string name) { + name = name + ".prx"; + std::scoped_lock lock(modules_mutex); + + bool is_sys_module = IsSystemModule(name); + bool is_lle = false; + auto it = std::find_if(modules.begin(), modules.end(), + [&name, is_sys_module, is_lle](const ModuleInfo& entry) { + return entry.name == name && !entry.is_lle; + }); + + if (it == modules.end()) { + modules.push_back({name, is_sys_module, is_lle}); + } + } + +private: + struct ModuleInfo { + std::string name; + bool is_sys_module; + bool is_lle; + }; + + static inline std::mutex modules_mutex; + + static inline std::vector modules; +}; + +} // namespace Core::Devtools::Widget \ No newline at end of file diff --git a/src/core/linker.cpp b/src/core/linker.cpp index eced87968..3e6d8c22e 100644 --- a/src/core/linker.cpp +++ b/src/core/linker.cpp @@ -12,6 +12,7 @@ #include "common/thread.h" #include "core/aerolib/aerolib.h" #include "core/aerolib/stubs.h" +#include "core/devtools/widget/module_list.h" #include "core/libraries/kernel/memory.h" #include "core/libraries/kernel/threads.h" #include "core/linker.h" @@ -147,6 +148,9 @@ s32 Linker::LoadModule(const std::filesystem::path& elf_name, bool is_dynamic) { num_static_modules += !is_dynamic; m_modules.emplace_back(std::move(module)); + + Core::Devtools::Widget::ModuleList::AddModule(elf_name.filename().string(), elf_name); + return m_modules.size() - 1; } @@ -325,6 +329,9 @@ bool Linker::Resolve(const std::string& name, Loader::SymbolType sym_type, Modul } if (record) { *return_info = *record; + + Core::Devtools::Widget::ModuleList::AddModule(sr.library); + return true; } diff --git a/src/emulator.cpp b/src/emulator.cpp index 9a0429d5d..2ad8446ab 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -25,6 +25,7 @@ #include "common/polyfill_thread.h" #include "common/scm_rev.h" #include "common/singleton.h" +#include "core/devtools/widget/module_list.h" #include "core/file_format/psf.h" #include "core/file_format/trp.h" #include "core/file_sys/fs.h" @@ -188,6 +189,8 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector", id, title, app_version); std::string window_title = ""; std::string remote_url(Common::g_scm_remote_url); From 99ccf569389240b0261c716ae389dedc43f6bf95 Mon Sep 17 00:00:00 2001 From: Lander Gallastegi Date: Sun, 25 May 2025 12:49:39 +0200 Subject: [PATCH 21/24] Fix float on f64 (#2985) --- .../backend/spirv/emit_spirv_floating_point.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 347c4cb0a..01c51e399 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -154,7 +154,7 @@ Id EmitFPRecip32(EmitContext& ctx, Id value) { } Id EmitFPRecip64(EmitContext& ctx, Id value) { - return ctx.OpFDiv(ctx.F64[1], ctx.Constant(ctx.F64[1], 1.0f), value); + return ctx.OpFDiv(ctx.F64[1], ctx.Constant(ctx.F64[1], f64{1.0}), value); } Id EmitFPRecipSqrt32(EmitContext& ctx, Id value) { From 139a253edc56420cb262c815e6ada7dfb84c79be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marcin=20Miko=C5=82ajczyk?= Date: Tue, 27 May 2025 21:09:03 +0200 Subject: [PATCH 22/24] Stub PM4 0x8E opcode (#2998) --- src/video_core/amdgpu/liverpool.cpp | 4 ++++ src/video_core/amdgpu/pm4_opcodes.h | 1 + 2 files changed, 5 insertions(+) diff --git a/src/video_core/amdgpu/liverpool.cpp b/src/video_core/amdgpu/liverpool.cpp index 706e94c2b..4db7648c6 100644 --- a/src/video_core/amdgpu/liverpool.cpp +++ b/src/video_core/amdgpu/liverpool.cpp @@ -752,6 +752,10 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span dcb, std::spanbuffer_select.Value()); break; } + case PM4ItOpcode::GetLodStats: { + LOG_WARNING(Render_Vulkan, "Unimplemented IT_GET_LOD_STATS"); + break; + } default: UNREACHABLE_MSG("Unknown PM4 type 3 opcode {:#x} with count {}", static_cast(opcode), count); diff --git a/src/video_core/amdgpu/pm4_opcodes.h b/src/video_core/amdgpu/pm4_opcodes.h index ce388d1ba..4a5f2be4e 100644 --- a/src/video_core/amdgpu/pm4_opcodes.h +++ b/src/video_core/amdgpu/pm4_opcodes.h @@ -71,6 +71,7 @@ enum class PM4ItOpcode : u32 { IncrementDeCounter = 0x85, WaitOnCeCounter = 0x86, WaitOnDeCounterDiff = 0x88, + GetLodStats = 0x8E, DrawIndexIndirectCountMulti = 0x9d, }; From e0309a4b01493cf5e543da856319f56c6fedd94a Mon Sep 17 00:00:00 2001 From: Fire Cube Date: Tue, 27 May 2025 23:47:54 +0200 Subject: [PATCH 23/24] Equeue: fix WaitEqueue assert on nullptr (#2994) * fix * fix infinite call of waitforsmalltimer * fix wrong nullptr check * add comment back * fix discrepancy * remove assert --------- Co-authored-by: georgemoralis --- src/core/libraries/kernel/equeue.cpp | 34 ++++++++++++++++------------ 1 file changed, 19 insertions(+), 15 deletions(-) diff --git a/src/core/libraries/kernel/equeue.cpp b/src/core/libraries/kernel/equeue.cpp index 958019cd3..c33a0b09e 100644 --- a/src/core/libraries/kernel/equeue.cpp +++ b/src/core/libraries/kernel/equeue.cpp @@ -187,7 +187,8 @@ int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) { ASSERT(num == 1); auto curr_clock = std::chrono::steady_clock::now(); - const auto wait_end_us = curr_clock + std::chrono::microseconds{micros}; + const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max() + : curr_clock + std::chrono::microseconds{micros}; do { curr_clock = std::chrono::steady_clock::now(); @@ -266,23 +267,26 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int return ORBIS_KERNEL_ERROR_EINVAL; } + // When the timeout is nullptr, we wait indefinitely if (eq->HasSmallTimer()) { - ASSERT(timo && *timo); - *out = eq->WaitForSmallTimer(ev, num, *timo); - } else { - if (timo == nullptr) { // wait until an event arrives without timing out - *out = eq->WaitForEvents(ev, num, 0); - } - - if (timo != nullptr) { + if (timo == nullptr) { + *out = eq->WaitForSmallTimer(ev, num, 0); + } else if (*timo == 0) { // Only events that have already arrived at the time of this function call can be // received - if (*timo == 0) { - *out = eq->GetTriggeredEvents(ev, num); - } else { - // Wait until an event arrives with timing out - *out = eq->WaitForEvents(ev, num, *timo); - } + *out = eq->GetTriggeredEvents(ev, num); + } else { + *out = eq->WaitForSmallTimer(ev, num, *timo); + } + } else { + if (timo == nullptr) { + *out = eq->WaitForEvents(ev, num, 0); + } else if (*timo == 0) { + // Only events that have already arrived at the time of this function call can be + // received + *out = eq->GetTriggeredEvents(ev, num); + } else { + *out = eq->WaitForEvents(ev, num, *timo); } } From 95f04b746d5396383bc246251fdbbb210143191d Mon Sep 17 00:00:00 2001 From: squidbus <175574877+squidbus@users.noreply.github.com> Date: Wed, 28 May 2025 09:54:47 -0700 Subject: [PATCH 24/24] equeue: Move small timer check to WaitForEvents. (#3000) --- src/core/libraries/kernel/equeue.cpp | 33 +++++++++++----------------- 1 file changed, 13 insertions(+), 20 deletions(-) diff --git a/src/core/libraries/kernel/equeue.cpp b/src/core/libraries/kernel/equeue.cpp index c33a0b09e..263cf24b8 100644 --- a/src/core/libraries/kernel/equeue.cpp +++ b/src/core/libraries/kernel/equeue.cpp @@ -98,6 +98,11 @@ bool EqueueInternal::RemoveEvent(u64 id, s16 filter) { } int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) { + if (HasSmallTimer()) { + // If a small timer is set, just wait for it to expire. + return WaitForSmallTimer(ev, num, micros); + } + int count = 0; const auto predicate = [&] { @@ -267,27 +272,15 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int return ORBIS_KERNEL_ERROR_EINVAL; } - // When the timeout is nullptr, we wait indefinitely - if (eq->HasSmallTimer()) { - if (timo == nullptr) { - *out = eq->WaitForSmallTimer(ev, num, 0); - } else if (*timo == 0) { - // Only events that have already arrived at the time of this function call can be - // received - *out = eq->GetTriggeredEvents(ev, num); - } else { - *out = eq->WaitForSmallTimer(ev, num, *timo); - } + if (timo == nullptr) { + // When the timeout is nullptr, we wait indefinitely + *out = eq->WaitForEvents(ev, num, 0); + } else if (*timo == 0) { + // Only events that have already arrived at the time of this function call can be received + *out = eq->GetTriggeredEvents(ev, num); } else { - if (timo == nullptr) { - *out = eq->WaitForEvents(ev, num, 0); - } else if (*timo == 0) { - // Only events that have already arrived at the time of this function call can be - // received - *out = eq->GetTriggeredEvents(ev, num); - } else { - *out = eq->WaitForEvents(ev, num, *timo); - } + // Wait for up to the specified timeout value + *out = eq->WaitForEvents(ev, num, *timo); } if (*out == 0) {