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https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 00:13:08 +00:00
final minor update before pull request
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81e0f143cc
commit
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@ -242,7 +242,7 @@ void WindowSDL::parseInputConfig(const std::string& filename) {
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std::cerr << "Error opening file: " << filename << std::endl;
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return;
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}
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button_map.clear();
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axis_map.clear();
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int lineCount = 0;
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@ -687,8 +687,6 @@ void WindowSDL::onKeyPress(const SDL_Event* event) {
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int ax = Input::GetAxis(-0x80, 0x80, axis_value);
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controller->Axis(0, axis, ax);
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}
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}
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// if we don't do this, then if we activate a mod keyed input and let go of the mod key first,
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@ -700,7 +698,7 @@ void WindowSDL::updateModKeyedInputsManually(Frontend::KeyBinding& binding) {
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if (input.first.modifier != SDL_KMOD_NONE) {
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if ((input.first.modifier & binding.modifier) == 0) {
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WindowSDL::updateButton(binding, input.second, false);
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} else {
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} else if(input.first.key == binding.key) {
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mod_keyed_input_found = true;
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}
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}
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@ -709,14 +707,13 @@ void WindowSDL::updateModKeyedInputsManually(Frontend::KeyBinding& binding) {
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if (input.first.modifier != SDL_KMOD_NONE) {
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if((input.first.modifier & binding.modifier) == 0) {
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controller->Axis(0, input.second.axis, Input::GetAxis(-0x80, 0x80, 0));
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} else {
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} else if(input.first.key == binding.key) {
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mod_keyed_input_found = true;
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}
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}
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}
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// if both non mod keyed and mod keyed inputs are used and you press the key and then the mod key in a single frame,
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// both will activate but the simple one will not deactivate, unless i use this stupid looking workaround
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//return;
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if(!mod_keyed_input_found) return; // in this case the fix for the fix for the wrong update order is not needed
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for(auto input : button_map) {
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if(input.first.modifier == SDL_KMOD_NONE) {
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@ -6,6 +6,8 @@
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# f9: toggle mouse capture
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# f8: reparse keyboard input (this)
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# this is a mapping for bloodborne inspired by other souls titles on pc
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# use another item (healing), change status in inventory
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triangle=f
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# dodge, back in inv
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@ -15,7 +17,6 @@ cross=e
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# use quick item, remove item in inv
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square=r
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# arrow keys, but triggers normal wasd too (please fix)
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# emergency extra bullets
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up=w,lalt
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# change quick item
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