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https://github.com/shadps4-emu/shadPS4.git
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impl
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623e195ee8
commit
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@ -179,18 +179,19 @@ int EqueueInternal::GetTriggeredEvents(SceKernelEvent* ev, int num) {
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}
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bool EqueueInternal::AddSmallTimer(EqueueEvent& ev) {
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// the small timer storage and wait logic should be reworked.
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// id check
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ev.time_added = std::chrono::steady_clock::now();
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small_timer_event = std::move(ev);
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SmallTimer st;
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st.event = ev.event;
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st.added = std::chrono::steady_clock::now();
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st.interval = std::chrono::microseconds{ev.event.data};
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{
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std::scoped_lock lock{m_mutex};
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m_small_timers[st.event.ident] = std::move(st);
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}
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return true;
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}
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int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
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int count{};
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ASSERT(num == 1);
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ASSERT(num == 1); // Could be extended to support more events if needed
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auto curr_clock = std::chrono::steady_clock::now();
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const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
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@ -200,17 +201,19 @@ int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
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curr_clock = std::chrono::steady_clock::now();
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{
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std::scoped_lock lock{m_mutex};
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if ((curr_clock - small_timer_event.time_added) >
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std::chrono::microseconds{small_timer_event.event.data}) {
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ev[count++] = small_timer_event.event;
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small_timer_event.event.data = 0;
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break;
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for (auto it = m_small_timers.begin(); it != m_small_timers.end(); ++it) {
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const SmallTimer& st = it->second;
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if (curr_clock - st.added >= st.interval) {
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ev[0] = st.event;
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m_small_timers.erase(it);
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return 1;
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}
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}
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}
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std::this_thread::yield();
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} while (curr_clock < wait_end_us);
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return count;
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return 0;
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}
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bool EqueueInternal::EventExists(u64 id, s16 filter) {
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@ -9,6 +9,7 @@
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#include <vector>
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#include <boost/asio/steady_timer.hpp>
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#include <unordered_map>
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#include "common/rdtsc.h"
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#include "common/types.h"
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@ -135,6 +136,12 @@ private:
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};
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class EqueueInternal {
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struct SmallTimer {
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SceKernelEvent event;
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std::chrono::steady_clock::time_point added;
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std::chrono::microseconds interval;
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};
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public:
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explicit EqueueInternal(std::string_view name) : m_name(name) {}
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@ -151,13 +158,14 @@ public:
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int GetTriggeredEvents(SceKernelEvent* ev, int num);
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bool AddSmallTimer(EqueueEvent& event);
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bool HasSmallTimer() const {
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return small_timer_event.event.data != 0;
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bool HasSmallTimer() {
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std::scoped_lock lock{m_mutex};
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return !m_small_timers.empty();
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}
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bool RemoveSmallTimer(u64 id) {
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if (HasSmallTimer() && small_timer_event.event.ident == id) {
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small_timer_event = {};
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return true;
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if (HasSmallTimer()) {
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std::scoped_lock lock{m_mutex};
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return m_small_timers.erase(id) > 0;
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}
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return false;
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}
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@ -172,6 +180,7 @@ private:
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std::vector<EqueueEvent> m_events;
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EqueueEvent small_timer_event{};
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std::condition_variable m_cond;
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std::unordered_map<u64, SmallTimer> m_small_timers;
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};
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u64 PS4_SYSV_ABI sceKernelGetEventData(const SceKernelEvent* ev);
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