shader_recompiler/frontend: fix IMAGE_GATHER4_C_LZ format

This commit is contained in:
Daniel R.
2024-08-25 14:06:41 +02:00
parent ba140b9680
commit 977371e7e1

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@@ -3602,8 +3602,8 @@ constexpr std::array<InstFormat, 112> InstructionFormatMIMG = {{
{InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined,
ScalarType::Undefined},
// 79 = IMAGE_GATHER4_C_LZ
{InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined,
ScalarType::Undefined},
{InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Uint32,
ScalarType::Uint32},
// 80 = IMAGE_GATHER4_O
{InstClass::VectorMemImgSmp, InstCategory::VectorMemory, 4, 1, ScalarType::Undefined,
ScalarType::Undefined},