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shader_recompiler: basic implementation of BUFFER_STORE_FORMAT_ (#431)
* shader_recompiler: basic implementation of buffer store w\ fmt conversion * added `Format16` dfmt
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@@ -55,6 +55,10 @@ bool Inst::MayHaveSideEffects() const noexcept {
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case Opcode::StoreBufferF32x2:
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case Opcode::StoreBufferF32x3:
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case Opcode::StoreBufferF32x4:
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case Opcode::StoreBufferFormatF32:
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case Opcode::StoreBufferFormatF32x2:
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case Opcode::StoreBufferFormatF32x3:
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case Opcode::StoreBufferFormatF32x4:
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case Opcode::StoreBufferU32:
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case Opcode::WriteSharedU128:
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case Opcode::WriteSharedU64:
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