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config: Fix typo saving logEnabled setting. (#3584)
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@@ -1032,7 +1032,7 @@ void save(const std::filesystem::path& path, bool is_game_specific) {
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isShaderDebug.setTomlValue(data, "Debug", "CollectShader", is_game_specific);
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isShaderDebug.setTomlValue(data, "Debug", "CollectShader", is_game_specific);
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isSeparateLogFilesEnabled.setTomlValue(data, "Debug", "isSeparateLogFilesEnabled",
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isSeparateLogFilesEnabled.setTomlValue(data, "Debug", "isSeparateLogFilesEnabled",
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is_game_specific);
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is_game_specific);
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logEnabled.setTomlValue(data, "Debug", "logEnable", is_game_specific);
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logEnabled.setTomlValue(data, "Debug", "logEnabled", is_game_specific);
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m_language.setTomlValue(data, "Settings", "consoleLanguage", is_game_specific);
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m_language.setTomlValue(data, "Settings", "consoleLanguage", is_game_specific);
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