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amdgpu: added support for several single GFX submits per frame
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@@ -1411,7 +1411,7 @@ s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, void* dcb_gpu_addrs[],
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}
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}
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liverpool->Submit(reinterpret_cast<u32*>(dcb_gpu_addrs[0]), dcb_sizes_in_bytes[0]);
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liverpool->SubmitGfx(reinterpret_cast<u32*>(dcb_gpu_addrs[0]), dcb_sizes_in_bytes[0]);
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return ORBIS_OK;
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}
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