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https://github.com/shadps4-emu/shadPS4.git
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Implement shader resource tables (#1165)
* Implement shader resource tables * fix after rebase + squash * address some review comments * fix pipeline_common * cleanup debug stuff * switch to using single codegenerator
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@@ -13,6 +13,15 @@ DecoderImpl::DecoderImpl() {
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DecoderImpl::~DecoderImpl() = default;
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std::string DecoderImpl::disassembleInst(ZydisDecodedInstruction& inst,
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ZydisDecodedOperand* operands, u64 address) {
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const int bufLen = 256;
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char szBuffer[bufLen];
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ZydisFormatterFormatInstruction(&m_formatter, &inst, operands, inst.operand_count_visible,
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szBuffer, sizeof(szBuffer), address, ZYAN_NULL);
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return szBuffer;
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}
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void DecoderImpl::printInstruction(void* code, u64 address) {
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ZydisDecodedInstruction instruction;
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ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT_VISIBLE];
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@@ -27,11 +36,8 @@ void DecoderImpl::printInstruction(void* code, u64 address) {
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void DecoderImpl::printInst(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands,
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u64 address) {
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const int bufLen = 256;
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char szBuffer[bufLen];
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ZydisFormatterFormatInstruction(&m_formatter, &inst, operands, inst.operand_count_visible,
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szBuffer, sizeof(szBuffer), address, ZYAN_NULL);
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fmt::print("instruction: {}\n", szBuffer);
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std::string s = disassembleInst(inst, operands, address);
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fmt::print("instruction: {}\n", s);
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}
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ZyanStatus DecoderImpl::decodeInstruction(ZydisDecodedInstruction& inst,
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@@ -14,6 +14,8 @@ public:
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DecoderImpl();
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~DecoderImpl();
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std::string disassembleInst(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands,
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u64 address);
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void printInst(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands, u64 address);
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void printInstruction(void* code, u64 address);
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ZyanStatus decodeInstruction(ZydisDecodedInstruction& inst, ZydisDecodedOperand* operands,
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14
src/common/hash.h
Normal file
14
src/common/hash.h
Normal file
@@ -0,0 +1,14 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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[[nodiscard]] inline u64 HashCombine(const u64 seed, const u64 hash) {
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return seed ^ (hash + 0x9e3779b9 + (seed << 12) + (seed >> 4));
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}
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[[nodiscard]] inline u32 HashCombine(const u32 seed, const u32 hash) {
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return seed ^ (hash + 0x9e3779b9 + (seed << 6) + (seed >> 2));
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}
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