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Re-add mistakenly deleted line
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@ -92,6 +92,8 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
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UNREACHABLE_MSG("Failed to create window handle: {}", SDL_GetError());
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UNREACHABLE_MSG("Failed to create window handle: {}", SDL_GetError());
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}
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}
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SDL_SetWindowMinimumSize(window, 640, 360);
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bool error = false;
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bool error = false;
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const SDL_DisplayID displayIndex = SDL_GetDisplayForWindow(window);
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const SDL_DisplayID displayIndex = SDL_GetDisplayForWindow(window);
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if (displayIndex < 0) {
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if (displayIndex < 0) {
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