Skip GUI if launching a game directly

This commit is contained in:
kalaposfos13 2024-11-09 11:38:40 +01:00
parent 75d2181489
commit a15bf7567d

View File

@ -20,17 +20,33 @@ int main(int argc, char* argv[]) {
SetConsoleOutputCP(CP_UTF8); SetConsoleOutputCP(CP_UTF8);
#endif #endif
// Check if an ELF or eboot.bin path was passed as a command line argument
bool has_command_line_argument = argc > 1;
if (has_command_line_argument) {
for (int i = 1; i < argc; i++) {
std::string curArg = argv[i];
if (curArg == "-p" && i + 1 < argc) {
std::string patchFile = argv[i + 1];
MemoryPatcher::patchFile = patchFile;
i++; // Skip the next argument as its the patch file
}
}
// Run the emulator directly with the provided argument
Core::Emulator emulator;
emulator.Run(argv[1]);
return 0;
}
// Initialize QApplication and run the GUI if no command-line argument is provided
QApplication a(argc, argv); QApplication a(argc, argv);
// Load configurations and initialize Qt application // Load configurations and initialize Qt application
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir); const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
Config::load(user_dir / "config.toml"); Config::load(user_dir / "config.toml");
// Check if elf or eboot.bin path was passed as a command line argument
bool has_command_line_argument = argc > 1;
// Check if the game install directory is set // Check if the game install directory is set
if (Config::getGameInstallDirs().empty() && !has_command_line_argument) { if (Config::getGameInstallDirs().empty()) {
GameInstallDialog dlg; GameInstallDialog dlg;
dlg.exec(); dlg.exec();
} }
@ -42,19 +58,7 @@ int main(int argc, char* argv[]) {
MainWindow* m_main_window = new MainWindow(nullptr); MainWindow* m_main_window = new MainWindow(nullptr);
m_main_window->Init(); m_main_window->Init();
// Check for command line arguments
if (has_command_line_argument) {
Core::Emulator emulator;
for (int i = 0; i < argc; i++) {
std::string curArg = argv[i];
if (curArg == "-p") {
std::string patchFile = argv[i + 1];
MemoryPatcher::patchFile = patchFile;
}
}
emulator.Run(argv[1]);
}
// Run the Qt application // Run the Qt application
return a.exec(); return a.exec();
} }