Update settings_dialog.cpp (#3436)

This commit is contained in:
Missake212
2025-08-21 02:29:04 +01:00
committed by GitHub
parent defd826a73
commit a166e0c2e9

View File

@@ -760,7 +760,7 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
} else if (elementName == "rdocCheckBox") {
text = tr("Enable RenderDoc Debugging:\\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.");
} else if (elementName == "crashDiagnosticsCheckBox") {
text = tr("Crash Diagnostics:\\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\\nDoes not work on Intel GPUs.\\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.");
text = tr("Crash Diagnostics:\\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.");
} else if (elementName == "guestMarkersCheckBox") {
text = tr("Guest Debug Markers:\\nInserts any debug markers the game itself has added to the command buffer.\\nIf you have this enabled, you should enable Crash Diagnostics.\\nUseful for programs like RenderDoc.");
} else if (elementName == "hostMarkersCheckBox") {