shader_recompiler: Add buffer offset calculation when swizzle is enabled. (#834)

This commit is contained in:
squidbus
2024-09-12 12:59:52 -07:00
committed by GitHub
parent fc90f279e2
commit a49c7e9dcb
6 changed files with 41 additions and 3 deletions

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@@ -243,6 +243,8 @@ OPCODE(SMulExt, U32x2, U32,
OPCODE(UMulExt, U32x2, U32, U32, )
OPCODE(SDiv32, U32, U32, U32, )
OPCODE(UDiv32, U32, U32, U32, )
OPCODE(SMod32, U32, U32, U32, )
OPCODE(UMod32, U32, U32, U32, )
OPCODE(INeg32, U32, U32, )
OPCODE(INeg64, U64, U64, )
OPCODE(IAbs32, U32, U32, )