mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 08:22:32 +00:00
New translations en_us.ts (Norwegian Bokmal)
This commit is contained in:
parent
cc8cdd7775
commit
a4f3b1108d
@ -1421,7 +1421,7 @@
|
|||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>Enable Vulkan Validation Layers</source>
|
<source>Enable Vulkan Validation Layers</source>
|
||||||
<translation>Aktiver Vulkan Validation Layers</translation>
|
<translation>Bruk Vulkan Validation Layers</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>Enable Vulkan Synchronization Validation</source>
|
<source>Enable Vulkan Synchronization Validation</source>
|
||||||
@ -1697,7 +1697,7 @@
|
|||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>Enable RenderDoc Debugging:\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.</source>
|
<source>Enable RenderDoc Debugging:\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.</source>
|
||||||
<translation>Aktiver RenderDoc feilsøking:\nHvis aktivert, vil emulatoren gi kompatibilitet med RenderDoc for å tillate opptak og analyse av det nåværende gjengitte bildet.</translation>
|
<translation>Bruk RenderDoc feilsøking:\nHvis brukt, vil emulatoren gi kompatibilitet med RenderDoc for å tillate opptak og analyse av det nåværende gjengitte bildet.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</source>
|
<source>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</source>
|
||||||
@ -1717,7 +1717,7 @@
|
|||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</source>
|
<source>Guest Debug Markers:\nInserts any debug markers the game itself has added to the command buffer.\nIf you have this enabled, you should enable Crash Diagnostics.\nUseful for programs like RenderDoc.</source>
|
||||||
<translation>Gjestefeilsøkingsmarkører:\nSetter inn eventuelle feilsøkingsmarkører spillet selv har lagt til kommandobufferen.\nHvis du har dette aktivert, burde du aktivere krasjdiagnostikk.\nNyttig for programmer som RenderDoc.</translation>
|
<translation>Gjestefeilsøkingsmarkører:\nSetter inn eventuelle feilsøkingsmarkører spillet selv har lagt til kommandobufferen.\nHvis dette brukes, burde du også bruke krasjdiagnostikk.\nNyttig for programmer som RenderDoc.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>Save Data Path:\nThe folder where game save data will be saved.</source>
|
<source>Save Data Path:\nThe folder where game save data will be saved.</source>
|
||||||
|
Loading…
Reference in New Issue
Block a user