wip: Add logic necessary to make widget style config values work

Widget repainting isn't implemented yet, it's necessary to close and reopen shadPS4 after changing widget style
This commit is contained in:
tomboylover93 2024-12-18 21:18:52 -03:00
parent d46af2f8f8
commit a584a6d92e

View File

@ -119,7 +119,12 @@ void MainWindow::CreateActions() {
void MainWindow::AddUiWidgets() {
// add toolbar widgets
QApplication::style()->objectName();
std::string widget_style = Config::getWidgetStyle();
if (widget_style == "Fusion") {
QApplication::setStyle("Fusion");
} else if (widget_style == "System") {
QApplication::style()->objectName();
}
ui->toolBar->setObjectName("mw_toolbar");
ui->toolBar->addWidget(ui->playButton);
ui->toolBar->addWidget(ui->pauseButton);