From a63e264e281970711b2cde7c74522e1639ab0f8a Mon Sep 17 00:00:00 2001 From: Dmugetsu Date: Mon, 21 Apr 2025 16:07:47 -0600 Subject: [PATCH] Ensuring HLE only gets initialize if the LLE fails to load --- src/emulator.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/emulator.cpp b/src/emulator.cpp index 05cff02b7..4348d8a26 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -313,9 +313,6 @@ void Emulator::LoadSystemModules(const std::string& game_serial) { LOG_INFO(Loader, "Loading {}", it->string()); if (linker->LoadModule(*it) != -1) { loaded = true; - if (init_func) { - init_func(&linker->GetHLESymbols()); - } } } if (!loaded) {